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@christiangarcia27278 күн бұрын
The death of comp corner was a decent killer win
@DineroA17 күн бұрын
I laugh when they go comp corner, just slug them don’t even hook them bro they’re doing it to themselves 😂
@magical5712 күн бұрын
@@DineroA1 i wish, but there goes the unrbeakables, i just hate those teams
@AddyRothTV8 күн бұрын
The only thing the Knight needed was Guards with better IQ
@Ashy_Slashy38 күн бұрын
Map of the realm as basekit
@MrNorbi0018 күн бұрын
Even devs don´t have such a thing. They cannot give his guards something what they lack. They simply don´t know what it is so its very obvious that Knight´s guards have same intelligence like BHVR.
@thecash58378 күн бұрын
how much help does a knight player need ? you want Guards to mind game as well ?
@Ashy_Slashy38 күн бұрын
@@thecash5837 that'd be better than them running stationary
@HunterK7238 күн бұрын
Escspe rate is about 20% on average and killers are not op.... yeah ok
@bigidiot58818 күн бұрын
It's so wild that every killer "rework" is based on survivors' opinions of them. Trapper, Freddy, etc never getting reworked no matter how much killers ask for it, but the second survivors decide they don't like playing against Skull Merchant or Knight, well damn, we gotta get right on that. It's so tiresome being told that there's no role preference from the developers.
@bigidiot58818 күн бұрын
Like, I get it - every match is 80% survivor players, 20% killer players by design. It's not a SURPRISE that they preference survivors, they'll always have way more of them. What I hate is the constant gaslighting from BHVR and the community pretending it doesn't happen.
@GenerallDRK8 күн бұрын
YEP!. Killer mains: I'd like some charges to (blank) plz Bhvr: 😴 Survivor mains: NERF NERF I WON'T LEARN THE MATCH UP NERF NERF Bhvr: 🤯🤯🤯🤯🤯🤯🤯
@typervader8 күн бұрын
That's just untrue. Survivors weren't complaining about sigunlairy, killers both complained about Freddy doctor and ect. At least be correct
@rpsanchez878 күн бұрын
@@typervaderyes they were what tf u talking about
@cb66678 күн бұрын
@@bigidiot5881every match is 100% killer and 100% survivors
@Flintosta8 күн бұрын
As a P100 Singularity main, most of these changes come together to create a MASSIVE buff. - The targeting progress decaying is a MASSIVE buff. If a survivor was being targeted and a branch was in the way, the progress would INSTANTLY be set to zero. This will make slipstreaming survivors A LOT less annoying around certain terrain. - They never mentioned doing anything to Soma Family Photo (like they do with other add-ons that are having their effects be partially added) so I think there's a chance it might not be gutted. Even if it is, having a longer default overclock duration will make up for the fact. - Having overclock be consistent is HUGE. There are many times where you want to slipstream to another survivor again because of positioning, but can't because you're still in overclock. Having it be a set duration will allow skilled Singularity players to learn the exact timing and play accordingly. - Overheat is the effect The Singularity gains when a pallet is dropped on him in overclock. He's slowed, but can still swing and complete actions. - A shorter EMP range will help in situations where survivors try to EMP their teammates while in a chase. I'm glad that they weren't gutted entirely because good Singularity players want disabled biopods for techs. If you didn't know, you can switch to a disabled biopod after slipstreaming a survivor, and switch back to avoid the cooldown. - Forcing the survivors to actively print the EMP is a lot better than you think. Survivors used to all be able to carry an EMP while each crate also had one printed. It was just too much for most Singularity players to keep up with, mainly against coordinated teams. - Survivors having an immunity of 0.35 seconds instead of 2 seconds after using an EMP is MASSIVE. There are many times where a survivor is EMP'd during a chase, and you just want to slipstream them again immediately but aren't able to because of their immunity. - With anti-camp being a thing, I think they should've removed his slowdown while near the hook entirely. Though, 1.5 seconds instead of 5 seconds is still extremely good to have.
@warlockengineer8 күн бұрын
Massive is a bit of an exaggeration but overall a buff yes
@joelmadiquinho8 күн бұрын
But i don't think Massive is also a exaggerated word because without add-ons i honestly think Singularity at all states of the match, he got a chance to turn around and control the pace of the match simply because of your constant pressure with slipstream, slugging is most of the times good for Singularity so with those buffs? I really think that good Singularity players can make those changes way more stronger than people are thinking is going to be.
@Flintosta8 күн бұрын
@@warlockengineer It's 100% massive if Soma Family Photo doesn't get tweaked. One of his best builds is that add-on with Rapid Brutality, giving him +10% haste after hitting a survivor and slipstreaming to them.
@Phantom_Kraken7 күн бұрын
I completely agree although Ngl I don’t like the auto target they’ve added
@joelmadiquinho7 күн бұрын
@@Phantom_Kraken agreed, i never had a problem with aiming because you know where the biopod is going to be aimed at so you can flick easily to hit the surv, but idk, maybe the biopod is only going to fix it's aim at the survivor and then you need to do the rest of the tracking
@rejask4488 күн бұрын
Everybody acts so shocked when the developers make bad decisions. I realized maybe some weeks ago it is in a business’s interest to deliberately make things just enough off balance so people keep talking about the game and buy it. Just look at League for example. Then look at any other game. Some devs don’t do this (TF2, although they’ve been on their own for a long time lol).
@cb66678 күн бұрын
They aren’t doing it deliberately and it’s not for there best interest if they did
@ThicAn1meTh1ghs8 күн бұрын
Hot take leagues balancing is actually pretty good considering they have almost 200 characters to keep in check with thousands of diffrent build options that being said they do allow broken things to exist for to long but dbd can’t even manage to balance 30 or so characters
@ArchmageMarlock8 күн бұрын
@@cb6667 O, summer child. If they aren't they should be! Unless they are a private entity, if they have shareholders, then they don't have a say here! Business is Business. They are legally obligated to make money for the shareholders, not make the game work. That is childish. :) Video games are not the same as a education in corporate law. Either, you are saying they are criminals, in a place not in the Americas, or you didn't factor in Corporate Structure under the law for non-criminal enterprises.
@Abc-cu9db7 күн бұрын
They made good decisions
@magical5712 күн бұрын
Leagues balance is actually good though....sure people always complain but that's competitive gaming for you lol.
@jmk37238 күн бұрын
Btw, I believe the singularity targeting decay thing (the second bullet in the singularity kit) is actually a massive buff rather than a nerf. It seems to take like a second to slipstream a survivor, but currently they can break line of sight and completely instantly reset the slipstream progress. This bullet sounds like a survivor can break line of sight, but if they pop back into line of sight before half a second, you will slip stream them faster than a second. Kinda like it’s a trickster knife count
@LemonTV016 күн бұрын
That is a buff imo. Singularity was a strong killer, but those QoL changes are great, as a survivor main i'd like to play against Singularity more often
@cringelord33424 күн бұрын
It is a big buff true doesnt seem to understand singularity that much
@stb-pk1fs8 күн бұрын
How are people saying this is a buff to Knight? He was bad enough already and they're taking away the only things that worked for him, lol. Shift+W GG Knight
@ItsAlpa8 күн бұрын
It's because they unfortunately balance the game around entitled noob survivors.
@GamingwolfZJ8 күн бұрын
It’s a buff if you use the guards in any other place than chase, which, this may come as a shock to a lot of people, you can actually get value out of them by having them patrol areas and not just use them as chase tools. Heck, it could be argued you get more value by doing the former
@popcornlieutenant8 күн бұрын
@@ItsAlpa Bro, they balance the game around their trash SELVES 😂
@stb-pk1fs8 күн бұрын
@@GamingwolfZJ Sounds great, but the problem is the Devs have designed the game so there's no time for that. Waste your patrol a few times without finding someone in a loop and the Knight is finished. Also, you'll then be doing your chases as a solo M1 killer with no help. Good luck with that when you're up against good player gen speeds. His time to down is already way too long as it is. Watch how fast they end up reverting these changes.
@viking34878 күн бұрын
@@GamingwolfZJyou’re definitely low mmr
@KroolTheField8 күн бұрын
Knight was supposed to be strong because he could have two killers chasing the same survivor. Now, knight is all about being annoying and using his ability solely for the purpose of pushing survivors away from gens for 10 seconds (until jailer banner spawns) i can't stand these developers taking skill away from EVERYTHING
@AaronScotz7 күн бұрын
Taking away 'Skill'? What was skillful about holding M2 for half of a second at a loop and forcing survivors into eventual deadzones for free hits? What was skillful about that? Sorry that killers can no longer do that. I'm so sorry that Knight players actually need to use their guards the intended way now.
@TheDarkestPaladin7 күн бұрын
@@AaronScotz found the noob survivor XD
@AaronScotz7 күн бұрын
@@TheDarkestPaladin I'm a killer main. Cry
@morrt85795 күн бұрын
I really like this and hope they keep going. They should focus more on killers where you can actively use your power to chase survivors like wesker and blight. Skull merchant and knight always just seemed very boring to me because you just plop down your thing and let it do the work for you.
@eltarn53755 күн бұрын
Sure, ”killer main, whatever you say. Go play more swf, pathetic excuse for a player
@sepniphanie38498 күн бұрын
😢Not my knight .. for some weird reason i was hoping they give us the great moonlight sword. 😢iam so sad.. it was fun sending the the guard and let the guard chase while u following to get the Finisher. you know his add ons are trash tooo.. 😢😢 pls noo. Thats very upsetting
@sepniphanie38498 күн бұрын
I wanted to add that knights guards are buggy asf,getting Stuck everywhere Guess ill play Nurse and blight
@veladanjbakht1408 күн бұрын
Blight is dead without hug tech. Nurse I recommend for you brother ❤ join the party of nurses 💪
@heelb4r8 күн бұрын
Not fun for the survivors tho. You haven't even tried this knight update, and already deciding not to play him. Maybe after all he won't be that bad. At least survivors hopefully are not going to be so upset if facing the Knight, that's imo really important (i'm killer main btw)
@prophetofink79717 күн бұрын
@@heelb4rbuddy people can read what the update brings before playing the ptb he’s getting nerfed too the point where he’s kind of useless
@AaronScotz7 күн бұрын
Sorry bud, but this change is needed. Knight was not designed to be an anti-loop killer. His guards were designed for utility and not ending chases for free. The Assassin guard was the only guard with chases put into mind. Carnifex and Jailer were intended to be used as utility.
@harold-kun20168 күн бұрын
the singularity decaying thing is not a nerf but a buff, it's almost the same time as before but instead of completely getting back to 0 after 0.3s (as it is now) it decays over time after 0.25s, which is better. And yea as you said it's very console oriented, using Singularity on console is much much harder than it is on computer, and the best console singularity will never be able to be as good as computer singularity, ig it's to make the game more balanced on all platforms
@kycer16868 күн бұрын
Brooooooo ain’t no wayyyy they brought back the old iron will 😭😭
@shadowxphoenix86748 күн бұрын
Next they need to revert the boon of healing
@thedutywarlord2648 күн бұрын
@@shadowxphoenix8674 bruh hell no .
@PancakesTsuki8 күн бұрын
they keep forgetting spirit exist......................
@thedutywarlord2648 күн бұрын
@@PancakesTsuki lol atleast now we have a good counter against spirit .
@veladanjbakht1408 күн бұрын
@PancakesTsuki she exists? Really? Spirit was dead for me when they give ability to survivors to hear the phase while in terror radius and give directional sound.
@n0xyn1128 күн бұрын
Damn. I wanted to buy new Knight's skin but now Im glad I didnt xD
@sepniphanie38498 күн бұрын
Yhh. Same and i just Prestiged him too! Iam glad i didnt buy his skin beacuse ill be going back to play nurse/blight.
@tableslayergaming8 күн бұрын
I regret buying him at all now. Happy i didnt buy a skin either though.
@niklasvz22227 күн бұрын
I am worried about the babysitter change. combined with bt it might be possible to guarantee an escape in end game from anywhere on the map now, and even mid game this combination might be busted as hell, having 117% speed for 20s and 107% for 10 more seconds
@alinpass22468 күн бұрын
When all the devs are low mmr, how could they fix issues at high mmr?
@matthewstegeman78 күн бұрын
For singularity you could always tell which crates are ready. The aura was an open crate so them being in yellow doesn’t make a difference
@ritvars73574 күн бұрын
Now they don't open because they can only reach 97% so it was needed
@Leonardo.ohime.i8 күн бұрын
knight be going from C to D tier real quick
@cjames93208 күн бұрын
S to D*
@mercyb48 күн бұрын
S💀💀💀💀@@cjames9320
@GamingwolfZJ8 күн бұрын
@@cjames9320I love playing as Knight, but even I have to admit, when was he ever S tier? Also both of y’all are tripping, worst case scenario he stays where he is at around C or B
@smallferalgirl8 күн бұрын
@@GamingwolfZJwasnt there a glitch at some point that let knight go at lightspeed? Id say he was S tier for a tiny bit right then
@cjames93208 күн бұрын
@GamingwolfZJ he is literally S tier right now. A tier at worst, but many people really just dont know how to play him well. His potential is incredible when he is used properly. I just spent roughly 15million bloodpoints collecting every Call to Arms add-on I could and now I see this news, meaning I wasted all of that time and gameplay, when I could have spent them on a different killer. I'm pissed.
@riafire74777 күн бұрын
As a p100 knight main these changes are good if you play him how he was intended to be used
@AaronScotz7 күн бұрын
Finally, a Knight main/killer main who fucking gets it. Seeing way too many people saying he's unplayable now. Yeah, he's unplayable if you RELIED on his guards winning you chases.
@thotslayadio55996 күн бұрын
X to doubt.
@Antarctide6 күн бұрын
So, like a semi-annoying M1 killer? rip Knight then.
@AaronScotz6 күн бұрын
@@Antarctide cry
@kuwumiko44668 күн бұрын
BabySitter is the new borrowed time for end game
@TDaOO7 күн бұрын
Massive buff to SWF
@KirkPwns7 күн бұрын
Guys you can still pincer people with knight. Remember the hunt only decreases faster if youre right beside your guard, not the Survivor themselves. You just need to be in front of the Survivor and not beside the guard which was always the correct way to do it anyway.
@OnlyKoolaid7 күн бұрын
Finally someone that knows how to pincer properly.
@kingosity937 күн бұрын
So what happens when that's not the case as well as when the direction that the survivor goes lines you to be close to guard which is damn near every time what then? Pull out a guard again for 4 secs? It says within 8 meters so if you're using a guard in chase it's practically useless. If you use them without being around it's still USELESS. They're just going to outrun them. I'd see if they made the guards faster, but no. So what is it actually good for and mind you this is why he's so weak in the first place
@chikendoodle16287 күн бұрын
@@kingosity93then you get your guard back faster. Actually I see this an absolute win. If you are side my side with your guard, its pointless even now because you are faster than it. Wait a minute, is this actually a buff because you get more opportunities to attempt a pincer?
@KirkPwns7 күн бұрын
@@chikendoodle1628 Exactly.
@AmyLovesYou7 күн бұрын
Having more opportunities to do something right beats doing it wrong.
@bryantimothy86168 күн бұрын
The devs still dont understand that killers are supposed to be able to win chases 😂😂
@philipmrch83268 күн бұрын
With free hits? Nahh.
@RedHoodFH8 күн бұрын
@@philipmrch8326 survs have free escapes with hatch and free chase ends with God pallets bruh. Do you even play? 😂
@philipmrch83268 күн бұрын
@@RedHoodFHi never mentioned those lol. And yeah I main Billy
@sepniphanie38498 күн бұрын
@@philipmrch8326 free Hits? Knight had counterplay u could Pick up the flag..... But yhh low mmr surv. Will say "free hit " lmao.
@teezy12348 күн бұрын
@@sepniphanie3849Bro you can’t be serious are you dump ?
@javisopa8 күн бұрын
With this I feel like BHV doesnt understand which add ons are "necessary" and other are "Fan favorite". Map of the realm is a necessary add on because the base range is pathetic and even with that the detection may fail because how the units spawn. People don't use those kind of add ons because they are fun but because the killer is way worse to play without it.
@jamiegreig96998 күн бұрын
Isn't that why they're increasing the base range?
@javisopa8 күн бұрын
@@jamiegreig9699 Yea, half the value of the add on, and surely the add on will add that other half which means you will still need the add on.
@javisopa8 күн бұрын
@@jamiegreig9699 And as I mentioned before, even with the +4 distance still a pain in the ass to detect survivors
@chikendoodle16287 күн бұрын
I think you are taking their language a bit to literally my friend. Do you really think they are that stupid to think people are using this for fun or do you think they are using to playfully say that it is used alot? Take a moment to think. For the second part of your statement, the reason people use map of the realm is because by default, the detection circle is too slow to catch anyone where as with map of the realm is expands seemingly faster because it has to reach its range within a certain amount of time, thus being able to catch people shit+w-ing away.
@TheDarkestPaladin7 күн бұрын
@@chikendoodle1628 the devs do not inspire confidence in their intellect
@guccicles7 күн бұрын
This was honestly the last straw for me, I've uninstalled the game, going to move on to better games and finally enjoy myself 😂👍
@AaronScotz7 күн бұрын
You probably say that all the time. Stfu kid.
@jgravemans60767 күн бұрын
The Knights gameplay was actually no-brained before this change. Just dropping a guard at a loop and either forcing w to another pallet or getting an easy hit. Being able to chose your units is what Knight should have been on release, it allows much more strategy with placement and type. And yes, the penelty for being close is big, but most situations where you're that close to a hunted survivor are ending in a hit anyways. Once killers adapt to the new strategies with his kit, i think you'll see some amazing possibilities with strategies and multi-tasking. And as for singularity, this is a massive buff overall, I'm confused as to why you are unsure on the haste being a buff or not. It wasn't even a feature of Overclock before without an addon. Overall, these killer changes sound pretty solid and will very much add some more engaging gameplay with these killers.
@totobyafrica50978 күн бұрын
As a knight main, this is literally butchering the killer. Macro is whatever if you can't down people in chase.
@1m073zh8 күн бұрын
I don't even understand what is the point of adding a new character just to nerf them to the ground
@AaronScotz7 күн бұрын
As a killer main, reading all these comments crying about Knight's change is saddening. The change was NEEDED. Knight was a very unhealthy killer for the game because of his dumb chase mechanics. Now his guards actually need to be used the way they were intended to be used. Sorry if half of the killer main crybabies don't know what strategy is. Nah, they just want free hits.
@therealnoob47387 күн бұрын
@@AaronScotzhow on earth was this needed lmaooo The only crybaby here is you because you dont even know how to counter him 😭😭😭 im a survivor main and knight was definetely one of the weakest killer, i never lost against this killer🤣🤣 i mean i couldnt care less, he was shit before and is now even more shit. I dont play him anyways lol
@AaronScotz7 күн бұрын
@@therealnoob4738 Easy to counter you say. Yeah, easy to counter a bad Knight. A good Knight will almost always deadzone you if they know what they're doing. You will die eventually, and that's not a good mechanic to play around. Also this game is balanced around medium MMR, not just the top bracket. Average survivors will get stomped by even bad Knights because of the brainless aspect of just spamming guards at loops. It's not good game design.
@1m073zh7 күн бұрын
@@AaronScotz Absolutely nothing in this game is good design
@majrgaming26338 күн бұрын
The bipods r gonna be like Blight’s bump that auto aims, it’ll only auto aim when u take control of the pod then u can move it, also biopods now instantly get rid of progress after losing line of sight, now theirs a decay so if u get line of sight again it’s not starting over again from nothing, also overheat is when Singularity gets stunned by a pallet and slowed down
@DiamondZeSwiata8 күн бұрын
Yea, camera will snap to the survivor when you enter so you don't have to worry about camera being turned in the wrong direction but then you'll control it normally. Also "shooting biopod aim assist" doesn't mean that your mouse will follow the target but when you hover over a valid target and then move slightly off, your reticle will stay locked in for a moment so you won't end up shooting multiple times without placing anything because of the weird geometry that didn't allow you to miss even by inch. Since "placing aa" is buffed and "survivor aa" is new, I'd assume that survivors will probably have a higher priority so your reticle won't stuck on a random obstacle when trying to teleport to someone.
@vinnie46098 күн бұрын
wait so you can get head on'd and you can just keep going your marry way? you also break the geb through the blast mine without a care in the world? thats sick but why are they bringing killer power interactions with survivor perks? they just decided that flashlight interactions with killer powers = bad???
@majrgaming26337 күн бұрын
@@vinnie4609 No it’s literally the opposite, before those perks didn’t stun him, after this patch now they will
@vinnie46097 күн бұрын
@@majrgaming2633 I mean, they don't stun him but only slow him down I thought they used to stun him which is worse than the speed penalty
@Edwin-iw8gb5 күн бұрын
@@majrgaming2633 no it won't it will be treated like pallet stuns where you are hindered but can still swing
@Rainiac18 күн бұрын
People saying the knight is getting buffed is insane
@AaronScotz7 күн бұрын
And people who said the change is not needed are also insane.
@bryantimothy86165 күн бұрын
@@AaronScotz the change is not needed in the higher ranks. Only the noobs need it since they dont know how to counter it. The only change i think is good is the stat swap between jailer and assassin.
@AaronScotz5 күн бұрын
@@bryantimothy8616 I disagree. Fuck the drop guard at loops meta. It's so boring.
@mastergs328 күн бұрын
The singularity thing is not a nerf, cause the decay right now is instant, so now they are adding almost a second of time to the decay giving you more time to track them even if you lose line of sight of the survivor.
@dugamaz7588 күн бұрын
rip knight
@pvdg35157 күн бұрын
HAG expose build gunna go crazy with this update. Trail of torment + dragons grip if you wondering. With mint rag add-on. lets goooo
@Guntfarm8 күн бұрын
"Bringing the strongest and weakest addons closest together" is always just code for nerfing the strongest addons and adding more useless shit to the weakest ones no one will use still.
@themuggle70718 күн бұрын
Iron will buff is just gonna cause more people to use that Vecna perk that causes exhaustion time for an exhaustion meta
@shawnt52058 күн бұрын
dude my spirit is back to being fucking useless
@Jummugest8 күн бұрын
@@shawnt5205stridor useful again?
@shawnt52057 күн бұрын
@@Jummugest stridor didnt work against iron will
@its_saber15257 күн бұрын
Sounds like a skill issue@@shawnt5205
@morrt85795 күн бұрын
people are so exaggerating with the iw changes. Only distortion gamers that hide in a corner are gonna use it. You actively have to put yourself at a disadvantage by not running an exhaustion perk to get value out of it.
@the_shadowphoenix7 күн бұрын
i'm gonna be brutally honest, i physically cringed at his misreading of the singularity changes
@eddragon22648 күн бұрын
Can you use any guard as many times as you want in a row as knight? Does this mean 3 new add ons and a big buff to guard specific buffs?
@John-rl1fv8 күн бұрын
They did what you said and made hooks not break permanently anymore! One of your best ideas actually made it in 😮
@ski60358 күн бұрын
Honestly the perk changes are nice. It seems like they rely too much on “punish gen regression” and not “incentivize other perks”. as tru3 always says, it comes down to incentives . why would i use a perk that might give me a small amount value when i could guarantee consistent value.
@rudawg3108 күн бұрын
I love how you analyze this stuff and think things over with us unlike other streamers who just literally read the damn thing and say 1 or 2 things about the changes but just love how you go into detail and really analyze this shit thanks True love yah mate
@bigbrainonimain92267 күн бұрын
And yet he still misreads so many things and reads buffs as nerfs
@MrDeathraze8 күн бұрын
Rip knight - 2024
@Kiddo_williams8 күн бұрын
As it should be he’s boring
@CrimsonPoseidon8 күн бұрын
@@Kiddo_williamshow?
@MrDeathraze8 күн бұрын
@@Kiddo_williams nah bruh he was one of my favs. They holding baby survivors hands way too hard🙄
@philipmrch83268 күн бұрын
@@CrimsonPoseidonif you don't see how you're blind
@Giovanni_7even8 күн бұрын
Won’t be missed
@sorrysirmygunisoneba8 күн бұрын
The last thing the Knight needed was a nerf. He needed a buff. Now we have a brain dead nerf. They’re literally trolling at this point.
@jamiegreig96998 күн бұрын
Other than when chasing survivors up close he did get a buff
@UVVC.8 күн бұрын
@@jamiegreig9699 That was literally the ONLY VALUE HIS POWER HAD WAS FOR CHASE. THE CLONES DONT DO ANYTHING ELSE
@abcc95568 күн бұрын
Knight was already a brain dead killer how can someone defend the drop guard in a loop and make survivor leave gameplay skillfull and fun the changes create more fun counterplay against him also he got a lot of buffs in other parts of his kit so why are you so butthurt
@TheNateCast8 күн бұрын
@abcc9556 god forbid you have to run away from the killer and not just sit at a check spot
@abcc95567 күн бұрын
@@TheNateCast my brother in Christ running away from a killer is a one thing but having to leave the loop bc of some braindead killer power is other thing also when I am on the killer side and I do the same shit with knight it's not even for the killer side it's just boring gameplay just like Chucky scamper same gameplay on loops no skill no mind game just brainless
@jameysotelo5407 күн бұрын
I guess for the knight changes if you do draw out a full line of jailer patrol that is 36 seconds of max patrol time with the 24 second base patrol plus the 1.5x multiplier and than idk how long chases last but at the very least they will be chased for 10 seconds rather than 5 seconds before a banner could end the chase. if anything they pushing back the gen control knight which survivors hated more from what i remember while also allowing the carnifex to break pallets faster now
@slippers80008 күн бұрын
Always thought the knight should be more focused on patrol than chase power. It just isnt worth it when to draw a path means you have to take a break as an m1 killer.
@damousx68607 күн бұрын
I like the Iron Will revert. I mainly use it to try to get away when I'm unhooked so I don't get tunneled out by the killer, but the injure sound always give it away. -I've been saying for the longest time to make it harder to find the unhooked survivor by removing all the tracks and noises of a unhooked survivor by at least 20-30 seconds. -Also adding a better speed boost so players can get out of that range. -Maybe disable it at like 2-3 Gens or when all the Gens are done.
@troytheguilty8 күн бұрын
2:16 The knight can easily zone you into an area that is unwinnable when dropping the guard at his feet. Rarely do you get the luxury of making to anything while avoiding the guard and Knight typically your being sandwiched at a loop and just die.
@user-iw2bn3gz1n8 күн бұрын
What i do is as soon as i get to a line of sight blocker i shift w in a way which the knight cant see you until he angles himself a certain way. So he is just guessing if you have left the loop or staying. Its boring gameplay but it is counterplay
@AaronScotz7 күн бұрын
@@user-iw2bn3gz1n And that's why he's being changed. Most people aren't a top 1% who can counter it. It's not always about the high MMR comp games.
@GamingwolfZJ8 күн бұрын
Clearly none of the people in the comments have used Knight or gone up against him frequently, at bare minimum, these are nice changes to make him less clunky for killers and more healthy for the game overall
@xSinfulGodx8 күн бұрын
Yea no.
@jamiegreig96998 күн бұрын
I agree. I think a lot of the commenters here just W with every killer so their run times are all just about the same. But when you can loop killers there's a disparagement between Knight and every other killer in the game. Most killers will give up if a survivor tricks them 2 or 3 times. You never see that happen with Knights. They just need to learn how to use the Knights power for map pressure. You can break pallets during chase. If you're good with survivor pathing you can catch survivors running to safety while you go to check on the gens. And before someone goes saying I'm a survivor main, I have played all my killers through 3 prestige levels (at least the ones I prestige after the system change). I do enjoy, and play, killer as much as I do survivor.
@AaronScotz7 күн бұрын
@@xSinfulGodx Hello killer main
@KillerPunch-jv8in7 күн бұрын
News flash killer has been simple for a few years now slap your lethal pursuer on with a few gen regression perks and a perk to either make you silent or a perk to make survivors one shot que up and its a ggz 😒
@realjimmycasket8 күн бұрын
New Knight is this: Send Guard to pressure one surv and chase a second one. It's heavily punished if you try to double chase. Carnifex is mostly used to break walls, pallets, and gens, While Jailer and Assassin are the chasers. Assassin can get a fast hit if they don't play right, while Jailer will distract for longer.
@flegmaniac34628 күн бұрын
Jailer is a "chaser"? He's slow as heck. He can push you away but that's it.
@ywnbye8 күн бұрын
Most likely is jailer is gonna be used for scouting, assasin for when u know they are somewhere and carnifex to break stuff in chase or kick a gen from afar
@starmoral54568 күн бұрын
Apparently Carnafex (or whatever the big one is) can still break pallets mid chase
@IXIKAYAKOxSAEKIIXI8 күн бұрын
They nerf iron will because of the pick rate
@TrentTheHedgie8 күн бұрын
Exactly. Once it got nerfed, survivors used WAY less and it shows. Now they put it back to 100% at Tier 3 where it was originally. Watch it climb back up the charts
@nickandreescu11928 күн бұрын
i thought it was also because of the fact that a few years ago if you were to down a survivor and then chase another near the downed one, the downed survivor would make no noise and would sometimes cause the killer to waste some extra seconds trying to find them again
@AaronScotz7 күн бұрын
Iron Will still has the exhaustion downside, so it won't be as OP as before since, to use it for a full chase, you can't use anything like Lithe, DH or whatever else you usually run in the chase. You have to run Iron Will on it's own.
@Duskwalker688 күн бұрын
If they completely removed the duration reduction for being near the guards this change would actually be good, but as it is he's basically just eating a big nerf. On the other hand, the Singularity changes and perk buffs are solid!
@GenerallDRK8 күн бұрын
Lol Good lord. Remember when balancing was about not have OP/Broken characters?. Now it's just bastardizing characters over the small minority instead of keeping them good / worth using.
@KOHoxton8 күн бұрын
Knight was already unplayable imo, and now hes worse with all the survivor perks getting buffed. gonna L O V E iron will again.
@DineroA18 күн бұрын
Yep seems like behavior never heard the phrase “if it ain’t broke don’t fix it” smh
@BabyJesusBro8 күн бұрын
do you think that dbd isn't in the most balanced state it's ever been? People forget that this game was atrocious balance-wise through it's entire lifetime. From years of 4 man key escapes, to dead hard for distance, to brand new part completing gens, to omega blink nurse, to 5 blink nurse, to omega blight, to infinities damn near everywhere, to mori's on first down, to no respawning hooks on sabotauge, to old ds, to old balanced landing, to exhausted being regenerated while running, to just recently for the people+buckle up. Like in what world is now not the most balanced dbd has ever been?
@shawnt52058 күн бұрын
@@BabyJesusBro who cares? it was FUN. this isnt competitive, theres way too much RNG. The game was more fun when monlight offerings and fog made the game darker than my blackout curtains. It's like the original Mw2. Nothing is OP if everything is OP.
@KOHoxton8 күн бұрын
@@BabyJesusBro no, actually. I genuinely think having to juggle people with DS back in the day was a more competitive state for the game. This shit now? I don't know whos convinced its "the most balanced" state, but they're entirely clueless.
@carsondawidowski74797 күн бұрын
The targeting progress thing for singularity isn’t a nerf, it’s a slow decay so when you are targeting someone through bushes or fences, the progress continues instead of flickering and not locking. This is a huge QoL update for singularity players.
@Wave420XX8 күн бұрын
Iron Will my beloved
@adlerwolf.8 күн бұрын
34:04 Hook Respawn: "minor update" whaaaaaat? LMAO this devs, Also, open a locker will help in chase ahahahaaha 24:47
@kingosity937 күн бұрын
Love this comment 😂😂😂😂 like who the hell would open a locker during a chase, you gotta be kidding me. And this is the devs talking lol you just can't make this shit up
@adlerwolf.7 күн бұрын
@@kingosity93 the survivor is running from me, let me look in this locker to find something ahahahaha bro they even read what they write?
@jackeltheripper55708 күн бұрын
The advantage trails of torment has over unforeseen is limited to the progression of the generator you hit. Meaning unforeseen lasts ONLY 30 seconds and leaves a terror radius at the gen, while trail of torment lasts until the generator stops regressing altogether, being from a survivor or from the gen reaching zero.
@viking34878 күн бұрын
Yea nerf a killer that already barely gets played and is so easy to counter… if you just hold W knight can’t do anything on most maps
@AaronScotz7 күн бұрын
Until you get a Knight who knows how to deadzone and pincer correctly with his guards. Then he's uncounterable. This change removes the anti-chase promoted by this killer's power.
@MrNorbi0016 күн бұрын
@@AaronScotz Knight who knows what to do? 🤣 Attempt to make oxymoron? 😂 I cannot even remember when I saw Knight nor Knoght what knows what to do. At my level people are destroyong his spawns and more. You can't even imagine how Knights are hard countered at my level of gameplay. Its for masochists. Knights what onow what to do seems like fairytale.
@AaronScotz6 күн бұрын
@@MrNorbi001 Yeah because you're at low MMR. Of course the killer is gonna be bad
@MrNorbi0016 күн бұрын
@@AaronScotz Another attempt to make ASSumption based on ignorance. Keep going, honey. One day you will realize how wrong you are. 🤣
@AaronScotz5 күн бұрын
@@MrNorbi001 One day you'll see how fucking boring Knight is and you'll see why the change was necessary.
@mastergs328 күн бұрын
I think they should either keep the 10m path length requirement or the 3x faster hunt when near a guard, but never both, they would kill the knight.
@vinnie46098 күн бұрын
honestly, I feel like as singularity you should be able to manually shoot survivors when using a cam instead of just holding m1 qnd get free hits on them, this would be much better, even in the trailer gabriel could dodge the slipstream lmao
@caspermarzec35146 күн бұрын
but you could already see when the EMPs were ready... or did they change it?
@DunoPriv7 күн бұрын
3:15 It's impossible to have the entire duration to be shortened because guards spawn away from you and you can no longer spawn guards on you. It also only affects hunt time not patrol time. 12:35 It's not a nerf. It's a buff. Currently you lose progress instantly when losing line of sight. Now it will decay. 23:20 Survivors could do it already because you would see which boxes are open with the aura.
@jonathanarellano84498 күн бұрын
Hook respawns is such a huge W update
@KOHoxton8 күн бұрын
iron will makes it an F for me, ngl. audio is already bad on console.
@brefy8 күн бұрын
@@KOHoxtonwho cares about iron will? Run aura if you’re that worried
@KOHoxton8 күн бұрын
@@brefy what aura is gonna actively help in chase, goofy?
@KOHoxton8 күн бұрын
@@brefy not to mention. Im not sure if you're smart enough to break down how heavily audio is relied on for tracking in general, how often does a killer find someone based solely on grunts of pain? Because for me personally, that's a consistently a feature in my games on either side.
@brefy8 күн бұрын
@@KOHoxton I guess I can see where you’re coming from, I personally don’t often rely on grunts for most tiles where it’s simply not reliable to determine where the survivor is. Although now that I’m looking at it again silencing them completely seems a bit much…
@contractslivid51188 күн бұрын
Knight becomes an M1 killer, attempting to play a 3v1 game, by having 1 survivor always playing against his power. Although you can use carnifex to delete pallets as you chase, spirit fury and enduring for pure chase build. Might come back to playing knight after this, the biggest problem was the stupid detection range of the minions, survivors could easily run away from circle as it spawns on top of them. Jailer has a purpose, that is an okay change.
@dineez6278 күн бұрын
What's in the canister?
@Random-yg1fi8 күн бұрын
My big issue is that survivors can still see the detection circle making it very easy to side step if you do use that long patrolling routes that the devs clearly want
@typervader8 күн бұрын
@@Random-yg1fiThey can't, they can only see it up to 10 m The max range is like 30
@corneliuskinkade40428 күн бұрын
I hope that "Patrol paths being longer than 10 meters" does not kill Knight.
@chriscrane14828 күн бұрын
With the added range I think if you drop the guard well it will actually detect them now. And if you do it towards the end of the path then it will get more hits. I've been doing this already and it works alright. Its only gonna get better so thats fun.
@startracker53868 күн бұрын
I'm calling it rn HOPE + Babysitter META incoming!
@lemonh20287 күн бұрын
I play on controller and I've always found the singularity interesting but difficult because it's more difficult to be precise and, like true said, you get discombobulated swapping from cam to cam. All they had to do was add some quality of life improvements
@husseinrahima60996 күн бұрын
so is it a buff or nerf for the knight? and for the singularity?
@oneandonly39246 күн бұрын
Iron will got nerfed a while back when they did the perk overhaul. So many perks were nerfed and buffed. It was all based on how often they were used
@Edwin-iw8gb5 күн бұрын
Except for Hangman's trick, which they nerfed while calling it a buff. Not that it was used before, but it's definitely not used now.
@Strangephilia7 күн бұрын
Big Singularity main and dear lord my boy is eating good. I took pride in being able to locate survivors quickly after going into the biopod (you’d have to be aware of where the camera is facing initially, the environment, and where the survivor is running to) but it’s not game breaking to ease that up. That minor haste makes an amazing difference. Sorry Knight mains.
@hydro46797 күн бұрын
I love how they tried to buff autodidact, but they actually nerfed it. Less penalty means you have less attempts to build stacks, that's also why autodidact is huge versus sloppy butcher.
@vincentwygers2207 күн бұрын
Instead of complaining like everyone always does, how about playing the ptb first?
@SeekingKnight7 күн бұрын
This. After the PTB then we can see if it is bad.
@vincentwygers2207 күн бұрын
@@SeekingKnight yes and then first give feedback, and then complain :)
@TheDarkestPaladin7 күн бұрын
if it's smells like faeces, looks like faeces, sounds like faeces, it probably is faeces
@eltarn53755 күн бұрын
And when it will be confirmed that changes are indeed complete survivor sided shit, as they always are, what you’ll say - that it’s too late to ”cry”, just deal with it now? It’s just wild how the sorry excuse for the devs at Behavior keep being rewarded for their atrocious job because of people like you.
@SeekingKnight5 күн бұрын
@@eltarn5375 you can always play a different game. Like I'm not being an jerk but if your visceral reaction is this then try something else.
@RAGE_GAMES7 күн бұрын
Those maps layout just you watch now they gonna have god pallets everywhere
@itsjasyn87658 күн бұрын
Instead of bringing iron will back to 100 percent, they should just rework it to be just like the invitations in the event. While you are injured you get a prompt, you click the button and go silent for set amount of seconds and once it ends, the perk goes on cooldown for sometime.
@us07698 күн бұрын
these changes are wild.
@artemj38118 күн бұрын
finally my survivor build consisting of Borrowed time, we‘ll make it, babysitter and no one left behind can truly shine 😎
@Veekron8 күн бұрын
It already does, it only gets brighter
@ShreddedSteel8 күн бұрын
Hear Knight use his power? Shift + W = Winner
@pyradragon8 күн бұрын
Iron will is soooo back
@AaronScotz7 күн бұрын
Inb4 exhaustion meta
@darkskull89388 күн бұрын
knight is dead
@DineroA18 күн бұрын
Bro joined jah with this update 🤦🏾♂️
@darkskull89388 күн бұрын
@@DineroA1 funny
@TimmyDatooth-fr5df8 күн бұрын
How is knight dead
@night31568 күн бұрын
@@TimmyDatooth-fr5dfYou can only use the strategy of putting the guard running towards a survivor and they will just press "W" and ez escape from the guard, bcs if you try to get closer the action of the guard will end 3× faster, you cant anti-loop anymore since you can just spawn a guard 10 meters away from you and a survivor can easily escape from a loop and go to other, and at the end you cant zone the survivors anymore because like I told you up there, if you're 8 meters from the guard his action will end 3× faster.. he lost his only 2 strategies that made him playable and are forcing us to play a strategy that everyone knows it doesnt work. Even if the Knight can choose the guards they just did it to make people see it as a buff and it worked, people like you think its a buff but its not, they just put that shit like Vecna to hide the nerfs they did to Knight.
@TimmyDatooth-fr5df8 күн бұрын
@@night3156 actually I can if you have to sandwich to get hits that's a skill issue I have no trouble scoring hits with knight
@cjames93208 күн бұрын
So Knight is M1 only now with no power
@Doncroft17 күн бұрын
No. But it's not a great change either, all things considered. It could be. Guards shouldn't go away if the Knight is close. That's dumb.
@cjames93207 күн бұрын
@Doncroft1 exactly, and have you noticed all the big DBD KZfaqrs saying he's buffed? Same thing happened when they nerfed the pig, they called it a buff. But this isn't just a nerf, this is an entire rework. He's going from S tier to D tier.
@Doncroft17 күн бұрын
@cjames9320 It would be a buff, were it not for that absolutely stupid 3x faster with 8 meters decay thing. That's why it's so frustrating.
@cjames93207 күн бұрын
@Doncroft1 its more than just that. No more guard planting, longer chase times for longer chases. You can't replace chocolate cake with butt mud and sprinkles, and say it's a buff cause it has sprinkles.
@Doncroft17 күн бұрын
@cjames9320 You're ignoring all the actual buff changes with that statement. Guard switching and stronger long range pressure. I don't disagree it's an overall nerf, but don't be disingenuous. Not every change is bad.
@StoneBaller18 күн бұрын
As returning player I like those
@Valentine2658 күн бұрын
Pretty good job so far
@Chism89697 күн бұрын
I agree 100 percent about Oppression. I'm glad they reduced its cool down and it still needs fixing!
@Magicman41248 күн бұрын
Was waiting for this today. The hell are they doing??????
@KOHoxton8 күн бұрын
running off any competitive gameplay, that's what they've been doing.
@AaronScotz7 күн бұрын
Making Knight a more fun killer to go against, that's what they're doing.
@Magicman41247 күн бұрын
@@AaronScotz more fun to go against??? He may as well be an M1 killer that can break shit at distance. Which isn't going to deter survivors from generators at all. The guards are basically pointless for chase anymore. But we all know how survivor mains like to play on auto pilot... "More fun"
@AaronScotz7 күн бұрын
@@Magicman4124 Good. The guards shouldn't be used in chase. AI + Chase doesn't go well.
@Magicman41247 күн бұрын
@@AaronScotz every killer should be an M1 killer.
@bluroguevyse087 күн бұрын
23:27 Survivors already knew which ones were ready: They’re opened up (taller boxes) when they’re ready. This just gives a yellow aura instead.
@Tarantulux8 күн бұрын
because auto-aim in general has worked so well for controllers thus far lmao such a loved feature
@TheDragonKiller908 күн бұрын
the knight stuff sounds awful i dont play anymore but i watch ur vids and gotta say some low lvl players didnt know about the banner thing
@TheBeast-wn4xq6 күн бұрын
When is this update happening plz someone help me
@ethanpethel32617 күн бұрын
From a thematic sense, minus the supernatural elements of the game, if a survivor died on hook the body would stay there. However, from gameplay perspective, its a shock the hooks respawning took this long to be implemented.
@AmyLovesYou7 күн бұрын
Iron Will being 100% makes No Mither even more of a joke. No Mither needs revisiting.
@azaxYyYyY7 күн бұрын
trail of torment with oppression can be powerful tools for stealth billy
@nooamalka4283Күн бұрын
12:50 That’s not a nerf. You read it wrong. ”Decay”
@KroolTheField8 күн бұрын
Babysitter 5x buff on tier 1 is insane
@terminatora12498 күн бұрын
27:06 Nurse, Huntress, Trixter, Dredge and in some situations you can open a locker in a loop without the survivor making distance.
@Edwin-iw8gb5 күн бұрын
great for iron maiden users
@Doncroft17 күн бұрын
The Target Progress Decay is not a nerf. It's a significant buff. Right now, if your target progress gets interrupted, you lose it all INSTANTLY, even if it's only for a split second. Now, it'll decay, meaning if it gets interrupted momentarily, you don't have to do the entire lock-on bar all over again.
@axe62687 күн бұрын
Darkness reveal buff, Huntress mains stays winning W update
@-nightmare.clips-8 күн бұрын
WHEN ARE THEY ADDING THESE
@Luxxxor8 күн бұрын
they shouldev made hook respawn after someone died on it same as breakdown after 180 seconds that way killer wont slug somone out but wont be able to hook them instantly also, bc i prefer to stay longer in match to get more exp than get tunneld out and not even get that 600 points
@bluroguevyse087 күн бұрын
20:04 Nope, that’s not small: The RADIUS decreased from 10 to 8. But you’re dealing with a SPHERE. That means you have to CUBE the radius to see the volume. And it turns out that you lose ~HALF the volume of the sphere when you go from 10 to 8. It’s a huge nerf to survivor EMPs.
@sophiegothicc8 күн бұрын
RIP to my p100 Knight, kinda done with this game.
@AaronScotz7 күн бұрын
Oh... so sad that you need to actually use skill in a chase now. Learn to mindgame and get better rather than relying on a power that promotes not engaging in normal chase.
@_Slog_5 күн бұрын
Double hit potential was the most fun part of playing Knight. Hopefully they revert this part.
@AaronScotz5 күн бұрын
@@_Slog_ Nah.
@_Slog_5 күн бұрын
@@AaronScotz Yah.
@AaronScotz5 күн бұрын
@@_Slog_ Well too bad. Your shitty opinion won't matter. BHVR ain't gonna revert this change anytime soon, so cry XD
@Jwied17 күн бұрын
Cries knight can't get free hits by dropping guards then complains Singularity is being buffed for baby killers by auto aim? What do you want? The devs are designing a game for 100k different people. This is an asymmetircal game so you can't compare it to other 5v5ish type competitive games. No one plays singulairty so they are trying to get more people to play. Knight has minimal counter so they are trying to add more skill
@KN-5927 күн бұрын
26:50 lord help us
@ReshyShira8 күн бұрын
Honestly, I think they ought to just make it so that Knight's guards patrol an entire tile instantly rather than needing to completely path it all out since the killer's time is such a premium.
@atrophus53558 күн бұрын
Iron will used to be 100%, then they nerfed it to 75%, and now they take it back up.
@Wave420XX8 күн бұрын
This took years to do btw. Which says a lot considering the game has not changed much
@AaronScotz7 күн бұрын
And the perk still has the exhaustion downside. So it's not completely braindead to use like before.
@OnlyKoolaid7 күн бұрын
The singularly targeting decay isn't a Nerf, it's brand new. It makes it so that your progress toward slipping or teleporting isn't completely removed if the survivors walk behind a wall. You get to continue the target from the progress you had, if they only blocked LOS for a millisecond and came back into it. Potentially can change biopod for another angle and resume targeting. It's a HUGE buff, and all the rest is quality of life. It literally says NEW. it's a brand new mechanism, and you only saw it as a major Nerf for no reason. Also, it's a game of milliseconds, the auto aim is a tiny time save when jumping biopod, and only works if the survivor is already basically being looked at. Singularity will feel and play so much better, and all you saw was nerfs. I think you are in a bad mood to be reading this when you did, or you really are exasperated with the game.