When it came out Red Faction's ground-breaking technology really brought the house down. ▶️ SUBSCRIBE TO 2KLIKPSHILIP : / @2kliksphilip ▶️ TWITTER: / 3kliksphilip ▶️ MY BROTHER'S CHANNEL : / @3kliksphilip
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@3DGECASE4 жыл бұрын
After THQ went bankrupt, the Red Faction IP and the developer Volition were sold to different companies, but one of those companies has bought the other recently, so they're together again :)
@MaskofPoesy4 жыл бұрын
Aww.
@maxemore4 жыл бұрын
I remember Saints row 2 had a lot of destruction in the environment, and it was made by Volition and THQ. Is it possible it used the same engine as Red faction guerilla?
@felisasininus17844 жыл бұрын
Maxemor The graphical engine is apparently the same. But the physics engine, not so much.
@primuspilusfellatus65014 жыл бұрын
@@maxemore they did plan to make saints row 3 a fully destrucible environment, but it was too much effort i reckon
@slyceth4 жыл бұрын
LIAR NO EMOO JI YOU EMO
@aaro92314 жыл бұрын
When The game came out the devs said that the tech in this game is ten years ahead of it's time, and they were correct.
@LostPhysx4 жыл бұрын
More like 20 years ahead. It is 10 years later now and the industry still fails to implement destructible environments on a level similar to RFG
@redstar1514 жыл бұрын
@@LostPhysx becouse making a ew differwnt engine cost money big companies want to use 1 engine for all the games they release
@gelul124 жыл бұрын
RedSjo its lazy though
@LostPhysx4 жыл бұрын
@@redstar151 And not only that but most of modern games aren't even built on custom engines anymore, most use the same engines like unreal, unity, etc. So it's up to those engines' creators to implement physical destruction. But then on the other hand it may be not good for such all-purpose engines...
@SianaGearz4 жыл бұрын
@@LostPhysx Disagree, Unreal 4 at least is flexible enough that anything that can be efficiently expressed on the modern hardware, should be possible to implement in Unreal - it does take some engine engineering expertise from the game developer, but then lots of games have their own core engine rework of the engine, like if you think of Remember Me running on UE3 and implementing a completely different material model, or Bioshock on UE2 and doing pretty much the same, and lots more games probably had less obvious rework done, which unfortunately the information is often scarce. UE3 had quite a bit of overhead and wasn't really suitable to express everything, but UE4 is much tighter. This doesn't mean throwing the whole engine away, the toolchain and editor, the asset pipeline, data streaming, memory management, behaviours/scripting and state control, API adapters and portability to various systems, are tedious parts of the engine and you can draw a lot of benefit from retaining them. Also please it's not even factually correct. You open up some extensive long list of game releases for a given year, say 2018 or 2019, and see which engine they were based on, and Unity only has relevance in the indie space, and a very small minority uses Unreal. The majority are in-house codebases. I think what has happened is that back in the day, you could print tiny screenshots on the back of the packaging and impress people with bullet points. Today first thing people will pull up is a Full HD or 4K video and they'll think "oh well this looks like shit" because destructibility is a massive compromise, as you cannot retain a culling structure to optimise the rendering. Most destructible game today? EDF series - looks too ugly for most people for sure, a super niche release. They say "looks like a PS2 game". :( Most games and most engines have thus converged to use very similar solutions, regardless of the specific engine.
@PlanterSanSama4 жыл бұрын
If I remember right the devs said in an interview that their destruction engine was so realistic that they had to hire architect because their initial structures were collapsing under it's own weight.
@OysterBarron4 жыл бұрын
I thought they had to send their level designers on a structural engineering course in order to keep them standing.
@Supernoxus4 жыл бұрын
They said that they "had to become architects"
@TorQueMoD4 жыл бұрын
They didn't hire architects, they put their level designers through a crash course in drafting so they could learn how to use concepts like rebar inside the buildings to keep them stable. But close enough :P
@cykeok35254 жыл бұрын
@@TorQueMoD Makes sense.. level designers are artists, not structural engineers. In most games, they can just design a building based on aesthetics, and it'll always stand up without issues, even if it's not really structurally logical. But in RFG, as soon as the simulation starts, a building that isn't properly designed will creak and groan, and then collapse. I guess they needed someone to give them a quick crash course in the basics of architecture and structural engineering, so they could design structurally sound buildings :D
@papakilo-27503 жыл бұрын
Flex at another level
@full_regalia86494 жыл бұрын
I’m really surprised that today in 2019 you still have 99% of games with barely destructible environment
@jomo35644 жыл бұрын
Red Faction in 2001 was ahead of its time.
@Nebulaoblivion4 жыл бұрын
It's a staggering amount of extra work. There isn't just a button that says, "add nice destruction"
@s0ulshot4 жыл бұрын
@@Nebulaoblivion But it is the little things that matter, and environment that breaks down makes it possible to create a game based around it, and forces everyone to change the same ol' tactics in FPS games for example.
@MaxstallfishDenton4 жыл бұрын
Jo Mo it was like crysis, with their technology
@RedTheSniper4 жыл бұрын
What about battlefield? Bad company 2 was so full of house destruction an buildings, then, going forward they started to do more accurate destruction, which is good, but also overlooked a lot in big destruction, and that is a shame
@Foxtrop134 жыл бұрын
"imagine what could be done with today technology" norman reedus walking while carrying 30 boxes and a baby
@Jean.054 жыл бұрын
While *gripping for balance* of course
@nillynush48994 жыл бұрын
UPS the game...... what a fantastical future age we live in......
@Journey_Awaits4 жыл бұрын
It's raining monster energy and I need to mow my lawn
@sadlife84954 жыл бұрын
god i hate game companies they do nothing right
@thedavidalopez4 жыл бұрын
Too bad death stranding was a shit game
@MrA16R4 жыл бұрын
2009: Building collapse at 60fps 2019: Game crashes and no building collapse
@pudie89524 жыл бұрын
This is so sadly true lmfao
@norbertsoltesz10124 жыл бұрын
2009: wow i cant wait to see what future graphics will look like 2019: we have reflections that no one would even notice that kill performance.
@Gemesil4 жыл бұрын
2009: Building collapse at 60fps 2019: Game collapse at 0fps
@akumpi4 жыл бұрын
I was a bit of a doomer 10 years ago and I thought I'd stick around just to see tech and games progress. They got me good!
@Nirwanaa4 жыл бұрын
@@norbertsoltesz1012 Inform more yourself on what ray tracing does.
@kittysgomeoww4 жыл бұрын
i remember when i was younger i would spend hours at the giant bridge, destroying it in as many different ways as i can. i'd also try and take as many bits off of it as i could without letting it collapse.
@votpavel4 жыл бұрын
i did this again few months ago,decided to play it again on ps4
@shadybandit73 жыл бұрын
i downloading from SteamUnlocked and i don't know if it will run because i need a graphics card
@noahmaroto2 жыл бұрын
Me too lol
@omphya6229 Жыл бұрын
Bridge Jenga
@adam187ful4 жыл бұрын
Anyone remember how hectic the multiplayer was? Literally whole buildings going flying and hammer wielding savages
@HaussPray4 жыл бұрын
Sniper hiding in building? Just hammer the building out from under them...good times :D Pity the lobbies were almost completely empty after just a couple years x.x
@adam187ful4 жыл бұрын
@@HaussPray its indeed a pity and a greater pity they had to make that sequel that made them bankrupt.
@BeefHandlesInc4 жыл бұрын
And then there was me running around with an ostrich.
@Hiyooma4 жыл бұрын
I loved the multiplayer lol
@cdc_98734 жыл бұрын
I loved the multiplayer so much. I just really wish they added bots to to the multiplayer in case you couldn't find a lobby with nobody in it.
@rezaka1164 жыл бұрын
The only game where bigger and slower vehicles are considered to be better.
@zenssa66864 жыл бұрын
@ChiefBanana yea but that's a simulator
@jPlanerv24 жыл бұрын
Oh boy this big Rocket tanks good memories
@lmcgregoruk4 жыл бұрын
Blast Corps had bigger and slower vehicles being better.
@DoktrDub4 жыл бұрын
rezaka116 Mechwarrior - “Am I a joke to you?”
@DeadNoob4514 жыл бұрын
@ChiefBanana In spintires the bigger trucks can be way faster than a small and "nimble" jeep so i would not call them slow.
@callmequaz90524 жыл бұрын
"As a child I had a lot of fun throwing sticky grenades onto people and watch them run around in panic"
@poryg53504 жыл бұрын
I remember it well. "Don't shoot, I'm unarmed!" *stops and begins shooting again* You bitch... *takes C4* "Oh, ah, AAAAAAAAA!" *3 minutes running around* Boom.
@rogerdalzell4 жыл бұрын
Same tho. Red faction was amazing.
@torquetheprisoner4 жыл бұрын
you missed the best part set them alight with the flam trower as they run around at the same time and then blow them up
@callmequaz90524 жыл бұрын
Haha, man I miss that game. I remember when I would literally just sit there shooting glass and exploding walls, it was so fascinating to me.
@poryg53504 жыл бұрын
@@torquetheprisoner Not really, I had access only to the demo when I was a child.
@thomasdickson82454 жыл бұрын
I remember playing this game and I was in a town house being attack by an air ship, I was on the top floor and destroyed it and it fell into the bottom floor, the whole building shuttered and I had to run down the stairs as the building collapsed around me, I've been trying to relive the rush sense lol
@Giraffinator4 жыл бұрын
Whoever said "Let's tone down the destruction" is a big ol' dum dum.
@jasontebbit63693 жыл бұрын
Giraffinator They had to remove the ground destruction if they wanted to do building destruction good because the PS3 couldn’t handle it.
@MajesticsTwelve6 ай бұрын
@@jasontebbit6369 he was talking about red faction 2
@stxrmy12954 жыл бұрын
Damn i remember playing this game for hours just breaking down all the buildings i find
@ChadSlampiece4 жыл бұрын
One of my favourite memories of that generation was having to destroy a big building, blowing away a load of the walls at the base, then realising that I had something on the top floor to pickup. So I would go into the bulding and slowly navigate the top floor as I could hear the building creaking underfoot and stopping nervously as parts of the building broke away and fell around me.
@bensdiaz4 жыл бұрын
Why didn't you destroy the whole building and pick up the object when it's on the ground?
@southpaw1174 жыл бұрын
@@bensdiaz Not as thrilling.
@dewey72184 жыл бұрын
I remember taking the giant drills in red faction and drilling thru the ground until it ran out of fuel.
@CaptainFrankBlack4 жыл бұрын
I remember being so excited for the future of video games when I played this. I was so sure that all triple A games would feature fully destructible environments, even if destroying a building is never part of the game. Imagine GTA 5 where you can blow a hole in a skyscraper with a rocket launcher with realistic physics, and then maybe over time you see construction workers repairing the damage. How are we not there yet?
@stevethepocket4 жыл бұрын
Probably because even if you have the engine already made, it requires a lot of extra man hours to design and model every building to behave properly, not to mention you'd need to have fully modeled interiors so it's not just a hollow shell. GTA V had a budget of something like a billion dollars as it is; imagine if that ballooned to two billion just so they could include one more feature.
@sonnyboi17613 жыл бұрын
@@stevethepocket GTA5 didn't have a billion, Halo Infinite had 500 million and that was stated to be the biggest game in terms of budget
@ThylineTheGay3 жыл бұрын
AAA is lazy
@sh0bez3 жыл бұрын
At this point I'd say triple A games are more about graphics and less about cutting-edge technology, one might argue that graphics are cutting-edge but keep in mind racing games, they usually are impressive looking but use some techniques to make the game look better than it is.
@omLDN3 жыл бұрын
I don't think it's gonna come from an AAA studio until it's super cheap. "Marketing influences game revenue three times more than high scores" - game industry live by this statement currently. So little is being spent on R&D whilst marketing budgets are skyrocketing. Games are copypasta for the most part
@redstar1514 жыл бұрын
The source code for this engine is ancient technology.
@AnthonyDoesYouTube4 жыл бұрын
Just like the studio that's now 6 feet under
@ThylineTheGay3 жыл бұрын
Ancient alien tech
@kaspersaldell4 жыл бұрын
This game is surprisingly timeless, because nothing so far has surpassed it's destruction features.
@crsc30954 жыл бұрын
*LAUGHS IN ROBLOX
@irecordwithaphone18564 жыл бұрын
Noita has pretty good destruction but it’s 2D
@irecordwithaphone18564 жыл бұрын
crs c Roblox is capable of great things regarding physics but ultimately janky and not performance friendly all the time
@flummizockt73224 жыл бұрын
Well... Medieval engineers has some impressive destruction physics with entire buildings
@headphonesz65274 жыл бұрын
@@flummizockt7322 Red faction is a full game with multiplayer. Not a single physics room game.
@phrawga4 жыл бұрын
Driving full speed through a building with an armored vehicle was the most satisfying thing on this planet
@davidzazueta14714 жыл бұрын
Remote minning the shit out of it
@nickspillman62754 жыл бұрын
Nah, th most satisfying was destroying the Harrington Memorial Bridge, but not just destroying, but taking your time, carefully, precisely removing supports, leaving it with just enough to stand, and then finishing it off in one big motion, bringing every piece and section of it down in one big, beautiful collapse.
@perturbthepixel14104 жыл бұрын
Teardown noises
@wumbosaurus91214 жыл бұрын
I loved when you went through a building and the vehicle glitches and suddenly went 200 kph and was sent flying across the map
@teambros34053 жыл бұрын
Well, think no more, teardown is a game that has a similar engin
@kujobananaro67374 жыл бұрын
The fact that you didn’t mention the black hole charges is criminal
@mattbecker7434 жыл бұрын
So true
@seanborthwick78584 жыл бұрын
Or the thermobaric missile launcher
@yummyEnchilada4 жыл бұрын
It pisses me off that they made a gem of a game engine like this but they don't develop it further or implement it in future games.
@Murr1can4 жыл бұрын
@Kristof Alexy You failed to mention they made Red Faction Armageddon, a game that steered away from the open world formula, and went for a linear campaign....when the whole point of Geurilla was being able to do whatever you wanted. So the game sold fuck all for money, and sent the studio careening into the abyss.
@gameoob56044 жыл бұрын
@Kristof Alexy But still, they could have sold the game engine so that there could have been more games supporting this kind of destruction
@LordVader10944 жыл бұрын
@Kristof Alexy It only went bankrupt after making a shitty game that didn't have very destructible environments: Red Faction Armageddon.
@wunderlust53304 жыл бұрын
@@LordVader1094 but even Armageddon had impressive levels of destruction even in the campaign levels. Its been a few years but I think i remember it bring just as good as Guerilla.
@AnthonyDoesYouTube4 жыл бұрын
@@Murr1can Arnageddon had a solid campaign, the only problem was that it wasn't open world. The main thing people were angry with Armageddon for was removing the competitive multiplayer and replacing it with a survival mode. No competitive multiplayer, no open world, makes for a really underwhelming game especially at a time when games like CoD were out doing amazing with their Nazi Zombies mode.
@YT-bk9wr4 жыл бұрын
The next video from kilksphilip: “I’m banned from going overseas?”
@rapidfart95794 жыл бұрын
Next video: "ISIS offered me a sponsorship and I said yes"
@TheTyphoon3654 жыл бұрын
I don't get it
@ArcturusOTE4 жыл бұрын
@@TheTyphoon365 Red Factions's Destruction = YT will think it's a political video about a communist organization And we all know how YT treats channels that are political (regardless of affiliation) or really just informative in nature
@TheTyphoon3654 жыл бұрын
@@ArcturusOTE ahhhhh yeah yeah
@lkcdarzadix62164 жыл бұрын
This
@Level-ts7xl4 жыл бұрын
funny how they managed to make destruction like this in 2009 and still couldn't make it work in the newest Crackdown. what a joke.
@skorpius20294 жыл бұрын
Aliens maybe
@ritenger874 жыл бұрын
the skill of the developer matters infinitely more than the technology available.
@thattonnatoguywithafez82464 жыл бұрын
@@ritenger87 Still if engine isn't completely capable it can sometimes limit what devs can do.
@aderemiporsche4 жыл бұрын
*OY VEY, CLOUD-POWERED DESTRUCTION TECHNOLOGY WITH 16X THE DETAIL AND RESOLUTION!*
@thattonnatoguywithafez82464 жыл бұрын
@@aderemiporsche Honestly cloud techonology that when person moves trough it it creates you know, same effect you do when you pass trough smoke is pretty fucking cool in my book, if COD Ghost did anything at least its some of the graphical enhancments it has even if graphics itself and game are so so.
@souwcanbollzack42204 жыл бұрын
This makes the frostbite engine's destruction look like trash.
@v44n74 жыл бұрын
hmm maybe todays battlefield destruction for sure... But bad company 2 It's still good enough. I would say even better In some parts because destroying a house really felt like destroying a house, In this game It's looks like you are just destroying a bunch of cardboard houses. But of course RF still has more destruction, but bad company 2 feels better
@Visstnok4 жыл бұрын
The Frostbite engine has always been the emperor's new clothes. Good for trailers, bad for gameplay.
@SHAHDIFMDKF4 жыл бұрын
bruh there the same level.
@SHAHDIFMDKF4 жыл бұрын
@@v44n7 plz get your nostalgia glasses off kzfaq.info/get/bejne/j8Wkqb2Uls-on6M.html
@Nebulaoblivion4 жыл бұрын
Frostbite engine is trash. EA is just trying to cram it down everyones throat, but developers say its really hard to work with.
@cosmicgamer5124 жыл бұрын
Imagine GTA with destruction system like this.
@joesomebody33654 жыл бұрын
Lol it would crash, the buildings are too large and detailed.
@Bacony_Cakes4 жыл бұрын
@*GOD DOESN'T EXIST* Nobody likes you.
@Bacony_Cakes4 жыл бұрын
@*GOD DOESN'T EXIST* You're the one who made a 9/11 joke and is acting like a child.
@mandalorian81604 жыл бұрын
@*GOD DOESN'T EXIST* you made a 9/11 joke and now yiur angry as fuck for some guy giving you shit when yiu literally insulted hundred of people's suffering smh
@heroninja11254 жыл бұрын
@@mandalorian8160 you got offended by a joke probably because sad shit jokes remind u of yourself
@gazzy91364 жыл бұрын
I remember I went with my mam to Blockbusters years ago when I was just a kid looking for a game to get. Nothing really caught my eye, apart from this game... I didn't have much expectations for it, and it ended up being one of my favourite games. Must have played through it a good few times just destroying absolutely everything. The destruction amazed me from the Xbox 360 era days lol
@quip30944 жыл бұрын
The real mission is destroying every EDF building you come across.
@ChaosBW4 жыл бұрын
I remember blowing up this huge bridge then finding out later it's crucial for completing a story mission that requires you to drive over it I tried cutting across land but it was no use
@that_deadeyegamer79204 жыл бұрын
One of the biggest problems with fully destructible environments, if the structures don't regenerate then you're screwed.
@floatingpyro20503 жыл бұрын
@Ryan Yarnevich the problem is this is a game where the entire selling point is "you can destroy everything". it's like making a doom game but giving you a bad ending if you kill too many demons
@fromfriendtolove31652 жыл бұрын
Toys're US bargin price at less than US$2.5 pc cd-rom bought, no any bug but TRAP at the end on last final stage/level never can get out of there (even reinstall the whole game again same stuck in the same position without alter the f(x) in its win constant value page by changing the user authority as an administrator same as some so-called famous pc peripheral band's secretly alternation without pc owner permission operating behind so user cant install other device & drivers, play dirty 4 $$$ at back door even long b4 y2k on pc industry as well, nobody doesnt know that !), when jump inside to c anything can be surprised or another tunnel can go to nowhere hence just cant get out of that hole anymore & r.i.p. 4 sure, end game.
@drlca66012 жыл бұрын
This technology, applied today, would be so useful in MMOs with base-building or any type of FPS.
@BuzzingMeat Жыл бұрын
Imagine battlefront 3 with this destruction, the lightsaber combat of Jedi academy movie battles 2, the ship to planet combat. Best game ever made right there
@brycejohansen71144 жыл бұрын
The complete collection is like 80% at the moment on steam... cheap as chips
@ConjointVR4 жыл бұрын
Chips as in fries^
@isaacjones7484 жыл бұрын
"The rocket launcher is insanely overpowered" IS THERE some kind of STRANGE and UNnatural reason you're not using the thermobaric launcher, SIR
@kabob00774 жыл бұрын
Probably doesn't want to show people the mini-nukes that thing fires...
@KiyoKiyoshi2774 жыл бұрын
That thing was insanely OP in multiplayer, especially in that mode when a team must protect structures like hangars and things 😂😂😂 and the "black hole" bomb 😂😂😂
@nathandamaren20934 жыл бұрын
@@KiyoKiyoshi277 ah singularity mines, good times lol.
@KiyoKiyoshi2774 жыл бұрын
@@nathandamaren2093 Yeah, was so funny seeing your friends spinning around and then exploding 😂
@Clara_Page2 жыл бұрын
I got this on switch in the sale (for under £2!!!) and I cant believe this game on the switch, it's insane how smooth the frame rate is making gunplay a blast (for a big console shooter running on the switch) yet still has the best destruction physics I've ever seen in my two decades of gaming. For some reason this game didn't gel with me on the 360 but I'm glad I'm playing it now.
@jinx86242 жыл бұрын
Cool to see that Philip is still checking comments on old videos
@MegaUnwetter Жыл бұрын
I think crysis and just cause series can keep up, but it's sad that there are so few modern games that have physics that were possible 20 years ago
@crispay83044 жыл бұрын
“Just cause 3 has left the chat”
@wolker2134 жыл бұрын
Just cause 4 dies instantly.
@xXqc_Zod474 жыл бұрын
@Yadu Govind put that in the bin.
@crashbash85494 жыл бұрын
@@xXqc_Zod47 I wouldn't expect a wwe fan to understand the charm of jc2
@peps_vinyl4 жыл бұрын
@Quarantined Goy YES, that game imo beats JC by a long shot
@anti_Z_action4 жыл бұрын
Crysis
@eijdsjns86024 жыл бұрын
I remember when crackdown 3 was supposed to have massive destruction with everything in a multiplayer match being able to be destructible. It's a shame how shit the game turned out. Also I'm surprised you didnt mention rainbow six siege, it might be on a smaller scale but it is amazing how practical and useful it is the blow a whole wall or just a small peep hole and how much of the detailed maps are able to be influenced and destroyed with your resources. Btw I really enjoyed this video and all of your videos, you are one of those youtubers that I stop everything I'm doing to watch one of your new videos.
@roncinephile4 жыл бұрын
Best comment. Those words could/should have come out of my mouth.
@calebr9084 жыл бұрын
Crackdowngraded
@mr.angryman35994 жыл бұрын
siege is overrated
@percher48244 жыл бұрын
Because Siege is a shiny dumpster fire. Pretty, yes, but not something you wanna touch.
@YashaAstora4 жыл бұрын
Crackdown 3 was good though.
@Tacticaviator74 жыл бұрын
11:47 Jokes on you but I destroyed that bridge with a sledge hammer the second I saw it.
@nathandamaren20934 жыл бұрын
Yep that sledgehammer was op af. I remember keeping that bridge up until near the end of the game cause it provided a great shortcut across a bigass canyon that required a 10 min drive otherwise. Eventually came back and nuked the sucker with the fully upgraded thermobaric rocket launcher.
@Techischannel4 жыл бұрын
Well part of the reason why those structures on mars are much "Stronger" is (Besides the ammount of metal Reinforced, Mars-Regolith Concrete) Mars' lower Gravity.
@jayhovah56214 жыл бұрын
Craziest thing about this game when it came out, it was my best looking pc game at the time and I had a radeon 3870. No matter the destruction, this game never stuttered and never crashed. It was the first current gen pc game that i ever played that ran as smooth as it did. I think the side missions were you have to destroy a building with just your hammer on a short time limit was some of my favorite times in gaming.
@thefrub4 жыл бұрын
Yes! It's time for Red Faction Guerilla to get a real sequel!!
@Gl0ckb1te4 жыл бұрын
Xbox should step up and make it an exclusive
@loopysausage4 жыл бұрын
@@Gl0ckb1te Umm, no...
@Jean.054 жыл бұрын
David Valentin Uh, no thanks. They'll fuck it up. Look at their exclusive named "Crackdown 3" delayed a bunch of times and it just became Crackdowngrade 3 now
@daedricwarrior75464 жыл бұрын
@@Jean.05 doesn't mean they'll fuck Red Faction up, it would be nice to have it on PS4 and make it have cross play for more chaos
@PrechtGaebolgHades4 жыл бұрын
@@daedricwarrior7546 i think it should be better if they release it independently like Metro series Devs.
@callanrockslol4 жыл бұрын
In 2125, I was on a mining colony, on mars...
@cantrespawn14604 жыл бұрын
Spaaace asshooooooole
@steven.26024 жыл бұрын
just a quiet, backwater, facility. among the stars...
@fecal_position64124 жыл бұрын
He was just mining his own business
@kabob00774 жыл бұрын
@@steven.2602 Then one day I was minded my own business, mining my own ore And there he was SPACE ASSHOOOOOLLLLEEE!
@locomotivebreath93644 жыл бұрын
In a truck, flyyiiing oooooff a bridge
@FigmentHF4 жыл бұрын
This was the kid in nursery who’d always knock your block tower down and laugh.
@kinky2914 жыл бұрын
I thought i was the only one coming back to this absolute gem of a game once a while, the destruction really is satisfying even today
@GamingRevenant4 жыл бұрын
I actually played Red Faction II for *houres on end* and ended up being one of my most favorite childhood games. Back then I had no idea about the backlash the second game received, for me it was simply the first shooter I had seen and attempted on a console of a friend of mine. It still has a special place in my hearth, regardless of the negative criticism!
@votpavel4 жыл бұрын
second game was fine,as a game,it just went from open map to closed enviroments,had some cool guns too.Like the unicorn gun
@bbeaks4 жыл бұрын
this game gave me high expectations for destruction in games
@Desperado90644 жыл бұрын
Watch Unreal Engine Physics Chaos, they wanna update Fortnite with it lol xD
@SyntheticHuman014 жыл бұрын
I still play this game today. 2019 and it's still a good game
@rural_throne40244 жыл бұрын
2020
@shadybandit73 жыл бұрын
i gonna play this game today. 2020 and its still a good game.
@user-pf8pn2gd5p4 жыл бұрын
Been playing the remastered all week wtf the coincidence I remember it on the og xbox I still think its holds up amazing
@votpavel4 жыл бұрын
it does,played it few months ago
@SmileytheSmile4 жыл бұрын
I never want to stop watching you crush buildings ever.
@iamafish9284 жыл бұрын
I play this game every year around November/December until Christmas, It's kinda tradition now. Brings back good memories
@rasmus93114 жыл бұрын
When I first tried this game at a friends house we spent hours building tunnels, then i forgot what it was called for years
@APE0294 жыл бұрын
So glad someone is giving this the respect it's always deserved red faction is STILL ahead of its time
@whitefatalis27434 жыл бұрын
RFG is a game of my chilchood. One of the best memories out there.
@NeedMoarRage4 жыл бұрын
Goddamn, it's soo satisfying to destroy everything and cause chaos, especially the large structures and buildings. Whyyy aren't there more games with destructable physics like this? :(
@Totone564 жыл бұрын
People now want graphics before physics, so devs follow what people ask for ... For example i was disappointed to see the new Star Wars game wasn't using Euphoria like The Force Unleashed, but pre rendered animations. Life is unfair.
@christianriddler50634 жыл бұрын
Crysis 1 kind of has this sort of destruction in most of it's levels.
@ChucksSEADnDEAD4 жыл бұрын
@@christianriddler5063 Crysis also barely had any buildings.
@christianriddler50634 жыл бұрын
@@ChucksSEADnDEAD I played it a few days ago, there were plenty of buildings, especially in the first half of the game.
@ChucksSEADnDEAD4 жыл бұрын
@@christianriddler5063 last time I played was probably back in 2009-2010 but the early game mostly had huts/sheds. When you got to see concrete buildings the destruction wasn't there.
@RMJ19844 жыл бұрын
I wish we could get an HD remaster of Red Faction 1. Man that was a pretty good game.
@seronymus3 жыл бұрын
Honestly the dated graphics and ambience are part of the charm.
@goran27344 жыл бұрын
Keep making these vids Phillip. When I see them, I click instantly and give you instant like, especially when you talk about older games.
@Nekminute4 жыл бұрын
Meanwhile in Call of Duty you have a AC 130 gunship bombarding a whole village and cant seem to destroy a house made of mud and twigs
@Sarnatuile4 жыл бұрын
Because not every game needs destruction for balancing reasons. It baffles me people don't understand it doesn't fit in every single game.
@Nekminute4 жыл бұрын
@@Sarnatuile they go out of their way to be more realistic yet explosions dont do shit to the terrain and structures ...
@stefanschultz6014 жыл бұрын
@@Sarnatuile it would be amazing if CoD maps could be changed throughout the round and you're a fool if you think otherwise. It would sure help cut down on campers if you blow a hole in the wall they're hiding behind
@that_deadeyegamer79204 жыл бұрын
@@Sarnatuile it's a war game, it's single player could benift from a least a little realism.
@ollieewilliams96564 жыл бұрын
I worked out previously that if you manage to jump/climb into a destroyed shell of a vehicle and swung your hammer, it would launch you across the map, spent hours just doing that.
@CHARIOTangler4 жыл бұрын
Thank you so much for making this video!! The destruction aspect of the gameplay in Guerilla is one of the most underappreciated and fun game mechanics ever and should absolutely be celebrated and elaborated upon in future games.
@JHD60454 жыл бұрын
I still remember this summer that game came out and playing in on the playstation to. I was so impressed how I could drive the rock driller through the wall for quite a ways. Then you had the rocket 2nd blow chunks in the walls and create your own pathways. It really was cool. I really enjoyed red faction guerrilla
@MultiAlessndro984 жыл бұрын
5:01 "There's something so meaty about each and every swing of your hammer." Mmmhh 🤔
@RaisinBagelz4 жыл бұрын
I only ever played the demo of this game, but i played it for hours and hours.
@kongshoej4 жыл бұрын
Wow, i loved Red faction back when it came out in 2001. My friend and i used to speedrun it all the time, and ended up doing quite good, finishing the game on hard in a time around 1 hour and 5 minutes. Flashback to my childhood. Going to play it tonight!
@Armin-xw8pg4 жыл бұрын
This games multiplayer was amazing to play when it had people. I watched my buddy shoot a Thermobaric rocket at a player Sniping in a tower. It blew up the whole structure with him flying out of it dying. There was no going back in that sniper tower, it was trashed.The destruction was so unique it changed how matches would play out.
@Kimera922 жыл бұрын
Imagine playing Red Factions Guerrilla's multiplayer and purposely camping at the very top of a tower...... what a mad man!
@Armin-xw8pg2 жыл бұрын
@@Kimera92 Lol someone had to do it so the tale could be told!
@cymonin55494 жыл бұрын
Never been this early for anything. I guess this just shows how much I love the content from all the Kliks
@maiqtheliar24654 жыл бұрын
Guerilla was my childhood I’d be like Me: Mom look I’m going to blow up this bridge Mom: good job Me: Look I’m going to drive through this building
@shadybandit73 жыл бұрын
building: please no
@justmatthere85214 жыл бұрын
This was my favorite game when I was a kid. Loved the rail gun especially and the custom deathrun maps. The cap on destruction was no joke either, like you could literally create a bottomless pit. I'm so surprised other games don't have destruction mechanics in their engines.
@Evanz1114 жыл бұрын
I’ve seen this video so many times. In fact, I think at the back of my mind it inspired me to make my own video specifically about the Ashes to Ashes level. The various ways you can fail that mission were hilarious to me so I had to make a montage of all the ways it could go wrong. Thank you for the inspiration
@PersecutedPursuer4 жыл бұрын
Old game, still looks 16 Times more detailed than Fallout 76
@votpavel4 жыл бұрын
ooh.....i see what you did there,took me few seconds
@zeon50614 жыл бұрын
It just works
@nuclearshorts12434 жыл бұрын
@@zeon5061 except it actually works. Besides the ai of course
@z-form25593 жыл бұрын
Fallout 76 map is actually really detailed, the problem with the game is that it lacks good rpg mechanics, which is what made fallout great. They tried to fix it with adding NPCs, but it still feels off. I still enjoyed the game though
@lovelaugh72994 жыл бұрын
When this game came out I couldn't effort it but I played the demo for hours and I remember being amazed by the physics
@notchrisloveing93194 жыл бұрын
The nostalgia bro! I loved red fraction on the ps2 was so fun making tunnels and showing up behind the enemies , finding secrets.
@hornyducks40904 жыл бұрын
I remember one fond moment in this game the most. Me and my brother used to take turn destroying stuff. My brother had the big TOW missle launcher and fired it a t a random house, obviously it blew up into tiny pieces. But up in the sky was a great blip, it was one of the support beams flying through the air. It landed right on his head killing him instantly. He wasn't even close to the building, at least a football fields worth.
@Radhaugo1084 жыл бұрын
Call of Duty Modern Warfare Bullet Holes on Walls: Enable / Disable Red Faction: Hold my bazooka...
@Poleily3 жыл бұрын
Teardown be like: "Allow me to introduce myself."
@stachu_21373 жыл бұрын
Also Teardown after confrontation with RFG *weak doge speech kicks in*: somrry my bad, pleamse remove the thin line of solid so I could fall to the ground, thamks, wait... I'm not falling, the scale of demstruction was to big to hamdle such advamced opemration, I give up Guerrilla, you're better than me 😉
@nugitobs3 жыл бұрын
Bruhh... Red Faction: Guerrilla was released in 2009. Imagine in that day, the technology is so impressive. Rarely to find open world game with destructible physics.
@chieff6664 жыл бұрын
Loved mercenaries 2 back in the days. The building colapses where amazing
@randomguy30364 жыл бұрын
Thank you for making this video, brought me back to my childhood:)
@Papa_Swish4 жыл бұрын
"Crackdown 3 will have building destruction like you've never seen" Game released in 2009: *Hold my beer*
@jamesbrooks93214 жыл бұрын
i was so blown away when this game came out, i thought that this was going to be the future of gaming.... oh well, RIP destructible terrain
@VOZmonsoon4 жыл бұрын
I love that perfect cut away from the Red Faction guy with the C4 on him after the first frame of the explosion going off
@Artiststan4 жыл бұрын
Oh my god thank you for making this video. In my circles, I'm the ONLY one that remembers Red Faction Guerrilla as one of the most fun games because of the destruction engine. Thank you for spreading the word. It almost makes me want to dust this off and play some!
@Aristocrafied4 жыл бұрын
Man I remember glass house.. Carved out the roof and it was hanging from two triangles touching at the tips, spent half an hour looking for it. When the roof fell it actually split in half over the roof of the glass house, didn't expect that I thought it'd stay one piece. Between this and Soldier of Fortune.. I hoped 18 years later we'd have fully destructible everything...
@nukesdabomb57044 жыл бұрын
I feel like something worth mentioning, is the "levelation" feature in Battlefield, where you can knock down a building and change the map entirely, or Rainbow six siege how you can complete destroy the walls. Ive seen videos where people have destroyed every wall in each map.
@RetroPlus4 жыл бұрын
That's scripted though, but the smaller buildings have pretty okay destruction
@steven.26024 жыл бұрын
Eeeeh. brownie points for trying at least, but it still comes nowhere near close to this. levolution in BF4 isn't dynamic unlike this, and rainbow six only goes as far as being able to punch holes in walls, no physics-based destruction, no weight simulation, no interaction between two destructable objects for more chaos and destruction. no breaking off chunks of walls and have it be physics enabled, no need to actually get architects to design buildings for the game because your destruction engine is so realistic the original buildings you made for the game crumbled under its own weight instantly. ya see? same issue with the smaller scale BF4 destruction. the destructibility in those games comes nowhere near close to the dynamic destructable environment of red faction.
@ajaxbeta82784 жыл бұрын
i almost busted a gut laughing at this - good stuff philip!!
@90s_Wizard Жыл бұрын
I know I'm late to the party but a few years ago some old devs did a livestream and talked about the destruction. Basically the whole thing in guerilla was trial and error, redoing things over and over until it all collapsed in a semi realistic manner. Some buildings that were harder to code had an invincible piece somewheres on it, usually a gurder around its base that it was then built around for some reason (can't remember why). They also talked about the cancelled sequel where the EDF launch an invasion of Mars
@JakeK4 жыл бұрын
Not sure if you’ve heard but Unreal Engine now has this destruction engine pretty similar to the rfg one, it’s called chaos or something, I’ve messed around in the demo project and it genuinely looks amazing, you should give it ago!
@IwinMahWay4 жыл бұрын
Where can I get the demo project?
@ryanwillis25134 жыл бұрын
Red Faction Guerrilla was one of my favourite all time games
@jeebuzz11684 жыл бұрын
When I grew up playing this with my brother we dug tunnels and huddled from each other and it was a time I'll remember always!! It really is the best!!
@OodldoodlNoodlesocks4 жыл бұрын
I remember playing the original Red Faction multiplayer. Literally digging our own tunnels through the maps. Was a blast.
@commanderegon32994 жыл бұрын
2kliksphilip, There is an even better destruction game called: Teardown, It just isn't out yet, but be sure to give it a look.
@SABO_DB4 жыл бұрын
Teardown is far from able to be called a game atm, especially a better game.
@cloroxbleach92224 жыл бұрын
@@SABO_DB emphasis on *destruction* game I guess but yeah it's barely a game
@TwSkyll4 жыл бұрын
R/woosh
@RoxiCoal4 жыл бұрын
@@SABO_DB maybe because it's it's not out yet
@SABO_DB4 жыл бұрын
@@TwSkyll I mean I know what woosh is but I have no idea why you commented it here for the life of me
@WB_Mel4 жыл бұрын
I remember spending hours upon hours crashing through things and blowing up buildings without getting past the first few missions; never finished the game I was quite a destructive person
@TheSeanSwizzy4 жыл бұрын
I used to play alot of mercenaries 1 and 2 as a kid and this game brings me back...
@julianhickman58744 жыл бұрын
just found your channel and really enjoying it dude nice work
@Sentay04 жыл бұрын
I'm the bizarro mutant who loved this entire game: story, environment, gameplay, destruction, I even liked the multiplayer
@Journey_Awaits4 жыл бұрын
The multi was pretty good too bad it died completely
@jbess044 жыл бұрын
@@Journey_Awaits God I'd love to go back and play multiplayer. Levels would end up being completely flat by the end of the round. It was a ton of fun
@Shottyshotgun14 жыл бұрын
First time I played it I was young, but the last time I played it through about a year ago it really hit me how fucked up it kinda was. You werent just attacking the government and military, you were bombing restaurants and massmurdering civilians in the name of red faction
@Electronica274 жыл бұрын
so this was the name of the game, I remember seeing an ad so many years ago about a game with realistic destruction and everything..... and forgot the name completely.
@chimppimpin4204 жыл бұрын
I still have my old Red Faction 2 for the original Xbox that I used to play all the time as a kid. I remember how cool it was as a kid to be able to have a destructible environment
@platocatoz4 жыл бұрын
I loved the red faction games as a kid. The nostalgia is real with that bridge. I figured out that if you hit those support beams 3/4 times with the hammer then they break. Super satisfying to beat the bridge without the anti matter gun
@Andyilmatto4 жыл бұрын
I feel like, after playing Death Stranding, this is the game I want to replay the most: it's the polar opposite! Also: Space Asshooooooole
@ElIa6004 жыл бұрын
I love this stuff. One of my favourite newer destruction driven game is the indie rough like Noita. Its a 2D game where every pixel is simulated and you are a mage wie an almost limited combination of attacks you can find and combine.
@bl4ck19114 жыл бұрын
it's been only 5 seconds. FIVE SECONDS in the video and I already got the wave of memories with that room and the tunnels I made in it with infinite ammo. OH MY GODDDDDD
@LucidDream4 жыл бұрын
I used to play Red Faction multiplayer a lot back in the day. The ability to make your own path using explosives made the maps really interesting for me. We'd often work together to make these tunnels to positions where we'd have a good vantage/kill point.
@roganjosh62204 жыл бұрын
Never encountered a building deleting itself in front of me in 2+ playthroughs, maybe it's a glitch from your mods or driver conflicts
@wumbosaurus91214 жыл бұрын
Yeah I've played through the game many times, and I've never gotten the disappearing buildings or the rods sticking up out of the ground
@fromfriendtolove31652 жыл бұрын
Toys're US bargin price at less than US$2.5 pc cd-rom bought, no any bug but TRAP at the end on last final stage/level never can get out of there (even reinstall the whole game again same stuck in the same position without alter the f(x) in its win constant value page by changing the user authority as an administrator same as some so-called famous pc peripheral band's secretly alternation without pc owner permission operating behind so user cant install other device & drivers, play dirty 4 $$$ at back door even long b4 y2k on pc industry as well, nobody doesnt know that !), when jump inside to c anything can be surprised or another tunnel can go to nowhere hence just cant get out of that hole anymore & r.i.p. 4 sure, end game.
@z.d.e.computer_scientist85554 жыл бұрын
Battlefield : we have destruction Red faction : YES
@kwedl Жыл бұрын
I love how Red Faction Guerilla pulled off this destruction in 2009 on console hardware with weak CPUs, GPUS and 512mb VRAM/RAM completely offline. Meanwhile Crackdown 3 after years and years couldn't even do it in combination with the cloud on way stronger hardware.
@andybrown42844 жыл бұрын
The magnet gun in armageddon seemed to be their solution to buildings that slumped against a hill and stabilised. Although it was one of those game weapons where you get it early and never really need another gun.