RimWorld: A New Hope [Anomaly DLC!] - Ep 22

  Рет қаралды 7,641

quill18

quill18

Ай бұрын

Hope's story continues/re-starts with the Anomaly DLC - we'll be playing on the Losing is Fun (Max!) difficulty level and will be looking to explore the strange new weirdness from the expansion!
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Пікірлер: 16
@draksis4591
@draksis4591 Ай бұрын
Quill - never saw the need to build the sight stealers spotters before... Randy - ... and I took that personally.. 🤣
@ryanhobbs6407
@ryanhobbs6407 Ай бұрын
Not burning the bodies with Harbinger trees ready to be fed! Quill, our friendly trees need snacks to function! (Good luck with the hordes of the Sightstealers)
@Dutyfreeftw
@Dutyfreeftw Ай бұрын
hey @quill18, Canada has been added in Update 2 of MIllenia! have a great day
@thorin1045
@thorin1045 Ай бұрын
"haven't seen a dark entity" you fought fifty plus horde of zombies. ok, in rimworld that is tuesday, but still.
@drow_Lilith9940
@drow_Lilith9940 Ай бұрын
i would say the holding cell you made for monster, was orignal going to be for animal testing but that swap fast when monster turn out to be real
@robertbarr7169
@robertbarr7169 Ай бұрын
I would think the reasoning behind getting the holding platforms is that they were traumatized by the huge shambler attack and want to defend themselves against them which requires study
@thorin1045
@thorin1045 Ай бұрын
"another shriek" yep, that is a bit on a fast cd. unless you catch every single on of them, the net time you kill a few, they will shriek and replenish. on the other hand, if you can maintain you inside properly, the can work as a defensive unit at the cost of killing any friends too.
@guillehummel3228
@guillehummel3228 Ай бұрын
Let The Quill Foundation rise!!!!
@thorin1045
@thorin1045 Ай бұрын
i do not like that the sightstealers can ignore the traps, maybe if they invisible it would be ok, but when visible, they are enemy, so the traps should now that they need to attack them.
@jepeman
@jepeman Ай бұрын
Finally poked.
@LucaZ0410
@LucaZ0410 Ай бұрын
lair search and destroy omg
@facinick
@facinick Ай бұрын
Now every base looks like adamVsEverything's base. sighs. make a concrete square, but optimized beds, beauty with art. not you quill, cmon! thought u'd make a beautiful OG base.
@ZerrorRx
@ZerrorRx Ай бұрын
Yeah, I hate minmaxing in storytelling games. The point is to have FUN! And recuperate from it. I want to see limbs flying, operations gone awry, metalhorror in 50% of population... I want to feel struggle and emotional drainage when only Hope and children survive (not all) and restarts a colony with her children that will eventually, if ever, beat anomaly.
@RatoInsano
@RatoInsano Ай бұрын
@@ZerrorRx Yeah, I agree that the point is to have FUN! But some people don't have fun the way you do, some people might have fun by avoiding those negative events. If you rather see a playthrough where those things happen, that's totally cool and encouraged. But please don't come to us and say that other ways of playing it are not FUN, and this is the one way to do it. I do agree with the og post though, the super munchkin, optmized, and gamey playthrough is not as interesting to see.
@ZerrorRx
@ZerrorRx Ай бұрын
@@RatoInsano notice I never said "we". "I want to see", "I want to feel". And of course I acknowledge everybody has a different definition of FUN. My definition is close to Carlin's definition. kzfaq.info/get/bejne/es6Go5R5x9yzeWg.htmlsi=f3bDMy_xiy3y-CUN So I drink the tap water as well 😉 All the best and have FUN!
@ZerrorRx
@ZerrorRx Ай бұрын
@@RatoInsano I wrote I hate, I want to see and I want to feel. Why are you triggered with my desires. I am not pushing them onto you. I never assumed that everyone are sharing my wants. And Quill will do his thing whatever we say. (and this is appropriate "we"). Best of luck and a lot of FUN for you ;)
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