Fun fact: Rising Freedom and Immortal Justice were originally supposed to look like a Murasame with a few Gundam upgrades. These suits were meant for mass production for Compass, and eventually the idea was to fill the Millenium's hangar with them. They were meant to look more basic. But for the movie, there was a miscommunication between Director Fukuda and Mecha Designer Kunio Okawara. Kunio Okawara ended up designing 2 new Gundams instead, and Director Fukuda just accepted them because they looked cool. Director Fukuda didn't feel like asking Kunio to remake them to look more primitive, or delay the production of the movie. So that's how we have Rising Freedom and Immortal Justice
@acertainweeb19199 күн бұрын
so ig thats why they got rid of those so quickly in the movie then. and the only change to the murasame was the loss of it's forward-swept wings lol
@Gem-st4fi9 күн бұрын
Do you have a source because we have literal drafts of the original Rising Freedom and it's like the OG Freedom colors with no face vent and the new shield? Gundam Wikia doesn't mention anything you wrote either
@StrikeNoir105E9 күн бұрын
@@Gem-st4fi That "draft" was actually one of the early CGI models, which would have been based off much earlier linearts of the design that was made by Okawara. And as someone who edits the Gundam Wiki a lot, I'd warn about using the absence of certain information there as "proof", since it's likely that either people haven't added it in yet, or didn't feel the need to.
@StrikeNoir105E9 күн бұрын
@@Gem-st4fi And the source is an interview with Fukuda, from Animedia 2024: "There weren’t any major requests, but I really wanted to get the weapons system right for this project. I discussed with him that Rising Freedom Gundam and Immortal Justice Gundam would be built from almost identical parts. Since they are standardized models, it makes sense to share parts for mass-produced models. But in the end, they turned out completely different (laughs). Even the Strike Freedom Gundam Type II and Infinite Justice Gundam Type II, which were supposed to only upgrade the damaged shoulders, ended up changing quite a bit." There's no mention of them being based off Murasames, only that they were supposed to be identical models which is actually a fact alluded to in their respect model kit manuals.
@StrikeNoir105E9 күн бұрын
Thread's OP got one thing wrong: they conflate the "Using Murasame transformation tech" from the manuals and ends up assuming that the Rising and Immortal were meant to look like the Murasame, when nowhere in the side materials and interviews mentions such a thing. The only thing Fukuda mentions in the Animedia interview regarding their appearance was that Rising and Immortal were meant to look identical asides from a few parts.
We have all seen in Gundam games that Destroy Gundam (or other huge mechs like Psycho Gundam) would be the most dangerous when they shoot their beam around blindly, with no aim at all... like those full body all-out shots, or even sweeping blindly. That can kill the best of professionals, while the detached arms and the chest shots are... not so dangerous.