The Visual Guide to Season 3 of Guilty Gear Strive!

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rooflemonger

rooflemonger

Күн бұрын

So Season 3 of Guilty Gear Strive has arrived, and with it enjoy this visual guide video detailing to you the major changes that have happened in this patch! To note the universal changes are absolutely the biggest changes, and will be the ones that effect the game the most overall! That said everything is timestamped for your ease of use so skip to what makes sense to you and enjoy the video!
VIEW THE PATCH NOTES IN FULL HERE: www.guiltygear.com/ggst/en/ne...
0:00 - Intro & Burst refill
2:34 - Wild Assault
7:20 - Deflect Shield
11:24 - Burst Changes
13:12 - No more weight system
14:14 - Other universal changes
15:14 - Sol Badguy
18:29 - Ky Kiske
21:09 - May
23:35 - Axl Low
26:08 - Chipp
28:25 - Potemkin
31:30 - Faust
34:24 - Millia
35:39 - Zato
37:57 - Ramlethal
40:42 - Leo
41:51 - Nagoriyuki
44:57 - Giovanna
46:37 - Anji
48:47 - I-no
50:20 - Goldlewis
51:58 - Jacko
54:12 - Happy Chaos
55:47 - Baiken
57:44 - Testament
59:19 - Bridget
1:00:22 - Sin
1:01:57 - Bedman
1:03:18 - Asuka
1:03:47 - Closing Thoughts
---------------
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#gaming #guiltygear #ggst

Пікірлер: 321
@rooflemonger
@rooflemonger 11 ай бұрын
Here we are with the big Visual Guide to the Season 3 Patch of Guilty Gear Strive! Everything Timestamped for your ease of use so skip around to what makes sense for you. PLEASE NOTE: The absolute biggest changes are the universal ones! Burst changes, the new Wild Assault and Deflect Shield are bigger than any one single character change, and will wind up being the most important addition to any character regardless of what they get! Many characters were not change too much with that in mind(mostly universal changes to damage and how scaling works), because of the reliance of the new mechanics. That said, enjoy the video and spare a like if you could because it sincerely helps!
@Silverado-pq6xe
@Silverado-pq6xe 11 ай бұрын
Tell that to zato 😞 they massacred my boy
@sk1llgr
@sk1llgr 11 ай бұрын
Will you do one for DBFZ?
@fatyoshi696
@fatyoshi696 11 ай бұрын
This isn't directly related to the update, but it's important to bring attention to the fact that currently, all the regional pricings for strive on steam have been removed out of nowhere, and as a result the base game and all the dlcs currently cost anywhere from x2 to x10 more for most regions outside NA and europe. This is a really big problem, so I'm leaving this comment to make people aware of this so it can get to arcsys's ears quickly, for them to fix it sooner rather than later
@ShamirBRO
@ShamirBRO 11 ай бұрын
Regional prices are getting smacked for no reason. Tekken 8 in my region costs more than minimum wage, Sadge!
@nlm7033
@nlm7033 11 ай бұрын
Its like 2 years after launch and no one watches this channel if they dont have the game. Idk who this was supposed to be for. Just go to G2A ffs if youre that broke
@styru4980
@styru4980 11 ай бұрын
That explain a lot, Season Pass 3 was pricier than the base game before. Thank you for the info.
@fatyoshi696
@fatyoshi696 11 ай бұрын
@@nlm7033 the comment is to make people aware of the problem because I don't see anyone talking about it even though it's a major issue and it's hurting the game quite a bit. The SA servers have dropped in player numbers because nobody can afford johnny down here, and I assume in other lower income regions the situation is the same, the game is gonna die in most developing countries if the prices don't get fixed. If enough people are talking about this arcsys will take notice and hopefully fix it
@oonkymppa5923
@oonkymppa5923 11 ай бұрын
@@fatyoshi696 I was laughing about this awhile ago. People from rich countries are making fake accounts to get the game for cheap. That's why the prices have seen a big increase. It's so funny that the culture of colonization still lives strong. It really is fucked that a couple of kids from Europe taking advantage of cheaper prices in another country ruins it for everyone.
@rooflemonger
@rooflemonger 11 ай бұрын
Ok I put it in the pinned comment but like, seriously, the universal changes are the biggest deal. Wild Assault is bananas and by itself will redefine matches more than any one single change the characters will get. Although... Nagoriyuki's changes are still pretty nutty lol
@CJCarrotsJam
@CJCarrotsJam 11 ай бұрын
My main getting all the more busted changes... Let him cook
@VideoGameMantis
@VideoGameMantis 11 ай бұрын
Noticed an important universal change missing: Charged dust now gives positive bonus upon landing a "finishing blow". ( Done by double tapping the last input in a dust combo ) It gives a lot more reason to fish for those cheeky charged dust reads. :)
@rooflemonger
@rooflemonger 11 ай бұрын
derp I recorded that but I guess I didn't edit it in, my bad lol
@lyubit9841
@lyubit9841 11 ай бұрын
nice that it's a way to actively grab Positive Bonus without needing the wall. it always felt strange to get charged dust and then land without anything but damage. Even though it takes a harder read than a corner combo
@webber4524
@webber4524 11 ай бұрын
​@@lyubit9841gold burst also gives it
@spicyluvsyou
@spicyluvsyou 11 ай бұрын
If taking off half their health wasn't enough motivation. Most people still won't go for it at high level considering how risky it is.
@snailtootz
@snailtootz 11 ай бұрын
Omg roofle. I hope you've slept and are well. The speed in which you bust these out is INSANE. much appreciated as always.
@rooflemonger
@rooflemonger 11 ай бұрын
I am def not slept or well right now cause this video took like, a full day to make but its out now so I can rest lol, make sure to smash the like and subscribe button as the kids say
@Apkooi1
@Apkooi1 11 ай бұрын
Roofle please go nap now
@whizthesugoi
@whizthesugoi 11 ай бұрын
​@@rooflemongeryour dedication to the craft is much appreciated
@ShinxBOOM247
@ShinxBOOM247 11 ай бұрын
Since Roofle didn't really say... basically anything on Anji's new move in comparison to all of the other new moves, imma gush about how absolutely bat shit insane the funny fish slam is, because it makes the spin absolutely terrifying to beat out. Going over everything: -The fish grants a hard knockdown on hit, which on its own is huge, granting him easy access to butterfly oki off of spin -The fish outright beats light attacks, whereas before you could easily invalidate spin by using quick attacks -The fish outright beats most attempts from the opponent to steal their turn back with PRC. If they try to throw, they get bopped. If they try to attack, they get bopped. The only option you have to beat the fish after a PRC is do a fast RC into an invincible reversal, which is extremely costly for most characters and is incredibly tight timing wise -If you try to PRC and then block against the fish or use a projectile to trigger spin so you can block it, then you get guard crushed and Anji is left absurdly plus on block. In short: don't fuck with the spin, or you will be forced to deal with the fish
@hankswhateverzone1273
@hankswhateverzone1273 10 ай бұрын
Do you think having the fish is better than trying to fish for big fujin counter set ups? Like having it more oriented around spin into fish/butterfly oki as opposed to read opponent and the get big counter fujin?
@justingoers
@justingoers 7 ай бұрын
Is Anji a good beginner character? I've been looking to get back in the game.
@JFM9711
@JFM9711 7 ай бұрын
@@justingoersI’ve started strive and it was my first fighting game. I’ve enjoyed Anji immensely and climbed from 3F noob to a 6F competent player. What most important is playing a character you gel with while learning the game you can always swap when someone doesn’t meet your need anymore.
@Lady-V
@Lady-V 11 ай бұрын
I feel like they wanted to reduce extreme damage from a lot of moves to compensate for not always having access to a blue burst if you use the new mechanics often. I think the idea is to keep the rounds lasting for about the same amount of time regardless (still fast but not getting absolutely obliterated for not having a burst).
@Ikenhauer
@Ikenhauer 11 ай бұрын
Yeah, but they compensated for it with Wild Assault giving combo extensions for almost every character.
@pian-0g445
@pian-0g445 11 ай бұрын
@@Ikenhauerbut wild assault does scale combos quite a bit. So it leaves the round length around the same, but it more active for the players
@Angelo7e
@Angelo7e 11 ай бұрын
Great video, but with Anji I think you might have understated how good fish is. Because it’s strike invulnerable and comes out so fast, it lets us set up butterfly oki off even spinning a jab and people who prc to punish when caught are much more manageable now. I think it’s a very healthy change overall 😊
@zerimas_
@zerimas_ 11 ай бұрын
I always read the patch notes and have no idea what it means, so these videos are always a blessing 😂 thank you lord Roofle
@criticalf0ll0w16
@criticalf0ll0w16 11 ай бұрын
Feel like you kinda undersold the value fish provides with Anji because if you land it that's a free meaty butterfly Also being able to convert off farS via held wild assault is amazing
@davidvida5728
@davidvida5728 11 ай бұрын
Anjis fish really helps him out. People can no longer negate the spin with RC and throws since its invincible. The knock down also gives you perfect spacing for a meaty butterfly right after. Basically its something he should have had from the get go.
@sf4603
@sf4603 11 ай бұрын
It also has guard break so PRC and block isnt even a good option
@alextruecustodian6174
@alextruecustodian6174 11 ай бұрын
Key detail for stun dipper of Ky: He can now consistently meaty 5k out of it, massively improving is low resource pressure 5k being one of the best meaty buttons in the game, easily being +on block by itself if timed well. Numbers for Ky mains 5k has 8 active frames and is -2 on block at the earliest(so if you meaty on frame 5 of the active you would be +3) and it has a recovery of 6. So theoretically it can be safe meaty in most MU
@Zoogstin
@Zoogstin 11 ай бұрын
I watched a video explaining Anji's new Koi fish move. Its actually stupid good once you understand all of the properties it has.
@Kollider115
@Kollider115 11 ай бұрын
Anji player here. Koi fish is absolutely silly. You can beat 5p prc throw with the koi fish, and if you are blocking it’s a guard crush, on hit it’s a hard knockdown which lets you set up butterfly and start pressure. No joke, fish may actually be, as implemented, one of the most important tools in anjis kit! Great video
@Kollider115
@Kollider115 11 ай бұрын
Klaige made a video explaining it better then I ever could
@orionhelligar8938
@orionhelligar8938 11 ай бұрын
The change to Ky’s Stun Dipper for the increase launch height is to compensate for the increased recovery. They didn’t want to make the same mistake they made with Leo 2D nerf where it had increased recovery but the launch height was the same, causing him to be less advantageous.
@m0002856
@m0002856 11 ай бұрын
Gotta say I love the implementation of Wild Assault just from my limited time playing with it. It feels like they really took the time to identify three different ways to use it and assign those three different ways based on the character’s needs. I haven’t personally seen a character given a type of wild rush that I felt was nonsensical for their character which is really cool. Shows they put thought into the mechanic.
@Dastankbeets9486
@Dastankbeets9486 11 ай бұрын
Now they’ve really shaken up the core mechanics, I hope they pay more attention to individual characters from here on out. Characters who previously struggled like Anji and Faust seem to have awesome sauce from their new options and the new design space that the game is in. I think the closest it can get to perfect is with interesting new characters, and care taken to tweak and add to each character so that they all have viable and interesting options
@pian-0g445
@pian-0g445 11 ай бұрын
It’ll also be very interesting to see how new moves will effect things. I’ve already heard how Anji’s fish is absolutely crazy for his spin. Don’t know for the other characters. Can’t wait to see what they do for the rest of the cast
@CosmicRPG
@CosmicRPG 11 ай бұрын
This Patch is a new fresh air to breathe with the universal nerf of damage to all characters supers and my boy Sin, Potemkin, Bedman recieve the buffs need it.
@martinrichards1693
@martinrichards1693 11 ай бұрын
Worth mentioning, jackos change to FED is actually a huge buff since it's now an actual reversal
@spicyluvsyou
@spicyluvsyou 11 ай бұрын
Honestly whether or not it's a bad thing depends if you can hit people in the air with it now. I haven't really planned it yet.
@martinrichards1693
@martinrichards1693 11 ай бұрын
@@spicyluvsyou you can hit people in the air. It's a normal strike
@RossCastro
@RossCastro 11 ай бұрын
As a galaxy brain goofball to a simple grappler main, you've missed a few important aspects to Jack-O!: It should be noted that with Jack-O if you use Wild Assault at ANY time it calls back all your minions if they're out on the screen! It's not the end of the world per se, but it's definitely disappointing because it limits any unique uses of Wild Assault and lowers the amount of minion gimmicks you could've potentially done. 5K has a reduced launch rate which hurts quite a bit of her previous combos out of 5H Counter Hit tomfoolery. The buffs in my opinion sort of outweigh all this and I think there's much more interesting potential with the bomb guard crushes and minion defense launches.
@CaptainPlayerMan
@CaptainPlayerMan 11 ай бұрын
thanks for putting these out! i always look forward to these whenever a new patch drops.
@Greenomb
@Greenomb 11 ай бұрын
52:03 I know this has nothing to do with balance but I absolutely love the loud metallic “BONK” when jack-o’s super gets blocked xD
@jacksonbranby
@jacksonbranby 11 ай бұрын
“Visual Guide” has bridget nago testament baiken in the thumbnail I am certainly being guided visually
@technorave555
@technorave555 11 ай бұрын
Thank you so much for making these whenever a patch comes out! You're the best to do it
@Ixs4i
@Ixs4i 11 ай бұрын
nobody else seemed to mention it, but one of the main uses for the axl bomber change is to be used with wild assault, if you cancel his WA into the bomber it sends both you and the opponent flying
@spirto1279
@spirto1279 11 ай бұрын
Millia got the monkey's paw of the century, she finally got a good defensive option but that same defensive option completely negates her oki
@ThatSamoanGuy
@ThatSamoanGuy 11 ай бұрын
Very important: With Bedman, you can't mash jab out of his 2HS anymore. Unless you have an invincible reversal, his best forward advancing "neutral killer" move is much stronger now.
@kage_okamiX
@kage_okamiX 11 ай бұрын
Dude bless your heart for these visual aid vids 🙏🏿
@jonathanbrostar
@jonathanbrostar 11 ай бұрын
Thanks so much for this in-depth coverage of the patch. I saw so much dooming about the changes on social media, which I know is standard for when these kinds of patches are done, but it's still a relief to hear your more optimistic and seasoned perspective.
@earlstevens4099
@earlstevens4099 7 ай бұрын
Appreciate your channel I've recently gotten into fighting games again after a long hiatus 👍
@Jigensama
@Jigensama 11 ай бұрын
Thanks for continuing to cover Guilty Gear with the same quality as you have before. Great video and it summed up everything nicely for me as my eyes always glaze over a bit when I try to figure out the patch notes on my own.
@PurplesttCoffee
@PurplesttCoffee 11 ай бұрын
Your Strive videos helped me go from rank 5 in the tower all the way to celestial back when ArcSys did the first sale for Strive. Uni and work got in the way of actually playing fighting games for most of this year though, so it's time to watch your stuff as if I were studying for a test yet again. Thank you so much!
@rooflemonger
@rooflemonger 11 ай бұрын
🙏
@thepoorgamer3208
@thepoorgamer3208 11 ай бұрын
Important note for Anji is that the spin follow up punishes jabs….JABS. And it is a hard KD that sets him up for butterfly oki. Like that is huge for him as when they took the hard KD from Kou (anti air special) Also WA (Wild assault) can be jump canceled. Small thing but important for some characters. Love your work Rooflemonger ❤
@eljhojo
@eljhojo 11 ай бұрын
Thanks for the break down, very helpful, as ever! I'm loving the changes, it's definitely bringing a breath of fresh air to a game I already loved!
@corywilliams5576
@corywilliams5576 11 ай бұрын
giovanna mains are EATING
@blacknerdtalks7921
@blacknerdtalks7921 11 ай бұрын
*FINALLY!!!!* I've been waiting for you to drop this, so I can get a clear succinct explanation of all the changes in S3.
@BloodSportA2
@BloodSportA2 11 ай бұрын
Really like the shake-up. Getting Positive Bonus from the Dust stage transition is something I've wanted since the initial release, so it's almost weird to see it finally happen hah. My boy Axl didn't get much character specific changes, but his toolkit was already pretty sturdy and the new mechanics alone give him some great new stuff to work with.
@StreyX
@StreyX 11 ай бұрын
I almost had a heart attack when I read the patch notes and at a glance saw "... Potemkin Buster ... Reduced Damage", and then I saw it was HPB that got the damage nerf. That kinda of sucks, but it's not the money maker, so I'm okay with that. The normal buffs are good and forward megafist getting a bounce is pretty great. The fact that no one used it purposefully outside of tacking on damage in certain comobos was a good enough indicator for arcsys to buff it.
@bleeborg
@bleeborg 11 ай бұрын
Excellent vid. Aside from Nago getting some crazy mix up options the new patch was awesome imo. I hope you'll do one on the new DBFZ patch soon.
@Grubll
@Grubll 11 ай бұрын
Just wanted to say thanks for always making high quality fgc content! You’ve been my primary link to the community for the past year or so and I truly value your content.
@xxhalomegabloksxx
@xxhalomegabloksxx 11 ай бұрын
thanks as always rooflemonger, always helping me catch up to date to every fighting game
@Flashlegz
@Flashlegz 11 ай бұрын
They lowered the overall damage in preparation for Slayers arrival, so that the massive damage he's gonna dish out stands out
@WickedFninja
@WickedFninja 11 ай бұрын
This wild I literally was thinking “I bet roofle will post something by today” looks on yt and at the top of my page 😂 always look forward to your guides
@antoniofornie
@antoniofornie 11 ай бұрын
Great work as always! Thank you!
@atrekkytribble6572
@atrekkytribble6572 11 ай бұрын
Roofle put out a S3 guide, now I can finally play GGST again and understand what’s going on.
@jasonreyes71
@jasonreyes71 11 ай бұрын
Thank you for the visual update
@LeonJohnson-yi3hg
@LeonJohnson-yi3hg 11 ай бұрын
This is an awesome video man
@tylercafe1260
@tylercafe1260 11 ай бұрын
24:55 Rensen Winter Cherry is actually harder to Meaty now because of the tumble effect it now only works at certain distance and heights when it was more universal before.
@theoneandonlyobobo
@theoneandonlyobobo 11 ай бұрын
Ah yes. Every time there's a new patch i always just wait for your great videos to get a much better idea of what changed. Keep up the great work
@dashuntas.m4045
@dashuntas.m4045 11 ай бұрын
Man the work you’ve been putting in for the past few years has been ridiculous!
@Harrison_98
@Harrison_98 11 ай бұрын
The axl bomber momentum change applies with wild assault combos, enables a lot of corner travel when converting.
@dylantwomley1739
@dylantwomley1739 11 ай бұрын
The Axl Bomber Momentum change is mostly for After wild assault
@sithounproduction5113
@sithounproduction5113 11 ай бұрын
Good job as always!
@Yeldibus
@Yeldibus 11 ай бұрын
Thanks Rooflemonger! Looking forward to your Season 3 GG content to come!
@JustSRK0
@JustSRK0 11 ай бұрын
Thank you roofle, for all the hard work and dedication 🙏
@M0HAK0
@M0HAK0 11 ай бұрын
I love the visual change videos. Thanks Rooflemonger.
@beanjuice54
@beanjuice54 11 ай бұрын
Great content as usual
@gamelord12
@gamelord12 11 ай бұрын
All I wanted from Strive season 3 was defense and frame data. I got the defense I wanted. Is it really so hard to add frame data to training mode?
@oOYourdadOo
@oOYourdadOo 11 ай бұрын
Thank you for this video. I tried to read it all, but I havent played this game since Testaments release so imma a little behind on whats going on.
@chaeyeongLFG
@chaeyeongLFG 11 ай бұрын
as a bridget player, can confirm 6H juices combo routes 😍 in s2 i could not find a meterless 200+ damage combo for her myself, but immediately found one within a few minutes upon booting up s3
@bb_Boofus
@bb_Boofus 11 ай бұрын
Thank You!
@cyanure1320
@cyanure1320 11 ай бұрын
you re doing a great job, thank you a lot for all of that
@OneGamer2EnvyThemAll
@OneGamer2EnvyThemAll 11 ай бұрын
From what I've seen, Anji's new move will basically chew through anything that isn't PRC into frame 1 reversal. If the opponent doesn't want to eat a hard knockdown and have to deal with Shitsu oki, they need to spend 50% to get Guard Crushed, spend 50% and need to acutely time a reversal if they even HAVE a F1 reversal, or 50% Tension + 50%/100% Burst to get Anji off of them. Spin to win.
@skeezicksz
@skeezicksz 11 ай бұрын
My man with the info we all need as usual. Thank you so much for getting this out with all the Mk1 stuff going on. Hope you’re sleeping bro
@IamNster
@IamNster 11 ай бұрын
Baiken really said "Say it with ya chest!" Fr I'm returning after playing a bit of Season 1 and this is a super helpful guide for me to keep track of the changes.
@MagSec9
@MagSec9 11 ай бұрын
Ky's stundipper launch height change was just to ensure he has the same oki option despite the longer recovery(meaty 5k, or CSE if in dragon install) .
@adamrussell9573
@adamrussell9573 11 ай бұрын
On the millia 5k change, I'm p sure it's meant so that during juggles like 5k-6h loops, or catching backdashes with 5k will mean that she'll be able to more consistently combo off of it without the opponent slamming to the floor prematurely cuz of the gravity system in combos
@Vanfernal
@Vanfernal 11 ай бұрын
With the reduced recovery, CH 5H, slide head, hammerfall is a combo now.
@bowserjr476
@bowserjr476 11 ай бұрын
thanks been waiting for this. i for damn sure wasn't gonna figure out what all these creeps did by myself
@2HalfSandwiches
@2HalfSandwiches 11 ай бұрын
Honestly, i think the biggest significance of blue burst hitting full screen is that it prevents burstproof combis like from HC sthat hit full screen so you can't contest
@phdbot4483
@phdbot4483 11 ай бұрын
I look forward to trying out the new mechanics with the newly buffed Potemkin. I wanna point out that the thing I appreciate about the Forward Megafist buff is it's actually advantage on a normal hit now. (old Forward Megafist used to be -2 ON NORMAL HIT)
@Ephelle
@Ephelle 11 ай бұрын
I can't believe they removed Canada from the game by making it impossible to burst too high.
@scoutboy25
@scoutboy25 11 ай бұрын
11:24 another thing about burst is the fact that during dust jump, even if you block it you get hit by extra blockstun and can't punish
@aaron123360
@aaron123360 11 ай бұрын
axl bomber out of wild assault sends you FLYING into their face
@rooflemonger
@rooflemonger 11 ай бұрын
ahh so thats the momentum change lol
@aaron123360
@aaron123360 11 ай бұрын
@@rooflemonger its incredibly fun suddenly throwing both you and the other person across the screen
@Ephelle
@Ephelle 11 ай бұрын
I don't expect non-Jack-O' players to have known, but probably the most impactful change to her was actually the 5k launch height nerf. It quite drastically limits her midscreen combo potential. Her damage and especially corner carry off of midscreen counterhits took a pretty big hit. Wild Assault might help with that, but it sucks to have to spend burst for something that used to be meterless.
@m0002856
@m0002856 11 ай бұрын
I dabbled in Jack-o as a replacement main for Ram because I really enjoy the Valentines, but played Elphelt in Xrd. Wasn’t a huge fan of Ram. Eventually settled on Testament cuz they more like what I was hoping Ram would be. I totally feel this nerf though, and it sucks. I didn’t feel like she was too powerful and needed nerfs
@pian-0g445
@pian-0g445 11 ай бұрын
Definitely seems like they’re trying to make Jack-O players focus on relying on minions for combos. Not a Jack-O player so don’t really know how good she is, but as long as they’re able to improve her minions and their mechanics, hopefully this nerf won’t be the worst thing
@Ephelle
@Ephelle 11 ай бұрын
@@pian-0g445 I don't think it's super devastating, it just feels pretty bad. I was talking to Eddventure and he seems ready to drop the character over it, but he was also ready to drop the character two hours before winning CEO with her so we'll see.
@lolloruns
@lolloruns 11 ай бұрын
I don't know if this has been posted already. The easy way to know which wild assault you character has. It leaves a trail with a different color Type 1 Wild assault is orange Type 2 is the blue one Type 3 is the white one
@iiisixstringiii8285
@iiisixstringiii8285 11 ай бұрын
Awesome visual guide. I now know almost everything I need to know before jumping back into the game. Looking forward to how this new season is going to play out, especially at high level comp play. Also, what THE HELL were they thinking with 'buffing' Nago!? Lol I'm starting to think they want Nago, who is a new character in the GG series, to be a poster boy character, right along with Sol and Ky. I think they're very proud of what they've accomplished with him as a character and a fighter. So, I don't blame them. He is very freaking cool! Haha
@m0002856
@m0002856 11 ай бұрын
Visual guide FRICK YEAH, BABY! You have no idea (or maybe you have exactly the idea) of how annoying it is scrounging social media to try to find any visual references from people who actually understand what the changes mean. Like sure, I read, “A thing that May does is this way” and my never-played-a-charge-character ass has zero idea on what that means. LOL love these videos.
@Mene0
@Mene0 11 ай бұрын
Have not watched it yet but thanks so much Roofle the 🐐
@malapertfourohfour2112
@malapertfourohfour2112 11 ай бұрын
I feel like weight system's appropriate for Virtua Fighter, but no other series should try 😂
@NurseValentineSG
@NurseValentineSG 11 ай бұрын
56:38 Youzansen's blowback is probably mostly a nerf, but it has a fun interaction with Wild Assault: If you hit a Youzansen, you can fully charge a wild assault to hit it meaty. If they block the wild assault, you get an S Kabari for free. If they get hit, well, you get a big combo for free. Basically, unless they have an invincible wakeup, they're instantly in the Baiken blender.
@pian-0g445
@pian-0g445 11 ай бұрын
For Ky players, the reduced horizontal blowback with his fireball is actually really good for combos (if you are close are RC into the player or wild assault)
@joyhally7754
@joyhally7754 11 ай бұрын
Rooflemonger always here to make sense of things when I don't get the patch notes
@OwainVEVO
@OwainVEVO 11 ай бұрын
i'm a really big fan of this patch and loving bridget as always
@m0002856
@m0002856 11 ай бұрын
I believe the specific Stun Dipper change was to nerf the recovery time so it was more punishable on block but they wanted to keep the same advantage on hit. So the “increased knockback” or whatever is basically just there to compensate for the increased recovery. Dustloop says the move is +20 advantage on hit for Ky, so they wanted to keep that same +20 frames on hit advantage even though they also wanted to make the move take longer to recover. They didn’t want to make the move like +18 on hit or something.
@tabkg5802
@tabkg5802 11 ай бұрын
Bandit bringer is a combo starter in corner btw. Revolver is now hits low profile too so that's pretty good. Kara fafnir with dash momentum straight up covers 80% of the screen. Overall he has been buffed quite a bit especially due to WA Stun edge buffs allow to use both versions in a combo. CSE specifically adds shitload of damage
@reddragoner1932
@reddragoner1932 11 ай бұрын
I think it has become really clear with Season 3 ArcSys wants to give GGST the GGSign treatment. Like Revelator and Rev 2 were MASSIVE changes to the game that eventually completely changed the feeling of the original iteration I think GGST is gonna evolve into something else but keeping its name this time. Then again, Thank you for that huge and well made video!
@xOokamii
@xOokamii 11 ай бұрын
Man, Nagoriyuki is looking like a menace with the mix up options. In the right situation he's gone be a bulldozer
@icyjules
@icyjules 11 ай бұрын
You truly are the GOAT of the fgc! Thanks for this video, I really appreciate it!
@phabulouz5991
@phabulouz5991 11 ай бұрын
Just wanted to mention a huge Sin change!!! Kara cancelling into super no longer uses stamina! His combos into super are less expensive
@SuperSaku1
@SuperSaku1 11 ай бұрын
Rooflemonger out here actually saving lives. Keep up the good work king.
@kaleidoslug7777
@kaleidoslug7777 11 ай бұрын
They shall all fear the wrath of FISH. Seriously though that move is stupid good. It hits any kind of PRC mash, its throw invulnerable, it wins against jumpins and jabs, it ignores projectiles and it even guardcrushes. Theres no downside to it, the only way to punish it is to just not be in range (and the range is pretty good horizontally and as tall as the animation) or to fast PRC into something immediately invincible, which is spending 50% meter for unfavorable RPS. It doesnt combo but it gives a hard knockdown into butterfly setup
@kesitron9302
@kesitron9302 11 ай бұрын
you can just prc backwards to evade it and punish. it's still a great move though
@kaleidoslug7777
@kaleidoslug7777 11 ай бұрын
@@kesitron9302 yep, and that's spending 50 meter for unfavorable RPS. It's totally beatable but damn if its not kinda strict
@Wildzide00
@Wildzide00 11 ай бұрын
The megafist change is a big deal. Before Potemkin was negative ON HIT, now if they get hit you can get a kara garuda that beats mashing, backdash, jumping, basically everything thats not an invinsible reversal.
@duden2217
@duden2217 11 ай бұрын
That Faust item eat is cool. Not sure how much it will actually help him, but I like it. HPB should do *increased* damage as a reward for actually being able to pull it off in a real match. Haven't touched Strive in quite a while, but the new mechanics do have me interested. Looks like this update is a big win overall.
@Copperhell144
@Copperhell144 11 ай бұрын
Rekkas not doing big counter-hits makes sense but they probably should have kept them for the last attacks in each rekka, at the very least for Anji.
@bogbupog
@bogbupog 11 ай бұрын
I like that you title your videos like a normal person.
@Okami_HD
@Okami_HD 11 ай бұрын
Thing you missed for sin, his 2H now has less launch meaning he loses a combo in which he could Kara cancel out of an elk hunt into RTL and effectively carry his opponent to the other side of the stage for a walk break with only one tension bar, the elk hunt goes to far now meaning he now has to either Kara cancel earlier in the string which would mean he’d need to use another tension bar for RTLs 4th hit to get wall break.
@MimebladeGMail
@MimebladeGMail 11 ай бұрын
As a Bedman player (currently), the new changes have made things much more VITAL to how I play the character, but also the nuance of forcing a player to Psyche Blue Burst now carries much more weight to it, since you can delay when they get their Burst back by a fair bit. I had some matches against Johnny and Sin, and the threat Johnny posed in Xrd feels "mostly gone" but he still has some threats once he gets started, which is the same for Bedman and virtually anyone else... this game now has building blocks for characters to mount offense OR defense now... and I'm so glad it's universal!
@hatchera
@hatchera 11 ай бұрын
The anji fish is freaking amazing. Having your successful spin fucked by RC or throw is now in the past. If opponent presses a fast button and you spin it, just slap them with a fish. If opponent presses RC, slap then with a fish and continue. Previously spinning was basically digging your own grave. And every move spins. It was like teeth grinding pain when you successfully call out opponent pressing buttons, but they just RC and end the round twerking on your face for using the core Anji mechanic. Now it's no longer that.
@Kopellis
@Kopellis 11 ай бұрын
Pretty cool that in this update they added two characters (johnny and sin) And a little controversial but celebrated by some the removal of a character (zato) . Interesting how this plays out.
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