Seeing the Unseen

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UncommentatedPannen

UncommentatedPannen

Күн бұрын

I go over several observations and visuals revolving around the theme of seeing what you normally don’t see. This could involve showing invisible things, showing things that are normally off camera, showing hidden variables, showing data presented in aggregate, or other similar ideas. This video was originally going to be much smaller, but I kept thinking of new things I wanted to show that were semi-related to the theme, and I figured the more information/visuals the better. So that’s why this video is so long and kind of all over the place. Some information in this video has been covered before, but I thought I could cover it better now. So feel free to skip a section if you already know it or find it uninteresting, and KZfaq’s new chapter feature on the progress bar makes this easy to do.
Using pink coins to represent invisible things was a common motif in this video. The reason I chose to use a pink coin for this is because:
(1) A pink coin is relatively easy to hack in.
(2) A pink coin is easy to see because it contrasts with most backgrounds.
(3) A pink coin isn't in the game already, so it's immediately clear that it's something I hacked in rather than an object that was already there.
Big thanks to JoshDuMan ( / @joshduman ) and bad_boot ( / @bad_boot ) for helping me with this video by providing hacks and information that I used.
Additional Notes:
(1) As Nim points out, the weird animation that Mario does when leaving a painting is simply the default pose that happens when no animation is being played.
Timestamps:
0:00:00 Mario's Position
0:02:24 Camera Focus
0:05:33 HOLP
0:07:02 Object Homes
0:08:44 Pyramid Activators
0:09:42 Secrets
0:10:19 Butterfly Triplets
0:12:24 1-Up Activators
0:17:38 Unused Mario Spawners
0:19:19 Unused Actions
0:21:39 Mystery Objects
0:23:22 Held Objects
0:27:57 Held Mario
0:31:37 Boss Deaths
0:32:53 Painting Transitions
0:34:07 Waypoints
0:44:34 Snowball Checkpoint
0:46:58 Race Cheating
0:53:36 Koopa the Quick Speed
0:55:11 Object Paths
1:02:22 Bob-ombs Falling
1:05:03 Goomba Visuals
1:06:48 Pendulum Index Graph

Пікірлер: 2 400
@NonTwinBrothers
@NonTwinBrothers 4 жыл бұрын
It's MY sleepover and I get to choose the movie
@thealbinotadpole2878
@thealbinotadpole2878 4 жыл бұрын
lmao
@interference2449
@interference2449 4 жыл бұрын
lmao
@tuxedobird
@tuxedobird 4 жыл бұрын
lmao
@thegreatautismo224
@thegreatautismo224 4 жыл бұрын
lmao
@yoshiguy35
@yoshiguy35 4 жыл бұрын
lmao
@brownandbloom
@brownandbloom 4 жыл бұрын
Imagine just casually dropping info that there's an invisible ghost ship in the sky in Jolly Roger's Bay like that.
@supermariohack3218
@supermariohack3218 4 жыл бұрын
Isn't that something, that people knew about for a while now. At least i did.
@JorgetePanete
@JorgetePanete 4 жыл бұрын
invisible ghost heh
@jimmybuba2683
@jimmybuba2683 4 жыл бұрын
@Mia Wu can confirm this, my uncle that worked at nintendo when the game was being developed told me this was true, but was removed from the game because the developer that worked in the script of the Ghost ship rising from the water in the second Star died misteriously and the Ghost ship was cursed, i can double confirm this cuz the developer that died was also my uncle and i asked him through a weegee board
@ryrieee
@ryrieee 4 жыл бұрын
@Mia Wu i playd it at 4 in the morn and WARTIO APPEARD and he screamed like in pain and stuff and there was BLOOd and my screen glithced and i got mental illness
@nuxx1876
@nuxx1876 4 жыл бұрын
it's the location of the 121st star, u gotta launch uself up there using the cannon, and to get the star you have to fight a bunch of ghost pirates and defeat the captain (theyre all just boos with hats and eyepatches, and the captain has a hook)
@iveli_alpaca
@iveli_alpaca 3 жыл бұрын
"Here I've placed a pink coin at a scuttlebug's home" Scuttlebug appreciates your generosity
@lucas_gaming2734
@lucas_gaming2734 3 жыл бұрын
ivelischpfuli stick bugged lol
@PC_Simo
@PC_Simo 3 жыл бұрын
Scuttlebug is very lucky. Pink coins that update with your home are incredibly rare.
@agustinvega8969
@agustinvega8969 3 жыл бұрын
🤣
@joaozin003
@joaozin003 3 жыл бұрын
@@lucas_gaming2734 more like scuttlebugged lol
@oneup117gaming4
@oneup117gaming4 3 жыл бұрын
@@PC_Simo pink coins by themselves are quite exquisite.
@WhatDaHeckIsThat
@WhatDaHeckIsThat 4 жыл бұрын
Imagine a kid playing in 1996, finally beating the penguin in CCM, jumping around in excitement, and being told that you cheated for no reason.
@cirlu_bd
@cirlu_bd 4 жыл бұрын
it happened to me ! Not in 1996 (wasn't born lol) and not on original console, but still, I got this on emulator when I was around 12 lol
@inafridge8573
@inafridge8573 3 жыл бұрын
I wanted to explore that top shelf area up there, i think there's a box with a one up or something there too. I remember thinking that going up there might trigger the cheating (it's where the shortcut drops you off) but did it anyway. I was wrong that going up there was the problem, but right that it would lead to me cheating. I must have stayed in the air for a little too long. Lmao when i would take the shortcut and get told for cheating, I would think, "How did she know?! She didn't see me" and I was seriously confused about it
@AOOINGE
@AOOINGE 3 жыл бұрын
@@inafridge8573 or did she...
@lol-de4lo
@lol-de4lo 3 жыл бұрын
Why 1996?
@lol-de4lo
@lol-de4lo 3 жыл бұрын
@Oshabot 16 I know but why does it have to happen on the year it was released? I bet kids are still playing N64 and this is happening to them
@Akfamilyhome
@Akfamilyhome 4 жыл бұрын
You've heard of Watch for Rolling Rocks, now get ready for... 1:00:35 Watch Rolling Rocks.
@_plg
@_plg 4 жыл бұрын
Rolling Stones*
@windspank530
@windspank530 4 жыл бұрын
But can you watch rolling rocks while drinking Rolling Rock on a Roll-n-Rocker?
@MakusinMeringue
@MakusinMeringue 4 жыл бұрын
Common Sense Bro That’s too much. What next, TAS with a Power Glove?!?!
@thealientree3821
@thealientree3821 4 жыл бұрын
Common Sense Bro Yes, but can you do that in 0.5 A presses?
@aturchomicz821
@aturchomicz821 4 жыл бұрын
Dont remind us of his dark times...
@jummy0
@jummy0 4 жыл бұрын
on this day we have been blessed with 1 hour pannen
@EVPointMaster
@EVPointMaster 4 жыл бұрын
and it's not an April fools video :)
@nixel1324
@nixel1324 4 жыл бұрын
Wait, that was an hour? Felt like 10 minutes!
@PrincessGrouchy
@PrincessGrouchy 4 жыл бұрын
Amen
@onometre
@onometre 4 жыл бұрын
Maybe 2020s not so bad after all
@Josuh
@Josuh 4 жыл бұрын
I feel like i'm dreaming, it's been so long
@NathanielBandy
@NathanielBandy 4 жыл бұрын
I had no idea just how many 1-Up locations there were in this game
@Nozozozo
@Nozozozo 4 жыл бұрын
Yeah, I had no idea either.
@lk12oldaccount55
@lk12oldaccount55 4 жыл бұрын
Oh hey Trigger Happy Get it?
@codenamedmemphis
@codenamedmemphis 3 жыл бұрын
Hello NB
@thesniffler5
@thesniffler5 3 жыл бұрын
Stop responding to his comment, he won't respond to you back
@haronka
@haronka 3 жыл бұрын
Me neither
@warmCabin
@warmCabin 3 жыл бұрын
22:55 wow, that's _really_ cool. Ties the whole level together. It makes sense why mission 1 has that layer of fog. You swim towards this ghost ship, it disappears, you look down, and...there it is
@jaydenwilton5279
@jaydenwilton5279 Жыл бұрын
that's actually a really cool concept. you see a ship on the water, then when you get close, it vanishes. you look down, and see the current state of the ship. what you saw before was what the ship used to look like. it's as if the universe itself is recalling a memory about the ship's previous state
@APaleDot
@APaleDot 4 жыл бұрын
Today on the Dark Arts of SM64: - We see the dead - We visit a ghost ship floating high above the water - We perform astral projection
@Penguin_Spy
@Penguin_Spy 4 жыл бұрын
- We transcend all mortal laws of physics and A-pose on the goombas to assert dominance
@rubixtheslime
@rubixtheslime 4 жыл бұрын
- We cheat without getting caught, but make up for it by getting caught without cheating. - Make Moneybag homeless - Press A several times
@pentelegomenon1175
@pentelegomenon1175 4 жыл бұрын
- We see the unseen mechanisms that control our fate
@sameendusk2623
@sameendusk2623 4 жыл бұрын
who knew that all you had to do to astral project was to grab the chukya that's grabbing you? i was taking meditation classes for no reason, smh separating my struct and object has never been easier also, - we explore deep time in moments as we force a koopa to walk aimlessly for 55 minutes
@sup3rsmash8
@sup3rsmash8 4 жыл бұрын
Appropriately named "Seeing the Unseen", too
@mariosonicfan2010
@mariosonicfan2010 4 жыл бұрын
It feels really weird to actually realize how often Mario isn't in the center of the screen.
@roo525
@roo525 4 жыл бұрын
People like to rag on SM64's camera, but I feel like this serves as an amazing example of just how ingeniously designed it was for it's time, moving the camera to show the area ahead of your movement to give better spatial orientation as you move. Stuff we take for granted nowadays without even realizing it.
@max_harwell
@max_harwell 4 жыл бұрын
@@roo525 yeah, and many other games failed to do the camera properly, Mario 64 was the beginning of a new era of platformers, and it was the camera that made this game special and appreciated for many years.
@kaneda010
@kaneda010 4 жыл бұрын
@@roo525 All of the imitation 3D platformers of the time (and plenty more modern examples, let's be honest) failed to take note of this subtlety. A camera should never just "focus" to the character all of the time.
@TorutheRedFox
@TorutheRedFox 4 жыл бұрын
the thing is, the focus actually moving this way was only implemented later in the game's development, as Mario was in the center of the screen most of the time in the Shoshinkai 1995 demo
@Persun_McPersonson
@Persun_McPersonson 4 жыл бұрын
@@TorutheRedFox That's a neat tidbit, but it doesn't change that it was added at all.
@squiddler7731
@squiddler7731 4 жыл бұрын
59:55 This honestly seems like something that'd be part of a playground rumor. "If you wait 41 minutes, all the bowling balls will fuse together and transform into Queen Bob-omb" or something dumb like that
@Jake_Josh
@Jake_Josh 3 жыл бұрын
Time travel?
@pedrofelck
@pedrofelck 3 жыл бұрын
Oh boy, I remember the rumours there were in my school about unlocking Luigi, how many hours I spent trying it.
@DmitriDmitri
@DmitriDmitri 3 жыл бұрын
@@pedrofelck You spent hours and you still didn't get him? You must've been missing out on a serious clue or something. I usually unlocked Luigi within minutes of starting the game.
@kabanfriends5764
@kabanfriends5764 3 жыл бұрын
@@pedrofelck Luigi is already unlocked from the start of the game. Looks like your Super Mario 64 was a rare personalized copy.
@fhtraveler
@fhtraveler 3 жыл бұрын
@@pedrofelck *L is real 2401*
@MelloMathTeacher
@MelloMathTeacher 4 жыл бұрын
4:38 When I was a little kid (we're talking 6 years old), when Mario was on the edge like that, I always imagined it was Bowser seeing Mario in danger of falling and trying to shake the screen to try to make him fall.
@mr.incognitoyt2235
@mr.incognitoyt2235 3 жыл бұрын
And then Mario lands safely and Bowser`s like "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFU--"
@Blue_SaaS
@Blue_SaaS 3 жыл бұрын
Thaf would be a great mechanic for a mario game, lol
@farmervillager1376
@farmervillager1376 3 жыл бұрын
Bowsers like "Fa- Wait WHAT?"
@grillburgerdaq5121
@grillburgerdaq5121 3 жыл бұрын
My family called them bowser shakes. So happy we’re not alone
@yottanuclei
@yottanuclei 3 жыл бұрын
That's retroactively canon from now on
@MrHatoi
@MrHatoi 4 жыл бұрын
"Hey should we remove this massive ghost ship object that we never used?" "Nah just make it invisible"
@natnew32
@natnew32 4 жыл бұрын
Hey, we want to see what the level looks like without the ship, can you remove it? How about I make it invisible so we can add it back later if we want? That'll do ... (both forget about it)
@davidmcgill1000
@davidmcgill1000 4 жыл бұрын
Wouldn't surprise me if the level breaks if the ship is fully removed, like something is needing to reference it.
@karanoelle4819
@karanoelle4819 4 жыл бұрын
Honestly, it IS easier to do. Just give it's properties of invisible and intangible and you've "removed" something. It's faster than going through the code to find the ship and removing it. Plus, as David said, it may still need to be used as a reference anchor.
@84warhead
@84warhead 4 жыл бұрын
@@davidmcgill1000 Code is a finicky bitch, so you're most likely correct.
@Meatball132
@Meatball132 4 жыл бұрын
Technically, levels aren't really code, they're data READ BY the code. "Code is weird" is a good explanation for plenty of things, but not really this. Plus it's possible they had something like a special level editor that made it an easy visual process rather than writing lines of text. They most likely made it invisible and left it there because it's a good idea when you're not sure you want to fully commit to removing something, in case you come back later and decide you did indeed want it there.
@scuttlebug9214
@scuttlebug9214 4 жыл бұрын
The visualized "focus" made me appreciate SM64's camera a lot more. It sure can be frustrating, but the way it reacts and moves in response to Mario's movement was really visionary.
@icey244
@icey244 4 жыл бұрын
Mario: *decides to show off at the end of the penguin race with his famous walljump into groundpound maneuver* Penguin: Was that a cheat I saw?
@captainmidnightgaming
@captainmidnightgaming 3 жыл бұрын
Penguin gets salty and finds an excuse not to give him a star
@markymark443
@markymark443 3 жыл бұрын
@@captainmidnightgaming Penguin really be pulling a Wario --[apparition]--
@ej-jz5rc
@ej-jz5rc 3 жыл бұрын
@@markymark443 every pink coin is personalized
@elchuchooofin3807
@elchuchooofin3807 11 ай бұрын
​@@ej-jz5rcevery personalized is mario
@lmaoeyisdead
@lmaoeyisdead 11 ай бұрын
@@elchuchooofin3807mario personalized is every
@undercoverbreadbug2723
@undercoverbreadbug2723 3 жыл бұрын
9:17 Well to be fair it is called STAND tall on the four pillars. Not hop over the four pillars.
@mjosven
@mjosven 4 жыл бұрын
"As you can see here, i've hacked a pink coin at the 3d point location of Mario's soul."
@videopsybeam7220
@videopsybeam7220 4 жыл бұрын
"The very culmination of his being..."
@keiyakins
@keiyakins 4 жыл бұрын
Well yeah how else are you going to run it into the Friendliness Pellets?
@goldenwarrior1186
@goldenwarrior1186 4 жыл бұрын
Keiya YOU IDIOT! IN THIS WORLD, IT’S KILL OR BE KILLED (evil laughter)!
@riwjr
@riwjr 4 жыл бұрын
Keiya Yeah! Run into the Bul- Friendliness Pellets!
@Crigence
@Crigence 4 жыл бұрын
I don't see the coin...
@geowaffle6669
@geowaffle6669 4 жыл бұрын
The whole thing with the camera always pointing at a focus point rather than Mario himself actually makes so much sense and really explains why other games at the time struggled making their cameras work as well as SM64's- particularly when their focus (if it even existed) moved too fast with the character.
@musaran2
@musaran2 4 жыл бұрын
Point at where the character's attention would likely be. So simple yet so smart.
@gemstonegynoid7475
@gemstonegynoid7475 4 жыл бұрын
@@musaran2 or the players attention
@LeifEricsonYT
@LeifEricsonYT 4 жыл бұрын
It really sells the idea that there is a Lakitu cameraman filming Mario. Which also probably explains why SM64 is not disorienting-- it's like watching a film.
@jonathanarbuckle9811
@jonathanarbuckle9811 3 жыл бұрын
The game is about an pink coin but mario keeps trying to be the focus.
@smk_unit187
@smk_unit187 3 жыл бұрын
Did u make a pun (ik that this comment was posted 10 months ago)
@andredominguez3199
@andredominguez3199 9 ай бұрын
Appreciate the pink coin for following Mario so he feels like he has the spotlight.
@warmCabin
@warmCabin 4 жыл бұрын
The water level checker is weirdly cute. "What's the water level!? Oh, ok, still 58439. ...What's the water level!?"
@mariaalmeida7105
@mariaalmeida7105 3 жыл бұрын
10.04.99? Coming soon to a filtered camera near you!
@PC_Simo
@PC_Simo 3 жыл бұрын
@warmCabin I can’t help but agree 😆.
@Sypaka
@Sypaka 3 жыл бұрын
"Vegeta, what does the Checker say about the Water level?" "It's over 53200 Uniiiiiiiiits"
@kunstkritik
@kunstkritik 4 жыл бұрын
as a child I always wondered what I had to do for the snowball to get to its destination. This is mind blowing to see that it is that simple
@Torturephile
@Torturephile 4 жыл бұрын
I used to just jump straight down to its head then wondered why its body didn't follow me. Then I did it the "proper" way and it worked. I was confused.
@tomjackal5708
@tomjackal5708 4 жыл бұрын
k i dont have the game and literally dont know what happens if you're not at the head but you've activated that checkpoint like what will it do? will it go back up? cross the bridge? chase mario terrifingly?
@chocohot725
@chocohot725 4 жыл бұрын
@@tomjackal5708 the vid says it just works normally
@chocohot725
@chocohot725 4 жыл бұрын
@@tomjackal5708 oh wait shit sorry I read that wrong lol, it seems like it would just work the same as it always does
@shmovinnn
@shmovinnn 3 жыл бұрын
@@tomjackal5708 i assume after the checkpoint it just tries to change its angle to be pointing towards mario very slowly, if you're not at the head it would probably slightly veer towards you but it wouldn't have much of an effect
@RCPlanes59
@RCPlanes59 4 жыл бұрын
44:00 There's something pleasing about Yoshi's waypoints being in the shape of a Y.
@alisiaale565
@alisiaale565 4 жыл бұрын
Y stands for Yoshi!
@nil8659
@nil8659 3 жыл бұрын
@@alisiaale565 smart man (i am definitely not pulling a "no shit sherlock" on you)
@alisiaale565
@alisiaale565 3 жыл бұрын
@@nil8659, thanks, lol!
@user-dn2bb6ts3u
@user-dn2bb6ts3u 4 жыл бұрын
Imagine all this research accumulated into the "True Mario 64 Manual." Hundreds of pages of pedantic little details which are fun to know nonetheless.
@YASYTU
@YASYTU 3 жыл бұрын
Where can I order the hard cover signed limited edition?
@benaldo138
@benaldo138 3 жыл бұрын
It's called the design documentation lmao
@whythehecknot5038
@whythehecknot5038 3 жыл бұрын
@@benaldo138 does it exist
@benaldo138
@benaldo138 3 жыл бұрын
@@whythehecknot5038 internally, at nintendo, probably.
@benaldo138
@benaldo138 3 жыл бұрын
@Squant hi hello I do in fact design games! Even if these invisible things are placed by hand, the odds are that there WAS some decision making somewhere. Even if it was just some designer making a snap judgement. But the kind of stuff you can find in a design doc would definitely include the implementation details for the item boxes and stars
@PC_Simo
@PC_Simo 3 жыл бұрын
46:10 Man, for an object with such a large hitbox, the Snowball Checkpoint sure is easy to miss.
@boladenon
@boladenon 4 жыл бұрын
+ What's your favourite SM64 object? - The water level checker.
@E4439Qv5
@E4439Qv5 4 жыл бұрын
I always liked that one.
@LonelySpaceDetective
@LonelySpaceDetective 4 жыл бұрын
"...What does the water level checker do?" "It checks the water level in Whomp's Fortress." 'Yes, but what does it *do* with that information?" "Well, nothing."
@grapz2245
@grapz2245 4 жыл бұрын
"Hm yes this water is at water level."
@ManoredRed
@ManoredRed 4 жыл бұрын
@@LonelySpaceDetective The best part is that the water's height is fixed, so measuring it wouldn't be necessary even if there was a purpose behind it.
@ViremasterOfUSA
@ViremasterOfUSA 4 жыл бұрын
NOOP 4 LIFE
@ManoredRed
@ManoredRed 4 жыл бұрын
Steel balls rolling down a hill following a complex path: all follow the same path. Huge boulder rolling down a narrow tunnel in a cavern towards a pit: 256 possible paths.
@jlewis4441
@jlewis4441 4 жыл бұрын
4:39 So *THATS* why that happens. I've done that on accident a bunch of times and always wonder why the camera has a seizure every time I do it. It's honestly really cool to learn about the little nuances of this game. Thanks for making this Pannen
@meetthewindowsguy2ndchannel
@meetthewindowsguy2ndchannel 11 ай бұрын
Even I did this many time and I was confused on why the camera was breaking
@Clawdragoons
@Clawdragoons 4 жыл бұрын
"Finally, you can press A to end the free movement" Well there go all my hopes and dreams for finding a way to activate and use Free Movement to save A presses.
@Penguin_Spy
@Penguin_Spy 4 жыл бұрын
it could still be used to turn a 2+ A press star into a single A press!
@user-zg4dx2sw3y
@user-zg4dx2sw3y 4 жыл бұрын
AN A PRESS IS AN A PRESS
@iambread2914
@iambread2914 4 жыл бұрын
@@user-zg4dx2sw3y you cant say its half an a press
@MrOmegatronic
@MrOmegatronic 4 жыл бұрын
@@user-zg4dx2sw3y You can't say it's only Jim Hoffa!
@badpriestess_
@badpriestess_ 4 жыл бұрын
what madman at nintendo decided that the butterflies should transform into bombs, how does that make any sense at all
@ballbonkrs6688
@ballbonkrs6688 4 жыл бұрын
Neither were fire breathing turtles or living mushroom people, jeez what were they smoking.
@chillboard4904
@chillboard4904 4 жыл бұрын
How the hell does a purple bomb throw you? And living flowers in snow? AND LIVING COIN BAGS?
@shellshocker1884
@shellshocker1884 4 жыл бұрын
aizay Mario 64 does multiple things to screw with first time players, such as the Tall Tall Mountain Death slide, Big Boo’s Haunt tilting floor trap that sends you to the basement, and the infamous Piano loudly coming to life to attack you. The reason I believe screwing with players (in healthy moderation) is good sometimes is because of the philosophy Satoru Iwata covers very well in his 2004 GDQ talk, that entertainment needs emotional response in order to resonate and succeed. Laughter, joy, surprise, fear, anger, pride of accomplishment, etc. all make the experience more memorable. You can’t lie and say you don’t remember the piano or death slide in Mario 64 even if they are not exactly “fun”. Bomb butterflies are definitely a surprising shock if you were one of the few kids to discover it, or other hard to find secrets like the random 1-up in Whomps Fortress castle or any of the hidden triggers shown in this very video.
@alfo2804
@alfo2804 4 жыл бұрын
That ghost ship transparency behaviour is really cool. They should've used that for a mirage in Shifting Sand Land, or something in Big Boo's Haunt.
@Jyukenmaster95
@Jyukenmaster95 3 жыл бұрын
20:47 Therapist: "Elegy of Emptiness Mario doesn't exist; he can't hurt you." Elegy of Emptiness Mario:
@CharlExMachina
@CharlExMachina 3 жыл бұрын
*Reversed Peach's Castle theme starts playing*
@jenniferbarangan1502
@jenniferbarangan1502 2 жыл бұрын
he's just standing there *MENACINGLY*
@GLYCEMusic
@GLYCEMusic 4 жыл бұрын
Wow, the camera center focus section really goes to show how groundbreaking the camera was for an early 3D game. It's not perfect, but it was miles ahead of other 3D platformers from the era.
@lgasc
@lgasc 4 жыл бұрын
And there are still lots of bad cameras to this day...
@yunaka_gaming
@yunaka_gaming 4 жыл бұрын
@@lgasc As a fan of Souls games, I feel this
@ThePondermatic
@ThePondermatic 4 жыл бұрын
33:41 I've seen this animation show up a lot in romhacks where level entries are inside of things like warp pipes instead of paintings. Now I know where it comes from!
@GaudyGabriev02
@GaudyGabriev02 4 жыл бұрын
I always thought that are romhacks bug, or arent well design by hackers...
@Pokechu22
@Pokechu22 4 жыл бұрын
@@GaudyGabriev02 It probably partially is (you can presumably use a different level transition, or put it behind a painting of a sort), but to my understanding the tools are also frustrating/confusing to use (hence why some hacks have paintings that aren't regular paintings and don't reliably work).
@sembl.
@sembl. 11 ай бұрын
Show up in SM74?
@Noxedwin
@Noxedwin 4 жыл бұрын
It's incredible to me that a patrolling Goomba has more awareness than the Genome Soldiers from _Metal Gear Solid._
@MrOmegatronic
@MrOmegatronic 3 жыл бұрын
It's actually a lot simpler behind the scenes, too. A circular/spherical detection aura is one of the easiest ways to program a detection range, since it's just simple math to check whether Mario's x, y, and maybe z coords are within a set distance from the Goomba's. It's actually a lot harder to make enemies _less_ aware of the player than it is to make them more aware. xP
@PC_Simo
@PC_Simo 3 жыл бұрын
@MrOmega That is actually very true; and the easiest way to make enemies less aware of the player would be to simply reduce the radius of the detection circle/sphere.
@Komelikus
@Komelikus 3 жыл бұрын
@@MrOmegatronic I'd love to know how enemies on Skyrim behave like this (i use a mod so they can like, not see me on the night, but i'd still like to know.)
@whiteraven1992
@whiteraven1992 4 жыл бұрын
I appreciate the use of "Astral Observatory" from Majora's Mask while showing the object paths. It was trippy.
@draydenist
@draydenist 3 жыл бұрын
My mans is over here doing the lord's work by telling us the music name
@PC_Simo
@PC_Simo 3 жыл бұрын
I believe he also used that music in his video about the ABC Trials.
@ruler_of_everything
@ruler_of_everything 3 жыл бұрын
THANK YOU
@IanZWhite00
@IanZWhite00 4 жыл бұрын
44:00 shoutouts to one of Pannen’s earliest videos We’ve come a long way from messy red circles lol
@jirazii
@jirazii 4 жыл бұрын
This is so sad : this moneybag can not find his home :'(
@michaeljohnson905
@michaeljohnson905 4 жыл бұрын
Doomed to never return to his coin heaven
@E4439Qv5
@E4439Qv5 4 жыл бұрын
My head knows that this is just code interacting with code. But... why is my heart sad? 😢
@31redorange08
@31redorange08 4 жыл бұрын
It's an enemy. Why sad?
@thischannelisforcommenting5680
@thischannelisforcommenting5680 4 жыл бұрын
moneybag; the way home
@SQUIDWORD15
@SQUIDWORD15 4 жыл бұрын
Alexa play slider
@nightwing412
@nightwing412 4 жыл бұрын
me: Whos your favorite Nintendo character? them: Mario me: Mario object or Mario struct? them: ???
@thesizzles1337
@thesizzles1337 3 жыл бұрын
me: mario objuct
@Booksds
@Booksds 4 жыл бұрын
59:50 A moment to rival the DVD logo hitting the corner.
@Swiffy22
@Swiffy22 4 жыл бұрын
I remember seeing boulder 86 one time while leaving the game idle. I always thought it was some random occurrence that I'd never see again. Very cool to see it again and find out the cause after all these years!
@kirjian
@kirjian 4 жыл бұрын
11:15 WHAT! I did not know the butterflies did that. Learn something new every day
@myaltaccount6904
@myaltaccount6904 4 жыл бұрын
First time bombs happened to me I almost jumped lol
@tz_scion
@tz_scion 4 жыл бұрын
every copy of super mario 64 is personalized
@douglaskwdofi6501
@douglaskwdofi6501 4 жыл бұрын
*The more you know*
@goldenwarrior1186
@goldenwarrior1186 4 жыл бұрын
DeRockProject & the Attack of the Really Long Channel Name But if you do the same set of inputs, the game will always respond the same way, and if you do a different set of inputs the game will do something different. PROVEN
@haronka
@haronka 4 жыл бұрын
I am pretty sure that he already made a video about that kzfaq.info/get/bejne/np5ye6h-1JPef4E.html
@DasAntiNaziBroetchen
@DasAntiNaziBroetchen 3 жыл бұрын
As a game dev who builds everything from scratch, I find these videos very inspirational. I get to see how certain features were implemented back then (or at least in Mario 64) and on a system with a different architecture.
@fazaazafg
@fazaazafg 3 жыл бұрын
same
@TheTolnoc
@TheTolnoc 4 жыл бұрын
This is the modern equivalent of a dusty old tome full of eldritch knowledge.
@simonlund6616
@simonlund6616 4 жыл бұрын
Seeing the butterflies turn into bombs unlocked a deep memory inside me. I remember watching them spawn as a child and thought it was weird that they would just appear out of thin air. And now, 20 years later, I learned that it was because of the butterflies. Thank you for putting this conundrum I forgot I had to rest, Pannen.
@Sylocat
@Sylocat 2 жыл бұрын
You thought you were in a creepypasta
@evilvix21
@evilvix21 Жыл бұрын
I remember being utterly confused as a kid when I returned to a level where I had definitely found a 1-up before only to find it was a bomb this time.
@SanctuaryReintegrate
@SanctuaryReintegrate 4 жыл бұрын
Normal people: Mario jump! Pannen: I watch these balls for 41 minutes to watch them all overlap
@96blocks
@96blocks 3 жыл бұрын
*c0me oN mAriO jUmP!!!!!11!!!!1*
@PC_Simo
@PC_Simo 3 жыл бұрын
@blocks Pannenkoek: ”That’s blashemy!”
@AnomalousMats
@AnomalousMats 3 жыл бұрын
@@PC_Simo If Pannenkoek would just give his Mario some milk he could walk up all the stages
@Tyrnn
@Tyrnn 4 жыл бұрын
So THAT'S why the Penguin claimed I was a cheater! One of the times I completed the race I tried to showboat by seeing how long I could stay in the air before he finished, and he called me a cheater for it. I was so offended as a little kid... at least now I know >why
@milk4lyfe
@milk4lyfe 2 жыл бұрын
I never knew the penguin was toxic
@Kira_Pac
@Kira_Pac 4 жыл бұрын
"When chuckya grabs Mario, the Mario struct remains in place, while the Mario object is what appears in chuckya's hands. In other words, the 2 positions desync. The camera still focuses on the Mario struct's position, even though the Mario struct has no graphic." 155,000 people: fascinating
@theopoldthegamer4284
@theopoldthegamer4284 Жыл бұрын
It would be lying to say it's not fascinating
@MaximumADHD
@MaximumADHD 4 жыл бұрын
44:35 is actually super helpful to know. I could never figure out how to consistently get the snowball to follow mario at the end. That explains everything.
@stacklysm
@stacklysm 4 жыл бұрын
"I just call it the NOOP object." Looks like assembly code is dominating him
@bootmii98
@bootmii98 3 жыл бұрын
He knows it was written in C, we know it was written in C...
@Bry10022
@Bry10022 3 жыл бұрын
I sometimes call it a POON object…
@thesizzles1337
@thesizzles1337 3 жыл бұрын
@@Bry10022 POON object? more like SPOON object
@nil8659
@nil8659 3 жыл бұрын
sNOOPing as usual,I see.
@joaozin003
@joaozin003 2 жыл бұрын
No Object Oriented Programming
@bosscrafty
@bosscrafty 4 жыл бұрын
Mario: reaches finish line first and celebrates with a wall jump Penguin: Nope that’s cheating
@PC_Simo
@PC_Simo 3 жыл бұрын
Mario: ”I knew you were a poor sledder. Now I know you’re also a poor loser.”
@FrogChoir
@FrogChoir 4 жыл бұрын
There was something really nice about the mapping of the enemies movement.
@Yuschmuhck
@Yuschmuhck 4 жыл бұрын
15:34 holy shit I always wandered why I would sometimes get a 1-up at the bottom of the slide
@IanZWhite00
@IanZWhite00 4 жыл бұрын
54:20 So if there’s an “effort” value that changes from 4 to 8 when Mario finishes (and is far away from KtQ), I’d actually be really interested in seeing what happens when we manually change that value Like, sure, if Pannen just said “hey I hacked Koopa to be faster” that’d be kind of whatever, but since it’s actually tied to like, a uniquely titled “effort” value it makes it a little more fun. I wanna see KtQ with 255 effort.
@Lockirby2
@Lockirby2 4 жыл бұрын
So we should EV train Koopa the Quick then?
@hazelnotxyz
@hazelnotxyz 4 жыл бұрын
Even more interestingly, since the speed seems to double when the effort doubles, his base speed is like, a quarter of the speed he uses in the game
@terrariaskeletonpre1.0.39
@terrariaskeletonpre1.0.39 4 жыл бұрын
@@hazelnotxyz so he's not even using 25% of his power? terrifying
@sinteleon
@sinteleon 4 жыл бұрын
Well, there was that one time where we banished KtQ to a parallel dimension...
@sunk6478
@sunk6478 4 жыл бұрын
Effort is a special variable that both KtQ and the ccm racing penguin uses. There's a TAS somewhere with an explanation of what effort is
@Andrew-ww1hz
@Andrew-ww1hz 4 жыл бұрын
33:33 anyone who’s played rom hacks has seen the death and star transitions lol
@PC_Simo
@PC_Simo 3 жыл бұрын
@Andrew S I think I’d be having a seizure too, if I warped to behind a painting on a star.
@sembl.
@sembl. 11 ай бұрын
@@PC_Simo I think this mod was super Mario 74 which showed that
@PC_Simo
@PC_Simo 11 ай бұрын
@@sembl. OK. Later, in ”Super Mario Odyssey”, Nintendo introduced a canon transitions, for painting warps.
@redtwo006
@redtwo006 4 жыл бұрын
56:08 After all these years, Pokey has finally decided to move faster.
@Torturephile
@Torturephile 4 жыл бұрын
44:34, no wonder why every time I jumped straight down next to the snowball body instead of sliding down the mountain, the snowball head never followed me and fell of the level, because I never touched the checkpoint beforehand.
@stardf29
@stardf29 4 жыл бұрын
Man, I'd hate to have been the kid who finished the penguin race legitimately, then did some air tricks while waiting for the penguin to finish, and then got told they cheated.
@markymark443
@markymark443 3 жыл бұрын
Yeah they should have done it a different way, like check if you haven't exceeded a certain physical distance from the slide surface
@TheBrandonGame
@TheBrandonGame 3 жыл бұрын
@@markymark443 Less complicated to just check airtime. But they Should have made it just stop tracking the value after you finish, instead of when the penguin does. A different idea, and how I always thought the slide worked, is that you have to pass certain checkpoints to not be considered "cheating" like in mario kart. But this airtime method is the most efficient, and much easier to implement than your idea.
@PC_Simo
@PC_Simo 3 жыл бұрын
@M. That would be much better. Yes, I recognize it would be more work, like TheBrandonGame said, but this was in an era, when Nintendo actually *PUT* some effort into their games to make sure they were good and worked. Of course, the checkpoint-idea of TheBrandonGame, and even just terminating the airtime check after *YOU* finish, would work just as well. I really don’t know, what the thought process behind the current system was. Maybe it was just a programming oversight. I mean, in Super Mario World, Chargin’ Chucks are technically power-ups. 🤔
@TheBrandonGame
@TheBrandonGame 3 жыл бұрын
@@PC_Simo there are a lot oversights in mario 64. BLJs to achieve near infinite speed even existing showing an oversight in not capping marios max horizontal speed. cloning existing. The invisible walls that infest tick tock clock. 100 coins stars being able to spawn in ceilings, therefore unattainable. The hitbox of the star in the pilar in whomps being slightly outside the wall. Bomb clipping. Ect. This is game was one of the first of it's kind. Errors are to be expected. This slide one is a exceptionally ridiculous one though.
@PC_Simo
@PC_Simo 3 жыл бұрын
@TheBrandonGame That is true. Cloning being possible is a common one among games in general, I have heard. I don’t work in the business, myself, so all I have is second-hand information.
@l1ghtd3m0n3
@l1ghtd3m0n3 4 жыл бұрын
People: Every copy of sm64 is personalized Panned: “You people are getting customized shit with no work?”
@wagnerramosmidichannelabso514
@wagnerramosmidichannelabso514 2 жыл бұрын
Pannen*
@toaddx
@toaddx 3 жыл бұрын
32:16 Interesting fact: in the Japanese version, King Bob-Omb is moved under the map when he "dies"
@maritofuentes4690
@maritofuentes4690 3 жыл бұрын
@@fryguy4518 the camera probably snaps to lock on mario before that happens
@rxb204
@rxb204 4 жыл бұрын
It's actually impressive how much there is to see here. You'd think everything was already discovered or found through datamining, since the game released like 25 years ago, but no. You can still make a 1 hour long video about unseen stuff, or explaining how the physics work or why glitches happen. Truly amazing.
@diegoescobar4268
@diegoescobar4268 3 жыл бұрын
And I like the fact that he doesn't even ask for subs, not like other youtubers that make a 20 minutes video just to show us something we already know, and then they ask for subs. -_-
@evanbowl
@evanbowl 3 жыл бұрын
Truly insane.
@ARandomSpace
@ARandomSpace 2 жыл бұрын
@@diegoescobar4268 Pannen doesn't care how many views he gets here, it's unmonetized anyway.
@antonliakhovitch8306
@antonliakhovitch8306 Жыл бұрын
Everything WAS found in a way - there was a laborious project to decompile the source code and meticulously label everything, so we now have a very readable full source which compiles to exactly the same code found on the cartridge. Of course the average layperson hasn't *read* the whole source, but some people have - like that one guy who optimized the heck out of the game and made splitscreen multiplayer
@antonliakhovitch8306
@antonliakhovitch8306 Жыл бұрын
Speaking of which - that project really blew my mind. You would think the developers of the day were masters of squeezing performance out of their hardware and that it would be a lost art, but no - apparently we've learned new optimization techniques that you can apply to old games to make them faster
@General12th
@General12th 4 жыл бұрын
Pannen is a goddamn international treasure.
@pattymeltproductions
@pattymeltproductions 4 жыл бұрын
20:51 I would love to see a TAS of this game with "free movement."
@semisemicoloncolon
@semisemicoloncolon 3 жыл бұрын
We need this to happen
@fazaazafg
@fazaazafg 3 жыл бұрын
someone HAS to do it
@EmanueleX
@EmanueleX 2 жыл бұрын
i dont think you can collect stars in that state
@ItsYee64
@ItsYee64 2 жыл бұрын
@@EmanueleX Tested this Myself. It does indeed work with stars.
@ItsYee64
@ItsYee64 2 жыл бұрын
Took long enough but someone finally did it! kzfaq.info/get/bejne/q7d5frqlmrebeZc.html Better late than never.
@jackiechungus3560
@jackiechungus3560 4 жыл бұрын
I needed to spiritually prepare myself for this video. A 1 hour pannen video needs to be treasured and kept for generations to come.
@theosouris7063
@theosouris7063 4 жыл бұрын
20:56 I can’t believe they added creative mode
@leg10n68
@leg10n68 4 жыл бұрын
he literally t-poses while he flies through the air. gives me *SO LONG GAY BOWSER* vibes
@-._-._.-_.-
@-._-._.-_.- 4 жыл бұрын
@@cosmicjenny4508 I don't think you can clip through walls in this animation.
@Schobbish
@Schobbish 4 жыл бұрын
@@-._-._.-_.- Can't clip through walls in creative either
@jadencoucopoulos2567
@jadencoucopoulos2567 4 жыл бұрын
@Nathan Adam You can’t place unlimited objects in this mode, either.
@andredominguez3199
@andredominguez3199 4 жыл бұрын
At least you can go back in Survival by just pressing A
@Komali09
@Komali09 4 жыл бұрын
9:17 pannen is just flat out criticizing the developers at this point
@beanoptodon
@beanoptodon 4 жыл бұрын
Honestly being able to openly criticize your favorite game says a lot.
@someguylostontheinternet4504
@someguylostontheinternet4504 4 жыл бұрын
Just because it's his favorite game, that doesn't necessarily mean he can't criticize it if he thinks something is wrong!
@dargos
@dargos 4 жыл бұрын
dude he is the developer
@DarkSim64
@DarkSim64 4 жыл бұрын
I think the coins were placed higher just so we can see them more easily from afar.
@JVBDPaoli
@JVBDPaoli 4 жыл бұрын
Well, I believe most of us have been frustrated by this star at least once. Collecting the 4 coins only to realize it didn't work...
@s6th795
@s6th795 4 жыл бұрын
"recall that the HOLP is a point in 3D space representing the last position of a held object" Pannen's like "come on, I know you've seen at least *one* of my other videos.
@raiverns9620
@raiverns9620 4 жыл бұрын
I don't know why but the Observatory theme playing every time you sped up the path recording was absolutely hilarious. Thanks for posting this, I absolutely adore learning about how the logic and reason of these things works and while I dont know much code I can make inferences about game design based on stuff like this.
@shoco462
@shoco462 4 жыл бұрын
Wasn't expecting t-posing noclip Mario
@nyanezt9636
@nyanezt9636 4 жыл бұрын
i literally said "thats it?" when the video ended, the hour went by so fricking fast!
@EVPointMaster
@EVPointMaster 4 жыл бұрын
I know what you mean. It feels odd for such a long video to end abruptly, having an end screen would be nice, even if it's just a "watch these videos with similar content"
@renakunisaki
@renakunisaki 4 жыл бұрын
Now what do I do?
@EVPointMaster
@EVPointMaster 4 жыл бұрын
@@renakunisaki watch all of Pannen's other videos
@themondei746
@themondei746 4 жыл бұрын
@@EVPointMaster it's a vicious cycle
@liyifenn
@liyifenn 4 жыл бұрын
@@EVPointMaster Why does Pannen need to do the same thing as everyone else, though? I appreciate his simple no-frills style of making content.
@QQ-wu2hx
@QQ-wu2hx 4 жыл бұрын
Pannen: "I call it the NOOP" Everyone: "It is now the NOOP and the NOOP it shall be, now and forever, amen."
@emilyy03
@emilyy03 4 жыл бұрын
actually very true lol
@PC_Simo
@PC_Simo 3 жыл бұрын
”All hail the Massiah pannenkoek…”
@sunbuYT
@sunbuYT 2 жыл бұрын
it always feels like those rocks would chase you. you can't tell me they aren't sentient.
@CaptainFalcoyd
@CaptainFalcoyd 4 жыл бұрын
20:00 Mario finally transcends mortal existence and claims his godhood, it was only a matter of time.
@forgado7396
@forgado7396 4 жыл бұрын
Nah fam he just in creative mode
@little0600
@little0600 4 жыл бұрын
Nah a spectator mode.
@frohgwizard7116
@frohgwizard7116 4 жыл бұрын
i just accidentally watched this whole video
@martysh1226
@martysh1226 4 жыл бұрын
didn't we all watch the whole video
@CatShapedDonut
@CatShapedDonut 4 жыл бұрын
Smorts
@nickblinko5677
@nickblinko5677 4 жыл бұрын
@@Volcanolotus04 cool story racist frog
@username-du2er
@username-du2er 4 жыл бұрын
@@nickblinko5677 ?
@Volcanolotus04
@Volcanolotus04 4 жыл бұрын
@@nickblinko5677 I may be a racist, but I ain't no damn frog
@inafridge8573
@inafridge8573 3 жыл бұрын
17:25 I reckon this isn't a bug. These activators form shapes that are supposed to be completed in one motion. You can avoid doing it the intended way, anyway, but it kind of makes sense that if you only did half of the shape and then left the area and came back, doing the rest wouldn't make it work. When I was younger I assumed that that one on tiny huge island stopped working because the coin was gone, and it relied on both coins being collected back to back to work. But for the ones that don't use coins as guides, you would expect it to still be accessible if you made the whole shape in one motion upon return. And then it wouldn't work. So that would be a design flaw, then.
@WusterWasti
@WusterWasti 4 жыл бұрын
Pannen, you are driving the SM64 Community forward on a scientific level i cant explain.
@PydraxAlpta
@PydraxAlpta 4 жыл бұрын
Pannen you can't just drop a 1 hour video of observations on us like that in the middle of a pandemic. No but thanks really it's great to see you again after a long while.
@PydraxAlpta
@PydraxAlpta 4 жыл бұрын
@@EdStuter Amazing, I love it
@goldenwarrior1186
@goldenwarrior1186 4 жыл бұрын
Pydrax Alpta Haha Pannendemic go brrrrrr!
@PydraxAlpta
@PydraxAlpta 4 жыл бұрын
Funny, the Pannendemic reply seems to be deleted
@kennylauderdale_en
@kennylauderdale_en 4 жыл бұрын
Seeing the Unseen: AKA - To Go FURTHER Beyond
@glitchmaster2672
@glitchmaster2672 4 жыл бұрын
get back to the ANIME DUNGEON
@thesexybatman263
@thesexybatman263 4 жыл бұрын
Yo, Kenny, Mario bros. OVA review when?
@potatoes1755
@potatoes1755 3 жыл бұрын
AND THIS, IS GO EVEN FURTHER BEYOND
@HollowedEmpire
@HollowedEmpire 4 жыл бұрын
33:22 *OOOOOOOOOOOOOOOOOOOOOPPPPPP-* This videos are really wonderful, definitely give amazing insight to how things were handled by the devs. Awesome work!
@aarter2913
@aarter2913 3 жыл бұрын
The focus point of the camera is really interesting to see, its like the camera thing super mario world does to make it easier to see the way you're going but in 3d. Even though it doesnt always work
@raydarable
@raydarable 4 жыл бұрын
4:38 I always wondered why that happens.
@Torturephile
@Torturephile 4 жыл бұрын
I always hated it. Made me panic on Rainbow Ride while on the carpets often.
@garrettmccloskey274
@garrettmccloskey274 4 жыл бұрын
*GET THIS COIN OFF OF ME!!!!!!*
@pinkcoin7167
@pinkcoin7167 4 жыл бұрын
haha coin go BRRRRRRRR-
@sebbef
@sebbef 4 жыл бұрын
#Scuttlebuglivesmatter
@goldenwarrior1186
@goldenwarrior1186 4 жыл бұрын
Legend has it that when someone makes a 3rd reply, it gets deleted
@emanueleromano2633
@emanueleromano2633 4 жыл бұрын
@@pinkcoin7167 what amount of Coin i get when i chatch you?
@sir.op3429
@sir.op3429 4 жыл бұрын
@@emanueleromano2633 you can't
@crankyfox
@crankyfox 4 жыл бұрын
This is a mastercourse in how to make the next big platformer. All of the great techniques like the camera tracking ahead of Mario's direction and having easing, to the way to handle collisions. Great job on this video investigation!
@kasamikona
@kasamikona 4 жыл бұрын
8:33 I can picture Vinny laughing excessively at a loop of this
@ipadmcgee852
@ipadmcgee852 4 жыл бұрын
The object paths were awesome. It’s so wild to find out that the rolling balls respond to slopes over time. I always assumed they were on a strict loop
@youtubeneedstochange4414
@youtubeneedstochange4414 4 жыл бұрын
The unused ghost ship really interests me. Could it be that they had planned to make a 3D version of the Sunken Ghost Ship level in Super Mario World? Who knows?
@ItsYee64
@ItsYee64 4 жыл бұрын
Swankybox covered this.
@forgado7396
@forgado7396 4 жыл бұрын
Since it only appears in the first mission, it's possible it's the same ship as in later missions, just moved out of bounds, and in later missions, moved onto the water's surface.
@youtubeneedstochange4414
@youtubeneedstochange4414 4 жыл бұрын
Aargh, curses! The Sunken Ghost Ship was one of my favorite levels in Mario.
@forgado7396
@forgado7396 4 жыл бұрын
Who knows honestly? I'm just guessing. Maybe it WAS a Sunken Ghost Ship. We'll never truly have the answer unless a dev outright says it.
@RemixedVoice
@RemixedVoice 4 жыл бұрын
@Genowave ^
@jadeonidi6150
@jadeonidi6150 3 жыл бұрын
i’m sure i’ve said this before, but i absolutely adore your videos. i love seeing all the quirks of games like this, it’s super rad.
@themondei746
@themondei746 4 жыл бұрын
Awesome work as always pannen! The path timelapses were super instructive about mathematical patterns and calculation. My favorite one. Keep the good work man!
@congobongoproductions5476
@congobongoproductions5476 4 жыл бұрын
Do you really think I'm gonna watch an hour long video with a mysteriously title which will probably go into detail about obscure SM64 mechanics and shenaningans? The answer is yes
@iamahater4318
@iamahater4318 4 жыл бұрын
I saw, i'ts all pretty interesting
@nathansos8480
@nathansos8480 Жыл бұрын
i’ts
@nathansos8480
@nathansos8480 Жыл бұрын
@@iamahater4318 I’m honestly sory
@awsumsas
@awsumsas 4 жыл бұрын
Sir, the last known copy of Super Mario 64 for the Nintendo 64 has been destroyed! Whatever shall we do! Pannenkoek: I gotchu fam (proceeds to build an entire SM64 copy from scratch)
@IronicHavoc
@IronicHavoc 3 жыл бұрын
Nintendo: "Thanks!" *proceeds to file cease and desist*
@racoonwhocannotbekilled9999
@racoonwhocannotbekilled9999 3 жыл бұрын
Don't worry everyone! Super Mario 3D All-Stars has got our butts!
@nathansos8480
@nathansos8480 16 күн бұрын
@@racoonwhocannotbekilled9999not anymore!
@MarioFungo
@MarioFungo 15 күн бұрын
@@nathansos8480 why what happened
@seasong707
@seasong707 4 жыл бұрын
It's so much easier to understand several of your videos now! Thank you! : D
@citroenboter
@citroenboter 4 жыл бұрын
Woah. This all really cleared up some stuff I wasn't quite able to visualise in your older videos. Thanks!!!
@YF501
@YF501 4 жыл бұрын
Pannen got really lucky with his personalized copy of Mario 64. Other people get wario apparitions and spooks. Pannen got debugging tools
@Sigismund697
@Sigismund697 4 жыл бұрын
you fool, Pannen simply send the apparition to the shadow realm then went back to uncovering TRUTH
@seabassthegamer6644
@seabassthegamer6644 4 жыл бұрын
@@Sigismund697 He grabbed the apparition to send it into limbo and did a handless teleport to get rid of the ticket
@benbenwu6051
@benbenwu6051 3 жыл бұрын
finally a good iceberg comment
@The_mario_fan
@The_mario_fan 4 жыл бұрын
Pannenkoek: the movie
@iamahater4318
@iamahater4318 4 жыл бұрын
Oh man I liked this movie a lot, the drama, the great actuation, it was all here! I can't wait for the next movie "Pannenkoek: the A buttom revenge".
@CherubiJubell
@CherubiJubell 4 жыл бұрын
This actually explained a lot of weird things that have caused me to die. Thanks, pink coin!
@coronelfalk
@coronelfalk 3 жыл бұрын
imagine reading this out of context
@SCMabridged
@SCMabridged 4 жыл бұрын
Thank you so much for making this video. It was really nice seeing the game's internals visualised.
@michaelmahoney5677
@michaelmahoney5677 4 жыл бұрын
Wow that bowling ball section really WAS magical lol
@emilyy03
@emilyy03 4 жыл бұрын
Yoshi's waypoints give me a huge throwback to one of pannenkoek's older videos where he explained how to make Yoshi fall off the roof
@TheInfiniteAmo
@TheInfiniteAmo 4 жыл бұрын
Highlighting the Focus is such a great little "a-ha!" moment from a game design perspective. Seeing how they achieved the camera's predictive behavior in real-time shows a lot of what went into the forward-thinking 3D design of the game.
@andrewprahst2529
@andrewprahst2529 4 жыл бұрын
What a beautiful video. That bit at the end with the Observatory theme really got me. What a beautiful little hunk of computor code this game is. 100k subs soon, congrats.
@HozukiHangetsu
@HozukiHangetsu 4 жыл бұрын
I feel like one of these days I'm totally gonna teach a beginner-friendly course on phenomenology that starts with a Pannenkoek video like this one "See, things *appear* to you like *this* when you play Super Mario 64, but there are elements of Mario's phenomenal world that can only be grasped by suspending your "natural standpoint" or "natural perspective" as a player or viewer, in order to understand the ordinarily unseen processes that make everything appear and function as it does." In short, I'm saying that Pannenkoek's videos could just be called "The Phenomenology of Mario" and it'd be a pretty accurate description.
@E4439Qv5
@E4439Qv5 4 жыл бұрын
Sounds phenomenal.
@sinteleon
@sinteleon 4 жыл бұрын
Could easily teach half of a game design course by analyzing this video alone.
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