Shadow of the Erdtree Review Bombed for Being too Hard - Elden Ring

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Scott Jund

Scott Jund

18 күн бұрын

/ scottjund

Пікірлер: 1 500
@ScottJund
@ScottJund 17 күн бұрын
If you're having PC performance issues: CHECK IF RAY TRACING WAS ENABLED. It was for me and tanked my performance massively. Disabling it fixed all of my issues immediately.
@bmo7259
@bmo7259 17 күн бұрын
in the north west area i tank to 30fps at medium settings. no ray tracing. thankfully i have a software that adds dlss and frame gen so i can work through it. but it definitly does have some issues
@Legendary_Honey
@Legendary_Honey 17 күн бұрын
I've got a rig that shouldn't have any issues running at a consistent 60, but I ran into the random stuttering every 20 seconds that I remember from when the game released. This issue had not been present for quite some time, but it's made a comeback. If that's anyone's issue, than I'd recommend looking up "MSI utility Elden Ring". There are a few guides on how to set it up. It's very simple. I also did some regedits to set the game to "high" priority and Easy Anti-Cheat to "low" priority. Again, that's something you can look up. Both of these things fixed my issue and I've had no stutters for the last few hours of gameplay. It may not remedy your problems, but it worked for me. I've also heard of mods that can fix the issue, but you'll have to play offline.
@thiagonunes1651
@thiagonunes1651 17 күн бұрын
wheres part 2 of the DLC gameplay ineedit
@flare7202
@flare7202 17 күн бұрын
DIpping to 40 fps in some areas with ray tracing off, never went below 60 in the base game. Loving the dlc regardless.
@kolerder
@kolerder 16 күн бұрын
I wonder if youre saying this seriously lol. Raytracing is top of the line, experimental, most demanding technology in gaming, why does it even need to be said that disabling it helps performance
@king_slimy8859
@king_slimy8859 17 күн бұрын
"Is it more annoying than a Runebear?" Is my personal test for whether I am having fun with a fight or not.
@nachalnik5738
@nachalnik5738 17 күн бұрын
More like Revenant
@He-who-wakes
@He-who-wakes 16 күн бұрын
​@nachalnik5738 true but after awhile I just brute force revenants. I've almost got 1000 hours in elden ring and I still run from rune bears lol
@terribleivan1475
@terribleivan1475 16 күн бұрын
The only annoying thing about runebear is the charge attack that damages you no matter where you are touching him, which has been a problem with most From Soft charge attacks
@revenge3265
@revenge3265 16 күн бұрын
​@@nachalnik5738 Revenant at the very least can actually be easily killed via gimmick (heals). Rune Bear is just spamming Revenant with more speed, a "fuck you in particular" attack hitbox, and a ranged attack because why not, all while making you fight with the camera half the time.
@bilowik123
@bilowik123 16 күн бұрын
I only have 1 problem with Runebears and that is it's sudden instant charge, there's like the slightest twitch just before it comes out and I can never react in time.
@lukejacobson9387
@lukejacobson9387 17 күн бұрын
The biggest update was them changing the bandai namco logo to a black background. No more flashbang when opening the game!
@terribleivan1475
@terribleivan1475 16 күн бұрын
Woah, that’s actually a big qol change
@MCDLXXXVIII_
@MCDLXXXVIII_ 16 күн бұрын
did you regurgitate something someone else said? someone said this in another video before you posted this comment.
@HeyKyle
@HeyKyle 16 күн бұрын
@@MCDLXXXVIII_not everything has to be copied from another lol I’ve seen a lot of people happy about this change
@MCDLXXXVIII_
@MCDLXXXVIII_ 15 күн бұрын
@@HeyKyle you almost quoted them though
@OmnipotentSaiyan
@OmnipotentSaiyan 15 күн бұрын
​@@MCDLXXXVIII_Not many words to use eventually everyone is gonna say the same stuff.
@Dreckerr
@Dreckerr 16 күн бұрын
I'm 34 and have been gaming since I was 2, I've never once in my life heard the term "bishotting". This has me completely stunlocked.
@Cyboogie.the.Cyborg
@Cyboogie.the.Cyborg 16 күн бұрын
The "bi" prefix is used in academic papers and mostly by latin speakers. So either the dude is a scholar or speaks something else than English.
@sorin_markov
@sorin_markov 16 күн бұрын
@@Cyboogie.the.Cyborg Idk man, just being bipartisan, my bisexual friend rides his bicycle to the biennial bilingualism conference. "bishotting" is just wrong though, can't defend that guy
@Muchinoi
@Muchinoi 16 күн бұрын
@@Cyboogie.the.Cyborg What? You speak English, you should know that the "bi" prefix is used very often in this language. Do you really not know how much English borrows from Latin?
@Ephringael
@Ephringael 16 күн бұрын
You've really never heard that term before? Bishotting is a gaming term, used to describe a situation where you can't actually claim to be getting one shot without people telling you how to actually solve the problem, so you have to make up a new term on the spot. The more you know!
@Dreckerr
@Dreckerr 16 күн бұрын
@@Ephringael fake gamer exposed :(
@jamespainter4565
@jamespainter4565 15 күн бұрын
My biggest issue with the boss design is the visual assault that a lot of them have, many bosses have such bright particle effects with the attacks and the stage usually has additional color contrast to make things even brighter than normal. That and a lot of bosses just jump around too much and force you to chase them. A boss like Melania is a good example of a boss that has long combos, tons of attacks, and aggro, but virtually zero particle effects, you know exactly what every attack is doing or where it's going. Many of these DLC bosses can't say the same thing.
@flamingmanure
@flamingmanure 12 күн бұрын
the only boss i had this issue with was the final one and even then i got down the timing of those super attacks eventually, acually died more to waterfowl then consort.
@Sharkamfss
@Sharkamfss 11 күн бұрын
Final boss 2nd phase does need more visual clarity I completely agree. Also wow rare fellow Malenia enjoyer!
@jamespainter4565
@jamespainter4565 11 күн бұрын
@@Sharkamfss yeah i don't mind her at all, though tbh i wish they didn't klet her heal on hit or heal as much on hit and then gave her a normal boss level of poise. It's kinda lame to bully her around with constant staggering.
@peacefusion
@peacefusion 9 күн бұрын
Final Boss and Mesmer snake are both visually bad. light rays on floor and on swings, transparent snakes and fire swings.
@Tilyaf
@Tilyaf 15 күн бұрын
Also they really ought to give you a scadu fragment sensor after the 2nd to last encounter. In the base game it's easy to tell where tears are, and seeds aren't too hard to find either because they stand out in the environment and drop from specific enemies. But scadu fragments can be literally anywhere, it's absurd.
@SynthXV
@SynthXV 17 күн бұрын
Bruh Old Hunters DLC fucked me up Loved every second
@morningshade2347
@morningshade2347 17 күн бұрын
People also forget how hard Midir was at launch because players were slow to catch on that going for his head was the winning strategy. which took hime from a migraine creator to one of the most challenging but fair bosses in DS3 and one of the most loved bosses in that game
@FranticKtulu
@FranticKtulu 17 күн бұрын
Yeah but tbh Midir was more fair than most of the stuff in this DLC
@morningshade2347
@morningshade2347 17 күн бұрын
@@FranticKtulu I think people just need time to adjust to the DLC, I think most of the difficulty complaints will die down once people adjust to the DLC demands, like Scott said some of this is just launch day frustrations at getting obliterated without learning the quirks of the DLC. But we'll see soon enough.
@shadysorkin9214
@shadysorkin9214 17 күн бұрын
@@morningshade2347 Midir is literally a joke compared to any boss in this DLC and its not even arguable. He took me 3 tries blind.
@morningshade2347
@morningshade2347 17 күн бұрын
@@shadysorkin9214 Never said he was one of the hardest, he becomes that if you try to fight him by hitting his ankles and never going for the head, my point being people need to calm down and learn, things will get easier overtime, things that appear unfair no longer seem that way later, its like trying to fight Demon of Hatred in Sekiro by breaking his posture and barely depleting his health bar, of course you'll get you ass kicked by fighting him that way. My point being people are still acclimating to the mechanics of the DLC and some of the mixed reviews are knee-jerk reactions born of frustration.
@krisnakx
@krisnakx 17 күн бұрын
Its funny how my friend who is max level, 99 on everything is calling me on discord constantly to complain about the bosses.
@ShikiRyougi05
@ShikiRyougi05 17 күн бұрын
Max level doesn't give you that much... Yeah you have a little more health and a little more defence but most of the defence you need comes from scadutree fragments
@grayrim
@grayrim 17 күн бұрын
Max level reckoning, love it
@peevan
@peevan 17 күн бұрын
@@ShikiRyougi05 you can use everything in the game and it gives a lot of versatility if you have the know-how to adapt to the enemy you are facing. I'd say its pretty strong.
@mitchsz
@mitchsz 17 күн бұрын
tbh even with max character level you still need to learn how to play the game, for example even using rivers of blood I still had to try Malenia several times.
@ShikiRyougi05
@ShikiRyougi05 17 күн бұрын
@@peevan oh don't get me wrong it is really strong. But comparing a level 180 strength build with a level 713 strength build they almost perform the same.
@bohdanpyzh2712
@bohdanpyzh2712 17 күн бұрын
I see that Margit has passed on his refund button to Dancing Lion
@troublesomeflame9036
@troublesomeflame9036 16 күн бұрын
Wait people are quitting over dancing lion? I didn't find it particularly hard, some of those mausoleum bosses are real dick-flatteners though, mostly because they read your inputs, their aim tracking is ridiculous, and they have insane poise, making them hard to fight "fairly" outside of just practicing their parry windows over and over. I must have spent over an hour of attempts at the Guts expy near the start of the DLC because I was too stubborn to go hunt scadutree fragments.
@randomaether
@randomaether 16 күн бұрын
​@@troublesomeflame9036 I just stun locked them with jumping heavies and some forward dodging
@CASTdissocation
@CASTdissocation 16 күн бұрын
We need more filters in future from soft games honestly I hope dancing beast keeps all the casuals out
@humantwist-offcap9514
@humantwist-offcap9514 16 күн бұрын
@@troublesomeflame9036Mausoleum bosses that continue to discover why walking towards me, while I’m charging Ordovis’ Vortex, is a bad idea
@larryjacques3648
@larryjacques3648 16 күн бұрын
@@troublesomeflame9036 as a person that has played through this game multiple times the dancing lion is broken and absolutely stupid, it's significantly harder than melania.
@VoltaDoMar
@VoltaDoMar 14 күн бұрын
Regarding the enemies hiding around corners and whatnot, I've played Souls games so much since 2009 that I have internalized a lot of the design principles. In this DLC, more than once I've seen an item ahead to pick up, and correctly anticipated the hidden enemy ready to jump you when you pick it up. People should know how this works by now
@whiterunguard4239
@whiterunguard4239 14 күн бұрын
Totally agree. Not something to leave or support a negative review about either. Just seemed dumb especially for an otherwise good review.
@Dabs_4_Dayz
@Dabs_4_Dayz 12 күн бұрын
They dont cause they are all elden ring babies this is their first experience with a souls game and they arent taking it well haha
@Ephringael
@Ephringael 16 күн бұрын
26:30 The low level crafting materials are put into the DLC so that you can upgrade the new weapons in the DLC even if you didn't grab the optional Bell Bearings from the bas game.
@FizzyFizze
@FizzyFizze 17 күн бұрын
I'm more disappointed that you didn't add the Majula theme from DS2 as background music
@Mrhellslayerz
@Mrhellslayerz 16 күн бұрын
One of the best hub areas IMO. DS2 may have been one of the worst souls games, but it was a personal favorite of mine.
@MGTarkus
@MGTarkus 14 күн бұрын
@@Mrhellslayerzpeople saying dark souls 2 is bad is just people trying to hop on the bad wagon and seek attention. Ds2 was easily the best dark souls game by far
@Vikrampic123
@Vikrampic123 13 күн бұрын
@@MGTarkusit had the best PvP In the soul series
@vavakxnonexus
@vavakxnonexus 16 күн бұрын
I wonder if there's actually an issue with how clear/accessible the Scadutree upgrade system is. When it comes to leveling up via runes, the process is extremely simple - if you can fight it, it gives you runes, runes are progress - and by comparison, Scadutree Fragments essentially require getting lucky in stumbling on the right ruin/nook/area, which you cannot directly control (you just have to go to the next location and hope you spot the right items), so people feel less agency to leave & find power elsewhere, leading to more throwing themselves at walls.
@PowPowPeng1
@PowPowPeng1 16 күн бұрын
yeah also runes are mostly meaningless in the dlc. I don't even care to pick them up in boss fights. I think it would have been better to make the scadutree fragments buyable, gated through boss progression (you kill one boss and you can buy 2 fragments, something like this)
@charlesnwabuike1036
@charlesnwabuike1036 16 күн бұрын
@@PowPowPeng1 facts. I lost 10mil runes when I got 2 shot at the start and it’s meaningless
@derekgrubbs4754
@derekgrubbs4754 16 күн бұрын
Yeah I’ve found my way to the Dancing Lion and Rellana and have only found enough fragments to get my blessing up to 3. I’ve been all over the place as well.
@Luna.Tenebra
@Luna.Tenebra 16 күн бұрын
I mean its an open World game so I dont get why people dont explore
@randomaether
@randomaether 16 күн бұрын
​@PowPowPeng1 I think they could have kept the ones you get through exploration, I found it very rewarding, especially compared to base game, and many are in churches or in the legacy dungeons not needing straight out of the road. Though they could make a seller for maybe 200k a piece, its a lot but allows for a catch up without needing to explore.
@StarfieldDisarray
@StarfieldDisarray 16 күн бұрын
Some of the complaints I've seen are really bizarre like... yeah the playerbody enemies use Estus. They have since Dark Souls 1. Yeah, the heavy weapon wielders get super-armor *they have since Dark Souls 1.* I've even watched someone descend into a full scrubquote because their guard got broken by a boss and it true combod into an attack that killed them, *yeah I'd hope a guard break leads to a true combo!*
@randomaether
@randomaether 16 күн бұрын
These people would not even do Bayle.
@tmsphere
@tmsphere 16 күн бұрын
Everyone who complains about the difficulty AND claims to have "loved the souls series" is a liar point blank.
@DannyDevitoOfficial
@DannyDevitoOfficial 12 күн бұрын
@@tmsphereI’d agree with this but I’ve seen most people complaining about fairness, not difficulty. also god forbid people have opinions
@tmsphere
@tmsphere 8 күн бұрын
@@DannyDevitoOfficial god forbid anyone with an opinion could be wrong or lie.
@richardjamesIII
@richardjamesIII 15 күн бұрын
Finding upgrades was a huge help. Even though we all have the bell-bearings, it still costs like 90K to fully upgrade a weapon. I don't wanna do that every time just to find out if I even wanna use the damn thing
@rumovonzamonien
@rumovonzamonien 11 күн бұрын
I 100% agree that these low level upgrade materials should be in the DLC, however, I do also want to point out that getting 90k runes takes like 10 seconds in the usual farming spot.
@SnakeandFox
@SnakeandFox 16 күн бұрын
About enemy speed: when Artorias came out, everybody complained that he was too fast for DS1. Fast forward to DS3, hell, even Bloodborne, and Artorias fights like a regular enemy in this game About scaling: People were literally complaining about the difficulty in Elden Ring ever since it came out, especially when it came to end game. Only later (though there’s still a lot of people who don’t get it) did people realize they needed to level vigor and be more patient Point being, explore more; enjoy the dlc for what it is, a story expansion, not what it isn’t (a boss fight simulator), and the experience will be MUCH more rewarding
@SolarisSouldier
@SolarisSouldier 16 күн бұрын
The person that said this is "Worse than Ashes of Ariendal" is up there with one of the worst takes I've ever heard
@CASTdissocation
@CASTdissocation 16 күн бұрын
Agreed
@Ephringael
@Ephringael 16 күн бұрын
My flail, bring me my flail.
@namk0163
@namk0163 16 күн бұрын
Slightly off topic but here’s a Hot take: Ashes of ariandel is a good dlc, but is one of if not the worst dlcs fromsoft has put out. Not because it’s bad, but because all the other dlcs have benn just that good.
@knavenformed9436
@knavenformed9436 16 күн бұрын
It's true though Ariandel is a hard par to beat, it's so good that an okay expansion is worse by definition Jokes aside I would rather go try beating Friede underleveled than I will ever have fun against Margit on any playthrough
@Thiccness_Is_Delicious
@Thiccness_Is_Delicious 16 күн бұрын
Ashes is bad though the grave tender fight is annoying and friedes fight is extremely annoying with father ariandel trying to gum ya to death. That said at least they didn't 3 shit you at max level 😅
@Levire_
@Levire_ 16 күн бұрын
Raytracing wasn't enabled, and my game drops to 30fps fighting the lion 💀.
@Ephringael
@Ephringael 16 күн бұрын
Download more frames. But for real that sucks.
@122josh
@122josh 16 күн бұрын
I think people need to realise how important the DLC upgrade systems are and why it's so important to explore, if you just B-line it to every main boss your going to get destroyed you can find plenty of Scadutree fragments and Revered spirit ash in the open world to aid you in combating the admittedly tough bosses, there are some valid criticism's of this DLC like bosses fucking you as soon as you enter the arena so it's next to impossible to summon your spirit ash if you are going for that and I do tire of seeing the dull dragon and ulcerated tree spirit fights but there optional so it doesn't really matter, I think the main point about the mixed reviews is that a lot of people are new to Fromsoft's soulsborne games and they didn't realise that this DLC would be Elden Ring's end game but harder and if that isn't for them that's fine tbh.
@chuberic2163
@chuberic2163 16 күн бұрын
My only gripe so far is the camera notably in the golden hippo and dancing lion fight sometimes you just end up in the wall and you cant see a thing and then face eat 2 attacks and fall over. Fighting the camera isnt new to from tbf but its noticeably bad here.
@Capnsensible80
@Capnsensible80 14 күн бұрын
Some fights are better to not lock on for either due to this or their size. Also turn off "Camera Auto Wall Recovery" in options
@oriichilari71
@oriichilari71 17 күн бұрын
There is a definite issue with performance. Started with the patch that came out the day before the DLC. There are other posts online complaining about the same thing, but personally I had already been playing for a few days before the DLC and dropped from 50s to low 40s as soon as that patch hit EDIT: never had ray tracing enabled to begin with. Disabling hyperthreading in bios helped, but that helps for most games so long as you’re not multitasking
@oriichilari71
@oriichilari71 17 күн бұрын
Didn’t stop me from playing though lol. Disabled hyperthreading and kept pushing
@sergmcmuffin
@sergmcmuffin 17 күн бұрын
Check if raytracing is on
@bobertastic6541
@bobertastic6541 17 күн бұрын
turn off raytracing if its on
@KABLAMMATS
@KABLAMMATS 17 күн бұрын
"upgrade you pc, lil bro" - Todd "God" Howard
@oriichilari71
@oriichilari71 17 күн бұрын
@@sergmcmuffin I should’ve said, but I also assumed that it was a given seeing as we all watched the same video, but also forgot about the comprehension skills of the average commenter who would complain and have ray tracing on. I’ve never had ray tracing enabled.
@painfullyavarage4316
@painfullyavarage4316 17 күн бұрын
I think people don’t understand the Scadurtree fragment system and why it exists. TLDR; people are used to being overpowered, and when they aren’t overpowered in the dlc, they get confused and assume something is wrong. If enemies were similar difficulty to late base game enemies, people would absolutely destroy them because full builds in Elden Ring are so powerful. Part of the fun is exploring the world and finding new, powerful stuff, but a consequence of that is that stacking all the powerful effects together makes you insanely op. Instead of making enemies harder and having even more powerful stuff to find in the dlc, they decided to make enemies deliberately overtuned and use Scadutree fragments to encourage exploration. People think their Comet Azure one shot build should work in the dlc, and when it doesn’t, and there isn’t a Super Comet Azure spell to find to get stronger, they get mad. They don’t understand Scadutree fragments and why those are the primary upgrade item instead of being able to upgrade weapons higher or getting even stronger gear.
@djuzi4514
@djuzi4514 17 күн бұрын
There's no new powerful stuff there's just Scadu fragments which are a slog to collect.
@thebigdoginthisbitch4733
@thebigdoginthisbitch4733 16 күн бұрын
@@djuzi4514you’re so wrong
@deathknight1239
@deathknight1239 16 күн бұрын
Scadutree fragments should be an optional easy mode like having summons instead if you don't use them your basically playing a challenge run
@godot2993
@godot2993 16 күн бұрын
You act as if the scadutree fragments give you double damage per level... It's pretty minimal... In NG, 60 VIG (plus, close to 30 END so I'm able to equip decent armor) and at 9 or 10 fragments collected (I think I got all available by that point without venturing too far out of the starting zone) both the Dancing Lion and Rennala (and God, is she overtuned) have either one-shot attacks, or combos that will almost certainly kill you if you get hit even once and screw up your roll timing (plus they track like crazy). I never summon, I pretty much roll through everything without ever relying on a shield, never buff etc... Yet I'm finding this whole mess waaay too difficult. Every single boss fight I have to use Morgot's rune and eat a crab to stand any chance of winning. I'm now at Scadutree blessing L10, and am like 60-70% done with the DLC main content, and honestly, the only fair boss fight so far has been the Putrescent Knight, and even then, I feel like there was no need to put Frostbite on him... But at least he's super easy to dodge once you figure out that rolling into his double (or more like double-double) charge is super consistent.
@He-who-wakes
@He-who-wakes 16 күн бұрын
​@@djuzi4514that's a fucking lie. Almost every new weapon and spell is fucking insane
@shadysorkin9214
@shadysorkin9214 17 күн бұрын
I've been on Messmer for 4 hours with no bleed or summons/ashes. I would appreciate any prayers sent my way.
@vibrated
@vibrated 17 күн бұрын
Update us bro 🙏
@thelastgamer1
@thelastgamer1 16 күн бұрын
Thoughts and heathen prayers
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
Get more tree fragments, also the aura buff from commander's standard is goated. Stack it with the opaline hardtear and damage absorption boosting talismans. Should make things a lot easier.
@basementthing1862
@basementthing1862 16 күн бұрын
​​@@anitaremenarova6662commanders standard buff is exactly what I used to beat messmer😂
@watchmehope6560
@watchmehope6560 16 күн бұрын
Struggle and contend! This is the sword of those that defy death- Skull knight ( berserk)
@calasay2688
@calasay2688 17 күн бұрын
I checked the fextralife comments for Messmer and omg it was literally all negative 😭😭😭
@keyamazed1038
@keyamazed1038 16 күн бұрын
No surprise there. Anyone who gets killed by literally anything will go there and talk about how something is OP and unfair. Certainly not any skill issues. Messmer is going to be goated when everything is said and done.
@reada4488
@reada4488 16 күн бұрын
@@keyamazed1038 totally agree except for the hipporider gravity dude, he just sucks
@BARBARBINKLE
@BARBARBINKLE 16 күн бұрын
@@keyamazed1038 I liked messmer better than mohg and he honestly wasn’t that bad took me like 20 tries or something.
@Justin_Case4
@Justin_Case4 16 күн бұрын
​@@reada4488 you mean Commander Gaius? I actually took longer to kill him than Messmer
@CASTdissocation
@CASTdissocation 16 күн бұрын
Messmer is an amazing skill check, learning his moves was a very gratifying experience and it took less than an hour to beat him but he didn’t feel cheap or op or anything, he’s a great boss honestly
@marmotman151
@marmotman151 15 күн бұрын
Honestly, the thing I like the least about Elden Ring in the first place (aside from everything about the chalice dungeons) is the constant thought of "Is this supposed to be super hard, or am I supposed to upgrade my weapon five more times, level twenty, then come here?" Obviously thats smoothed out with familliarity, but I can see people being confused and frustrated baecause they dont understand that they arent keeping up with the core progression of the game or knowing whats a reasonable place to be.
@flamingmanure
@flamingmanure 12 күн бұрын
so the thing you like the least about elden ring, an rpg, is its rpg systems? i mean to each their own but that feeling of progress in ER is unmatched tbh/
@marmotman151
@marmotman151 12 күн бұрын
@@flamingmanure Its the lack of feedback with regards to gauging an area's difficulty class when you've never been there before. Because its a hard game. You know its supposed to be a hard game. So is the area you're in expected to be encountered further in the core progression of the game? Is it supposed to be difficult but encountered at an earlier stage in progression? Are you better off just sprintsoulsing the area and forgetting about it? Did they build this boss expecting you to have 10 flasks or 6? A +20 weapon or a +10? The gameplay encourages you to go and grind when you hit a wall, sure. But when experiencing it for the first time I found it to be frustrating. Thus my empathy for people having that experience when playing the DLC for the first time.
@LordDangles
@LordDangles 14 күн бұрын
This is not what review bombing is. Most of these were reasonable. It seems like you were in agreement or at least partial agreement with most of these reviews too, so I don’t necessarily understand how this could be viewed as review bombing indicated by the title. I also don’t agree with the optional content take. For example, Commander Gaius is guarding 5 fragments. If we’re going to stick with the idea that fragments are more or less parallel to weapon upgrades (literally increases your AR) then that would be like ignoring 2 tiers of weapon upgrades by pacifying that boss as meaningless optional content that you can just simply ignore if you’re struggling. Would you want to go to Malenia or Godfrey with a +9/+23 weapon? I mean you could, I guess. But that just seems silly. The point I’m trying to make is this optional content may as well be considered mandatory for most players. I think the Scadu upgrades are mostly a failure. On one hand I understand the reasoning for their implementation, on the other I have literally never encountered anybody complain about the thing they are trying to “fix” as per its implementation. As least from my experiences, going into the previous games DLC I don’t care about leveling more, at least that’s not the primary goal. The feeling of progression almost entirely comes from getting new rings, cool weapons, spells, armor, etc. in fact if it’s a DLC you’ve been waiting for, the build is likely already completely leveled (120). Leveling more would just be taking yourself out of specific invasion/coop brackets. So I feel like this issue they are trying to combat is in fact a non-issue and illogical from my perspective. I also don’t view purely numerical changes to my AR and negation as meaningful character progression. But that’s a whole other topic. Sorry for typing a book. I beat the final boss last night and it sucked. Im just so glad they are done with this game and can move onto something else. Maybe another armored core game or back to linear souls.
@whiterunguard4239
@whiterunguard4239 14 күн бұрын
Pretty much perfectly articulates how I felt about the scadutree fragments too. Also I heard some people say they were used to counter overleveled players which sounds ridiculous. In the older games just being overleveled isn’t going to save you if your bad. Like the difference between 50 and 99 vit in bloodborne isn’t going to get you an auto win on ludwig, or orphan of kos. I know this game has way more cheesy stuff but still.
@spencermiddleton-nm7fh
@spencermiddleton-nm7fh 14 күн бұрын
holy based dude
@dirk1998
@dirk1998 14 күн бұрын
Couldn't be said any better, it's not that the game is hard either the bosses just suck, I love exploring the game, the bosses are just such a damn killjoy nothing but visual screen vomit and blitz tactics.
@pingupower9780
@pingupower9780 14 күн бұрын
They're not trying to fix a complaint, they just like (and I agree with them) everyone struggling through the DLC together and bonding over the shared experience. They clearly have the data that there was enough of a split in the player base between someone who finished the game at 120 and someone who played through multiple times and is like 250+. The scadutree fragments also encourage exploration when stuck in a way that the base game did with flask upgrades (pretty much everyone has maxed flask) and levelling up (doesn't work as people can be wildly different levels). Agree that this isn't review bombing and is just a response by a passionate content creator to a bit of a surprise in the reception to what might be From's greatest work.
@backslash4141
@backslash4141 13 күн бұрын
​@@pingupower9780 this is good, but it's far from their best work. As many reviews have said, a lot of re-use and nonsense in this dlc even when ignoring difficulty. The final boss in this is the worst of any of fromsoft's past dlcs. They shoe-horned in new lore to justify it when another more interesting option was already available for the concept they went for AND on top of that it's a complete re-hash of a mid game boss from the base game. Put him next to Manus, The Ivory King, Orphan of Kos, Freide, Gale and Midir. it's just a disappointment, and an overtuned one at that.
@naota909
@naota909 16 күн бұрын
I think chasing the flowing dance boss style is fine but I think it's long overdue they separate the roll button from sprint. Bosses and reaction times are at all time highs and nothing feels worse than getting hit from the fixed delay from the input system trying to determine "is it a roll or sprint" Some boss attacks were clearly designed to hit behind guard (hitbox lands above or to your flank or even whips around behind you) and is an interesting design choice that really only the most observant are going to know how to counter play. Locked on camera is a big "no" for some bosses - actually makes fight harder Final boss is very good though.
@garitaevz
@garitaevz 16 күн бұрын
for you nioh fans out there, in the second game there was the boss katsuie shibata. Absolute powerhouse, really flustering and annoying every time he pops up to the point where i thought he was bullshit. But once you found out his timings and your windows to attack it becomes a matador dance like scott mentions
@joshuacelani1857
@joshuacelani1857 15 күн бұрын
And niohs combat is way better then elden rings
@firedevilblack
@firedevilblack 17 күн бұрын
I watched this entire video while a boss did one combo
@fleepity
@fleepity 17 күн бұрын
i genuinely just thought i was rusty and needed to get back into the swing of things, my first instinct wasnt to give a fucking bad review, thats like half the fun of souls likes THE DIFFICULTY
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 17 күн бұрын
no.
@Cwyan
@Cwyan 17 күн бұрын
​@@JuanAntonioGarciaHerediano what?
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 17 күн бұрын
@@Cwyan I like it
@Cwyan
@Cwyan 17 күн бұрын
@@JuanAntonioGarciaHeredia so does the original commenter. Perhaps you misread it? Or maybe I'm still not understanding what you're trying to say.
@Ameowthyst
@Ameowthyst 17 күн бұрын
I hadn't played ER for probably a year before the DLC release, so I knew I was rusty. Plus I probably should've started a new save instead of going in on ng+5, but I'm not out here giving bad reviews just because I need to de-rust and learn timings for new bosses.
@karlbrady8963
@karlbrady8963 17 күн бұрын
People when the dlc for a hard game is hard Honestly my only issue with it is just by and large elden ring bosses. Extremely long combos and camera issues with some of the larger bosses.
@massimobackwards
@massimobackwards 17 күн бұрын
Lion dude gave me camera issues as well as frame drops on PS5
@KABLAMMATS
@KABLAMMATS 17 күн бұрын
you cant stop lock on ya know, increase the camera rotation is help too. lion dance force me to stop locking on, and get sweaty
@dr.dripton
@dr.dripton 17 күн бұрын
​@@KABLAMMATS I beat em doing the same but still even when he doesn't use a move that elevates him the arena is too small for how much he moves your inevitably gonna be in a situation where he has u against a wall very quickly and u have no information to go off.
@Acusumano25
@Acusumano25 17 күн бұрын
i was fighting [most peoples first actual dlc boss] and i said out loud "playing with lock on is basically suicide"
@jufkgvbeijnfgbhvhu8337
@jufkgvbeijnfgbhvhu8337 16 күн бұрын
thing can be hard in a fun way, and hard in a shitty way as well
@beansnrice321
@beansnrice321 16 күн бұрын
Hot take: I like the scadutree blessings. Personally I'm tired of weapon upgrades and I'm glad there is something that upgrades everything regardless of your build or weapon upgrade status.
@AntiHank104
@AntiHank104 13 күн бұрын
50 is kinda crazy, plus 25 for the spirits if you want an easier time. But thank god they exist
@FSVR54
@FSVR54 13 күн бұрын
Hate the machanic. FS dropped the ball here, big-time
@hhowdy
@hhowdy 13 күн бұрын
That’s not a hot take
@flamingmanure
@flamingmanure 12 күн бұрын
not a hot take, its actually quite good game design and incentivizes good exploration and map navigation skills, which is the central aspect of elden ring, if ppl dont like that, they should bugger off back to bb or sekiro.
@flamingmanure
@flamingmanure 12 күн бұрын
@@FSVR54 its actually quite good game design and incentivizes good exploration and map navigation skills, which is the central aspect of elden ring, if ppl dont like that, they should bugger off back to bb or sekiro.
@Ryan-jl7jz
@Ryan-jl7jz 17 күн бұрын
I started the dlc with a rl180 str char on ng+, and I've been cruising through the dlc. Every once in awhile I'll hit a wall with my main weapons and have to play around with gear and talismans, but that's the point. You're supposed to adapt. Also Ive not had any issues with getting 2 shot, I can usually tank and trade with most of the enemies I've come across so far
@puga2592
@puga2592 15 күн бұрын
Wait until you get to the final boss, I was the same and hit him and was stuck for like 5 hours straight.
@jaxerman5965
@jaxerman5965 16 күн бұрын
Genuine questio: Was the Ray tracing set after the 1.10 in Playstation?
@DrnMontemayor
@DrnMontemayor 16 күн бұрын
The "reused boss" isn't even the same model, just the same overall design. It's an entirely different model, with new animations, and a battle that flows completely different from the version of the character in the base game.
@cnelson6126
@cnelson6126 14 күн бұрын
Scott forgot about the deathblight lion which is the only real reskin I can think of
@kyletrout3828
@kyletrout3828 17 күн бұрын
I cannot stress this enough, your character levels means absolutely nothing. You have to, have to, have to, get the scad blessings. You will continue getting smashed until you do. If you stay within the necessary blessing range for the content you are on the difficulty should feel like Haligtree or Farum. If you can only take 1 hit from a boss, go look for more fragments. It scales pretty high so if youre in the late game at +10 or +11 youre too low.
@lred1383
@lred1383 17 күн бұрын
Question: I'm relatively early in the dlc, beat only 2 major bosses. But i feel severely underpowered for anything that isn't regular trash mobs - almost everything is a 2 hit kill, Rellana (very creative name, fromsoft) oneshots with two of her attacks, even though i've collected all the blessings in the first region, the huge flaming dudes are literally impossible to knock down because the stagger on one of their legs resets by the time i stagger the other... Is that normal? The main thing isn't even the damage they do, it's the damage *i* do, or lack thereof. I see other people's playthroughs and they don't seem to mind, but not even seeing yellow on the enemy healthbar when hitting them with a curved greatsword is just sad
@christianedwards545
@christianedwards545 17 күн бұрын
I fought the final boss with like plus ten and was doing chip damage. I didn't know where else to get more.
@a_angry_bunny
@a_angry_bunny 16 күн бұрын
Your character level means a lot actually.
@bomes2084
@bomes2084 16 күн бұрын
@@a_angry_bunny not past 150 at least
@slide699
@slide699 16 күн бұрын
@@christianedwards545 like Scott said just try exploring to find some of the upgrades if you can’t find any somebody probably made a video but if just recommend using Elden ring wiki they seem to already have upgrades locations on their page
@DIGHUUUUU
@DIGHUUUUU 17 күн бұрын
the only thing i agree is that the enemies have a lot of poise
@mathgod3015
@mathgod3015 16 күн бұрын
I actually like that change, stance breaking every enemy with 2 charge hits in base game made the criticals feel less valuable
@terribleivan1475
@terribleivan1475 16 күн бұрын
@@mathgod3015 balancing around people who do double ultra-greatword jump attacks sucks for everyone else though
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
@@terribleivan1475 I poise break enemies quite well even with just a single greatsword. My main issue are the enemies that you cannot interrupt with literally anything. Charged R2 of a great weapon or the heavy knock-down, launch ashes of war should stagger anything other than bosses.
@_CrimsonBlade
@_CrimsonBlade 16 күн бұрын
@@mathgod3015yes it so fun fighting an enemy with infinite poise infinite swinging attacks and infinite stamina i might as well be fighting a wall
@ramzabeoulve7333
@ramzabeoulve7333 16 күн бұрын
case in point the horned warrior dudes, i'm running a siluria's tree build and a fully charged weapon skill doesn't stun or stagger them
@Hatecrewdethrol
@Hatecrewdethrol 17 күн бұрын
Fucking lmao that one review on the side around 11 min "NG+8 and everything one shots you and has 20k HP" Yes, that's how NG+ scaling works in FromSoft games can I have some of whatever you're smoking please? peak gamer
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
All the people who went in not in NG are really regretting it now lmfao
@basementthing1862
@basementthing1862 16 күн бұрын
Not everyone I'm Ng+2 and just killed messmer it's really not that bad ​@@anitaremenarova6662
@geert574
@geert574 16 күн бұрын
game is 3 years old if u still in ng u aint even playing
@CASTdissocation
@CASTdissocation 16 күн бұрын
Well said, my brother is on NG + way too high. Says all his stats are maxed but gets two shot by dancer and I’m like, “yeah bro that’s kinda how that works.” More casuals that don’t understand how the games work
@diavolo1326
@diavolo1326 16 күн бұрын
@@geert574Actually it’s the opposite. If you’re in NG after 2 years, that means you’re actively making new characters instead pf pushing one character to high ng+ levels back when the game came out.
@dankestsoul
@dankestsoul 16 күн бұрын
Im going through the dlc on a 125 character and I’m having a great time. Bosses are difficult and I can’t just weapon art them to death in 2 seconds
@thelastgamer1
@thelastgamer1 16 күн бұрын
Same lol
@dankestsoul
@dankestsoul 15 күн бұрын
@@thelastgamer1 who’s your favorite boss so far?
@EdgyDabs47
@EdgyDabs47 14 күн бұрын
Me too, but 121. The final boss is pretty fucking punishing though and you will probably either need to level up or use mimic tear.
@thelastgamer1
@thelastgamer1 14 күн бұрын
@@dankestsoul oh dude I kind of hate them lol but I liked the golden hippo it was fair where I learned the pattern and beat them straight up. The scadutree avatar was pretty cool too the whole kill them 3 times is pretty cool. I hated giaus I just couldn’t dodge him well and he doesn’t let you breath at all. The bayle the dragon was pretty cool to but I stomped him on my second try with a bleed cross bow and his hp bar just melted lol I started at level 175 not that it matters level doesn’t really matter in the dlc I just wanted to try everything without having to respect. I’ve just been doing a strength build no shield straight up
@Dabs_4_Dayz
@Dabs_4_Dayz 12 күн бұрын
YESSIR
@bunbunjackalope4415
@bunbunjackalope4415 17 күн бұрын
My only complaint how many dragon fights there are. Ive always felt that the dragon world bosses have been some of the lamest fights in the base game. The first time you fight one it's really cool, but there are so many it just becomes more of an annoyance to come across another one after a while, and the dlc has a bunch of them. I was exploring the map a little last night and ran into 6 dragons in like 45 minutes. Other than that I've been loving the dlc.
@bobertastic6541
@bobertastic6541 17 күн бұрын
watch the video before commenting he brings this up
@Hamtaruz
@Hamtaruz 17 күн бұрын
Dragon hearts
@Ascarion1234
@Ascarion1234 14 күн бұрын
Jagged Peak: Dragon... and then Dragon-Dragon... and then Ancient Dragon... and then Boss Dragon.
@bobertastic6541
@bobertastic6541 14 күн бұрын
@@Ascarion1234 at least the dragons have some new moves, the ancient dragon has some extra stuff, and the big boss dragon is entirely unique
@DannyDevitoOfficial
@DannyDevitoOfficial 12 күн бұрын
@@bobertastic6541exactly! although senessax can take a flying fck into a jet engine
@jon8167
@jon8167 17 күн бұрын
A great game. The only critique I have is the hard counters to builds like Arcane and Intelligence. For example basically being forced to parry the Gaol Knight or the Ghostflame Dragon having like 90% resistance to magic damage. It forces builds to respec or use cheese methods to deal with them. For example on my INT build I had to swap to a Nakakiba with Spectral Lance to take him down because I couldn't spec enough into Faith to use much else. The bosses should be hard, but I dislike the hard-counter Fromsoft employs with its boss design.
@vavakxnonexus
@vavakxnonexus 16 күн бұрын
I think it can be argued that being asked to adapt damage types is part of the challenge of playing a casting build, but you do then run up into the general issue that sorceries are 90% magic damage and 10% physical damage (gravity), only getting access to any fire damage options with Int/Fth blends. The DLC just kinda aggravates this with how many new sorceries vs new incantations there are. It's very messy.
@bubbajoe117
@bubbajoe117 16 күн бұрын
To be fair this type of thing isn’t new to Elden Ring, Pyromancers get hard countered by demons in the Dark souls games just like Mages did with the dukes and grand archives of DS1/3. It’s fun to run dedicated builds but sometimes you just gotta drop the schtick and resort to ole reliable
@floofzykitty5072
@floofzykitty5072 16 күн бұрын
I recommend picking up the Misericorde. It is a MUST HAVE for any Int build because if all else fails you can always rely upon poise break spam and getting a fat critical with misericorde. There are so many broken ashes of war still in the game that will just delete boss poise.
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
What are you on about? There are gravity spells which deal physical damage, wizard can't nuke 2 bosses out of the 20+ and shits themselves mad instantly.
@AdamArchangel
@AdamArchangel 16 күн бұрын
I think the most offensive boss in the "is resistant to most elements" category is Midir: he's magical and thus resistant to magic, he's a dragon so he's resistant to fire, and he's been consuming the dark so he's resistant to dark. The only element he's weak to is lightning, so any caster builds other than miracle builds struggle against him. Wonderful boss, but it always annoyed me that he has so many resistances when the vast majority of bosses don't have this.
@johnhuysentruyt8644
@johnhuysentruyt8644 11 күн бұрын
Something I have not seen anyone mention is the lack of input reading that bosses have. Bosses in base game will react to you healing and punish you and sometimes there is nothing you can do about it. DLC bosses may hit really hard but you can just heal in there face most of the time and they just let you. I never noticed bosses having a reaction to using the flask which I think also helps balance out the difficulty.
@peacefusion
@peacefusion 9 күн бұрын
thats because the bosses are too busy switching between combos. youll definetly get hit if you try to heal, its just not scripted, its you healing during thier combo now.
@Sir_Maximus_Hardwood
@Sir_Maximus_Hardwood 17 күн бұрын
Scott it's bright and sunny in Detroit today
@speedy4574
@speedy4574 16 күн бұрын
Bayle just either shoots a fire missile at me or bum rushes me the second I get through the fog and not only do I not have a moment to summon a spirit ash but the guy you are supposed to summon to help you, Egnog or whatever his name is... when I activate the sign a pop up appears asking me if I want to summon him. Like, no shit asshole, that's why I clicked the Y button on the sign. Meanwhile, the Balrog Dragon is already lubed up and ready to take away my innocence and I'm just supposed to take it because fuck my life I guess. At least Malenia was polite enough to walk slowly towards me so I had time to do my thing but not Bayle, OH NO, he wants that ass and he gonna get that ass and my consent is not a factor.
@Ephringael
@Ephringael 16 күн бұрын
Are you telling me you wouldn't be a little pissy if you were missing limbs, living up in your secluded mountain away from the world, and some assholes keep climbing the mountain with the express goal of killing you. Then when they finally arrive and kick your door down, they start frantically searching for Eggnog? What would you do, politely wait for your would be murderers to heist your nog?
@soshiqadomi9612
@soshiqadomi9612 11 күн бұрын
bayle is more fair than malenia but needs more endurance
@thestylemage2092
@thestylemage2092 17 күн бұрын
11:00 I had a great time with the dlc so far, but I feel that complaint. I almost never want to fight overworld encounters, because it is just a waste of time compared to horse dashing past everything.
@jacksinister2469
@jacksinister2469 13 күн бұрын
Around 16:36 the poster had an issue with sword swing delays in combos and you're answer to that was pointing to a boss that had a dance like motion to their combos. If the dance combo is varied enough than yeah, I would say that would be fun to lean, and what I mean by this is if dance A had fast, fast, delay, fast and then Dance B was Fast, delay, fast, fast each dance having a visual telling of what's about to come that to me is a great learning experience. The issue comes when there isn't any difference, let's say throughout a fight a boss brings their weapon to their left side and swings it to their right than into a combo, now part way through this fight the boss does the same start up animation but delays the swing before going through and doing the combo. That to me isn't fun because there isn't any telling animations that the delay is going to happen and therefore turns into a guessing game on which ones is going to happen. Couple this with over tuning of damage from bosses where one mistake results in death, the experience can be rather frustrating. Let's take Kos from BloodBorne as a good example for varied combos. Each move set has its own start up animation so a player could learn what was going to happen and react accordingly, while failing to learn the move set will result in lack of heals and eventual death. It shouldn't be about dying 50 times to a single mistake; it should be about minimizing the mistakes over the fight.
@Fxrrxt2x
@Fxrrxt2x 16 күн бұрын
I was wondering if you think Messmer should be nerfed. Is it not fun?
@eliwimmer
@eliwimmer 16 күн бұрын
In response to the "not being able to use the sandbox" argument: You can 100% use all the fancy spells/incantations during boss battles...if you summon. If what you wanna do is have fun with all the tools the game gives you, then just summon. If what you want is to beat the boss solo, then you should be ready to expect to have your number of potential winning strategies be reduced significantly.
@humantwist-offcap9514
@humantwist-offcap9514 16 күн бұрын
The game is balanced around spirit summons
@ZKForbiddenParadise
@ZKForbiddenParadise 16 күн бұрын
Except against the final boss, where the only way to beat him without selling your soul is Big shield + spear or Rot/Bleed
@asd-ik5er
@asd-ik5er 15 күн бұрын
Summons break the bosses' AI and rob you of the full experience because the bosses are meant to be 1v1, not 1v6. It's like climbing Mount Everest but you get to ride on a helicopter.
@NeoBluereaper
@NeoBluereaper 15 күн бұрын
Try and summon and you'll either die or waste half your flasks out healing the insane combo the.boss does to you before the summon acts.
@wrongemail5242
@wrongemail5242 15 күн бұрын
@@asd-ik5er In every other game sure but its pretty obvious bosses in elden ring are balanced around summoning.
@sneaky5141
@sneaky5141 15 күн бұрын
my rule of thumb is if gino machino says a boss is tripe then you should probably just stopdefending it
@Sharkamfss
@Sharkamfss 11 күн бұрын
Idk I have my own opinions I don't think I'd care what someone else would say. Btw is that boss Gaius? If so then yeah. Yeah.
@JenniferFuss
@JenniferFuss 12 күн бұрын
The Dancing Lion isn't the only one with a terrible camera thing. There is at least one Ulcerated Tree Spirit I found and that rhino got a camera movement waaaay worse than anything happening with the lion. Especially when you get pummeled to a wall. In regards to grabs... the rhino grabs and the dude with the Rakshabladethingy too ^^
@zbeater4656
@zbeater4656 16 күн бұрын
Hey scott im having a rough time with the dryleaf. Im running blood dryleaf arts and i just feel like im not doing enough damage to mesmer. Really struggling tbh. Im at +9 upgrade and refus3 to use summons to win. Any tips or weapons you would recommend i have 6 more larval tears to respec(anyone who has beaten him can reply as well)
@Ephringael
@Ephringael 16 күн бұрын
His big ground slams are very punishable, you can wait for those and get your free damage so long as you dodge the follow up shockwave when applicable (If he does three spear thrusts midair, there will be a follow up shockwave, otherwise you just need to roll the landing). These occur in both phases. In phase 1, rolling into and around him is prefferable to rolling away from him. His little quick two hit attack that you might get hit with every so often is much less damaging than getting tagged by one of his roll catches. Be careful punishing his long combo that ends in a sword sweep with fire because he has a follow up in both phases that he will use. In Phase 2 he almost uses his follow up, and it different than in phase one. Also, roll towards him to dodge the sphere explosion so you can hit him two or three times while he recovers, its one of his biggest punish windows.
@zbeater4656
@zbeater4656 16 күн бұрын
@@Ephringael ok cool thank you for that. I ended up beating him but just barely. Had like 1 flash left and half hp. Super close fight. Looking forward to repeat fights with him on different builds. He also is pretty weak to frost I swapped my typing from blood to frost and it did a lot. I could usually make it to around 20% of his hp bar before running out of flasks and dying. After swapping to frost dryleaf it got harder then easier. I was relying too much on the blood buildup and just got in the mindset. Have to hit him before the bleeding buildup wears off. With frost I didn't think like this at all. Oh yeah his dive with the fire orb in his hand once I got used to the dodge window was super punishable. I even would just dodge until he did it waiting for certain moves then punishing only had 3 moves outta 20 that I would attack after. Since dryleaf locks you in animation if you go for more then just 2 punches.
@Ephringael
@Ephringael 15 күн бұрын
@@zbeater4656 Yeah, that was my experience going in with a straight sword, anymore than two hits and I'm getting whacked. Glad you got him though.
@Capnsensible80
@Capnsensible80 14 күн бұрын
you can get at least +13 Scadutree before Messmer, I literally just beat him at +13 and it's quite possible I missed some fragments beforehand. Funny you mention that you got him to 20% regularly before swapping to frost, as frost debuffs enemies to take 20% more damage. Sounds like it worked well for you, just funny how the numbers lined up almost exactly. FWIW frost debuff is also the only thing that can increase the amount of damage a bleed proc does, so if using bleed it's advisable to bring frost pots or another method of applying frost for those huge juicy procs. Hell, even on non-bleed builds frost pots are just a straight up damage buff.
@Ephringael
@Ephringael 14 күн бұрын
@@Capnsensible80 I never knew frostbite increased damage taken, I thought it was just a stamina regen debuff. Thats cool information!
@KronosSupreme
@KronosSupreme 16 күн бұрын
Every big boss in the DLC has camera issues Scott... I beat the "hippo" boss when I stopped locking on AGAIN. Its fucking annoying how shit the camera is on so many bosses. Makes you fight the camera not the boss. Basically any boss that isn't human sized had camera issues. Its bad. I will outright say also, the game has many "easy" modes if you choose to play a certain way (summons or greatshield) style. There is a fine line between difficulty and fun. And I will say the DLC went the road of difficulty rather than fun. Every boss doesn't need to be a dance you need to learn, every boss doesn't have to be Melenia. I love Melenia, optional, out of the way, but difficult as hell.(if you don't cheese her) I felt the DLC just said, "lets make everything difficult and every attack do 60% of your HP + tip." I can honestly say playing the previous dark souls DLC's on release, they were difficult, but never so difficult that it stopped being fun. Like fuck, these bosses don't let you breathe and god forbid you didn't roll at the right time of the first multi combo attack with every attack taking away 60% health + tip (you're dead)
@connhal1283
@connhal1283 17 күн бұрын
I feel like they should have added the ability to upgrade armor in elden ring imo that would have been nice
@whatisthis9951
@whatisthis9951 16 күн бұрын
Scadutree fragment.
@thelastgamer1
@thelastgamer1 16 күн бұрын
They did the fragments
@_CrimsonBlade
@_CrimsonBlade 16 күн бұрын
Fragments are worth jack shit had 17 of them and went ot got test out the damage negative and pip squeak enemies are still farting on me for half health
@MCDLXXXVIII_
@MCDLXXXVIII_ 16 күн бұрын
@@_CrimsonBladeGG(?)
@Sharkamfss
@Sharkamfss 11 күн бұрын
​@@_CrimsonBlade Final boss couldn't even three-shot me and his nuke didn't even make it past the halfway point.
@semi__colon
@semi__colon 16 күн бұрын
9:00 i think that guy was referring to reused moves, not entire characters. for example (spoilers incoming) the putrescent knight resuses some moves from orphan of kos, and bayle reuses some moves from midir. still, i dont think a couple reused moves is that big of a deal, i just think thats what that guy was pointing out.
@Nokronz
@Nokronz 15 күн бұрын
I do know if i should get into the dlc with my lvl 150 character or just start a new one
@anthonyrodriguez9232
@anthonyrodriguez9232 16 күн бұрын
I just beat the dlc today, all the remembrance bosses killed, and I do think the worst offender of the boss issue ive had with Elden Ring is the final boss. The final boss was the first time in Elden Ring that I legit went "I dont want to play this" but I was right at the end so I finished it anyways. My main issue is just an Elden Ring issue honestly, some bosses feel like im playing a turn based game were the enemy gets to hit 10 times and each time is a qte that if I pass, I get to have 1 hit, if I fail I either die or need to use my 1 hit timer to heal instead. I personally just think bosses and such are moving to fast and doing to much for the usual formula. My favorite Fromsoft title is Bloodborne, and I felt like the speed you got to move at plus all the actions you could take could let you get behind bosses and punish them a lot more than Elden Ring, but that is the boss issue for me. The only other issue is with the fragments thing, I get why they are there and what they are for, but it does feel bad that my levels dont feel important anymore. Like I lost 500k souls at one point and just didnt care, which doesnt feel great imo.
@ShikiRyougi05
@ShikiRyougi05 17 күн бұрын
Funny part about "the reused character" is that the model is completely new...like from scratch. Just compare the models or even the armor and you see that not a single tri is copied.
@SuperMrSkully
@SuperMrSkully 17 күн бұрын
Major cap
@keyamazed1038
@keyamazed1038 16 күн бұрын
At the end of the day the boss isn't even "them". More like a possessed husk controlled by the big bad who, in lore, wouldn't actually be imposing physically as a boss. So I don't even consider "them" to be the final boss, but the one controlling them.
@thebigdoginthisbitch4733
@thebigdoginthisbitch4733 16 күн бұрын
@@keyamazed1038they are the final boss
@snapcasterd6678
@snapcasterd6678 16 күн бұрын
Sounds like copium
@ShikiRyougi05
@ShikiRyougi05 16 күн бұрын
@@SuperMrSkully check for yourself instead of being confidently wrong :)
@ZiRxRageALoT
@ZiRxRageALoT 15 күн бұрын
I loved the DLC, however i do agree on a lot of the complaints. Do you Need to get all the scadutree fragments and revered spirit ashes again on the 2nd in NG+? I Hope Not
@soyborne.bornmadeandundone1342
@soyborne.bornmadeandundone1342 12 күн бұрын
I heard you do lolz. Maybe they will patch this?
@Sharkamfss
@Sharkamfss 11 күн бұрын
​@@soyborne.bornmadeandundone1342 They did patch some stuff to carry over in NG+ so maybe they'll do that too.
@Meta622662
@Meta622662 17 күн бұрын
It would be awesome and totally feasible for the dlc weapons to drop partially upgraded
@mathgod3015
@mathgod3015 16 күн бұрын
Yeah, if only thought of that before dropping a million smithing stones everyone can buy from the twin maiden husks anyways
@Acusumano25
@Acusumano25 16 күн бұрын
I don't know about you but I am regularly spending $200 to $400,000 runes on upgrade materials Like, I don't have any use for runes other than to bulk purchase upgrades which begs the question, who would it really benefit if these DLC weapons were pre-upgraded? Like, the banished night halberd + 8 is good because you get it at a point in the game before you're going to have most any other weapon at + 8
@namk0163
@namk0163 16 күн бұрын
If you’re at the right level for the dlc, you realistically won’t be using runes for levelling up, so use them to buy upgrade materials from the husks.
@artezac
@artezac 16 күн бұрын
Tbh I don't think it's needed, they've dotted so many smithing stones around you can pick up like 5 smithing stone 7s at once
@Meta622662
@Meta622662 16 күн бұрын
@namk0163 why would I ever stop leveling up? I've encountered multiple incantations with >50 fth required, where my build stopped at 50 fth when I started the dlc. Sure I'm at (and probably beyond) "the right level," but that doesn't mean I want to stoo leveling.
@JohnDoe-pu5gk
@JohnDoe-pu5gk 16 күн бұрын
As far as copy-pasted stuff I definitely argree, it comes across as lazy and quantity over quality 💯 many that praise Elden Ring so much have never even played the other Souls games.
@YingShanLT
@YingShanLT 17 күн бұрын
I enjoy the DLC, but I do feel like the DLC is TOO hard. Speaking as someone who's played every souls game and DLC since Dark Souls 1. The difficulty is not in the boss moves or anything, but it feels like they jacked up the health and damage of enemies entirely too much. There's also entirely too much empty space in the map. I would've preferred if they shrank down the giant plain fields and just made the content more dense.
@toji6476
@toji6476 17 күн бұрын
thats what they did in comparison to the base game
@KABLAMMATS
@KABLAMMATS 17 күн бұрын
have you tried to collect more Scadutree Fragments?
@YingShanLT
@YingShanLT 17 күн бұрын
@@KABLAMMATS I've collected plenty, although I greatly dislike the Scadutree Fragment mechanic in general.
@KeelanJon
@KeelanJon 17 күн бұрын
​@@KABLAMMATSYes, and this primarily seems to affect damage output. They still 2 tap in most cases which is very disappointing design coming from From Software.
@Eternal_Placidity
@Eternal_Placidity 17 күн бұрын
The content is much denser than the base game, and yeah it's an open world game so it's gonna have open fields.
@literallythewizard2793
@literallythewizard2793 12 күн бұрын
To be honest I actually loved the Divine Beast Dancing Lion fight. The music is top notch and all of the attacks are usually just variations on the base moveset from phase 1. My main issue was with the camera, but that’s a problem with almost every large boss in the game.
@mac2312
@mac2312 2 күн бұрын
Rellana is optional? What path goes around her?
@rawrwick
@rawrwick 17 күн бұрын
I found multiple bosses creating camera issues like the "big" Dragon, Hippo, the other reviving Treespirit apart from the first boss... I love this DLC, but I think that the comment about the non-stop chaining of combos holds some truth. You loose soo many fights due to being just a tiny bit inpatient, because you want to end a fight in less than 15 Minutes. 30+ Deaths for multiple bosses each... I think many people can loose interest after a while.
@randomaether
@randomaether 16 күн бұрын
Bayle literally can chain 4 attacks into a feint into flamethrower into a last attack
@dice5709
@dice5709 16 күн бұрын
@@randomaether Yep the fire negation talisman comes in handy. idc how i beat Bayle. I'm just happy its over
@swag489
@swag489 14 күн бұрын
@@dice5709bayle is actually surprisingly fair, all of his attacks are consistently react rollable it just takes time to learn the moveset & how to evade the nuke attacks in phase 2. I found the nuke attacks actually have smaller hitboxes than you’d think, they just look terrifying
@reedworsham5643
@reedworsham5643 14 күн бұрын
@@randomaether i personally found bayle to be a pretty fair fight with reasonable openings and basically every time i got hit it felt like it was my fault.
@randomaether
@randomaether 14 күн бұрын
@@reedworsham5643 I think its a fair and good fight, likely my favourite this DLC, , outside the effects being a bit too much and hurting my eyes, but so is the final fight.
@enman009
@enman009 16 күн бұрын
The exact same way people complained about Orphan of Kos, Demon of Hatred, Midir, Sister Friede and Fume Knight, it's how people are crying right now. The usual BS moments in a Fromsoft game, outside some segments, are pretty reasonable to deal with. The camera was an issue with the Dancing Lion but unlocking it made it far easier.
@Ephringael
@Ephringael 16 күн бұрын
Midir can go to hell with his "Oh you ran up to me? Now do it again" shenanigans.
@enman009
@enman009 16 күн бұрын
@@Ephringael That was annoying, that's a fact. Funnily enough, Elden Beast now doesn't have this problem since Torrent makes the fight fun.
@neamraven
@neamraven 16 күн бұрын
The difference is those bosses in the DS3 and BB DLCs were actually good. No one is complaining about difficulty, just the overall boss design.
@enman009
@enman009 16 күн бұрын
@@neamraven Ah yes, Halflight, Gravetender, Living Failures and Lawrence were good fights that everyone liked. Saying they were well designed doesn't mean much considering they still received backlash. Just my comment above shows one big criticism Midir had, along with many others.
@neamraven
@neamraven 16 күн бұрын
@@enman009 Yeah those fights weren't that good but you're cherrypickng there. Also those fights weren't BS even if they were bad. The other fights in those DLCs though were some of the best FS have ever made. There is backlash and there is backlash. Criticism can be BS, and then criticism can be of the BS present. Then it's legit. It depends on what people are criticizing and why. Mad cuz bad is a thing, bullshit design and trash fights is also a thing.
@lancepool
@lancepool 16 күн бұрын
Also with the smithing stone as you can see in one of the reviews people don't talk to npcs. So who knows if they even go to shops or if they just head charge and see items.
@ap001209
@ap001209 16 күн бұрын
I love the DLC but my biggest complaint is the bosses. Some of them have been decently fun but a lot of them just attack too much and too fast. I tried not using spirit summons because i dont want to cheese bosses but it was the only way i felt i could actually land an attack. That twin moon Knight just doesnt stop moving and she doesnt get staggered even by colossal weapons, you have to dodge for 5 minutes to get 1 attack off that barely does damage because her health pool and resistance to damage is extremely high. If she at least got stunned like Melania did it would have felt fine but currently on a lot of the bosses its just a dodge fest with very little interactive gameplay in my opinion.
@toomuchsugar3960
@toomuchsugar3960 17 күн бұрын
Rellana took my several hours, and a few breaks to beat. Love this shit.
@cringemeariver5266
@cringemeariver5266 16 күн бұрын
What a god damn loser
@ItsDiscoNight
@ItsDiscoNight 16 күн бұрын
me too, but yet i had a blast
@Ephringael
@Ephringael 16 күн бұрын
She's so satisfying to parry. Get that twirly shit out of my face.
@Emil-sh6sq
@Emil-sh6sq 16 күн бұрын
Such a fun fight to learn.
@onyonrong9244
@onyonrong9244 15 күн бұрын
That's some insane extra information to drop on us but you do you.
@sergeyzakharov7326
@sergeyzakharov7326 16 күн бұрын
first review and exploration issue: the guy literally does exploration. he goes to an optional point of interest to explore it and gets his cheeks clapped. that's clearly a design issue on fromsoft behalf. also game like elden ring should fly on 4080, there's no excuse why it dips to 40 fps even with rtx on. other technical issues are valid as well. if it's bad in the base game, and it doesn't get better in the dlc, it is a problem and valid criticism
@musikmann95
@musikmann95 14 күн бұрын
to comment on your "roll to react" stuff. It's REALLY hard when the boss does a feint to bait that roll out of. That's me reacting to the boss. I get punished for reacting. Bosses require memorization of attacks now, rather than reaction, and while that was a thing in the base elden ring, I don't think it was nearly as bad as it is here. In the base game, the bosses delayed attacks, the dlc bosses has them straight up act like they are gonna attack then not, then attack while you are recovering from a roll.
@jaredweiman2987
@jaredweiman2987 16 күн бұрын
Constructive criticism as requested: I am on NG7 with a 380 character. My fundamental complaint with the pervasive "one-shotting" by bosses is that it breaks the core mechanics of the game. Everything from leveling to equipment loadouts. Why would anyone waste points putting them into vigor if being hit at 10 Vigor is the same as being hit at 70 Vigor? Why wouldn't I redistribute those points into damage or endurance? Why would I occupy a memory slot with something like Golden Vow if it's not going to mitigate enough damage to keep me from dying from a tail sweep? Why equip Dragoncrest Shield or any of the resistance/drake talismans when they don't mitigate enough damage to keep you from dying in one hit? It breaks the game imo. All that aside; I'm currently standing outside the final area of the game and have very much enjoyed the DLC with the exception of one particular encounter (that is entirely optional).
@BARBARBINKLE
@BARBARBINKLE 16 күн бұрын
Don’t spoil anything for me but lemme guess that encounter was scadutree avatar 😂
@Ephringael
@Ephringael 16 күн бұрын
The issue is, they introduced a generic boost to AR and Resistance, then balanced around that, which is fine on its own. However, its interacting with another global enemy health and damage buff from NG+. At new game +7 your taking what, 105% increased damage? Also returns post 59 for vigor is laughable, despite this game not having raw weapons, or chaos humanity scaling, so outside of poison (Which is counterable) vitgouge shouldn't be a balance concern. I don't think, with all the system in place, they could have made a challenging DLC without the NG+ balance getting out of whack without changing at least one of these three things. Together though, they just get silly.
@geordiejones5618
@geordiejones5618 17 күн бұрын
Always appreciate those who call out the players who are simply too lazy or stubborn to do any research into games they don't play. It took me about 3 years of watching FromSoftware lore and player content to push me back into Bloodborne after raging away and I've never looked back since. I'm not really into the Souls titles but Bloodborne, Elden Ring and Sekiro (yet to play) very much appeal to me, all for different reasons. Love your content and engagement.
@nathh9744
@nathh9744 16 күн бұрын
I'd imagine you'd like DS3 if you like Elden ring, great bosses, and the most similar combat.
@Katana314
@Katana314 16 күн бұрын
I'd argue discovery is usually meant to be the fun, and doing "research" often ruins the whole point. I couldn't imagine finding Hitman fun if I enter a level and immediately look up a guide to every assassination method. But if discovery is painful, yeah, that is a bit of a problem, though you can argue how many points it takes off.
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
@@Katana314 It is fun, none of the discovery in the DLC has been difficult it's just the bosses. As for research, you can use your knowledge from the base game and employ it in the DLC without looking up specifics. The game mechanics haven't changed one bit. Status effects still shred bosses and damage reduction buffs works just as well as before.
@_CrimsonBlade
@_CrimsonBlade 16 күн бұрын
Yes the developers are never in the wrong they arent himan who can make mistakes and design terrible bosses oooh wait elden beast exists, oh wait fire giant too
@coggnus9656
@coggnus9656 16 күн бұрын
@@_CrimsonBlade Mere specs when compared to the greater whole. Also with the new update you can now use torrent in the Elden Beast fight. We just don’t want a repeat of the Radahn nerfs.
@MrxD-cg5xs
@MrxD-cg5xs 17 күн бұрын
I honestly thought the DLC enemies being more powerful than the ones in the base game was a no brainer. This IS a souls game, the whole point of these games is that they are very hard and require constant commitment and dedication to be beaten. What would be the point in a DLC if anyone with a maxed out character from the base game can just mow down everything right away?
@iiReaperv2
@iiReaperv2 13 күн бұрын
I honestly disagree with the notion of "If it's optional but bad, it doesn't matter" like why shouldn't we expect top quality?
@SerPodrick
@SerPodrick 12 күн бұрын
I saw someone complain about how the dlc utilizes the same engine as the base game...........
@Ephringael
@Ephringael 16 күн бұрын
This reminds me of when people were up in arms because the Helicopter in AC 6 was giving them a proper Armored Core welcome.
@Capnsensible80
@Capnsensible80 14 күн бұрын
It reminds be of ER base game when people b-lined for Margit with +0 weapons and no flask upgrades then bitched about it being too hard. In 2 years they never learned that you need to explore to gain power and defense apparently.
@wrongemail5242
@wrongemail5242 15 күн бұрын
AT around 16:30 the point he is making is that is not fun. Bosses holding swings designed to punish you for reacting to him swinging then roll are just not fun to most people. Slowing down or speeding up moves to punish the player for reacting is stupid. Its not "panic rolling" I panic roll when I freak out and spam the roll button, If I predict/ react thats not panic rolling, I am not panicking. Not all bosses do this in the game so its clearly not what Elden ring is. Its just in my opinion fromsofts pathetic attempt at trying to be hard without changing core gameplay. Having me fight the boss until I memorize everything isn't fun. If I wanted to memorize, I'd go play a matching game. Every other souls game you can play reactively. Elden ring bosses just are not fun. I also bought the DLC hoping they would improve which they didn't. With other games I would naturally memorize and make it easier while playing reactively. In this game I can't do that. I have to turn my brain off and just memorize everything. I win but its not fun. I just don't have fun. This was not a problem in Lies of P, Sekiro, or DS3. So its clearly not just me not liking the genre. Its a flaw in Elden Ring.
@DragonMasterSubo
@DragonMasterSubo 7 күн бұрын
yeah he hand waives a lot of the valid complaints. I've noticed this from every one of these videos, where the person got a review copy from B-N. I finished the DLC twice on my Journey 12/13 character, and after most boss fights it was just a feeling of "well that wasn't fun." The main game isn't really like that at all, and even the 'harder' parts feel manageable without too much issue. Several people have mentioned that the DLC just takes all the bad parts of the base game and ramps them up, and I agree.
@duvvly
@duvvly 17 күн бұрын
Calling it a review bomb is disingenuous.
@buddyattack8134
@buddyattack8134 15 күн бұрын
My only complaint is the lack of catacombs, caves, dungons, Forts, etc, side stuff to explode outside the main poi's. The map is huge which i'm happy about but has a LOT of waste space. Sure the main game had this problem too but imo the dlc is much MUCH worst. For an example the 2 finger areas, Jagged Peak, the coast, and the Abyssal Woods take up more than half the dlc map and have nothing in them beside the one reason they are there (aka- A Boss, or the horn finger things). That would be like if the Mt. Gelmir only had the Volcano Manor. My example might not make total sense, but I hope you get my complaint
@AlexanderPerez-zi5nn
@AlexanderPerez-zi5nn 17 күн бұрын
Performance is bad even with ray tracing turned off and a 3080; will wait for a patch to continue playing. Really annoying to constantly lose frames whenever the boss does a combo.
@Capnsensible80
@Capnsensible80 14 күн бұрын
Try rolling back your driver to the one from mid-May. I have the same GPU and the new drivers borked frame pacing. I played with the old driver, things were running great. Updated because I was procrastinating on it and thought I probably should. Instantly started having stuttering issues. Rolled back the driver to the mid-May driver, instantly back to running smoothly.
@topical6574
@topical6574 17 күн бұрын
For the dragon debate, there are 3 ghost flame dragons, 3 basic dragons for the questline, 1 Farum Azula recycle Fortissax with a new name, and the final boss of that questline which is just a great fight.
@bohdanpyzh2712
@bohdanpyzh2712 17 күн бұрын
I don't see more dragons as a bad thing anyhow. I like dragons
@topical6574
@topical6574 17 күн бұрын
@@bohdanpyzh2712 The dragon fights in this game are ass.
@m74d3
@m74d3 16 күн бұрын
​@@topical6574nah I like them. Nothing wrong with having them in a fantasy game. It literally detracts nothing from the game to have them. They're totally optional, after all, and are mainly a source for dragon hearts.
@-VenyX-
@-VenyX- 16 күн бұрын
@@m74d3 The only thing that pressed me with the ghostflame dragon was the AOE, but at least it was beatable. Ancient Dragon Senessax on the other hand...I just cheesed it, lol. And Bayle...CURSE YOU BAYLE!!!! I still beat them though, it just takes a certain stratergy
@thebigdoginthisbitch4733
@thebigdoginthisbitch4733 16 күн бұрын
@@topical6574the dragon fights in Elden Ring are the best ever
@KyokujiFGC
@KyokujiFGC 6 күн бұрын
33:30 - Might be relevant that Miyazaki himself said he always plays with spirit summons on bosses, so that might explain some of the balancing decisions for the average player. Bosses are hard, yes, but they give you a lot of options you can use as a crutch if you want to. Great shields, spirit summons, bleed procs, etc
@dark__angel__9150
@dark__angel__9150 15 күн бұрын
wait is the lion dance boss fight optional????
@acemanner
@acemanner 17 күн бұрын
I'm used to playing convergence, so I already expect to be 2 shot.
@xMidan
@xMidan 15 күн бұрын
"You dont have to fight that boss, just skip it" This is my least favorite argument to hear. Of course if I dont play the DLC I won't have any complaints with it.
@ISesseriI
@ISesseriI 15 күн бұрын
Yeah, skip it and come back later. This isn't old souls games, margit literally teaches you that in the first hour of playing the game. A boss like Rallana or Divine Beast is way more managable when you actually engage with the games mechanics and don't go there at +2 blessing
@killking72
@killking72 15 күн бұрын
I mean if you're too bad to kill an optional boss then skip it and come back later. How do you hate that argument?
@MGTarkus
@MGTarkus 14 күн бұрын
Comeback when your stronger dummy. Lmao common sense ain’t so common
@backslash4141
@backslash4141 13 күн бұрын
​@@ISesseriIyeah... no That doesn't really work when it's the final boss (who's an absolute cop-out btw) and I actually find it hilarious that his base game counterpart got nerfed like 2 weeks in when it WASN'T needed yet people are defending this guy.
@CADAVRR666
@CADAVRR666 13 күн бұрын
@@backslash4141i will agree that consort radahn is an unfair, horseshit, overtuned excuse for a boss, but how exactly was it a cop-out from fromsoft? ive heard this before but with the lore ive seen (item descriptions and quest dialogue such as the convo with freyja after delivering the letter from ansbach) it made sense for him to be there when i arrived at that final fog wall
@gradualpull2171
@gradualpull2171 16 күн бұрын
I'm a fromsoft die hard and I think certain sections are too hard. Some of the repeating attacking enemies are wayyy too agro and deal too much damage.
@dejectedfrogcat2840
@dejectedfrogcat2840 16 күн бұрын
From the looks of it, higher NG+ completely put the DLC's difficulty out of whack. If you're still on NG, or lower NG+ it should be just right.
@jer6579
@jer6579 16 күн бұрын
High NG+ has been like that in every souls game. DS3 max ng+ is borderline insufferable if you're not embered.
@renarenacat
@renarenacat 16 күн бұрын
Being optional doesn't make it ok to be bad imo. If you are playing blind you don't know what those dragons gonna give you so most ppl wont gonna skip it.
@YungTigris
@YungTigris 16 күн бұрын
I just hate looking for the scadu tree fragments. DLC bosses are actually pretty fair honestly once you have enough levels but finding the damn blessings is just a bummer frankly
@Ephringael
@Ephringael 16 күн бұрын
Just a different flavor of tears and seeds.
@ituoiocchisudeme6606
@ituoiocchisudeme6606 16 күн бұрын
The game is about exploring not boss rushing
@YungTigris
@YungTigris 16 күн бұрын
@@ituoiocchisudeme6606 im not boss rushing, im looking for stuff at my own pace, I just never “organically” found them. Even though i have like 85% of the map unlocked
@YungTigris
@YungTigris 16 күн бұрын
@@Ephringael seeds and tears are usually where the player would actually decide to go, the scadutree fragments are always in the most fucked off locations and it’s running my exploration
@gabrielelizondogetz870
@gabrielelizondogetz870 16 күн бұрын
tbh the only problem is the massive gap between regular enemy difficulty and boss difficulty, i want them to add some unnamed creatures that just fuck me up
@rapterminator3225
@rapterminator3225 14 күн бұрын
final boss has an attack that is completely impossible to dodge consistently. i was expecting difficult not a complete design failure
@telepathicschmeatrod3554
@telepathicschmeatrod3554 16 күн бұрын
"something that was bad at launch still being bad in the dlc despite being very well known to be bad cannot be criticized because nothing changed" thanks scott.
@RashdosEU
@RashdosEU 17 күн бұрын
One thing I can tell you... Going in there level 135 with only 40 vigor was not a good idea
@yiphiphourei
@yiphiphourei 17 күн бұрын
At least make it 55 on level 150 lmao
@vanadiusc6067
@vanadiusc6067 17 күн бұрын
Level matters very little, but vigor is necessary, yes.
@shadysorkin9214
@shadysorkin9214 17 күн бұрын
yeah you want 60 vigor at least or you're screwed.
@deathknight1239
@deathknight1239 16 күн бұрын
I'm doing at level 90 status effect dex build with 40 vig and its actually easier than going on a level 150 up
@anitaremenarova6662
@anitaremenarova6662 16 күн бұрын
@@deathknight1239 It will be fun and games until you run into enemies that will just one-shot you. 50 + HP boosting talismans should be the minimum.
@echoq7594
@echoq7594 15 күн бұрын
Eh.. I enjoyed learning timings in most of their games but ER is basically making the souls combat system buckle under its weight tbh.. they need to change the formula up completely at this point to make it more interesting than "Press B at whatever awkward timing we made", it is tired.
@AngstUrnacht
@AngstUrnacht 12 күн бұрын
I personally loved the Scadu tree fragment system and have been pleasantly surprised so far. Minus the hippo no boss has been actually broken or bullshit at the point I’m at. The fragments create a balanced sense of progression fromsoft has clearly tuned the areas to, which allows them to properly scale the dlc which at the very least mitigates the main game problem of being overleveled or under leveled for an area. Fromsoft couldn’t account for how strong players would be for in the areas of the main game; this no longer seems to be the case since they have a good reference point of general power players will be at when entering a new zone. I say all of this as a certified Elden ring main game hater - I did not like the open world, the constant repeat enemies, as well as the overall feel of the game. The dlc has sold me. It’s what I wanted Elden Ring to be.
@yougonnascrollpastwithouts8742
@yougonnascrollpastwithouts8742 16 күн бұрын
The only thing i disliked was the final boss and tickling him with +12 scadutree. A small nerf for him wouldn’t hurt the overall dlc experience
@servillian2363
@servillian2363 16 күн бұрын
i mean they expect you to have +20, you’re losing out on 40% damage. But yeah he needs a nerf
@sneaky5141
@sneaky5141 15 күн бұрын
​@@servillian2363"they expect you to cover literally every inch of the map to have a chance at finishing the story" you are genuinely defending this while also admitting he needs nerfing? just speak your mind tell it how it is, if people tell you to get good it doesnt actually detriment your life at all
@silverheart7964
@silverheart7964 15 күн бұрын
​@@sneaky5141While I wouldn't agree with his "they expect you to have 20", I do think if you only have 12 at the end of the dlc, that's a you problem. You should be at a reasonable amount to where you're not handicapping yourself.
@sneaky5141
@sneaky5141 15 күн бұрын
@@silverheart7964 yeah i was at 16 and it took a WHILE
@ISesseriI
@ISesseriI 15 күн бұрын
@@sneaky5141 OMG you have to explore an open world game? Holy FUCK someone stop the presses. I can't believe I had to SCOUR every inch of the map so I could get smithing stones, golden seeds and sacred tears just so I'd have a CHANCE at beating the story.
@spas6433
@spas6433 17 күн бұрын
My issue is a lot of the bosses cannot be hitstunned at all. Rellana will tank a fully charged r2 from a greatsword or colossal weapon and still continue a swing. I think that’s a little ridiculous. Otherwise Im fine with the difficulty.
@slayer4932
@slayer4932 15 күн бұрын
They can if you are using weapons like executioner Greataxe
@spas6433
@spas6433 15 күн бұрын
@@slayer4932 im not talking stagger as in knocked to the ground, Im talking hitstun as in her poise is so high you cant even make her flinch. It feels like fighting butter.
@Filumgaming
@Filumgaming 16 күн бұрын
Performance issues are way more than just raytracing being on or not. I've not had RT on since install and my rig far outspecs the game but has really intense stutter every session The "you don't have to engage with it, it's optional" argument is pretty weak considering you don't KNOW what lies behind that repeated boss #11 Unless you've googled everything beforehand but that can't be recommended either. Also who doesn't want runes from bosses
@Swuh
@Swuh 16 күн бұрын
I agree, I feel obligated to kill the reused bosses because they have the chance to drop something new! Oh well i guess
@odkjqedlkd
@odkjqedlkd 15 күн бұрын
Its about if you are having fun , i can fight a boss and learn everything it does if its a fun one even if it very hard and fun is subjetive so for me i just didnt had fighting most of the dlc bosses. And it seems a good chunk of people also think that dlc bosses are not fun for them , like sekiro is a very hard game and you dont see that one getting review bombed , just saying people dislike it because its hard is bit of a straw man argument
@acdcguy18
@acdcguy18 17 күн бұрын
I believe I have upgraded the Shadow Realm Blessing eight or nine times and have yet to kill a boss.
@thelastgamer1
@thelastgamer1 16 күн бұрын
I just killed the hardest dragon in elden ring at the same level you can do it
@kevinl4687
@kevinl4687 16 күн бұрын
I killed dancing lion at like + 2 or 3
@PEPPERS777
@PEPPERS777 15 күн бұрын
I think i was at +5 when i returned to rellana, beat her up with the demi human gang
@AntiHank104
@AntiHank104 13 күн бұрын
Deadass a skill issue
@acdcguy18
@acdcguy18 13 күн бұрын
@@AntiHank104 I was saying I collected enough Scadutree fragments to strengthen my blessing eight or nine times without fighting a boss.
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