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Here is my 2022 showreel with all my favorite pieces from this year. All of them were modeled in Maya, textured with Substance Painter, and render with Arnold for Cinema 4D.
I've learned a lot throughout the process, especially about lighting. I applied the same logic that is used in photography, but 3D comes with its own benefits. So you have full control of how bright lights are, how dark shadows are, and what gets affected by each light source.
If you want to see more of my work here is a link to my web
www.leoincolor...
and here to my instagram
/ leoincolor