Hey! This video series is about some great tips&tricks on how to create stuff inside Cinema 4D. Today I'll show you live action footage compositing. Enjoy! I'm open to work, feel free to contact: takacsdani19@gmail.com
Пікірлер: 22
@Lucifer-uh4dq Жыл бұрын
Excellent explanation, quick and saves a lot of time
@Danieltakacsvfx Жыл бұрын
Great, then it reached its goal!
@mrart10466 ай бұрын
Please make a 3D house building animation.
@bleusd Жыл бұрын
how do i render and export the final 3D composition back into after effects??
@Danieltakacsvfx Жыл бұрын
You can use different render engines, also the ones built into cinema 4d. I'd recommend you watching some tutorials about that, but it's not that difficult, you'll see
@bleusd Жыл бұрын
@@Danieltakacsvfx yes I have octane render, but is there a specific way to render it out (as an alpha?) to bring it back into after effects
@Danieltakacsvfx Жыл бұрын
@@bleusd If you applied the shadow catcher material, then you don't need a matte AOV pass. You can toggle alpha channel(transparency) in the octane render settings. If everything is correct, you should see the checker background in the live viewer
@mohamedhalim25692 ай бұрын
How did the background appear in Render Octane view per minute 0:39
@Arab_trending Жыл бұрын
Thanks
@xenopholis47 Жыл бұрын
How do I get the long form video of this. Please help.
@Danieltakacsvfx Жыл бұрын
I might make a longer version, but you can also find other longer videos on this topic on KZfaq. That's why I'm trying to specialise in this quicker, more stripped-down style.
@xenopholis47 Жыл бұрын
@@Danieltakacsvfx yes yes i agree with that but the way hand hold every step in the video, i want that kind of hand holding in long form. Anyway thanks for taking the time to reply
@DanieltakacsvfxАй бұрын
Long form video just dropped! kzfaq.info/get/bejne/htBlYK56sMmxmp8.html
@fadhil4008 Жыл бұрын
Blender has better, faster and easier workflow for this though
@marblemaster9965 Жыл бұрын
I can agree with that but at the same time if you want to do it all in one Cinema 4D is lot better a sims and stuff like that, both have there ups and down yet neither is objectively better
@ThePianoman63 Жыл бұрын
You can’t do it all in one with Cinema 4d. You need after effects. That’s what’s nice about Blender, you don’t need any other program like after effects. You don’t need a renderer either in Blender like you do in Cinema 4d or Maya or 3dMax. And the best part is Blender is free. I used to use Cinema 4d and Maya. I’ll never go back to them. Blender is easier to learn and use. I’ve done a lot more stuff with Blender.
@marblemaster9965 Жыл бұрын
@@LeonardoMastrogiovanni I completly agree with that, Houdini is definitely the best for that, I also agree that Blender is objectively better and to use what you prefer, I personally use blender I was just saying other softwears are better at "their thing" and blender is better all around :)
@jordanwright57959 ай бұрын
@@ThePianoman63I use mostly Houdini for production work but started in C4D which I still use as many of our broadcast clients still have C4D / Redshift as part of their production pipeline. All of that said this video sort of has a strange workflow. You don’t need after effects with C4D to do this workflow, it can all be done inside of C4D. C4D’s built in camera tracker is much more sophisticated and far more accurate than the one built into After Effects. I’d argue that C4Ds camera tracker is a little better and far easier to use than Blenders built in tracking system also. For most production level jobs we use Syntheyes or PF track but C4Ds tracker is actually really good. For broadcast jobs and many of our smaller VFX jobs we tend to track in Syntheyes, sim in Houdini and bring everything into C4D for scene assembly, lighting and rendering. Don’t get me wrong I like Blender and use it for personal projects from time to time but all the agencies we work with for broadcast have pretty much migrated to Redshift for its crazy speed and Redshift is heavily integrated into C4D. For higher end VFX jobs for film production they are all Arnold Render for final frame rendering which is not really an option for Blender although there was some effort a while back to bring Arnold to Blender called “Barnold” if i remember correctly.
@user-xb8gw4kw5m5 ай бұрын
right. but c4d for mograph more efficient without geonde😂