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Simple Camera Projection in Maya

  Рет қаралды 18,833

Mathew R

Mathew R

Күн бұрын

A simple camera projection example, that goes through the fundamentals of setting up a camera projection in Maya.
/ mathew-randall-b1168066

Пікірлер: 21
@povilaslondon
@povilaslondon Жыл бұрын
bracket keys [ and ] also undoes camera moves
@coffee.muggle
@coffee.muggle 5 жыл бұрын
Thanks for putting out this tutorial. I didn't know anything about the basics of camera projections, so I appreciated your thoroughness in explaining the basics. About the negative comments below... I guess some people still don't know how to skip ahead. It's funny how some people ***** and moan about free contents. Keep up the good work!
@thatguy2696
@thatguy2696 4 жыл бұрын
Thank you. And guys, c'mon! If you look for 1 - 2 min tuts - just find one in TEXT format, and skip all the thing you already know ;)
@Pruton_vi
@Pruton_vi 5 жыл бұрын
you really tried to impart a lot settings and options I was never aware of and it is so useful thank you
@NishankMittal
@NishankMittal 7 ай бұрын
Sir thanks a lot for free contain camer projection my problem is solve thanku so much sir❤
@user-gy6vq3ln2s
@user-gy6vq3ln2s 2 жыл бұрын
thank you .. excellent tutorial wait for more
@Gfors85
@Gfors85 Жыл бұрын
haha, I thought this was about connecting a picture to your camera for projection to make a simple reflection or something, not this stuff! but this is great! much needed later for my post-prod projects! :D
@Rarirama
@Rarirama 6 жыл бұрын
I imagined this was made for beginners, since you talk a lot about some simple stuff like moving pivot points. But otherwise great tutorial, I didn't know this technique and it may be quite useful for some things I have in mind, thank you for teaching!
@JustAnOrdinarySimmer
@JustAnOrdinarySimmer 5 жыл бұрын
For beginners by a beginner.. errr errr errrr errr errr errr errr
@GT_SPEED_BRAZIL
@GT_SPEED_BRAZIL 4 жыл бұрын
Great tutorial, thanks a lot!
@damiaxis6666
@damiaxis6666 5 жыл бұрын
Thanks a lot!!!1 very nice tutorial. Do not listening some guys below.
@dschaub1015
@dschaub1015 2 жыл бұрын
Thanks for breaking this down. All works great inside Maya. But the big question is... how do you "capture" these projection UV's (assigned to the geometry of your tunnel), so you can export the geometry to other applications with these UV's intact? I've hit a wall, and hoping you might have a solution.
@justpressstart
@justpressstart 2 жыл бұрын
What a way to spend Xmas Eve. Maya has a feature called transfer map that does what your asking. I use it in this video kzfaq.info/get/bejne/mrJdp8x727vLZ30.html
@kingazra9388
@kingazra9388 2 жыл бұрын
do you have a tutorial how to project from a camera tracked in a 3d tracking software ?
@justpressstart
@justpressstart 2 жыл бұрын
Projecting from a moving camera will not give the right results. You need duplicate the tracked camera, pick a frame that best covers the scene, remove or freeze the animation so the duplicate camera doesn't move, finally project the frame from your video sequence that matches the frame you froze the camera movement on. Once done look through the original tracked camera.
@rich4074
@rich4074 6 жыл бұрын
knowing how to project from an orthographic view would be nice
@justpressstart
@justpressstart 6 жыл бұрын
Interesting thought. My understanding is that projecting from an orthographic view would be the same or similar to a planer projection. Keep in mind if you are projecting a photograph, it will by it's nature have perspective and will need to be projected from a view with perspective.
@laurahandley4621
@laurahandley4621 6 жыл бұрын
māya 😂
@o4hk
@o4hk 6 жыл бұрын
I am so sorry, and i am very sincere, I know you put work in it, and someone is gonna be harmed by what I say. So really, thank you for your effort, my critic is really not personnal but right now I want to punch someone in the face because of the time I lost watching this. It could have been a 1min tutorial.
@mikemiz7105
@mikemiz7105 6 жыл бұрын
Good tutorial but rather annoying with all the stuttering, maybe a script next time? :)
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