Some translation corrections have been added as captions.
@evanseifert88587 ай бұрын
The translation at 22:09 is completely wrong. It actually says "It seems Cackletta sold her soul to a devil and became a witch."
@Skawo7 ай бұрын
This is the third opinion I'm getting about this and each one is different@@evanseifert8858
@evanseifert88587 ай бұрын
@@Skawo If it helps, the text says: ゲラゲモーナは あくまに たましいをうって まじょになったそうね。 It's clear enough just looking at the vocabulary: ゲラゲモーナ is Cackletta. あくま is devil. たましい is soul. まじょ is witch. It doesn't mention jealousy at all.
@whomdunit24579 ай бұрын
Do you think Hell just plays that overworld song on loop for eternity
@poudink57919 ай бұрын
I'll be disappointed if it doesn't
@Leafia_Barrett8 ай бұрын
I'm going to hear that song in my nightmares.
@ZeroUnhope7 ай бұрын
Nah that song is fine Maybe Looping Steps would be fine for Hell
@Victini74724 ай бұрын
i like how this jolly cheerful song is playing even when the towns absolutely destroyed LMAO
@glitchy64499 ай бұрын
I wonder why they decided to get rid of that amazing lore, I definetively would never have guessed Cackletta was queen bean's sister, I'm disappointed at the hodded beanish guy, his design was so cool tho.
@NitwitsWorld9 ай бұрын
WTF 😬
@Exotic-97809 ай бұрын
Likely because of development crunch/lack of time and them not wanting a random NPC to give out such information
@NitwitsWorld9 ай бұрын
@@Exotic-9780 Well, at least we know who the hoodie bean guy is. A Magician Bean....... I question why he wasn't around when his town got attacked by Cackletta but I forgot he had magic powers that let him disappear into his shadow realm. lol
@vvlaze9 ай бұрын
My guess is that they decided that wasn’t the direction they wanted for the characters? They’re implied to have history ingame, but they might have decided familial wasn’t the way to go. It might have been because it would have called into question why Cackletta wasn’t in a similar position of royalty. I’ve always interpreted that she was a sort of court magician, personally.
@NitwitsWorld9 ай бұрын
@@vvlaze yeah plus she’s a bad guy so she probably wants power to rule the beanies
@supermariohack32189 ай бұрын
Who knew that the Yoshi theather sequence was originally going to something completly different? Either way, pretty cool to see all this beta content from one of my favourite games of all time.
@NitwitsWorld9 ай бұрын
ikr? It's so good
@thediscodevil09494 ай бұрын
I didn’t know there WAS a Yoshi theatre sequence in the GBA version.
@tristandahn22849 ай бұрын
I get why they changed defense to just whatever the situation is for the attack, but I love this idea of having to figure out the best way of defending against a certain enemy or attack with either the jump or the hammer. But both could work with the proper timing. This is already very interesting.
@Makithe2nd19 күн бұрын
Like maybe Jump could've been just dodge and hammer to counterattack
@azazel8319 ай бұрын
I just wanna say, I really appreciate the way Rookie's used sprite falls down and bobs a bit as he lands. Love every tiny little attention to detail you put in with your editing.
@redbirdplays64329 ай бұрын
I find it hilarous that Mario and Luigi just are casually dancing while a magic ball of death causing about 950 damage is heading to their foes, I know it's just a placeholder but I feel like the devs put that in just for the fun of it
@YanntastischGER9 ай бұрын
It's so cool to see that some of this unused content was added in later games. Like Jump, Hammer, etc. being their own selection blocks in battle. A bummer we never got to switch Jump defense and Hammer defense tho.
@rjante22369 ай бұрын
Cackletta being Queen Bean's younger sister is interesting
@teaoftraffic9 ай бұрын
5:56 truly the most tragic change in the entire prototype.
@teaoftraffic9 ай бұрын
22:44 WE KNOW WHAT THOSE SPRITES WERE MEANT FOR NOW
@0DHatesInfants9 ай бұрын
That dry bones has definitely seen some things
@slimyslimer26429 ай бұрын
22:42 This character had so much potential, like... an actually good sidequest, a bonus sidequest you can unlock after you beat the game!
@SteamsDev9 ай бұрын
It'd be interesting if someone made a ROM hack adding in some of the unused features. I'm thinking in particular the "choose how to defend" mechanic which would have added a lot more to the game.
@Hugonche299 ай бұрын
wow! having to choose how to defend in battle is actually really interesting! could you maybe showcase how interactions that don't normally happen work in this? (for example, hammering a beannie doing its ram attack) Also, having NPCs in starbean café makes it so much more lively, shame it's empty in the final game
@glitchy64499 ай бұрын
I guess it never was implemented because it would have taken additional resources to program twice as many counterattacks.
@tristandahn22849 ай бұрын
I get why they changed it to just whatever the situation is for the defense, but I love this idea of having to figure out the best way of defending against a certain enemy or attack with either the jump or the hammer. But both could work with the proper timing.
@SuperMarioSwagger9 ай бұрын
They kept the idea for Bowser in BIS at least xhich was cool
@blinkingberry95919 ай бұрын
@@SuperMarioSwagger Also in Partners in Time, since the hammers are used by the babies.
@neongoo24989 ай бұрын
22:41 So you talk with a guy with a red scarf, and he sends you to a dark world... Where have I seen this before?
@justadragonnamemarcus17512 ай бұрын
Final fantasy?
@muffet15369 ай бұрын
Really glad to see what that mystery bean guy was suppost to be. I am dissapointed but also glad
@kornyeabroth_cc9 ай бұрын
Imagine hearing the fucking prototype overworld music everywhere you go
@Skawo9 ай бұрын
I'm sure the devs hear it in their nightmares.
@superdude112359 ай бұрын
6:40 this would have been really cool to see in the final game. It would have added a good challenge to be forced to decide between hammer and jumo defense
@BuzzNBen9 ай бұрын
22:41 It's the mysterious cloaked beanish! Aaand it is a dissapointing side quest. No wonder they were removed in the final game.
@gameo79 ай бұрын
Today I learned that the Luigi Nutsack Pow move existed. Immediately booted up my game to try it LOL
@classymarowak70019 ай бұрын
So the Yoshi Theater was what replace the "Cultivated Mushroom" siequest for yoshi getting the beanstar shard, interesting.
@YanntastischGER9 ай бұрын
This game was my childhood. Sooo cool to see how much could've been different.
@diego_smw9 ай бұрын
8:25 The tree seen here actually does exist in the final game, it’s the tree that’s behind the thunder orb in the area south of the entrance to Teehee Valley. I always wondered why that was the only tree that looked different.
@spunkybandy74189 ай бұрын
so the hooded Beanish person this entire time was for a small and annoying side quest?
@Skawo9 ай бұрын
Reality is often disappointing :(
@glitchy64499 ай бұрын
I honestly thought he was supposed to be encountered in the overworld and give you an amazing zelda like sidequest
@FloridusMan9 ай бұрын
Not early lady lima...
@HuskyPackof39 ай бұрын
Huh, those translations are a pretty nice addition
@SuperPerry10009 ай бұрын
Well at least we know what that cloaked bean guy sprite was for. Been documented on TCRF for years now, and we finally know what it was supposed to be!
@DrakeFeatherwing9 ай бұрын
17:57 It's also worth noting (not that it really matters) that the bike pads didn't have the brother's button shown at its base.
@jimboslim9 ай бұрын
Seems like the sound used when picking up a battery was reused for the Cobalt Star shards in PiT 7:00 The lil' gag of the textbox moving with the Hammerhead bros. isn't there :(
@Clippy56Ай бұрын
1:24 i love how they left a little note here
@Terotrous9 ай бұрын
I feel like the original version of defense, where you had access to jump and hammer at the same time and had to figure out which one to use would have made the game significantly better, as the fact that dodging attacks is generally somewhat too simple is one of the series' biggest issues (you can dodge almost all attacks trivially throughout the series by just pressing A and B at the same time, so you don't have to pay attention to which bro needs to dodge, only a very few attacks are designed to punish you for doing this).
@LuigiXHero9 ай бұрын
They could've also made attacks that would require a bro to jump and the other one to hammer
@goshator9 ай бұрын
They could even have attacks that would require hammering mid-air
@LuigiXHero9 ай бұрын
@@goshator holy shit
@Sledgex39 ай бұрын
It's probably related to balancing issues. The players might get confused on which kind of defence to perform in short amount of time, or some attacks could be cheesed by hammering the projectiles while the intended way was jumping over them and other way around when the players think they can put out the flame with hammers only to pass through it and take damage. It could be speculated that Ghost Fawful summoned by Cackletta during the final boss is a remnant of that idea, as you gotta use jump and hammer in the same attack segment.
@SilverXCIV9 ай бұрын
Oh boy, this video is officially linked on the Super Mario Wiki for the unused lore about Cackletta and Queen Bean!
@BananaFaceDude569 ай бұрын
Hello, Skawo. I am hoping you can clarify something regarding this demo. The text is Japanese, but I was under the impression that the English version came first, a quick search says the English version released first, albeit by only a few days. Does this have the Japanese version changes, such as heart blocks? Did they translate this to English then make changes then translate it back? I’m curious where in development this demo exists.
@Skawo9 ай бұрын
Even though the english game came first, I'm pretty sure the text was originally in Japanese. The Japanese release's changes are not implemented yet, no.
@Pikpikmate9 ай бұрын
The theory I've heard most often is that they gave the English localizers an earlier version of the game before they finished working on the original Japanese version and the English version just happened to be released earlier. The Japanese version seems less buggy and more balanced with equipment and stats, but either way it's weird they didn't just release it on the same day since they wound up releasing just a few days off each other.
@LavenderGirl20099 ай бұрын
Let’s be honest here, The hooded beanish guy was a very Interesting character to me, I really like his design tho 🫠 22:42 But the side quest was really annoying tho 😓 23:19
@asra-51809 ай бұрын
Oh yeah. Is Mario's ability to spot beans also unimplemented? When he's Tiny, in the final game an exclamation mark appears above his head, telling you there's a bean to dig up.
@gwahrmanto9 ай бұрын
Did the minecart battery sounds get used anywhere else in the game? Either way, seems like they got used for the Cobalt Star in PiT. Also, the flip block bikes feel slower because they move when a brother lands on them, instead of immediately from jumping.
@proking23549 ай бұрын
Something else to note, in the final you have to hold relatively forward on the bikepad to move it, but in this version, the bikepads just move automatically regardless of if you're holding any direction whatsoever.
@TheMamaluigi3008 ай бұрын
I’m pretty sure in the final game, it’s used for when those troopas use their healing water move
@YanntastischGER9 ай бұрын
That Yoshi looks cursed!
@Kurobon949 ай бұрын
11:14 i actually had thought that was a shining flower XD Also, am i the only one who likes the battle UI more than the final game's?
@justsomerandompixels9 ай бұрын
so THERE IS a voice clip for the word tickle! but i wonder why exactly it was taken out from the final game (even if it sounds off and not very fitting in a way) also apparently the bros icons on the overworld come included with a street sign, thats cool
@splatana66609 ай бұрын
Some interesting changes. The dodging system seems...curious, I'd personally prefer it to what we got.
@SafetyswitchАй бұрын
Many people mention the 'choose your defense' thing, and I have the feeling that it's going to be added into brothership based on a few context cues from the trailer
@user-jl7cz2pe6d9 ай бұрын
As cool as that mysterious hooded Beanish is, I can totally see why they cut him lol
@red-man70179 ай бұрын
21:58 Could they be referring to the unused character cameos? It seems that overall, this build of the game predates a slightly later version thats yet to be uncovered that may actually have working versions of the character cameos
@Sledgex39 ай бұрын
15:01 "Tickle is not a real ability. It can't hurt you."
22:09 Wow, i didn't know that Satan was a part of the Superstar Saga beta.
@CowboyJoseph649 ай бұрын
Isn't this build only a few months older than the final? It's genuinely insane how many differences there are.
@Skawo9 ай бұрын
It absolutely is. These devs must've been crunching it hard by the end, there.
@MirrorHall_Clay9 ай бұрын
Yeah, there are so many differences. There are tons of sprites using earlier designs too, the minecart and Yoshi sprites look like they're made for a slightly different art style, rather than the Tomato Adventure-esque style of the final, there's a lot more detailed shading and anti-aliasing that doesn't fit in with the final sprites
@unintelgen25109 ай бұрын
@@Skawo I don't know how common it would necessarily be, but it's at least possible that this leaked build didn't represent what had been developed as of the build date; it's entirely possible they used an older snapshot that may have been preferable to work with and carved out the demo stuff from things that were considered near final and/or demonstrable It feels unreal to me to see that this much content was reworked mere months before launch- It's obviously easier on a smaller sprite based game, but this was still way before the heyday of day 1 patches (I do not know the contents of the playable portion of the demo)
@904funny9 ай бұрын
A never before heard Martinet clip
@zigaudrey9 ай бұрын
14:47 Luigi clone himself. 15:08 TICKLE 17:02 Wish they didn't fix that. 22:05 FUN
@128Gigabytes9 ай бұрын
what do you mean "fix that"? its in the final game, and it trades 1 of luigis HP for 1 coin
@zigaudrey9 ай бұрын
@@128Gigabytes Fixing it into something more useful (and OP)
@supahmehrio90599 ай бұрын
10:13 As we've found out ourselves, it's leaving battle via the stats screen that takes away your hammer. Something relating to the demo, maybe?
@UnknownG20009 ай бұрын
The early collection sound in the minecart minigame sounds suspiciously like the cobalt star.
@shrobbyy9 ай бұрын
The boss defeat animation actually looks nicer here
@firstlast26029 ай бұрын
on 22:06 the word フン doesn't mean "fun" but "hmph!" like exaggerating frustration. the translation "fun" is just transliteration of it since フ is "fu" and ン is "n"
@Skawo9 ай бұрын
Thanks! Genuinely had no idea and just guessed. I added it to the caption translation corrections.
@seanbroderick22249 ай бұрын
Would have genuinely liked the feature where you have to choose how to defend, adds more levels of depth to the battle system and I think it would have been great
Where was the magician when Cackletta destroyed the town! Some Magician he turned out to be 😅
@kirklinguinihoodinithecubo85259 ай бұрын
I love how the placeholder song progressively becomes more and more irritating.
@theallknowingsause89409 ай бұрын
Every time I hear that melody with the xylophone I think about SpongeBob walking
@superpenguinzzz9 ай бұрын
3:31 those round things kinda almost look like the puffs that you knock off of ruff n puff
@Icedragon012349 ай бұрын
That Yoshi bit was so cool and in line with the rest of the game even, it’s sad they scrapped it
@Victini74724 ай бұрын
15:11 woulda been sick to hear these reimplemented in the remake in all their uncompressed glory but oh well
@FloridusMan9 ай бұрын
Yoshi looks good in this style in his old design
@ViperousVT9 ай бұрын
I wish they kept the cutscenes and the cookie bros.
@Voxelroguery9 ай бұрын
I wanna see a fangame where you choose between jumping and hammering during dodging.
@DannyJS19 ай бұрын
Aw, no Starbeans cameos. Disappointing, but I kinda expected it to not be implemented.
@ankellesdantas48529 ай бұрын
14:48 Hey Luigi! I didn't knewd you had a Clone!
@SuperMarioSwagger9 ай бұрын
Will the sprites for this demo be ripped ? There may be lot of cool stuff in the files
@Mistressofthelostones6 ай бұрын
22:06 unuse Cackletta/Queen Bean lore?
@fawfulthegreat649 ай бұрын
I know people who ship Queen Bean and Cackletta, wonder how they're feeling right now...
@proking23549 ай бұрын
I decided to check out this myself, and I think you missed something interesting. If you retry the minecart minigame after you clear it, you see some of the most obscure sprites in the game. In the final they look extremely rough and off-model, in the beta here they look crushed and completely unfinished. What's most interesting to me though is that the sprites have Mario and Luigi with blue eyes, like Peach has in this version. Also, I think you forgot to mention last that Peach has different sprites from the final. I should note that by "after you clear it" I mean, literally directly after you reach the other side once the minigame is over. you have to beat it, and then before leaving the room walk up to the guy and talk to him and say you want to ride again.
@Skawo9 ай бұрын
Hah, oh wow. Those are some unfinished sprites alright.
@jdaster649 ай бұрын
Knowing what the final sprites look like I'm really curious to see the demo's, lol.
@Skawo9 ай бұрын
@@jdaster64Will feature them at the start of Part 3.
@RainbwSpctrm9 ай бұрын
Mario saying *_T i c k l e_* like that got me feeling oddly weird. Otherwise, genuinely great prototype find, not gonna lie.
@trunkit87499 ай бұрын
It’s not that you can’t dig up beams, it’s that the flag isn’t set to allow you to do so. In the final, you have to talk to one of the chicklehuck trees first.
@Skawo9 ай бұрын
...huh. But that room doesn't exist, so why would they have that flag implemented? :v I don't recall that, though, I'm pretty sure you can start digging right away.
@trunkit87499 ай бұрын
@@SkawoI recall trying to dig up beans before talking to the tree on my first playthrough, and being unable to. Having played BIS beforehand, I had no clue why I couldn’t.
@sahilhossian82129 ай бұрын
Lore of [TCRF] Mario & Luigi Superstar Saga Demo Indepth Look - Part 2 momentum 100
@SonicTheCutehog9 ай бұрын
Interesting there would have been an extra layer of strategy to know whether to jump or use the hammer for counterattacks
@fawfulthegreat649 ай бұрын
Can you drop the cheat code used to unlock all abilities? Also, if you use Bros. attacks in the placeholder Bowser fight, the color palettes glitch out and the game softlocks after the fight. The video I uploaded to my channel shows this at the end. I was not aware at first that the use of Bros. attacks was the culprit.
@Skawo9 ай бұрын
83003F62 FFFF 82004338 FFFF
@fawfulthegreat649 ай бұрын
@@Skawo Thanks! Also what exactly did you do to spawn past the Chucklehuck Woods gate, was that also a cheat code?
@samuelmooregaming9 ай бұрын
I was wondering the same thing
@Skawo9 ай бұрын
@@fawfulthegreat64 I edited the default save file for file 1 to change the room ID it puts you into.
@fawfulthegreat649 ай бұрын
@@Skawo Is there any documentation of how you do this? Also I think maybe a levitate code would be useful.
@shadowvictor75909 ай бұрын
Is that freaking Bullfrog from Captain Laserhawk?
@ivanzoneBR249 ай бұрын
Woohoo Hooniversity will have its creepy unused theme?
@GuidingLightAngel9 ай бұрын
Noooo the cameos are not implemented yet, is it at least in the code of the demo?
@armaansingh74529 ай бұрын
Is it actually playing that song the whole time or did you just edit it over?
@Skawo9 ай бұрын
It is actually playing that song the whole time. I had to endure like 6 hours of it.
@drcj7259 ай бұрын
I started to hate that placeholder overworld song
@Skawo9 ай бұрын
I had to endure it for 5-6 hours, how do you think I feel
@ztarburst9 ай бұрын
Nintendo needs to remake partners in time. #ReviveM_and_L #BringBackMario_and_Luigi #remakepit #remasterpit 👇
@poudink57919 ай бұрын
no
@drcj7259 ай бұрын
Spam
@ztarburst9 ай бұрын
@@drcj725 not spam.
@HypK7999 ай бұрын
This has nothing to do with the video. Ergo, spam.
@ztarburst9 ай бұрын
@@HypK799 I just want the Mario and luigi series back!
@0DHatesInfants9 ай бұрын
Typography error at 8:54 i think (flowersused)
@poudink57919 ай бұрын
holy shit
@drcj7259 ай бұрын
Flower sused
@8SomaCruzes9 ай бұрын
Do you know what address causes you to lose your hammers after every battle? It's kinda making playing this a bit infuriating
@Skawo9 ай бұрын
Supposedly they're taken away every time you win a battle. Use this code to give yourself all the abilities 83003F62 FFFF 82004338 FFFF
@samuelmooregaming9 ай бұрын
Can you please put the code you used for getting to chucklehuck woods
@Skawo9 ай бұрын
I hexedited the default save file for file 1 to change the room ID it puts you into.
@samuelmooregaming9 ай бұрын
@@Skawo ok which value was it and what was it changed to
@Jakewebmaster89 ай бұрын
What happens if you get a game over?
@PaperMario9 ай бұрын
it is shown on the first video where it has a unique sprite for game over
@pablogm64s919 ай бұрын
How to play this beta?
@PCs454Ай бұрын
it would have been so much better if you had put the difference in side by side comparasion :(