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A better (in my opinion) version of this battle that I recorded at level 87 can be found here:( • SMT V - Demi-fiend (Lo... )
After all I went through to accomplish this, I feel entitled to the privilege of being able to ask viewers to subscribe for once.
Well, Atlus had to announce an entire enhanced re-release of Shin Megami Tensei V (which may arguably be an understatement) for me to actually get around to doing this, but at long last I have triumphed over Demi-fiend to finally close the curtain on my SMT V playthrough. Believe it or not, in spite of all the hours I’d invested and all my exploits with this game, which includes 67 videos in a single playlist and well over 100 battles when considering the multi-battle videos, I had not once defeated Demi-fiend on any difficulty other than Safety prior to the announcement of Vengeance. Every other time I had played through the game, I simply lacked the motivation to grind and fuse up a new team of demons to take him on…kind of like how I had never beaten Shiva aside from cheesing him until I recorded that two-hour-long battle shortly after finishing off the main portion of the playthrough. While that also took an incredibly long time to plan out and record, it paled in comparison to the effort I needed to complete this. In order to take on Demi-fiend with my preferred restrictions, I had to replay the game to acquire a Strength-based stat build for the Nahobino (of course, it would have been nice to have the stat respec item that Atlus announced for Vengeance) and make dialogue choices to unlock the special Chaos-aligned Miracle Inheritance Violation in addition to all the testing and experimenting I had to do to optimize my strategies here.
All that aside, this victory may be the greatest feat I’ve ever achieved in an SMT game. Demi-fiend is notoriously difficult to beat on Hard difficulty without the use of a few of the game’s most broken tools, and the extra restrictions I abided by here pushed the battle even more to the limit. This attempt was also the first time I had ever beaten Demi-fiend on Hard, which made it all the more satisfying.
I wanted to be able to elaborate more on why I chose the restrictions I did as well as their effects on the battle, so there is a very long explanation for each of these rules in the pinned comment below along with the very, very long strategy summary. It consists of six consecutive comments totaling over 8000 words and 48000 characters this time...some might call it my magnum opus.
1. The level of the Nahobino and any demons used may not exceed 92.
2. Hard difficulty.
3. The stats of the Nahobino or demons may not be boosted through the use of Balms, Incenses, Prayer of ____ Miracles, or the Warrior’s Conception Miracle.
4. Sutras may not be used to boost the skill potentials of demons.
5. No DLC demons or essences may be used.
6. No Accursed Poison and/or ailment-based Mediarahan skip.
7. No Omagatoki: Adversity.
8. No Phys Block/Phys Dampeners.
9. The battle must be completed in a New Game playthrough.