Sonic 3 Prototype - Unused Bosses

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Silver Sonic 1992

Silver Sonic 1992

4 жыл бұрын

There are five unused bosses in the Sonic 3 November 3rd prototype that cannot be found in normal gameplay.
1. Knuckles' MGZ2 boss.
2. FBZ2 Laser Boss
3. LBZ2 Laser Boss
4. SOZ Miniboss
5. MVZ Miniboss
I apologize for the visibility of the text in some parts of the video.
For more info visit: tcrf.net/Proto:Sonic_the_Hedg...
info.sonicretro.org/Sonic_the...
Want to join our discord server? / discord

Пікірлер: 358
@zetaman8924
@zetaman8924 4 жыл бұрын
good video, but here’s a tip: use white text with a black outline for future videos, the text would be much more readable.
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Superman Mario Thanks, I've planned on migrating to a different video editor for this reason.
@lPsychoMax
@lPsychoMax 4 жыл бұрын
He can also make the black background slightly transparent if he wants to show more of the screen and it will still be readable. It's especially useful for videos.
@ikagura
@ikagura 4 жыл бұрын
Dark yellow works too
@bennel3588
@bennel3588 4 жыл бұрын
I think the person likes to go with the new styles. I plan to go with the new styles on my video walkthroughs. I wonder if my Video Editor app on my phone can do text with an outline. I might check my Windows Movie Maker app on my computer to see if I can make an outline for my text.
@bennel3588
@bennel3588 4 жыл бұрын
@@ikagura Do you mean dark yellow text or dark yellow outline?
@paulogamer2243
@paulogamer2243 4 жыл бұрын
its so weird to see sonic 2 sprites in a sonic 3 level
@Octo4533
@Octo4533 4 жыл бұрын
Same hhhhh
@ayttrmn4008
@ayttrmn4008 4 жыл бұрын
I don't really like the S3 sprites
@toaddx
@toaddx 4 жыл бұрын
The weirdest thing here that the color palette in this prototype is the same as the final Sonic 3, but the sprites are still left from Sonic 2.
@x-mighty7602
@x-mighty7602 4 жыл бұрын
@@toaddx it actually isn't. Tails still has red parts in his fur. The only things that's the same from Sonic 3 are the shades of gray.
@hyperthethiccboi8698
@hyperthethiccboi8698 3 жыл бұрын
@@shade221 nah it doesn't sonic 3 sprites are great
@mrdreggfreezer1991
@mrdreggfreezer1991 4 жыл бұрын
2:34 Eggman learned to levitate 😶
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
He learned how to walk through walls as well.
@Octo4533
@Octo4533 4 жыл бұрын
Silver must be behind this mess!
@mrdreggfreezer1991
@mrdreggfreezer1991 4 жыл бұрын
@@SilverSonic1992, yes lol, it's even weirder than levitation😅
@Gmodfan750
@Gmodfan750 3 жыл бұрын
nah he used noclip
@milesnotails
@milesnotails 3 жыл бұрын
nah, he just went into spectator mode
@reginangel_official
@reginangel_official 4 жыл бұрын
I like how a prototype exists and people already find interesting stuff like unused bosses.
@xebninmajsark4344
@xebninmajsark4344 4 жыл бұрын
Even some knuckles bosses are present too like Angel Island Act 1, Hydrocity Act 2 and Marble Garden Act 1
@theopbitinc
@theopbitinc 3 жыл бұрын
I have seen that pfp in a game and in like 5 other accounts
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
Because of The Cutting Room Floor, TCRF Gives to everyone unused content to add in-game.
@stevekanggamer777ofbr3
@stevekanggamer777ofbr3 Жыл бұрын
But some bosses are from S3 & K
@zonikel----
@zonikel---- Жыл бұрын
Correction: Variants, these enemies already appear but the difference is some collisions or... area of appearance?
@danielhall6888
@danielhall6888 4 жыл бұрын
If I'm not mistaken, I think the golem jumps higher and gets knocked back further too. Good work on documenting this prototype.
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
I knew there was something different about the movement. That seems to be the difference.
@XRCF
@XRCF 4 жыл бұрын
After watching most of ur videos I can say you are a legend good job m8👍👍.
@TerraKing
@TerraKing 4 жыл бұрын
Im Glad you are back (I haven’t been here for a while), plus yeah this prototype is really strange, you probably know there is actually music there before MJ was composing the music, like Carnival Night for example. Also these bosses area bit strange too since they act a bit different than the final release.
@snausagesmcgee3963
@snausagesmcgee3963 4 жыл бұрын
2:34 "lmao later nerd"
@OGAITNAS
@OGAITNAS 4 жыл бұрын
escapes floating*
@begonedamen
@begonedamen 4 жыл бұрын
_aight I'mma head out_
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
*I'm outta here.*
@Markzin3
@Markzin3 2 ай бұрын
"yes i do, cya!"
@Brainulator9
@Brainulator9 4 жыл бұрын
I also noticed that the LBZ2 laser boss doesn't have a spike ball orbit the head of the boss, so nothing's stopping you from simply spindashing on top of it.
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Yeah, I forgot to point that out. The spike graphics are loaded into VRAM, though.
@Brainulator9
@Brainulator9 4 жыл бұрын
Interesting. I saw that this prototype also contains some of Knuckles's boss patterns, much like in the final Sonic 3. Does the boss do anything with that?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Indeed it does. The behavior seems to be identical to the final, meaning the bomb scene will play out and the game will soft-lock.
@titotech
@titotech 3 жыл бұрын
How do you spawn the bosses and objects?
@MaxTheHybridButYT
@MaxTheHybridButYT 2 жыл бұрын
Debug Cheat i guess if i do remember the code (on sound-test) is 01-09-09-01-01-02-04
@sandyschmidt9887
@sandyschmidt9887 2 жыл бұрын
nice work
@edgardeitz2784
@edgardeitz2784 2 жыл бұрын
Someone should finish and include these bosses in a rom hack of Sonic 3; possibly even as alternative bosses in Sonic 3 Complete. You could either have the final bosses, or the prototype bosses.
@protocetid
@protocetid 4 жыл бұрын
Pretty cool. Has anyone showcased the bosses from Sonic 2 August proto? TCRF mentions them but has no images or video.
@callmeninaiced
@callmeninaiced 4 жыл бұрын
I mean there's 3 unused Bosses in there -chemical plant (unchanged from Nick Arcade and Wai i think) - Aquatic Ruin (which is fairly finished) -Broken Metropolis Zone Boss
@bennel3588
@bennel3588 4 жыл бұрын
@@callmeninaiced I saw all of the Sonic the Hedgehog 2 lost levels. Did I see a fake one? I saw one unused boss that matches the Emerald Hill Zone boss, except that it's harder, because there are bones that can hurt you if you land on them. It was in Dust Hill Zone. I hated Dust Hill Zone, and I'm glad that it was removed from the final version.
@marx4538
@marx4538 4 жыл бұрын
@Caleb Hopkins That's from a rom hack. Dust Hill Zone in actual prototypes is nothing more then a different name for Mystic Cave.
@bennel3588
@bennel3588 4 жыл бұрын
@@marx4538 I like to see the real Dust Hill Zone. I wish people would stop making all these fake things up, and then putting in a name that makes it look real.
@protocetid
@protocetid 4 жыл бұрын
@@bennel3588 Wouldn't have been an issue for you if you knew how to verfiy using trusted sources such as The Cutting Room Floor or Sonic Retro.
@cometkuma
@cometkuma 4 жыл бұрын
That hey ho almost looks like a prop for a cutscene, hmmm....
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
I was thinking the same thing! It could be something like Tunnelbot in Marble Garden Zone.
@cometkuma
@cometkuma 4 жыл бұрын
@@SilverSonic1992 I could definitely see them strewn about in the foreground out of reach cutting down trees until one directly blocks your path, causing a face off
@xebninmajsark4344
@xebninmajsark4344 4 жыл бұрын
Are you still working with mushroom valley?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Xebninmaj Sark Yes.
@donkeycheese8098
@donkeycheese8098 4 жыл бұрын
I thought the whole zone(expect for music) was entirely wiped out,how can you restore it
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Yeah, it is. The only thing that remains is an object layout and a color palette, both of which are different from the final version.
@Overseer190
@Overseer190 4 жыл бұрын
Donkey Cheese Mushroom Valley holds a color pallete that has slightly brighter colors towards the blue side of the spectrum rather than dark green. The actual map EXISTS, just improperly loaded into glitched tiles from Angel Island Act 1. Same thing with Sandopolis, except there is no confirmed collision nor pallete
@donkeycheese8098
@donkeycheese8098 4 жыл бұрын
Yeah I did some research myself and wow, its be really impressive if the zone were to be somewhat put back in the game
@parappatheremix604
@parappatheremix604 4 жыл бұрын
This is probably a idiot question but here i go: It is possible to load a Sonic 1 savestate in the Sonic 2 (Nickarcade prototype) since it uses a lot of sonic 1 files?
@TheN64man
@TheN64man 4 жыл бұрын
You can load a savestate into any game, errors start when the game tries to call things that aren't the correct value or don't exist, thus causing corruption. The best examples are N64 games, though.
@Breadmann.Co_DC2
@Breadmann.Co_DC2 10 ай бұрын
How did you spawn bosses???
@Ephitaph
@Ephitaph 4 жыл бұрын
I need more of these videos. 🦊
@budgetcoinhunter
@budgetcoinhunter 2 жыл бұрын
I like the cut animation of Hey Ho's axe stuck in the tree.
@omegathehalfskeleton1608
@omegathehalfskeleton1608 4 жыл бұрын
Hm, im sure tetrabit would be facinated by this.
@williamcollis455
@williamcollis455 4 жыл бұрын
Seeing this, flying battery in Sonic 3 alone, mushroom hill boss remnants in Launch Base etc, makes me think of all those reviews of Sonic and Knuckles criticising it for being too derivative of Sonic 3. *Gee* *it's* *almost* *as* *if* *they* *are* *two* *halves* *of* *the* *same* *game* That of course being common knowledge for anyone with the ability to read wikipedia by the time these reviews rolled around online.
@bennel3588
@bennel3588 4 жыл бұрын
I read that they were planned to be one game, but it all could not fit into one cartridge, so Sonic & Knuckles was made with the plug-in port. If Sonic the Hedgehog 1 was put in the plug-in port, the game becomes Blue Sphere. If Sonic the Hedgehog 2 was put in the plug-in port, the game becomes Knuckles in Sonic the Hedgehog 2. If Sonic the Hedgehog 3 was put in the plug-in port, it becomes Sonic 3 & Knuckles, and that's the complete version of Sonic the Hedgehog 3. I think the full version could fit into one Sega Dreamcast disc.
@marx4538
@marx4538 4 жыл бұрын
From what i've seen, most of those reviews were made before the internet was used by a lot of people, and then just published online. Plus, to play the full S3&K, you still had to pay twice.
@JASpiring
@JASpiring 4 жыл бұрын
@@bennel3588 Definitely would fit on a Dreamcast disc, lol. Sonic Jam for the Saturn has all four games, the three lock-on modes, and an easy mode version of each game with altered maps.
@bennel3588
@bennel3588 4 жыл бұрын
I was dumb for believing that the full version of Sonic 3 & Knuckles could not fit into one single Sega Genesis cartridge, but it actually can, and Sega even mentioned it, and they never planned to make all of Sonic the Hedgehog 3 and Sonic & Knuckles into one game, because if they did, they would have already done that, and they always were planned to be released as two separate games. Some people gave good enough proof that they were always planned to be two separate games, and I think someone noticed that it would make the sale go high up.
@bennel3588
@bennel3588 4 жыл бұрын
I found this link. It does seem like an interview with Sega about how Sonic 3 became two separate games. Is it phony or real? www.gameinformer.com/b/features/archive/2016/10/10/how-sonic-the-hedgehog-3-became-two-games-sonic-and-knuckles-lock-on-technology.aspx
@cometkumavo
@cometkumavo Ай бұрын
I remember that in S&K and 3K that you can force a seemingly unused and unfinished death routine on the laser boss by hitting it enough. Does it do the same thing here?
@dyako500gdes3
@dyako500gdes3 4 жыл бұрын
How do you spawn those bosses?
@RaposaCadela
@RaposaCadela 4 жыл бұрын
Do you think the last boss displayed may have had part of its code removed at this point of development?
@joaquinfernandez1752
@joaquinfernandez1752 4 жыл бұрын
The robot from mushroom hill is in sonic and knuckles
@RaposaCadela
@RaposaCadela 4 жыл бұрын
@@joaquinfernandez1752 Yes, and as we know, this prototype was around the time when Sonic and Knuckles began to be developed, taking stuff that was supposed to be in Sonic 3, and erasing it in it. But some of the stuff that was to be taken can still be found here, like that boss. It's got barely any function though, so perhaps part of his code was erased, but just enough was left to make it spawn in the game. That's what I'm asking
@TorutheRedFox
@TorutheRedFox 4 жыл бұрын
that is honestly possible as Sonic 3 for some reason is hardcapped to 2MB of size
@joaquinfernandez1752
@joaquinfernandez1752 4 жыл бұрын
@@RaposaCadela oh I get it now, they probably just moved it to S&K and the only thing left was the code without the palette
@blooga3941
@blooga3941 4 жыл бұрын
At this point the boss was probably unfinished.
@dyako500gdes3
@dyako500gdes3 4 жыл бұрын
How did you spawn the bosses
@MDTravisYT
@MDTravisYT 4 жыл бұрын
So is the rising platform in the FBZ2 Sub-boss absent with the boss or is it connected with the main boss (or is it just not there in general)?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
The platform is there and the hang mobile boss can be fought on it, but it doesn't move. That being said, there was clear intention to make it move as they have the section implemented, it just isn't coded. The sequence would have worked a little differently though--instead of the platform rising, the level section would have moved downwards.
@WindowsXPfan-FNFMix
@WindowsXPfan-FNFMix 3 жыл бұрын
How do you spawn in these bosses in game?
@fc.sonicx
@fc.sonicx 2 жыл бұрын
How do I put the bosses on sonic 3 prototype??
@laharl2k
@laharl2k 4 жыл бұрын
So all in all its the knuckles route/sonic & knuckles bosses. Maybe this proto was just after they separated sonic 3 and sonic & knuckles hence why theres left over content but some parts have already been scraped
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
This is a tricky question. All evidence we have points to there never being a split, per se. Instead, SEGA appears to have worked on one large S3C prototype and used optional build flags to assemble a smaller 16mbit ROM. This prototype is the 16mbit ROM, although there are leftovers (such as LRZ Act 1) from the 24mbit that was apparently compiled at the same time, and since S3 doesn't fill an entire 16mbit ROM, the a little extra data from S3C seeped in the empty space.
@simposters
@simposters Жыл бұрын
do you have the file for the modified rom by any chance?
@FirmDaKitsuneOfficial
@FirmDaKitsuneOfficial 3 жыл бұрын
How do you spawn the bosses? .-.
@dyako500gdes3
@dyako500gdes3 4 жыл бұрын
how do you load the game when i press download sonic 3 proto its just 1 file and that file is telling me where do you want to open this file what should i do?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
You need to get a Genesis emulator to play the game.
@dyako500gdes3
@dyako500gdes3 4 жыл бұрын
Silver Sonic 1992 could you please send a link for genesis emulator?
@soinclover4808
@soinclover4808 Ай бұрын
Are those pro action replay codes at the top
@exelierxe.e
@exelierxe.e 4 жыл бұрын
wow interesting NOICE xD
@ns-mg5gx
@ns-mg5gx 3 жыл бұрын
1:31 That boss mabye used in Sonic Mania
@louievergaming643
@louievergaming643 3 жыл бұрын
Nope its used in sonic 2
@Fortuna1
@Fortuna1 4 жыл бұрын
Interesting, bosses from S&K and Sonic 3 & Knuckles The big question, works with the lockon this game, the protos from sonic 2 working with the lockon system
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
This prototype does not work with S&K because S&K was designed for the final version only.
@bennel3588
@bennel3588 2 жыл бұрын
Sonic the Hedgehog 3 can save files, but Sonic & Knuckles cannot save files, but if Sonic the Hedgehog 3 is on top of Sonic & Knuckles, the save files can go through Sonic & Knuckles. How is that possible? Is the save battery from STH3 going through S&K or does S&K have a save battery that activates when STH3 is plugged into the top?
@chucklingknuckles7198
@chucklingknuckles7198 4 жыл бұрын
There is a faint sound effect for the Laser miniboss.
@damjanbaldi
@damjanbaldi 3 ай бұрын
How do you spawn the bosses?
@Bautista30100
@Bautista30100 3 жыл бұрын
Wait... I played this marble garden boss in a version of sonic 3 in a games page long time ago (a time when the prototype was not yet leaked) one thing to note, is that it wasn’t with knuckles, it was with sonic I remember perfectly that I was trapped in that boss the last time that I played the game in this page
@ligondis
@ligondis 4 жыл бұрын
The laser one you should have gone super to hit it. Just a thought
@jeremyabbott4537
@jeremyabbott4537 4 жыл бұрын
I assume just like in the final you can't destroy it, it takes damage but nothing else happens.
@JASpiring
@JASpiring 4 жыл бұрын
@@jeremyabbott4537 Yeah. There is a similar boss in Sonic 2 where you do have to actually hit it to destroy it.
@RyanNeoHedgehogOfficial
@RyanNeoHedgehogOfficial 3 жыл бұрын
The S Monitor can only be placed in Hydrocity in this prototype.
@HattieJosh
@HattieJosh 4 жыл бұрын
Is there a link for a hack for these bosses
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Not currently, sorry. I'll make something eventually.
@Tamamo-no-Bae
@Tamamo-no-Bae 4 жыл бұрын
@@SilverSonic1992 Yeah it'd be great to have a hack with the bosses, and the restored Lava Reef act 1 & 2 :3
@antostorm
@antostorm 3 жыл бұрын
It's the prototype go get it on sonic retro
@AnalTitan
@AnalTitan 4 жыл бұрын
Possibly a dumb question about the sandopolis boss in this prototype. The screen appears to completely lock in this prototype, but it does not appear to completely lock in S&K (you can still scroll left and right). Could this be an indication that the area to fight the boss was smaller in previous builds, or is this a default programming/data-thing/feature in the beta?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
This is not a dumb question at all! I would have to look into this more.
@ralseitheflufyboi5718
@ralseitheflufyboi5718 4 жыл бұрын
How do you add these stuff into the rom?
@blooga3941
@blooga3941 4 жыл бұрын
He didn't add them into the ROM, they were already in. He only added graphics for Sandopolis and Mushroom hill boss.
@randomteen678
@randomteen678 3 жыл бұрын
@@blooga3941 How do you do that? Because I have no idea how to do things with RAM and all those other things.
@thebluethunder9301
@thebluethunder9301 4 жыл бұрын
Bruh theres one more thing to the laser boss He doesnt fly faster until hes offscreen after a hit
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
That's true.
@literaltaco
@literaltaco Жыл бұрын
If i know correct if you hit a boss 256 times (except golem) it will die but it makes a badnik sound disappear and gives you 100 score
@MaxNovOfficial
@MaxNovOfficial 3 жыл бұрын
So, while I was playing this prototype, I found the Hang Mobile Boss in Flying Battery Zone (the one that's grabbing the platform you standing on and trying to defeat you)
@MaxNovOfficial
@MaxNovOfficial 3 жыл бұрын
Now I understood that he is NOT a hidden boss
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
He's not unused in this prototype.
@MaxNovOfficial
@MaxNovOfficial 3 жыл бұрын
Yea... Just at first I thought he wasn't in it
@UserPKN
@UserPKN 4 жыл бұрын
00:43 knuckles type boss
@EpicIDK9700
@EpicIDK9700 2 жыл бұрын
how to you spawn the unused bosses?
@bernarda1247
@bernarda1247 Жыл бұрын
first boss is used for knuckles second is used for flying battery third is used for knuckles 4th is used for sandopolis last one is frst boss of s &k
@user-oe7xj9ou1e
@user-oe7xj9ou1e Ай бұрын
It's With Game Genie Codes?
@milesnotails
@milesnotails 3 жыл бұрын
Question, how do you do this? Because I wanna try
@Isaiahdemon
@Isaiahdemon Жыл бұрын
Either Lua Script Or Hex Editing
@Mana_412
@Mana_412 Жыл бұрын
Ngl but the jetpack with launch base graphics looks cool, the graphics replacement should have been in the final
@letthatsinkin8569
@letthatsinkin8569 4 жыл бұрын
I wish i could fight them in this prototype :D
@SyntaxTsundere
@SyntaxTsundere 3 жыл бұрын
Does the Sandopolis miniboss even have a death routine programmed in?
@SilverSonic1992
@SilverSonic1992 3 жыл бұрын
I heard that it didn't, but I haven't checked it myself.
@Sifer2
@Sifer2 4 жыл бұрын
Kind of surprised there is very little real "cut content" in Sonic 3. Nothing on par with the Hidden Palace or other unused zones from Sonic 2. Seems they really got to do everything they wanted to do with it by the time they put out S&K. The only thing interesting that didn't really make it was the drop dash.
@alfo2804
@alfo2804 4 жыл бұрын
There would probably be a lot more unused content and deleted bits if they didn't make use of the extra time they had to essentially add it all to Sonic & Knuckles.
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Something to note is that this prototype is very late in development, less than a month before the final build. As such, any "cut-content" would have already been cut. The Sonic 2 pre-beta that was also recently discovered is around the same time frame and almost all of the cut content is already gone. "The only thing interesting that didn't really make it was the drop dash." You see, this here gets me because I don't think the majority of people realize the development of Sonic 3. It's quite understandable really, as we really don't know much of anything compared to, say, Sonic 2. One of the things that isn't talked about is Sonic 3*D*. Originally, Sonic 3 was developed using the special 3D SVP chip and was going to be the first 3D Sonic game. They spent 6 months on this build, and it was cancelled because the SVP chip wasn't going to be ready for production in time. There's no telling what this build would have contained. Another interesting thing is the concept art for Sonic 3. Most notably, a picture that depicts Super Sonic fighting a dragon in space. This dragon was mentioned in the S3 JP manual and later materialized itself as Perfect Chaos in Sonic Adventure. The point is, we know almost nothing about Sonic 3's development because it was kept a tight secret.
@sharongrabillo9311
@sharongrabillo9311 2 жыл бұрын
This bosses are reused in sonic 3 air
@titaniumex2556
@titaniumex2556 2 жыл бұрын
update: it still feels like 84 years and i I haven't been verified to be in your discord server yet T_T
@jimwakelin1906
@jimwakelin1906 4 жыл бұрын
This may be a dumb question, but how did you spawn the bosses?
@bennelson8667
@bennelson8667 4 жыл бұрын
Hacks/debug
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
HEX-Edit.
@ritaandrunt5767
@ritaandrunt5767 3 жыл бұрын
Wish these bosses didn't go unused they look to be quite interesting
@SilverSonic1992
@SilverSonic1992 3 жыл бұрын
They were eventually used and finalized later on.
@ritaandrunt5767
@ritaandrunt5767 3 жыл бұрын
@@SilverSonic1992 oh that's nice to know I like how these versions of the sonic 3 bosses are in the prototype of this game
@stevekanggamer777ofbr3
@stevekanggamer777ofbr3 Жыл бұрын
Bro some bosses are from S3 & K and is used in S3&K FINAL VERSION Umm.. Can I have the codes if you have it?☺ And you can tell the version of the prototype?
@Isaiahdemon
@Isaiahdemon Жыл бұрын
There is no codes just hex editing also the proto version is Sonic 3 1103
@brendapereira6992
@brendapereira6992 3 жыл бұрын
4:09 oh thats REALLY UNUSED
@I_Want_Adrenaline
@I_Want_Adrenaline Жыл бұрын
I like that sonic 2 sprite in sonic 3
@videotape2959
@videotape2959 3 ай бұрын
It makes Sonic 3 actually feel like a Sonic game.
@supercat5253
@supercat5253 3 жыл бұрын
how to spawn?
@Magazine817
@Magazine817 Жыл бұрын
0:28 is a nuckles boss in Sonic 3 and nuckles
@bennelson8667
@bennelson8667 4 жыл бұрын
What would happen if you were to fight act 2 bosses in the first act?
@mraxelitoOFFICIAL
@mraxelitoOFFICIAL 2 жыл бұрын
You are softlocked
@TristanLackey
@TristanLackey 4 жыл бұрын
Can you lock on to Sonic And Knuckles with this prototype? What does it do?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
It gives you Blue Spheres.
@Isaiahdemon
@Isaiahdemon Жыл бұрын
@@SilverSonic1992 because it doesn’t have the final header
@SilverSonic1992
@SilverSonic1992 Жыл бұрын
@@Isaiahdemon It wouldn't work even with the correct header. The data is too different.
@Isaiahdemon
@Isaiahdemon Жыл бұрын
@@SilverSonic1992 Oh Thanks For Information Btw I’m A Huge Sonic Prototype Fan So I hope You find More Discovery’s In S3-1103/Oct 1993
@SilverSonic1992
@SilverSonic1992 Жыл бұрын
@@Isaiahdemon Thank you! Life's busy but there's more to show.
@Fiendzy
@Fiendzy 4 жыл бұрын
Text was quite hard to read
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Fiendzy Yeah, sorry about that.
@TheRZone.
@TheRZone. Жыл бұрын
I'm pretty sure that Flying Battery was going to be a level for sonic 3 alone.
@SilverSonic1992
@SilverSonic1992 Жыл бұрын
Correct.
@NDS8027
@NDS8027 2 жыл бұрын
So flying battery boss fight was just wing fortress boss fight?
@IvanFranco120
@IvanFranco120 Жыл бұрын
The boss fight from Sonic 2 is very similar, but had an different concept.
@asgoredreemurr8513
@asgoredreemurr8513 4 жыл бұрын
2:46 I fought this on Sonic 3 complete.
@carolinaecheverryamaya5961
@carolinaecheverryamaya5961 4 жыл бұрын
Me Too
@mattfromwiisports9414
@mattfromwiisports9414 4 жыл бұрын
That's because that's where the boss for Knuckles, dumbshits
@letthatsinkin8569
@letthatsinkin8569 3 жыл бұрын
@@mattfromwiisports9414 stop being toxic
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
@@mattfromwiisports9414 Don't insult.
@jak913
@jak913 4 жыл бұрын
They could make another Sonic 3 Delta, a rom hack that is based on this prototype
@SonicPlayer2004
@SonicPlayer2004 2 жыл бұрын
You were right.
@dgen5279
@dgen5279 4 жыл бұрын
You can fight flying battery's act 2 boss in the prototype... It's even got a level transition
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
A level transition?
@dgen5279
@dgen5279 4 жыл бұрын
@@SilverSonic1992 well... It's got no functionality but there's a transition that would lead into ice cap
@AaronGeo
@AaronGeo 3 ай бұрын
6:03 sonic looking at u
@KirbTheKorb
@KirbTheKorb 4 жыл бұрын
1:30 : SONIC MANIA INTESIFIES
@jaredmanatt3432
@jaredmanatt3432 3 жыл бұрын
how come both in Sonic 3 and in Sonic and Knuckles the final boss is a three-part boss
@IvanFranco120
@IvanFranco120 Жыл бұрын
Because in the lock-on game, Death Egg Act 2 has an separate level ID data to load the Death Egg boss room.
@akidfromacrosstheinternet3056
@akidfromacrosstheinternet3056 4 жыл бұрын
6:03 just as it's about to do another row the vid ends xd
@leogio8093
@leogio8093 4 жыл бұрын
launch base zone sounds better in this beta.
@Jb33124
@Jb33124 3 жыл бұрын
Someone should take code from this version of the game and move it to the full version, and vice versa, to see what each version allows. E.g. moving all of the deleted levels data from S&K into this build and adding everything in
@Unkown-il9oz
@Unkown-il9oz 2 жыл бұрын
Someone did that with lava reef zone and inimentrd flying battery into sonic 3A
@LeonardoAlvesPsLawX
@LeonardoAlvesPsLawX 4 жыл бұрын
The second boss it isn't from Sonic & knuckles? The development of Sonic 3 was divided in two, and maybe they was testing this boss and moved to the another cartridge.
@SonicPlayer2004
@SonicPlayer2004 3 жыл бұрын
Dude, they were meant to be ONE game, that’s why those bosses are in there.
@Chronicle_Broz
@Chronicle_Broz 4 жыл бұрын
Did you do PAR codes? If u did Can u give me the codes plz?
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
Nintendo_ Bros040 Sorry, but I didn't use any PAR codes.
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
@@SilverSonic1992 GG Codes?
@rileyjohnc7831
@rileyjohnc7831 2 жыл бұрын
@@TuxerTuxar nope, he used a lua script that i dont have anymore
@dededethesuperstarwarrior
@dededethesuperstarwarrior 4 жыл бұрын
holy shit.
@retromusician_official
@retromusician_official 3 жыл бұрын
what emu you using? please reply
@SilverSonic1992
@SilverSonic1992 3 жыл бұрын
I was using GensRR.
@retromusician_official
@retromusician_official 3 жыл бұрын
@@SilverSonic1992 And can you please tell me how do you trigger theese bosses?
@retromusician_official
@retromusician_official 3 жыл бұрын
or more better said how to spawn 'em
@Isaiahdemon
@Isaiahdemon Жыл бұрын
@@retromusician_official hex Editing
@retromusician_official
@retromusician_official Жыл бұрын
@@Isaiahdemon You mean savestate editing, right? I'm wondering where I can find the values to edit?
@adilsonmoura8454
@adilsonmoura8454 11 ай бұрын
Como fazer esse negócio que esse que faz o portador do bicho com o Sonic mata esse o bicho Como faz esse negócio de cima
@costna7683
@costna7683 4 жыл бұрын
There should be unused bosses from sonic & knuckles
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
There are two of them.
@555elohwssa8
@555elohwssa8 4 жыл бұрын
Who else likes the sonic 2 sprites in sonic 3
@tetrasonic91
@tetrasonic91 4 жыл бұрын
Me
@benpaenga5282
@benpaenga5282 10 ай бұрын
Did Sega give you the rights to post this?
@SilverSonic1992
@SilverSonic1992 9 ай бұрын
No.
@TrackedToasted
@TrackedToasted 8 ай бұрын
Bro. This can not be serious.
@Maize1458
@Maize1458 3 жыл бұрын
Flying battery zone unused boss = Sonic Mania boss…?
@bmhedgehog2
@bmhedgehog2 4 жыл бұрын
I wish they came up with a better name than "Hey Ho"
@---Dr._Eggman---
@---Dr._Eggman--- 24 күн бұрын
How did they know it was Hey Ho despite the fact he had his graphics removed?
@SilverSonic1992
@SilverSonic1992 23 күн бұрын
The sprite mappings still exist.
@---Dr._Eggman---
@---Dr._Eggman--- 23 күн бұрын
@@SilverSonic1992 You know... I don't think Hey Ho was originally going to be a boss, especially because of his unfinished behaviour in the prototype.
@tetrasonic91
@tetrasonic91 3 жыл бұрын
Can i have the rom or the codes plz?
@Isaiahdemon
@Isaiahdemon Жыл бұрын
Here: drive.google.com/file/d/1yRBJJbcdL1MPGfCEsTLINCAq7D_LdcEB/view?usp=share_link
@ptktesis7412
@ptktesis7412 3 жыл бұрын
All of them are super annoying for me if i play it But i still love Sonic games because some of the sprites
@monobro925
@monobro925 2 жыл бұрын
Prototype ohh well in S3&K those aren’t unused bosses
@crystalcorbett6390
@crystalcorbett6390 4 жыл бұрын
how to get them
@TuxerTuxar
@TuxerTuxar 3 жыл бұрын
HEX-Edit.
@TheKronick900
@TheKronick900 4 жыл бұрын
WTF Minoboss SOZ on LBZ Act 1
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
I could have used the actual Sandopolis, but it would have been harder to see.
@cyruskuhonta_2
@cyruskuhonta_2 Жыл бұрын
hey ​@Silver Sonic 1992 how to chat code pls??
@keyherriot8757
@keyherriot8757 4 жыл бұрын
When are you going to find unused things in this prototype.
@smqflgaming
@smqflgaming 4 жыл бұрын
1:26 did they leave the wing fortress boss in
@SilverSonic1992
@SilverSonic1992 4 жыл бұрын
No, that's the laser boss from FBZ.
@snoccyboi9875
@snoccyboi9875 3 жыл бұрын
@@SilverSonic1992 was this boss not used but then got used in sonic mania?
@matthubina64
@matthubina64 3 жыл бұрын
@@SilverSonic1992 Man, these 12 year old kids are so clueless, huh? I wish your videos would attract more viewers from the older Sonic fan scene, like Sonic Retro. You’re extremely talented and honestly don’t deserve this much clueless 12 year olds asking stupid questions on your videos.
@matthubina64
@matthubina64 3 жыл бұрын
@@snoccyboi9875 You should play Sonic & Knuckles, kid. Or at least watch a playthrough of that.
@snoccyboi9875
@snoccyboi9875 3 жыл бұрын
@@matthubina64 I literally have a sega genesis with sonic 3 and sonic and knuckles
@letthatsinkin8569
@letthatsinkin8569 3 жыл бұрын
How? No one knows.
@Lizy5643
@Lizy5643 9 ай бұрын
And Code game genie For Unsed Bosses
@vladimiro9243
@vladimiro9243 Жыл бұрын
1:28 músic name pls
@SilverSonic1992
@SilverSonic1992 Жыл бұрын
That's the Sonic & Knuckles miniboss theme.
@vladimiro9243
@vladimiro9243 Жыл бұрын
@@SilverSonic1992 thanks
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