Sonic Frontiers: 10 Minutes of EXTREME Combat

  Рет қаралды 7,960

Blue Vivacity

Blue Vivacity

Күн бұрын

This video shows off new modded combat in Sonic Frontiers PC Steam.
Sonic Frontiers 4K gameplay captured on PC.
#sonicthehedgehog #sonic #sonicfrontiers
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✦ Reforged Combat Mod by @DatSquishyFello
(Beans' Gamebanana Member Page)
- / @datsquishyfello
(Mod Release Page)
- gamebanana.com/mods/457979
✦ Snowy Ouranos Island Mod by @NaN0_m8
(NaN0_m8's KZfaq Channel)
- / @nan0_m8
(Mod Release Page)
- gamebanana.com/mods/449466
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⏱ Timestamps
00:00 Intro
00:06 Vs. SOLDIERS
02:36 Vs. MASTER NINJA
05:30 Vs. RED PILLAR
07:16 Vs. CATERPILLAR
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Пікірлер: 34
@keenanrobinson7239
@keenanrobinson7239 17 күн бұрын
I know one thing, man. Sonic Frontiers combat is so fucking satisfying.
@luizmiguel5484
@luizmiguel5484 17 күн бұрын
I like how fans can always modify and improve some aspect of a game, this faster and more dynamic style of combat is really cool, but I think one of the things that makes me find Frontiers' base combat a bit basic is that we only have an attack button and we don't have many normal combos so the repertoire becomes very limited very quickly, I hope they fix this in the next game
@Terminal_Apotos
@Terminal_Apotos 17 күн бұрын
Yes that’s what I noticed from all these Combat Mods that no matter how hard they try they still devolve into Button Mashing the same little Cutscene attacks.
@luizmiguel5484
@luizmiguel5484 17 күн бұрын
@@Terminal_Apotos So I think it would be better to combine the wide and diverse combat of Unleashed (with one button for light attacks and another for heavy attacks) and combine it with the fast combat of Frontiers, almost like a Bayonetta game for example, maybe even adding some elements from other RPGs such as you accumulate EXP until the character levels up and thus increase status and gain bonuses such as critical hit chances, new normal combos when increasing the attack, more shield when increasing defense, more speed, improved Boost and even something similar to Witch Time when increasing speed and etc. in addition to each Level Up the player would gain Skill points for spending in the Skill Tree, I think this would help to improve a lot and could even add more things such as a style system similar to Yakuza/Like A Dragon for different actions and mechanics in battle (and could even refer to combat and skills from previous games) equipment and etc to make it even more versatile
@Terminal_Apotos
@Terminal_Apotos 17 күн бұрын
@@luizmiguel5484 Totally agree. When I played Metal Gear Rising I immediately wished Frontiers had Combat like that where it’s simple enough for kids but also has enough depth for people who want something more engaging.
@luizmiguel5484
@luizmiguel5484 17 күн бұрын
@@Terminal_Apotos yeah! me too! I always liked combat in games and that's why I liked training combos with the Werehog and in Sonic Battle and Sonic the Fighters and I would love to see some moves and ideas back like the QTEs, imagine how cool it would be to have different quality animations in the middle of the fight like the one where the Werehog spins the Eggpawn, but instead of a barrage of punches, Sonic throws a series of kicks like Sanji, that would be really cool!
@Terminal_Apotos
@Terminal_Apotos 17 күн бұрын
@@luizmiguel5484 Totally. Kishsimoto did say they had originally wanted a Combat System like DMC or Bayonetta but scrapped it cause it was “too hard” 😭 Maybe next game
@vicaaronnaval1881
@vicaaronnaval1881 17 күн бұрын
Now this, ladies and gentlemen, is what the combat for the next future Sonic game should be. I've never played "Devil May Cry (DMC)," just watched gameplay. But I really want the combat be more like DMC. This mod is like DMC. I do think they should have more ground combos, not so much on air combos. And have a 1 second duration of holding the parry. And I also want the music to have transition in tone and atmosphere. For example: when you enter combat, the calm music of pianos and strings suddenly have drums and electric guitars kicking in.
@Sonicfan24947
@Sonicfan24947 15 күн бұрын
Devil, may chaos emeralds
@sanitary_cloak8282
@sanitary_cloak8282 17 күн бұрын
Probably the most physically violent I’ve ever seen sonic
@wellingtonafonsodecarvalho9842
@wellingtonafonsodecarvalho9842 17 күн бұрын
Feels more like Sonic wanting to be disrespectful to his enemies ngl
@user-kr7sh1up1y
@user-kr7sh1up1y 17 күн бұрын
Hope they make the combat like this in the sequel
@HedgehoGenerations6868
@HedgehoGenerations6868 17 күн бұрын
I feel bad for the robots man they didn't stand a chance
@ktegaming3437
@ktegaming3437 17 күн бұрын
DUDE!!! NICE REMIX DURING THE RED PILLAR FIGHT! So damn awesome!
@jessiebell6884
@jessiebell6884 17 күн бұрын
I wish cylooping didn't reset your momentum to be honest. It's really clunky in the middle of combat when I'm trying to cyloop the entire group instead of quick-cylooping one at a time. It just opens you up to be attacked, and boosting is incredibly difficult to steer for me.
@legolloyd2009
@legolloyd2009 16 күн бұрын
cylooping doesn’t reset your momentum, and you can change how the steering handles in the options
@jessiebell6884
@jessiebell6884 16 күн бұрын
@@legolloyd2009 I do experience it though. When I'm starting out running, it does feel like it resets when I cycloop.
@mikeydamuffin
@mikeydamuffin 16 күн бұрын
Best combat mod (yes even hmc)
@Terminal_Apotos
@Terminal_Apotos 17 күн бұрын
Seems to still have that issue where you’re mostly cycling through the same 4-5 cutscene moves with no real thought or pushback from the enemy.
@supercyclone8342
@supercyclone8342 17 күн бұрын
I could be mixing up mods, but I think used an earlier version of this mod and I the main difficulty came from managing the Phantom Rush bar. Different moves interacted with the meter in different ways and keeping PR was the only way to do good damage. The enemy design was still wasn't great tho
@sebastiantorres7299
@sebastiantorres7299 17 күн бұрын
Nice Video
@papermacheman2210
@papermacheman2210 17 күн бұрын
Hell yeah i love when i have to do a 200+ combo to beat one enemy
@Ronic938
@Ronic938 17 күн бұрын
👍
@FlamesOverdrive
@FlamesOverdrive 17 күн бұрын
Will you ever update your animations mod to support update 3?
@LimitlessZspeed
@LimitlessZspeed 17 күн бұрын
This is how fast paced I wanted the combat to be in the base game
@wellingtonafonsodecarvalho9842
@wellingtonafonsodecarvalho9842 17 күн бұрын
This reforged combat feels more lore accurate for sonic than in the base game
@HellboyBr11
@HellboyBr11 17 күн бұрын
What's different about this mod?
@MauChao195
@MauChao195 17 күн бұрын
I will download this and will full combo the shit out of FH Guardians
@MetalSonic420
@MetalSonic420 17 күн бұрын
Extreme is too accurate.
@leodetective6056
@leodetective6056 15 күн бұрын
Oh yes, combos which are made by pressing one or two buttons. You made Unleashed disappointed.
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