Soundpaint Advanced Tutorial - The Matrix

  Рет қаралды 7,019

Soundpaint

Soundpaint

Күн бұрын

Soundpaint ™ is a new analog-style sampling technology.
Soundpaint renders all instruments in real-time in 127 dynamic velocity layers. It shortens the distance from idea to realization. Instantly morph a waterdrop with a violin. Play the most iconic instruments of all time in exquisite realism and fidelity. True analog-modeled effects. Advanced and organic arpeggiator. A deep matrix for those who desire.
Welcome to the dawn of Real-Time Sampling ™
Soundpaint is available at www.soundpaint.com
- - - - - - - -
00:00 Introduction
1:42 Setting Up Effects
4:38 Brief Overview of the Matrix
5:51 Using Morph and EQ with the Matrix
9:40 Using the Gate with the Matrix
11:25 Using LFO to Create Vibrato with the Matrix
15:10 1901 Broadwell Main Intimate
16:24 1901 Largest Harpsi
17:40 Using the Arp with the Matrix
19:28 Using All Effects with the Matrix
22:55 Using Velocity CC Automation with the Matrix
24:08 Using Pitch and Micro Pitch with the Matrix
25:40 Using LFO to make Vintage Sounds
27:10 Using Volume with the Matrix
30:59 Outro
- - - - - - -
This is an advanced tutorial. We deep examine the Matrix (aka Mod-Matrix) in Soundpaint and examine the inner parts of a dozen programs.

Пікірлер: 59
@Pajabow
@Pajabow 2 жыл бұрын
What a time to be alive!
@ghuinink
@ghuinink 2 жыл бұрын
open that darn shop !!!!!!
@ChristophManucredo
@ChristophManucredo 2 жыл бұрын
This is insane. Can't wait for the release. I am so ready.
@Musikfryd
@Musikfryd 2 жыл бұрын
🤩 fantastic instrument .
@BF-up5xw
@BF-up5xw 2 жыл бұрын
A genuine marvel!
@aipsong
@aipsong 8 ай бұрын
Thanks!!!
@CosmicD
@CosmicD 2 жыл бұрын
Neo: wants to break free from the matrix Troels: you want to GO to the matrix!
@shrammstorm
@shrammstorm 2 жыл бұрын
Feature suggestion: record pitchbend movements and store them as your personal LFO for vibrato (because even in case with the same guitar every guitarist would play vibrato in his own style). And it's way easier and faster to record than to painfully pick up the LFO range and speed.
@swedishvoice
@swedishvoice 2 жыл бұрын
Hey there. I was thinking of the same thing. It would be possible to assign the Freq to another CC as well, in order to control the speed of the vibrato in real time.
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
Nice suggestion!!
@Kervinou12
@Kervinou12 2 жыл бұрын
A MA ZIIIING ! 👍👍👍
@briancollins1475
@briancollins1475 6 ай бұрын
This is great. There is amazing depth to Soundpaint. One way the matrix could become even more powerful is if the mapping of any controller range could also limit the *input* values as well as the output values. Then I could limit the applicability of (e.g.) CC1 for a particular use to 100-127, meaning that the effect only kicks in at the top end of the mod wheel. Other CC1 mappings would work over the entire 0-127 range by default. But in this example, 100-127 would map to the specified output range. Less than 100 would have no effect. The UI would need additional slider values (to control input range as well as output range) - perhaps like Photoshop’s gradients or maybe even a simple “curve” option for a non-linear mapping. I hope this description is clear, but it may be something very powerful, though definitely in keeping with the Soundpaint ethos.
@Soundpaintmusic
@Soundpaintmusic 6 ай бұрын
Hi Brian. Thank you for the wonderful feedback. We've actually been working on this feature for quite a while - if you will allow me to explain. We currently do have the ability to tell each part which velocities to trigger. This is done through Soundmode > Velocity Block and Soundmode > Velocity Zoom. These features were added after this video, but you can find them under each Part > Soundmode. Velocity Block means that a given Part will only trigger itself if the range of velocity block is triggered. Velocity Zoom means you can tell a specific part to only trigger a certain range of velocity. This is a fantastic feature on lyrical instruments, so you can make the first 0-30 velocities become the full playable range of 127 - and thereby get a more "felt "sorta vibe. However, your request takes it one step further by adding the idea of assignability to the modwheel. Effectively the ability to assign per part velocity block to the modwheel. Because we have 8 Parts in Soundpaint - one will be able to assign 8 different stages to the modwheel in the coming update. In other words ... Parts control on MW. Cheers, Troels
@huchmow
@huchmow 8 ай бұрын
This matrix function is so useful that now it will be lacking in every other synths x)
@Soundpaintmusic
@Soundpaintmusic 8 ай бұрын
Wait till we add true synthesis to it … 💥
@huchmow
@huchmow 8 ай бұрын
@@Soundpaintmusic OMG O_O
@mihaiwilson
@mihaiwilson 2 жыл бұрын
Man. When you dropped an octave on that Brazilian voice/synth morph. So looking forward to playing with this.
@dabulamanzi919
@dabulamanzi919 Жыл бұрын
Great work on this. Is so going to be mpe compatible in future
@berniehcc
@berniehcc 2 жыл бұрын
Did you support MPE direct ? Like Touché …. that would be great 😍🚀🥳
@Agharta99
@Agharta99 2 жыл бұрын
Great video. It mentioned the possibility of going under the hood and adjusting sample start points and other low level things. So will these features be available in all instruments? Looking forward to a video on the sample side of things as well as ADSRs etc. Good luck with the launch.
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
We got you. Just go to Racks > Offset
@thewrenchreviews9986
@thewrenchreviews9986 2 жыл бұрын
Any idea as to when the site will be active and the download available?
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
Looking like Wednesday!
@CosmicD
@CosmicD 2 жыл бұрын
@@Soundpaintmusic the closer it gets, the longer it lasts! Lucky there's delicious tutorial material already :)
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
@@CosmicD Thank you. If you watch them all - you will have a Ph.D. in Soundpaint. We spent years refining the logic. Shortest distance possible between any action.
@CosmicD
@CosmicD 2 жыл бұрын
@@Soundpaintmusic i’ll especially experiment with the shimmer zand morph stuff, see what comes out of it. When i heard the 10 sines, i really thought it created an amazing ambient pad.
@Kervinou12
@Kervinou12 2 жыл бұрын
@@Soundpaintmusic awesome job guys ! 👍👍👍👍👍👍👍👍👍👍👍👍👍
@raymike
@raymike 2 жыл бұрын
This may be one of the first instances of a sound plugin being called as co-respondent in divorce proceedings. Never heard of Broadwell, though a chap called John Broadwood also made a piano for Beethoven just down the road ... Fantastic piece of kit, makes the rest feel dated, congratulations.
@tavaroevanis8744
@tavaroevanis8744 Жыл бұрын
As a beginner sound designer, I'm leaning towards settling on Soundpaint. To tip the balance in Soundpaint's favor, what advantages does Soundpaint offer compared to Kontact?
@Soundpaintmusic
@Soundpaintmusic Жыл бұрын
Thanks for your trust in us! So as someone who owns the largest Kontakt catalogue in the world - its reasonably safe to say that Soundpaint is designed around all the lessons learned from Kontakt. We don't view the two technologies in competition - they each have their advantages. However Kontakt is over 20 years old and Soundpaint is based on everything we've learned working in Kontakt for over a decade. For example we have a brand new audio format in Soundpaint - which real-time renders all instruments with 127 discrete velocity layers - which essentially means things sound and feel much more realistic. In addition the engine is super optimized for speed, so its significantly faster at loading things. Soundpaint is also a dedicated modular engine - where you can set the engine up exactly how you like it. All instruments also live together in Soundpaint, so its a lot easier to combine and build new things with ease. But most importantly its an engine built by composers and producers ... for composers and producers. Its all about fast, furious, fun and getting rid of any redudancies that obstruct the creative flow. Cheers, Troels
@LeeGee
@LeeGee Жыл бұрын
Let's see how much of that Bitwig can automate....
@Tateshi-Starwalker
@Tateshi-Starwalker 2 жыл бұрын
Are there keyswitches?
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
Excellent question. We can easily implement them, but if we can avoid them we should. I (Troels) somewhat find keyswitches unmusical in their nature. The musical keyboard should be reserved for playing music and not become a means of engineering. How many times have we accidently hit a keyswitch trying to play basses? Instead we offer all instruments in unlimited octave ranges. Does this mean we will never do keyswitches? No. But before we draw that conclusion - I would like to pose the difficult design challenge of building multi-articulation instruments that don't require them. Soundpaint is about bringing us back to the music. It simply just needs to work.
@yugenstudio
@yugenstudio 2 жыл бұрын
@@Soundpaintmusic sound morphing without keyswitches would be perfect. Just imagine having violins soaring and gradually morphing to tremolo...
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
@@yugenstudio Exactly. We have to think in new ways. More musical ways.
@luigi95-
@luigi95- 2 жыл бұрын
@@Soundpaintmusic dis is the way
@AlanJunior1
@AlanJunior1 2 жыл бұрын
Is this one library in this video (from soundpaint family) or more of them?
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
It is feat. samples from some different instruments/libraries
@swedishvoice
@swedishvoice 2 жыл бұрын
Hi guys! Thanks for another great video. I was especially amazed by the extreme rendering quality. By just using one sample the new rendered "instrument" sounded absolutely perfect. That is going to be a major gamechanger for every creator. Nothing will ever be the same after the release of Soundpaint. For instance, to isolate a certain bass tone which has that perfect bite, punch and depth and just turn that one note into an entire instrument. Each sample library from now on will be infinite. Or to be able to take a specific tom and sprinkle it all over the entire keyboard with an infinite amount of notes and velocity layers. It's a producers dream!!! Love you guys! / Daniel Vållberg
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
We love you too and you are - in many ways - describing our dreams, hopes and ambitions for SP. Thank you Daniel (Troels).
@swedishvoice
@swedishvoice 2 жыл бұрын
@@Soundpaintmusic Thank you Troels. That warms my heart to hear.
@NORI23333
@NORI23333 2 жыл бұрын
anyway to modulate with envelope?
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
We got general ADSR and ADSR for filters. Traditional envs coming Q3/22.
@pongtrometer
@pongtrometer 2 жыл бұрын
how does one import their own samples....Super Morph is mega fluid.
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
Coming later this week - for free with new Soundpaint update!
@pongtrometer
@pongtrometer 2 жыл бұрын
most excellent.... i've been on it all day after installing it last night, its a great sample engine. With fantastic sound library....Superb tutorials with clarity...
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
@@pongtrometer You can actually try user import now ... its in semi open beta on our Discord ... discord.com/invite/2wvkSYv9Vt
@pongtrometer
@pongtrometer 2 жыл бұрын
@@Soundpaintmusic any chance of a new timestretch algorithm for one note stretch, to maintain sample length, as their is no looping x-fade.
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
@@pongtrometer Our Rack > Time module is going in alpha this week!
@aurexlive
@aurexlive 2 жыл бұрын
Is there time stretching available somewhere?
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
Its on the map of development and will be coming relatively soon (think early 2022).
@aurexlive
@aurexlive 2 жыл бұрын
@@Soundpaintmusic that's very cool and necessary imho. I think the cinematic ambiences pack could benefit from this. I would love / need some more playable sounds instead of randomly timed loops.
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
@@aurexlive Time is going into alpha this week - hopefully soon public!
@musicotaku666
@musicotaku666 2 жыл бұрын
sample import needs to be in guys....
@Soundpaintmusic
@Soundpaintmusic 2 жыл бұрын
It is here! We call it UDS (User Sample Import) and it comes with latest version of Soundpaint.
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