Space War 3 - Marble Game

  Рет қаралды 23,242

Lost Marbles 3D

Lost Marbles 3D

Жыл бұрын

Two space fleets battle for survival. Destroy the enemy mothership to win!
Who will win?
Marbles will determine which ships get launched from each mothership.
Ship types:
Interceptor - basic, fast moving craft with a small gun
Bomber - long range missile attacker, struggles against small and fast craft
Railgun - medium range, has a hitscan railgun that deals heavy damage
Gunship - fitted with multiple cannons to fire on all sides
Bomber 2 - longer range and more missiles
Frigate - multiple cannons, railgun and a missile launcher. very tough.
Ships automatically engage in combat once launched.
Patreon: / lostmarbleruns
Discord: / discord
#marblerace #marble_race #marble_run
Credits:
Space ship models
assetstore.unity.com/packages...
Mothership model
assetstore.unity.com/packages...
Music
White Bat Audio - / @whitebataudio

Пікірлер: 35
@spasoldatin6258
@spasoldatin6258 Жыл бұрын
This is an interesting series! I think it could be interesting if different ships had different priorities, so instead of one big melee in the middle and whoever survives gets to deal damage to the enemy mothership, both sides deal damage according to their unit composition. So for example, interceptors might prioritise attacking enemy units based on how close they are to their mothership, bombers might forgo engaging enemy units altogether and just fire at whatever they can while beelining it straight to the enemy mothership, railguns prioritise the most heavily-armoured enemy units, etc etc. I'm not great with the terminology, so I'm not entirely sure what ship is supposed to do what, but I think giving them different "tactics" could really spice up these battles ^^ It would also potentially help with the view camera issue since ships might end up focusing more on certain enemies, so it will be clearer who they're chasing! Or maybe the ship that's being tracked can have its target highlighted in the view camera? Just some random ideas for you, not really sure if they are any good, but I am sure you'll consider them if you see this comment! tl;dr Suggestion 1) Make different units prioritise certain enemies, protecting certain friendly units, enemies based on proximity to friendly mothership, and/or the enemy mothership itself Suggestion 2) Highlight the target of the current unit's onboard camera in the viewcam
@canon-de-75
@canon-de-75 Жыл бұрын
in this case, a split of interceptor into seperate "interceptor" and "fighter" role ships would be good, with the interceptors being defensive in combat and use missile armament while the fighters would go straight in to dogfight with rapid firing guns
@quailron1581
@quailron1581 11 ай бұрын
I like the wave deployment system, and that it provides more marbles over time to keep the fight escalating!
@n3rdspeed788
@n3rdspeed788 Ай бұрын
15:08 = Dramatic scene of an entire fleet attacking a Mothership that is seemingly made out of high concentrations of red plutonium.
@Axis_._
@Axis_._ Жыл бұрын
Wow! That was amazing 😀 Thr new wave mechanic has propelled this series from hard to follow and messy, to really engaging and a huge amount of fun!
@xzardas541
@xzardas541 Жыл бұрын
This may be one of most engaging space battles I seen, AAA games have nothing on this You could relase it as a game and it would be like mechabellum in space.
@happerry4651
@happerry4651 Жыл бұрын
The view cam wasn't very good this time. It made it hard to judge any changes. The way the marbles select the ships is kinda meh, in my opinion, as well, compared to how they do it in most of your other videos.
@lostmarbles3d
@lostmarbles3d Жыл бұрын
Thanks for the feedback!
@spasoldatin6258
@spasoldatin6258 Жыл бұрын
I have to agree, but I would also provide some suggestions ^^ Maybe, for example, instead of spawning in all at once (which seems to often give one side a slight advantage over the other) marbles could spawn with a certain delay so that so many don't just instantly get pushed down into 1, 2, and 3? The marbles could also be a bit smaller so they don't get bullied around by those floating points as much, though I'm not sure if that would make the selection any better necessarily.. It's pretty tough ^^;
@KalijahAnderson
@KalijahAnderson Жыл бұрын
@@lostmarbles3d Suggestion on this for you. Remove the pushy points. Just launch each marble from a cannon and let it randomly bounce wherever it lands. Many times a marble was just about to get through a high value slot just to be denied by the pushy points. Also suggest that the selection marbles get shot out alternating colors and like at a few second delay to each other. That would help with better distribution.
@Msneserine
@Msneserine 11 ай бұрын
Watching the last ball just getting tossed around for like 10 sec after everything else had cleared was frustrating lol. Much prefer to other selection methods with the moving cannon and platform or angle to let the balls distribute. Still a great video. These are super fun to watch. This would honestly make an amazing game to actually play if you could aim the cannon similar to peggle or plinko to select your units then its an auto-battler.
@U...R...NOT...AVAILABLE...
@U...R...NOT...AVAILABLE... 6 ай бұрын
I love how the all go after the first ship then all spread out and attack the other team, can you add a battle ship? And maybe a cruiser? Please?
@mustangsonstage
@mustangsonstage Жыл бұрын
I like the turn taking setup. But I prefer the other space video camera layout. Still fun though!
@ThatOliveMrT
@ThatOliveMrT 11 ай бұрын
I wanna see so much change. Not because it's bad but your marble games are very fascinating and I want to see it evolve
@genericlegionaryrecruit7235
@genericlegionaryrecruit7235 11 ай бұрын
I love this so much, it's super cool! Do any of your other videos have frigates in them? I would have loved to see them 😁 also would it be possible to do yellow vs green sometime? Those are my favorite colors for teams
@Babylauncher3000
@Babylauncher3000 11 ай бұрын
I would absolutely love if the smaller ships could have Mobile Suit models. Maybe have units that upgrade after 3+ kills to have a shield that has a 50% chance to take no damage when hit.
@GreatIvan123
@GreatIvan123 10 ай бұрын
hello, I would just like to add that the formations look pretty already but proper formations would make this into a real fleet battle, dog fights are dog fights but going into formations before and after fights would make the clashes look way cleaner different type of ships always have different formations your fighters would spread out to avoid dying as soon as they clash as fighters rely on maneuverability bigger chunkier ships would play either close together in a tight formation to avoid fighters usually the gun ships the ray gun men would spread out to provide better fire and without losing too much ships if they do get swarmed. (they tend to go back behind gunships who tank the fighters and picking off bigger targets) I know it might be a lot but I'm invested in this type of marbles the same with the kingdom wars although I don't comment there. if you want I can help with the formations as long as I have the time PS: the rockets that swirl around fighters are a good touch as fighters would be able to ditch the rockets either also add a % dodge for the rockets or just make the rockets hit faster rather than swirling around for 10 seconds on a fighter that is moving towards the enemy mothership. other than that it does look pretty I also like the 1st one better as the formations and actual dog fights seemed to be more apparent since its more zoomed in but this 3rd one kinda grew on me lol either way this are just suggestions you can add them or don't ill still keep watching
@700Apache
@700Apache 11 ай бұрын
These Space Battles are awesome. For the next space battle, can you do yellow vs pink?
@lostmarbles3d
@lostmarbles3d 11 ай бұрын
Sure!
@johanmarcolabata5965
@johanmarcolabata5965 Жыл бұрын
You got a new sub
@XazHxrdt
@XazHxrdt Жыл бұрын
I feel like instead of having the 2 bottom cameras be povs of ships they should be of the motherships, better for viewing the whole battle
@MonarchRigel
@MonarchRigel Жыл бұрын
here's hoping for the future ability on the very end of the scale multiple carriers to unlock a new tier of ship types: maybe for tier 2 you have cloaked minelayers, scatter-shot stunning EWAR ships, slow detector vessels and shielding support vessels while tier 3 adds defense platform construction ships, repairing logistics ship, damage enhancing command ships and scatter-shot obliterators.
@tomoyukisaito5275
@tomoyukisaito5275 3 ай бұрын
Spoilor warning Ivery much love the wave deployment system but Perhaps you can change the way the marbles are distributed? I was wooting for green but even I could see how almost unfair it was that whenever the selection screen popped up The red Marbles where always underneath the green meaning they where pushed out first before they had any real choice. I know the only other way it xould of been if greens where below instead so i was wondering if you could perhaps made it so 1 comor went first?
@SomeAutomaton
@SomeAutomaton Жыл бұрын
I personally think we should NOT have a split considering how Yellow won (lol, you thought I’d announce the winner)
@lukelamont5296
@lukelamont5296 Жыл бұрын
Honestly I have no other complaints you really can't do anything about the ship camrea angles because its hard to track them since they go in random directions.
@russianforge3963
@russianforge3963 Жыл бұрын
wow!
@jerrykwan150
@jerrykwan150 Жыл бұрын
I feel like the bombers were a liability to the fleets they serve. Some projectiles are able to find their mark and successfully defeat the target, but others kept perpetually flying around their target to mever really be useful, which is frustrating because they become a waste of marbles. Please improve missle tracking please!
@godlymoose9118
@godlymoose9118 11 ай бұрын
I feel more like the bombers were anti-large ship, because if you watch the battles, the only ships that manage to avoid most of the shots are the interceptors, as they are fast and small, which makes sense
@razenburn
@razenburn 11 ай бұрын
They missed significantly less than the other ships. Sometimes missiles just gotta do loops though. :p Probably needs a limited lifespan so it doesn't distract from the action.
@pavellio84
@pavellio84 Жыл бұрын
Mothership could be stronger
@Zenix.
@Zenix. Жыл бұрын
i wasnt looking for gold, yet i found diamonds
@ufckinwhat
@ufckinwhat Жыл бұрын
Release a game already damn
@lostmarbles3d
@lostmarbles3d Жыл бұрын
:( it's been a tough couple of months
@potatoking5628
@potatoking5628 Жыл бұрын
E :D
@grassnothing1631
@grassnothing1631 Жыл бұрын
l
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