Trench War 26 - Marble Game
12:27
Cloudy with a chance of marbles
19:02
Trench War 25 - Marble Game
13:59
2 ай бұрын
Trench War 24 - Marble Game
21:26
2 ай бұрын
Trench War 23 - Marble Game
14:28
3 ай бұрын
Trench War 22 - Marble Game
8:32
5 ай бұрын
Space War 5 - Marble Game
12:51
5 ай бұрын
Trench War 21 - Marble Game
14:38
6 ай бұрын
Trench War Compilation
43:00
7 ай бұрын
Trench War 20 - Marble Game
25:54
7 ай бұрын
Trench War 19 - Marble Game
18:04
7 ай бұрын
Trench War 18 - Marble Game
12:10
8 ай бұрын
Trench War 17 - Marble Game
14:09
8 ай бұрын
Space War 4 - Marble Game
11:00
10 ай бұрын
Trench War 16 - Marble Game
13:05
10 ай бұрын
Space War 3 - Marble Game
17:05
10 ай бұрын
Trench War 15 - Marble Game
16:55
11 ай бұрын
Пікірлер
@scp-wn7cy7fi2j
@scp-wn7cy7fi2j 16 сағат бұрын
you should add a medic
@TheWalkingTomato
@TheWalkingTomato Күн бұрын
Will you ever make this game public? If so, on what device?
@jacobgalea4027
@jacobgalea4027 Күн бұрын
how about to name the to thing they are in factions right
@itz-9352
@itz-9352 4 күн бұрын
5:21 2835 ×10 WAVE
@xishangaming8159
@xishangaming8159 5 күн бұрын
Team White First War: 😢 Second War: 😊
@xishangaming8159
@xishangaming8159 5 күн бұрын
Its Died That's So Hard 🙏😭
@xishangaming8159
@xishangaming8159 5 күн бұрын
What Happened To Colors
@kenetickups6146
@kenetickups6146 6 күн бұрын
I think the way you did them before was better, but i do like less glow on the ships
@xishangaming8159
@xishangaming8159 6 күн бұрын
And 2 Oceans
@xishangaming8159
@xishangaming8159 6 күн бұрын
And Oceans
@xishangaming8159
@xishangaming8159 6 күн бұрын
And No Oceans
@xishangaming8159
@xishangaming8159 6 күн бұрын
Guy Is Big Then You Marbles Is Small Then You
@xishangaming8159
@xishangaming8159 6 күн бұрын
5:27 There It Is!
@xishangaming8159
@xishangaming8159 6 күн бұрын
0:44 A Expire ---> Empire 💀
@Iridescent_Astraea
@Iridescent_Astraea 8 күн бұрын
Was gonna wait to post this on the next one to come out, but just gonna post since it's on the mind, any thought about Flamethrowers or gas/chemical units? Flamethrowers could be a short range, high damage option that are better when flanked by other marbles, and unlike others that use single projectiles, the Flamethrower would create a sweeping flame that arcs across an area in front of it, which enables it to clear whole areas real quick if it can get in range. Might overlap a bit with machinegunner, but I was mainly thinking about the visual variety of an arc vs bullets, as well as being a more close quarters type unit. Heck, if we keep semi-permanent bodies that slowly dissipate, Flamethrowers could immediately clear bodies. The other thought, Gas, could honestly just be a barrage altenative or a unit, but it's main gimmick would be Damage Over Time in an Area Of Effect. Units would deal more local and individual damage, and might be preferred over a barrage that would severely hamper the opposing side with a large swath. Also, any thoughts about reintroducing Anti-tank or artilley options? If artillery, maybe make it equal in cost to the tank, but given it's bigger range, faster, more accurate explosion (mortars often miss their initial target, which is fine, but this gives the artillery more usefulness), at the trade off of health/armor, I think with small if any adjustments they justify themselves and serve a nice middle ground between Mortar and tank. Maybe some kind of anti-armor or even Anti-air for unit variety, heck, I even recall seeing a sandbag/fortify unit in the past. And though I'm not huge on the idea of snipers, perhaps, as unfitting for ww1 themes as it is, some kind of railgun or something could make for an interesting high damage, target piercing option, that could strike multiple targets in a straight line and deal high damage to armor, at the cost of a long time between shots. Maybe nothing permanent, but rotating different options in and out, including old ones could be fun. Just some ideas cause I've been enjoying these and curious about what else might be worth trying, and the way this series activates my brain cells makes it easy to keep going and going. Addendum: And if you're concerned at all about balance or reception, honestly, as long as it isn't too much of a pain to render, I don't think most of us would mind seeing a few runs, like a best of 3/5, and that might help get you more data/response. Idk, just various thoughts. I enjoy this series a bit, feeds my brain in a way I can't really understand or describe, maybe it just takes me back to watching AI battles in games + my dev student days, but keep up the great work!
@lostmarbles3d
@lostmarbles3d 8 күн бұрын
Hi, thanks for the comment. I have planned to add those for a while, just haven't had time to do so.
@Iridescent_Astraea
@Iridescent_Astraea 3 күн бұрын
@@lostmarbles3d No problem. I was actually looking back in the early uploads recently and realized you had a ton of stuff there already, and figured that might be the case. Honestly, looking back has been fun seeing how it's evolved, definitely like seeing the shift with the marble selection leading to more consequential waves and the ways different units have changed. Honestly, only suggestion than would just be if you ever bring back AA, maybe something more akin to the 4 barrel rapid fire variety that could maybe switch between land and air (where it would have more range), as the previous iteration completely hampered air combat (likely why you removed it) and had little effect on land. With all that said, definitely know what it's like to be burdened by time, so best of luck with everything and no rush, just make whatever you enjoy!
@xishangaming8159
@xishangaming8159 9 күн бұрын
And There Are All Died That's Hard Bro!
@xishangaming8159
@xishangaming8159 9 күн бұрын
You Got Map But I Can See The Maps
@xishangaming8159
@xishangaming8159 9 күн бұрын
5:23 Green Is Make A Ocean 5:49 Oceans Keep Make Little Wave And Guy Is Over The Wave
@MonarchRigel
@MonarchRigel 11 күн бұрын
its been five months since the last Space War. how's that going?
@lostmarbles3d
@lostmarbles3d 8 күн бұрын
No updates, might just record another one with the same settings
@MonarchRigel
@MonarchRigel 8 күн бұрын
@@lostmarbles3d glad to hear it! can't wait :D
@ornerylurker8296
@ornerylurker8296 18 күн бұрын
Genuinely surprised and impressed by that speed run victory,…
@lolucorn1
@lolucorn1 20 күн бұрын
I think, whenever you make a change, you should list them in the description of the video. EG: changed Split Marble to Copy Marble and moved it this is really just because I like to see what little balances and additions are made, though.
@xishangaming8159
@xishangaming8159 20 күн бұрын
6:55 Mewing
@xishangaming8159
@xishangaming8159 20 күн бұрын
Bro 💀Its Used Hold Gun
@skimbo1407
@skimbo1407 22 күн бұрын
I feel like machine gunners should be a x2, they feel super underwhelming when a large number goes to them.
@flyingcookie5639
@flyingcookie5639 23 күн бұрын
The world record for salto jump at 4:45 made me laugh
@TRITON_gaming
@TRITON_gaming 23 күн бұрын
Flawless win for my fav! Woohoo!
@SombreVictor2
@SombreVictor2 23 күн бұрын
The white tanks stacked so high that they became planes, they fullfilled there dream of flight.
@JESUS-cv5nn
@JESUS-cv5nn 24 күн бұрын
My Lord J.ESUS Returns, repent of sin and OBEY the LAW of the Father... Y..A,,H.. is a egipt DEMON, BEEEEEWARE ... (HalleluJAH is a PAGAN word)
@MauiKahulo
@MauiKahulo 24 күн бұрын
name of game?
@S.O.A.R.
@S.O.A.R. 24 күн бұрын
You could replace the first tank with a small, light tank and the second tank could be that heavy version but at a slightly higher cost. I love these videos.
@lemonysnow47
@lemonysnow47 24 күн бұрын
i don't remember if this has been done before but trench war but friendly fire = on i think that plus the marble corpses would be good
@vietanhnguyen4218
@vietanhnguyen4218 24 күн бұрын
can you add a POV screen for a random marble? like in space wars
@bobblebardsley
@bobblebardsley 24 күн бұрын
1:48 Christmas 1914
@jaredjosephsongheng372
@jaredjosephsongheng372 24 күн бұрын
At the end there I really thought green was finna get the Postmortem Victory there lmao. Almost though, if that 108 didnt go in that would've been a postmortem victory.
@CreamTheEverythingFixer
@CreamTheEverythingFixer 24 күн бұрын
I think the angle makes it too hard to see flying units properly and the barrage loses its wow factor. Maybe zoom out when they get closer to center and a zoom out when the barrage is launched.
@bengel23
@bengel23 25 күн бұрын
I think the new angle is awesome bc you feel much closer to the action. Only downside is not being able to really see the flying units most of them time or only seeing them partially.
@flarklooney
@flarklooney 25 күн бұрын
I like how how the mables spin in the air when killed - hillarious!🤣
@thywhoknows7276
@thywhoknows7276 25 күн бұрын
Love seeing so much advice being taken
@darksoulsrage1270
@darksoulsrage1270 25 күн бұрын
These are by far my favorite marble videos
@jamesfoz6400
@jamesfoz6400 25 күн бұрын
Well, back again to comment on some of the changes here. First, I will say that it's nice to see the return of the stormtroopers back to the frontlines, if a bit hard to judge them or others considering the smaller data set of this video. The camera change is novel to see all the units in detail. I do think some tweaking is required since it's hard to see the planes and zeppelins at times tho. Zeppelins and tanks feel a bit more balanced, but hard for me to put a finger on other than the base can shred through the blimps like knife through butter so they're only good at cleaning through enemy armies. And that's most of my thoughts albeit I do have one special one that I wanted to write on the last video but, being far too tired made me incapable of doing that since I wanted to write that small essay as fast as humanly possible. My idea was one of the ultimate throwback episode. Bringing back most of old units and concepts from past episodes, like grenadier's, light tanks, shields, artillery, all advance order and possibly even how the first episodes had units unlocked not by timer, rather via the marbles pushing it to physically unlock it. I can't imagine this would be a fully balanced idea, but I thought it could be novel as an anniversary video for the series.
@wata33
@wata33 25 күн бұрын
Ono I'm addicted to this xdd
@EmberSoldier
@EmberSoldier 25 күн бұрын
YESS THE BODIES REMAIN
@stickmanunivers5si9d
@stickmanunivers5si9d 25 күн бұрын
good helmet ❤
@GutenBare
@GutenBare 25 күн бұрын
The Peas sure are angry today
@cgstudiosthebaconbro
@cgstudiosthebaconbro 25 күн бұрын
Have you thought about having a grenadier that can hurt the tanks more then a normal infantry man by throwing a grenade at it?
@jamesfoz6400
@jamesfoz6400 25 күн бұрын
I did suggest in the last video that the AT could return to counteract tanks, so I am surprised that they haven't.
@ShowMe7.
@ShowMe7. 25 күн бұрын
first?
@KalijahAnderson
@KalijahAnderson 25 күн бұрын
Seems you were second.
@ShowMe7.
@ShowMe7. 25 күн бұрын
@@KalijahAnderson so sad
@Herbile7
@Herbile7 25 күн бұрын
Wooot another one! I look forward to every upload
@Simigema
@Simigema 29 күн бұрын
pls dont remove corpses later, maybe just have the cleaner uppers
@ornerylurker8296
@ornerylurker8296 Ай бұрын
Ooh hey, good to see that giving the spawning marbles wasn’t a bad idea! It’s a lot harder to predict where the marbles are gonna land now that’s for sure. Granted I made a big oversight and really should have predicted marbles could get stuck on top of the launchers like around the 6:00 mark. Funny enough I did think about adding a little slopped part over the top of them but I was all like “but that’s silly and pointless right? Why did I even think about that?” Lo and behold, it’s always the little things that sneak up on ya! Admittedly I spend most of my time watching the spawning so I really ought to have figured it out. Round 6 was BONKERS,… dear god I want to know what that last second nearly 2 thousand fighter plane spawn would have looked like! As for bias, I definitely wouldn’t say that one side always wins. Certainly not with any more of a guarantee than flipping a coin 20 times and always coming up heads! If I did have to hazard a guess the only real flaw in the simulation is the tank meta. Even at two times the cost the first time the tanks become available whoever manages to get the most of them out there in the field at once always has an advantage to the point where it does look unfair. Ignoring all else for example the aerial units are too “expensive” in terms of distance required to reach than is practical. Most units can still fire on them, they’re not that much faster than any others while being fragile. By comparison tanks are huge and bullet sponges so their effectiveness scales slightly higher than 1:1 with numbers. Only one round was won by aircraft breaking through as opposed to tanks doing most of the work in all the rest. On the subject of musical selections, I think it’s quite fine. It might not match the right tone but the,… tempo? Energy? One of those at least or whatever fits the helterskelter of these battles.