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A video that explains how to determine the collision between sprites and the background (English version). #commodore64 #sprites #background #collision
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Link to the source code of the formula implementation: drive.google.com/file/d/1kLrO...
UPDATE:
A second version more memory friendly (10 times less, spending 12 more clock cycles):
drive.google.com/file/d/1ld0J...
Link to the demo: drive.google.com/file/d/1r4s0...
Italian version: • Rilevamento collisioni...
Voices generated via TTS from the site: ttsfree.com/text-to-speech