SSB64 - Vs. Mode Final Destination via GameShark, At Long Last!

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Guy Perfect

Guy Perfect

9 жыл бұрын

This video showcases a GameShark hack that enables the "Final Destination" level to be played in a Vs. match on the Nintendo 64 version of Super Smash Bros.
The usual level switch code for the North American release of the game is as follows:
800A4D09 00XX
Where XX is:
00 = Peach's Castle
01 = Sector Z
02 = Kongo Jungle
03 = Planet Zebes
04 = Hyrule Castle
05 = Yoshi's Island
06 = Dream Land
07 = Saffron City
08 = Mushroom Kingdom
0D = "Metal Cavern"
0E = "Battlefield"
10 = "Final Destination"
The problem is, trying to load level 0x10 in Vs. mode crashes the game. This has been the bane of the Smash community for eons now, and people have jumped through some serious hoops to get around this problem. Up until now, the best solution known was to hijack the 1P Master Hand encounter to inject additional players and remove the boss character. It's not elegant, and the match doesn't necessarily end when it's supposed to, but it works, and for many people, that's A-OK.
The short version of the story is that the value at 0x800A4D09 is read a number of times while loading the level, and one particular read is executed at address 0x80104C14. For whatever reason, if a 0x10 is read prior to the ensuing function call in Vs. mode, the game crashes. It likely has something to do with the Master Hand scenario's behavior, likely due to the graphics being tied to the boss's damage meter. In the event some bland, featureless level's index is loaded at this point instead (such as 0x0E, Battlefield's index), the level loads just fine in Vs. mode, but without the sparkly stars or changing background.
Fortunately, N64 games tend to load code into RAM and execute from there, so it's ripe for the GameShark picking. If 0x10 is in the level index variable, the instruction at 0x80104C14 can be replaced wholesale by something else that won't break. So instead of doing what it does--loads the value from RAM--how's about it just always loads 0x0E in the event the actual level index is 0x10? The CPU instruction can be overwritten by the GameShark, and the game program will reload it from ROM before the next match, so it won't break doing it this way.
There's also the matter of the music. By default, the level uses the "Master Hand is approaching" tune, which isn't the one you'd want to battle to. The tune has an index of 0x18, and the formal Master Hand battle music is 0x19. So, easily enough, a GameShark code can detect one and replace it with the other.
So for the main attraction... The following code is a fix-only code that enables Final Destination to be used through the usual stage switch code. It does not, in of itself, cause Final Destination to be loaded in Vs. mode:
D0099113 0018
80099113 0019
D00A4D09 0010
81104C14 2002
D00A4D09 0010
81104C16 000E
I've tested this on the hardware (as this video shows), and Project64, and it works swimmingly on both. Let it be known that this was made possible by Nemu64's outstanding debugger, which is what all emulators should strive to have.
Happy battling, everyone! I'd like to think this puts to rest one of the longest-standing enigmas of Smash history.

Пікірлер: 125
@M1YAK2
@M1YAK2 5 жыл бұрын
This underrated song needs to comeback for Ultimate. I miss it.
@kuskus_th13
@kuskus_th13 5 жыл бұрын
your dreams have come true
@drifter4276
@drifter4276 5 жыл бұрын
M1YAK2 it did
@MuhammadIlhamuodd254512
@MuhammadIlhamuodd254512 5 жыл бұрын
what song ?
@huhuhu557
@huhuhu557 3 жыл бұрын
@@MuhammadIlhamuodd254512 this jam in the level.
@MegamikazeMoriko
@MegamikazeMoriko 6 жыл бұрын
the only truly fair, tournament legal stage in smash 64
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
Battlefield is a thing too.
@ThePedroLippi
@ThePedroLippi 9 жыл бұрын
Competitive player would love this.
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
just can't get behind any of the legal stages side dream land. fd and battlefield will save us after decades of anguish and delusion of hyrule castle being a good neutral stage
@ThePedroLippi
@ThePedroLippi 9 жыл бұрын
Bu-bu-bu-but Hyrule Castle is fun! ;_;
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
Pedro Lippi it is, but between the twisters, the weird middle tower platforms and the camp on the right side it's not exactly a solid stage for a fair 1 on 1. maybe I just don't know 64 well enough competitively, the lack of wall techs may have something to do with it but you can't get a lot more neutral than dream land and battlefield FD certainly moreso than hyrule castle but not as truly neutral as those vintage melee memes would tell you. Battlefield is actually considered the most neutral stage for competitive play in melee, FD is played on like...the 2nd least amount, least being fountain of dreams I think
@ThePedroLippi
@ThePedroLippi 9 жыл бұрын
Yes, I've seen some big wall combos in Hyrule Castle and I already knew about the memes and that Battlefield is considered the most neutral stages in Melee.
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
Pedro Lippi now if we can just get battlefield working like this too...maybe crystal cavern. idk why but I hear there's some issue with trying to run battlefield in ssb64 where you just automatically lose a stock if you smash DI into the stage, which is this game's version of ledge teching so...........
@MotorRoach
@MotorRoach 8 жыл бұрын
Finally, a tourney friendly stage to play in SSB 64 tournaments!
@rcdotjpeg
@rcdotjpeg 8 жыл бұрын
you know theres dreamland -_-
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
I love dreamland as well, but it is nice to have a bigger variety, almost like color options and how green mario is used in team battle for green team, but not in free for all. Either way, it is frustrating to keep going in and out from the emulator, but is cool to fight on battlefield and FD.
@Ronnie06spartan
@Ronnie06spartan 6 жыл бұрын
Cool, but I really wish it had all the colorful lasers flying around, and the background changes
@calvinmartinez3157
@calvinmartinez3157 5 жыл бұрын
He explained it in a Smashboards forum post. If I recall correctly, the lasers and background changes are inherent to the Master Hand fight, not the Final Destination stage. And he had to disable the Master Hand fight to prevent the stage from crashing.
@abstractmodern4920
@abstractmodern4920 9 жыл бұрын
This needs more exposure. Absolutely amazing. Thank you
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
Project Soul Riot X, I know right. These codes legit work, no lag or high demands.
@nokaubure
@nokaubure 9 жыл бұрын
Nice, I was the creator of the FD code in 1p player. Im happy to see a TRUE code for playing this stage.
@pyrocyber5621
@pyrocyber5621 8 жыл бұрын
+nokaubure And you did an awesome job EXCEPT that you took out the shooting stars on that stage. That was my favorite part...why'd you have to take it away?
@tylernugent2228
@tylernugent2228 7 жыл бұрын
Well it's most likely due to the fact that the background changes are linked to master hands hp
@ShadowLinkxMaster
@ShadowLinkxMaster 6 жыл бұрын
PyroCyber There’s a simple answer: It’s tied to Master Hand’s stamina meter. Long answer: The reason why you never saw a lot of hacks in this game taking place on Final Destination, is because the stage is scripted _and_ coded to summon Master Hand. Master Hand’s HP is tied to a string of code that change the background that corresponds to how much HP Master Hand has left. If you watch a ton of classic mode playthroughs, you probably notice every time MH is defeated, the background is always the purple wormhole. Because of this code, when it’s loaded to Vs. mode, and Master Hand is not present, two things happen; the background doesn’t change, and whenever the match ends, FD is also scripted with the final results of classic mode. Because that doesn’t happen, the game crashes. There were _way_ too many things tied to FD that made it excruciatingly hard to include as a Vs. mode stage hack. There were far too many codes to change/alter/remove to make FD at the very least, function. Unfortunately there aren’t any codes to make the bg work automatically, because no code exists to allow it to run freely, it’s only hard-coded to a certain players’ damage. But it’s the most people can do to make it work.
@kindanotj6509
@kindanotj6509 5 жыл бұрын
Beta sword. Thanks appreciate it
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
I had already found a code for the map, but could not play on it without crashing. Your codes worked and stopped it from crashing! Also I should mention how could your theory on why the stage does not normally work with one simple code is pretty cool and mostly likely accurate depending on the fact that your code does prevent masterhand and the music from crashing game. Flawless and thanks for the help!
@pyrocyber5621
@pyrocyber5621 8 жыл бұрын
Nice! I think we're all waiting for the day when we can play on all the other stages in this game that aren't available in multiplayer: Final Destination, Battlefield, Metal Cavern, "How To Play," Kirby Beta Stage1, and Kirby Beta Stage2 by simply replacing the stage code files, rather than having to open the debug menu. Hopefully that day is soon nearby.
@ZetaZeroSnow
@ZetaZeroSnow 9 жыл бұрын
This works great. Stage select code and fix code are perfect.
@stevenleahy2687
@stevenleahy2687 9 жыл бұрын
Just so everyone is clear, in order to get this stage you need to input 2 separate codes. The first code is the level switch code, which is as follows: 800A4D09 0010 (as provided above) The next code is the big long FD stage, which is also provided above. Remember to double check your codes! I bet people who are having problems have incorrect numbers in their codes. Bc this does work with no prob. And thank you so much for this. It's amazing.
@janLilin
@janLilin 5 жыл бұрын
Quite honestly, I didn't get it. I'm using Project 64 and I can't get it to work when I: Put the codes in the same cheat Put them into 2 different codes Going with only the "Level Switch" code which I don't know what it does Going with only the FD code And nothing works.
@Gooberz324
@Gooberz324 Жыл бұрын
Holy moly! it works! I can finally use master hand without platforms going in my way!
@aitorcazalis2307
@aitorcazalis2307 8 жыл бұрын
This is how to do it for all 6 unplayable in multiplayer stages for project 64: First, go to cheats ingame. Right-click anywhere on that tab and click on add cheat. Call it whatever you want. As for the code, put 800A4D09 00 and right after the 00 put the stage ID for the stage you want to replace. Make a new line using Enter on your keyboard then copy the code in the description and paste it on. Create the cheat, then youre done! FD:10 Battlefield:0E Metal Cavern:0D Unused Kirby Stage:09 Race to the Finish Stage:0F How to Play Stage:0B For example, Metal Cavern would be: 800A4D09 000D D0099113 0018 80099113 0019 D00A4D09 0010 81104C14 2002 D00A4D09 0010 81104C16 000E
@aitorcazalis2307
@aitorcazalis2307 8 жыл бұрын
Also, don't activate more than one code at a time. It doesn't crash it, all it does is use the one you first clicked on.
@VenerabIe
@VenerabIe 6 жыл бұрын
Why do you need to use this entire code? On the console at the very least, the one line of code used for stage select works just fine without the additional 6 lines that stop FD from crashing. Is there any reason you need the extra lines of code on the emulator?
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
DTF l VenerabIe, I think you can only just use 1. I am using a phone emulator and it works amazing as long as both the stage select code and the code that allows it to read only what is necessary for the stage are activated. Guess those are multiple options, but you sure do not need the full code.
@teh_supar_hackr
@teh_supar_hackr 8 жыл бұрын
here are some more digits: 09 = unused kirby stage 0F = reach the end stage [side note:reaching the door will end the match] 0B = how to play stage 0A = test stage 1 [side note:possibly a test stage for moving platforms and polygons] 0C = yoshi's stage 2 ----------------------------------------------------------------------------------------------------------------------------- and here is the code list in video's discription but in hexdecimal order with added code 00 = Peach's Castle 01 = Sector Z 02 = Kongo Jungle 03 = Planet Zebes 04 = Hyrule Castle 05 = Yoshi's Island 06 = Dream Land 07 = Saffron City 08 = Mushroom Kingdom 09 = unused kirby 0A = test stage 1 0B = how to play stage 0C = yoshi stage 2 0D = Metal Cavern 0E = Battlefield 0F = reach the end stage 10 = Final Destination
@dankdreams5412
@dankdreams5412 5 жыл бұрын
Remember when there was only 12 characters to choose from, and 8 stages
@Twocoolman115
@Twocoolman115 2 жыл бұрын
Look at Smash now. Holy shit.
@auroraunit2427
@auroraunit2427 6 жыл бұрын
This is really incredible! would it be possible to convert these to be used as gecko or AR codes on the wii virtual console version?
@sirwyatt94
@sirwyatt94 7 жыл бұрын
Where are all the lasers flying around the screen like when you fight Master Hand?
@kindanotj6509
@kindanotj6509 5 жыл бұрын
Mr. Wyatt *That Can’t happens sadly due to master hand not being in this battle. The stage is linked with master hands Hp causing the stage different effects. But master hand is no longer here so that cannot happen*
@DrewMcDaniel
@DrewMcDaniel 8 жыл бұрын
does this work for battlefield and metal cavern as well?
@settlingorca5374
@settlingorca5374 5 жыл бұрын
I believe so
@valevallo
@valevallo 7 жыл бұрын
Works! Awesome!
@NamelessTheHedgehog
@NamelessTheHedgehog 8 жыл бұрын
OMG, thank you soo much! but I have a little request umm, there is a gameshark code that allows you to play as the pink yoshi without using the debug menu? or play as the other polygons like pikachu polygon or fox's polygon.. even samus polygon, because when I put the cheat to play as samus polygon it turns out that it's the captain's falcon polygon and that's annoying
@zinsurge470
@zinsurge470 3 жыл бұрын
The code changes all music in the game to FD's fight music. Any way to fix this? Entered the one in this description as well as the shortened one with the music replacement codes to see what worked, but no luck with either.
@VenerabIe
@VenerabIe 6 жыл бұрын
Just a note to anyone looking to use this code with an activator: for whatever reason, putting a button activator before the V.S. mode FD enabler (activator + 6-line enabler code) and the V.S. mode FD stage select (activator + 1-line stage select) will not work if you're trying to use other button-activated codes, or at least that's so on console. Only putting an activator before the 6-line enabler AND the stage select (activator + enabler + stage select) will result in you only ever going to FD. If you want to avoid this, put a button activator code before EVERY LINE OF CODE involved in accessing FD in V.S. mode (meaning before every line of the 6-line enabler AND before the 1-line stage select). This will cause FD to load properly when a button is held down while selecting a stage, but it will not prevent any other button-activated codes from working (say you use a different button to access Meta Crystal, for example) and it will prevent the game from loading FD if you pick a normal stage without using the button-activator. Works wonders if you have all of the inaccessible stages mapped to buttons in a single code.
@mrmadmight266
@mrmadmight266 4 жыл бұрын
Is there a similar code for the japanese version? Also, how come that you can replace Master Hand with different characters in 1P mode with the character modifier and somehow that doesn't crash the game?
@kuskus_th13
@kuskus_th13 5 жыл бұрын
can I get some help? when I did this (I made sure to enter all the codes correctly) all it did was replace every music track in the game with the FD theme
@Mjflight98
@Mjflight98 6 жыл бұрын
In general does games sharks work on all regions of the N64 and whats the code to Endpoint also how would i get this code to get on my game shark
@crabwaluigi
@crabwaluigi 6 жыл бұрын
im finna try this!
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
gonna have to try this out soon w/ project64...somehow I've never used a gameshark in my life before this. hope it works out of curiosity, is there any solid understanding on if something similar can be done to play on battlefield or crystal cavern (mostly concerned for battlefield tho)? I hear there's some other weird issue with battlefield about like..dying if you smash DI into the stage or s/t
@ThePerfectKiosk
@ThePerfectKiosk 9 жыл бұрын
I've never encountered issues playing on Battlefield or the Metal Mario level. Final Destination is the only one that ever caused any problems.
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
Guy Perfect well that's good to hear then. Perhaps I'll just have to check for myself just to make sure then, being as paranoid as I am.... "In competitive play, outside of having to setup the stage using Gameshark, the stage is banned due to a strange glitch where characters are auto-killed if they Smash DI into the stage." that never happened when you played on bf?
@InamorastraStardustLucille
@InamorastraStardustLucille 9 жыл бұрын
Guy Perfect okay, I've recently dabbled in applying these to Project64, and they work perfectly for me so far. At first I was a little confused until I realized I was switching ALL levels to be whatever the code set, plus I think it follows hexadecimal order in terms of priority so when I had a crystal cavern and battlefield level switch cheat both on, crystal cavern would load instead of battlefield. But those problems are simply solved by enabling/disabling each cheat, so that's really no big deal at all. Thank you so much for this! Hopefully as I play matches with friends on battlefield that weird smash DI glitch I read about doesn't occur. Thankfully we never really learned how to so we don't do it often it's usually on accident lmao
@YellowYoshi398
@YellowYoshi398 9 жыл бұрын
Super rad code... but I in my stupidity can't get it to work. I copied the fix exactly as I see it in this video / your Smashboards thread. I then inputted the level switch code as this: 800A4D09 0010. Nothing less, nothing more, just that single line. (The 10 at the end IS supposed to be there to load FD, right?) When I attempt to launch the game with these codes, all I get is a glitchy screen. I'm using the original 64 hardware and software with a Gameshark v2.1.
@razor339
@razor339 8 жыл бұрын
+yy I use Project64, and if you enter the codes there, it works fine. And also, did you add the fix?
@marioisawesome8218
@marioisawesome8218 9 жыл бұрын
I have a problem with the code... Final destination plays music all the time... No matter at what screen.
@MaxAltair
@MaxAltair 6 жыл бұрын
Forgot to say in order to make codes work on console you need the "master code" I guess that (M) is.
@kolkagaming4602
@kolkagaming4602 3 жыл бұрын
Final destination is my favourite stage
@johnviolet1457
@johnviolet1457 8 жыл бұрын
What kind of game shark will j need because this is something I'm dieting to do
@marycorteyconf
@marycorteyconf 9 жыл бұрын
how do you put the codes and then work Guy perfect
@icekokoro2708
@icekokoro2708 5 жыл бұрын
If they had made the last three stages in 1P Mode unlockable, what do you think the requirements would be? I bet Final Destination would be something like clear 1P Mode with all characters including hidden ones with three lives stock, on Very Hard with no continues.
@ThePerfectKiosk
@ThePerfectKiosk 5 жыл бұрын
I've actually thought about this, and my ideas are as follows: Meta Crystal: KO Metal Mario by knocking him off the top of the screen (easiest to do with Jigglypuff) Battlefield: Defeat all Fighting Polygons in the order they appear (similar bonuses exist for other team battles, but not this one) Final Destination: Get the "Incredible!" ending in a 1P Game (requires No Miss x11 and 1 million points)
@icekokoro2708
@icekokoro2708 4 жыл бұрын
Guy Perfect lol with the recent Smash Remix I’m seeing, I bet if the 64DD had been released earlier back in the day and was more successful, these stages and so many others could’ve been included in some sort of expansion kit.
@armadyl1212
@armadyl1212 8 жыл бұрын
Is there a gameshark code so you can play on a target or platform level on versus mode?
@marioisawesome8218
@marioisawesome8218 8 жыл бұрын
That would be nice.
@janLilin
@janLilin 5 жыл бұрын
I am stupid and don’t know how to use cheats and I can’t get this to work. I have tried this: Putting the 2 codes in the same cheat Putting them seperately Putting the first code only Putting the second code only Nothing works. I’m using Project 64 from emulator-zone and an SSB z64 file from the-eye. How can I get it to work?
@johnviolet1457
@johnviolet1457 8 жыл бұрын
and it works on the real n64 right? I imagine I would need the gameshark version 3.3?
@ReimuHakureiShrine
@ReimuHakureiShrine 9 жыл бұрын
It doesn't work for me. I tried doing it in Project 64 and it doesn't seem to work. What am i doing wrong?
@hughpm
@hughpm 5 жыл бұрын
.if you using de depuration menu is gitch or you are using none
@nintenchris5963
@nintenchris5963 8 жыл бұрын
Can you make a tutorial of how to play on Final Destination on Project64?
@nintenchris5963
@nintenchris5963 8 жыл бұрын
***** Actually, I already found it out before you told me. Thanks anyway.
@abelleyra9961
@abelleyra9961 5 жыл бұрын
@@nintenchris5963 Do you have a link?
@kevinyail6040
@kevinyail6040 4 жыл бұрын
@@nintenchris5963 The link?
@RG-hm6mf
@RG-hm6mf 6 жыл бұрын
What would the codes be for battle field
@ComplexThoery
@ComplexThoery 9 жыл бұрын
You know, as nice as this is, it'd be even nicer if you assisted by posting a code that allows users to load the stage in Vs. mode (Not just fixing it to be loaded). I've personally tried level swap codes myself that works with the metal Mario stage and the other stages, but no Final destination. Any every website that mentions this fix doesn't even go into loading the stage, including smashboards.
@ThePerfectKiosk
@ThePerfectKiosk 9 жыл бұрын
ComplexThoery The level switch code has been in the video description since the day I uploaded it.
@complext6738
@complext6738 9 жыл бұрын
Guy Perfect First, thank you for the quick reply, very nice of you. Secondly, do you mean I just post that code in a seperate cheat by itself? The code I used was "D1045188 0001 / 800A4D09 0010," so the player would have to hold C-right on the stage select screen to pick FD.
@complext6738
@complext6738 9 жыл бұрын
if it matters, I'm using a gameshark v3.3 for the n64.
@teddyisawesome
@teddyisawesome 9 жыл бұрын
I tried the codes on Project64 1.6 but it only changed the music to final destination... all the music changes. how exactly do you input the codes?
@ThePerfectKiosk
@ThePerfectKiosk 9 жыл бұрын
The code displayed in the video only fixes a crash that occurs when loading the level in multiplayer mode. It doesn't in and of itself cause Final Destination to be loaded. Check the video description for more information.
@teddyisawesome
@teddyisawesome 9 жыл бұрын
Thanks for the help! I added the level code and it work now, but still plays the FD theme at all times. good enough for me
@beatleboy1940
@beatleboy1940 5 жыл бұрын
they oughta make a remix of final destination in ultimate
@dugmaker8117
@dugmaker8117 4 жыл бұрын
I can't get my gs-pro to work with my smash 64 )-:
@AthensHorseParty
@AthensHorseParty 9 жыл бұрын
Does anyone have an idea why I can't get any of the normal level swap codes to work on project 64? The basic D00A4D09 XX 800A4D09 XX never works for me Other codes like no music and item switch work just fine... any ideas?
@ThePerfectKiosk
@ThePerfectKiosk 9 жыл бұрын
Leave out the D00A4D09 XX line. That one actually checks to see if the value is equal to XX, and if it is, it runs the next line, which sets it to XX. The net result is that absolutely nothing will happen. If you only include the 800A4D09 XX line, which unconditionally writes XX to the given address, it should work for you.
@teh_supar_hackr
@teh_supar_hackr 8 жыл бұрын
+Athens Horseparty for 1 replase the XX with ??
@Smelvan3365
@Smelvan3365 5 жыл бұрын
What’s the (m) code. I deleted mine and I don’t know what the code is...
@Taino656
@Taino656 9 жыл бұрын
What is the stage switch code?
@godofdestructionbeerus1762
@godofdestructionbeerus1762 9 жыл бұрын
Is there a fix/enable code for the bonus1 and bonus2 stages
@marioisawesome8218
@marioisawesome8218 9 жыл бұрын
The Currupted Master999 I'm not an expert at this but...The spawn points only prepare 1 player, and since you are trying to load in more then 1 players, the game might crash.Targets/PlatformsSince you aren't in singleplayer mode, it can't load the entities. also, there are multible players at once, which results in a crash.
@SorachiJirachi
@SorachiJirachi 9 жыл бұрын
I hope someone makes PAL and Japanese versions of this fix.
@MrCristianillo
@MrCristianillo 8 жыл бұрын
+SorachiJirachi The others codes stage like polygon stage and metal mario stage works in the japanese version?
@Mjflight98
@Mjflight98 6 жыл бұрын
SorachiJirachi same i have the Japanese version 大乱闘スマシュブラザーズ. And i want to play on Endpoint so i can kill my cousin without walls and dumb ass tree blowing
@loppie_net
@loppie_net 7 жыл бұрын
How do you use Final Destination on VS. Mode
@adamspeiser6449
@adamspeiser6449 6 жыл бұрын
UltraLeoGX Expert, anyone of the codes at bottom of description work with the actually stage select code that loads FD. It will allow you to play FD if both codes are used.
@theboy181
@theboy181 7 жыл бұрын
Are you still active in the GS hacking scene?
@theboy181
@theboy181 7 жыл бұрын
I am unable to get this code working? Am I missing something? What I really want is a code for Super Smash Bros. (U) that would make the RANDOM include beta levels, and Final Destination. HALP please? If you are still active I also need a had with finding the last part of a code to force all Hi-Resolution Characters in Yoshi Team Stage.
@ThePerfectKiosk
@ThePerfectKiosk 7 жыл бұрын
This code only patches the part of the game that crashes when you try to load Final Destination in versus mode. You'll need another code, such as 800A4D09 0010, to actually select the stage for loading.
@theboy181
@theboy181 7 жыл бұрын
Super Smash Bros. (U) Vs. Random mode has all playable levels added: D0099113 0018 80099113 0019 D00A4D09 0010 81104C14 2002 D00A4D09 0010 81104C16 000E D1133BD8 2404 81133BDA 0012 D1133BE2 C6EB 81133BE0 0C02 D1133BE2 C6EB 81133BE2 9350 810A4D40 3C10 810A4D42 800A 810A4D44 0204 810A4D46 8020 810A4D48 8210 810A4D4A 4D54 810A4D4C 03E0 810A4D4E 0008 810A4D50 2002 810A4D52 0000 810A4D54 0001 810A4D56 0203 810A4D58 0405 810A4D5A 0607 810A4D5C 080D 810A4D5E 0E10 810A4D60 0C0F 810A4D62 0910 810A4D64 0D10 Note: Final Destination, Polygonal Team, Metal Mario, Small Yoshi Island, Race to the Finish, and Small Dream Land. Peach's Castle will not load in Random (need fix)
@theboy181
@theboy181 7 жыл бұрын
Guy Perfect A handful of others are on Discord would like it if you joined us. We are currently looking at ways to make SSB64 "Race to the finish" work as a GAME MODE. I would like it if you were part of the brainstorming. We were thinking of ways to get this mode to do things like: End the round when the any player gets to the exit Make the exit on multi door stages be random look into other modes like break the targets discord.gg/jKBEta
@elPatoChannel
@elPatoChannel 6 жыл бұрын
Help! The game crashes
@marycorteyconf
@marycorteyconf 9 жыл бұрын
So which one is the code?
@brendan2111
@brendan2111 8 жыл бұрын
What do you mean?
@devinestrada9953
@devinestrada9953 8 жыл бұрын
how do you unlock the master hand level regularly on the 64
@reddodeado301
@reddodeado301 8 жыл бұрын
+Devin Estrada You can't. The level is only playable if you fight against Master Hand in 1P Mode,not VS mode
@devinestrada9953
@devinestrada9953 8 жыл бұрын
Garbage
@devinestrada9953
@devinestrada9953 8 жыл бұрын
+Devin Estrada would b koo if u could use it 4 multiplayer free for all but it's all good, super smash bros 64 still goes pretty hard
@reddodeado301
@reddodeado301 8 жыл бұрын
Devin Estrada So true. I don't know why this isn't playable in VS mode except with cheats.
@devinestrada9953
@devinestrada9953 8 жыл бұрын
yup
@jontamvakis586
@jontamvakis586 9 жыл бұрын
I realize there is not items when playing the stage
@missingno2401
@missingno2401 3 жыл бұрын
fox only
@user-ps3gh3st1r
@user-ps3gh3st1r 8 жыл бұрын
いいなぁ終点
@fuwu6686
@fuwu6686 4 жыл бұрын
it just suicides in openemu lol
@Theheroofyokohama
@Theheroofyokohama 6 жыл бұрын
The description has been copied.
@ThePerfectKiosk
@ThePerfectKiosk 6 жыл бұрын
Could you be more specific?
@Theheroofyokohama
@Theheroofyokohama 6 жыл бұрын
smashboards.com/threads/gameshark-vs-mode-final-destination-for-real.373649/
@ThePerfectKiosk
@ThePerfectKiosk 6 жыл бұрын
Ah yes, thanks for keeping an eye out. MrBland there is actually me, and I identified myself in the post. I posted it because of SmasherEKZ74, who DID try to steal this code, and was quickly discredited. There's a shorter version of this code that I posted in that thread, and for a while I've been meaning to dig it up. You've helped me do that! D1104C84 0C06 81104C84 2000
@Theheroofyokohama
@Theheroofyokohama 6 жыл бұрын
Congrats on finding it out!!
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