Рет қаралды 59,443
This is my late game Class C ship, "Starcutter", optimized for both performance and style. It has maximum maneuverability and firepower, the best shield, and it can haul over 2200 kilos of cargo, plus at least 750 more kilos using 5 crates and some additional storage in the interior.
It also has enough grav jump thrust to reach any system in the game without any additional perks, and enough fuel to do so without stopping in most cases.
But... But... No shielded cargo hold, you ask? Don't worry, you won't need it. If someone gives you any crap, you can just solo their entire fleet with this beast.
With that in mind, the only thing it's really lacking is ladders.
Chapters:
0:00 - Combat Demonstration Into
0:33 - Exterior View
0:48 - Interior Tour
2:42 - How-To Build this Ship
Bonus Chapters:
24:00 - Extra Info - Detailed Weapon Analysis
33:11 - How-To Make Room for Heavier Weapons
Updates, Notes, and Corrections:
• You may get stuck under the ship if you land at New Homestead (possibly a few other locations?). To fix this, you can open your scanner, select surface map, select your ship, and fast travel to it. You will then be in the pilots seat, and can exit the ship normally.
• I am now using the Deimos living quarters instead of the Deimos armory, but I still have this ship without any other changes. It seems that missions that require transporting higher numbers of passengers can appear - I have seen a mission with up to 8 passengers, but only once. Perhaps they are more common at higher levels. I have completed a few with 3 or 4 as well.
Let me know if you notice anything else