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I redesigned the front to be a little more aggressive and improved the textures. I accidentally exported the previous concept at a lower quality render and didn't notice it so that was fixed this time around. I added some ambient light because the starlight just wasn't enough on its own.
I'm still not happy with the nacelles and may rework them. I also like the idea of creating a secondary "star-drive section" that attaches to the rear of the ship if it needs more power or longer range.
The dark parts with little lights is supposed to be sensors and programmable matter. This is where things like particle beam weapons, tractor beams, and so on, would be emitted.