TF2's Cut Dustbowl Content (2023 Leak)

  Рет қаралды 44,608

LED

LED

Күн бұрын

Many TF2 maps were recently leaked, including Dustbowl. In this video, I go through the official Dustbowl VMF and explore Valve's unused/cut content from the map hidden under the user visgroups tab.
Pre-Fortress 2 Dustbowl: steamcommunity.com/sharedfile...
Dustbowl Classic: steamcommunity.com/sharedfile...
💬 Discord: / discord
▶️ See my other Dustbowl videos: • Dustbowl
#tf2 #teamfortress2

Пікірлер: 174
@SiBi2304
@SiBi2304 Жыл бұрын
comment
@SpaghettiScanner
@SpaghettiScanner Жыл бұрын
reply
@Trevorus1
@Trevorus1 Жыл бұрын
@@SpaghettiScannerreply to reply
@SpaghettiScanner
@SpaghettiScanner Жыл бұрын
@@Trevorus1 reply(reply to reply)
@the_one_true_Klaus_Blunk.
@the_one_true_Klaus_Blunk. Жыл бұрын
Reply to reply to reply to reply
@antthegord9411
@antthegord9411 Жыл бұрын
@@the_one_true_Klaus_Blunk. Reply to reply to reply to reply to reply
@Hell0
@Hell0 Жыл бұрын
Those Hint brushes around 3:40 are most likely used to suppress vvis from generating really funky angular visleafs during compiling, which might have caused players to not see but render the world around nearby corners, reducing performance on mid 2000's PC's. If those brushes are absent in current dustbowl (I haven't checked myself) they probably found a different way to fix it, because overuse of Hint brushes isn't the best solution to these problems.
@TF2SA
@TF2SA Жыл бұрын
Leaks are always intriguing, I have played the older version of dustbowl in TF2 classic back in 2020 and it is amazing how much they have replicated it based on so little information (unless they had access to the major leak or parts of it somehow) On another note, can we get this man to 169k subscribers? thx
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@LEDs
@LEDs Жыл бұрын
169k subscribers and I’ll give away 169 rock005s
@Sox64
@Sox64 Жыл бұрын
Hey is your server safe
@TF2SA
@TF2SA Жыл бұрын
@@LEDs Unless that is a promise, we are unsubscribing.
@C.A._Old
@C.A._Old Жыл бұрын
2:01 this sound is left behind destiny by valve back then 2006...
@jeffreyhopscotch1450
@jeffreyhopscotch1450 Жыл бұрын
Really would want to see a video on 2fort, just to see how different it would be from the TFC and the modern versions
@C.A._Old
@C.A._Old Жыл бұрын
2:01 this sound is left behind destiny by valve back then 2006...
@HolySnickerPuffs
@HolySnickerPuffs Жыл бұрын
I understand why you looked at Dustbowl first, but I think that the VMFs for Gravelpit or Lair (beta Mercenary Park) are MUCH more interesting to poke around inside. Gravelpit has plenty of pre-artpassed sections hidden away, allowing us to see how the devs were building the level before it's final gravely design was settled on. Lair has hidden payload entities for an experimental Capture Points and Payload hybrid gamemode (which don't match up with anything, so it was likely scrapped very early on), plus it has an entire extra point hidden away, fully designed and everything! Of course, this scrapped D point is labeled "Old B", and bares striking resemblance to an old design of Gorge's B that the developers shared years ago, which leads me to theorize that Mercenary Park began as a modified version of Gorge. Maybe it was going to be the original extended Gorge, before 5Gorge became a thing? Maybe it just used that early Gorge version as a starting point before going off in it's own direction, like how software developers "fork" a program to use as a base for their own projects?
@staryoshi06
@staryoshi06 Жыл бұрын
Where is that old gorge B that the devs shared?
@HolySnickerPuffs
@HolySnickerPuffs 11 ай бұрын
@@staryoshi06 Sorry for the super late response (Could've sworn I already replied...) but the TF2 blog post was "How A Map Gets Made", written by Dave Riller on June 1, 2012.
@asteroidrules
@asteroidrules 11 ай бұрын
I have to wonder if some of these details were cut for performance or rendering issues. If this was a prerelease build that would mean it's over 15 years old and those wires and clouds in the skybox may have been causing issues on older hardware/versions of the engine. I recall func_rotating was broken very shortly before TF2's launch and its functionality was temporarily dummied out with the intention of fixing it later, but they forgot to fix it for eleven years.
@lPsychoMax
@lPsychoMax Жыл бұрын
It's interesting to see what changes they made to older maps and why. Like finding a time machine to an alternative timeline of what could been. It's also cool since you get to peer into the minds of the map makers and how they worked. It makes you wonder how many other maps have changes we don't know about and how the game would of felt if they kept the changes in. I'd love to see some custom server have these maps in, just to try them out! Excellent discovery LED! Keep it up! 👍
@LEDs
@LEDs Жыл бұрын
I agree 100% It’s so fascinating
@C.A._Old
@C.A._Old Жыл бұрын
2:01 this sound is left behind destiny by valve back then 2006...
@drucy.
@drucy. Жыл бұрын
The extra path to the second control point should be added back. As it is know, that part of the map is too choky and has no flank route...
@Rraichuu
@Rraichuu Жыл бұрын
I saw this in my Hammer++, but didnt suspect that it could be returned back. Thanks.
@C.A._Old
@C.A._Old Жыл бұрын
*4:51** Why Valve did Left behind this best thing in destiny ? ! Why ? !*
@nickbrick20
@nickbrick20 Жыл бұрын
A vision of what the best map could’ve been
@Dr_Dan_
@Dr_Dan_ Жыл бұрын
lets go, another peak video by LED about the peak map dustbowl from the peak game Team Fortress
@LEDs
@LEDs Жыл бұрын
Yes!!!
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@kelp_khan
@kelp_khan 9 ай бұрын
honestly that extension of the flank route that drops down to the control point is actually pretty cool, usually it's hard for blu to push into the area around the control point, but that additional route towards it is something i personally really like. i wonder what it would play like.
@Tiftid
@Tiftid Жыл бұрын
The upper route was almost certainly removed for balance reasons. If it was still there, BLU would have a route directly from 1-A to 1-B where RED had no chance to stop them along the way, which would have forced RED to babysit 1-B and stand literally right on top of it which is not fun.
@Iron_Soil
@Iron_Soil Жыл бұрын
Dude you are like shounic
@pee_man_probably_real
@pee_man_probably_real Жыл бұрын
Dude he is like shounic
@UnspokenRizzler
@UnspokenRizzler Жыл бұрын
Dude he is like shounic
@harrishaid7528
@harrishaid7528 Жыл бұрын
Dude he is like shounic
@poopman6916
@poopman6916 Жыл бұрын
Dude he is like shounic
@czarthy
@czarthy Жыл бұрын
Dude he is shounic
@Torgan454
@Torgan454 Жыл бұрын
I really dig your logical outlook on the power line logistics
@therealthirst8099
@therealthirst8099 Жыл бұрын
Please do more of these. Perhaps make it a mini-series covering the 6 launch maps. Hydro especially interests me since it was built for the sake of an experimental new gamemode, so I can imagine there would be some juicy new details to be found.
@Tiftid
@Tiftid Жыл бұрын
All the cables were probably left out for performance (framerate) reasons. Dustbowl came out 15.5 years ago, remember?
@LEDs
@LEDs Жыл бұрын
I guess so
@Rubyboat
@Rubyboat Жыл бұрын
Please make a sequel, I'd never heard of your channel before, but I'm subbing in anticipation of seeing more content
@LEDs
@LEDs Жыл бұрын
Thank you! Yes, this is a small channel, but I’m happy to have you 😄
@ethancion
@ethancion Жыл бұрын
Quality content. Keep it up.
@LEDs
@LEDs Жыл бұрын
Thank you
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@chainswordcs
@chainswordcs Жыл бұрын
i would enjoy seeing more videos like this
@XxguaxinimxX.
@XxguaxinimxX. Жыл бұрын
More information about our favorite map!
@incredirocks_
@incredirocks_ Жыл бұрын
Neat, you should make more
@ouroya
@ouroya 11 ай бұрын
i'd absolutely love to see analysis like this of the other maps!
@LEDs
@LEDs 11 ай бұрын
I might do gravelpit next
@ouroya
@ouroya 11 ай бұрын
@@LEDs i'd definitely be interested to see what it has in store
@user-ml2su2pz2h
@user-ml2su2pz2h 2 ай бұрын
I love how the penis rock is just famous on this channel, I think we should call it the paincake rock, a reference to painis cupcake
@MetroHam
@MetroHam Жыл бұрын
From My understanding. the clouds and cables stuff was in the game originally and was later removed. It was on the xbox release of the game. Idk why but it was, also stuff like out of bound things were removed due to limitateions from the console probably.
@LEDs
@LEDs Жыл бұрын
I wonder if it was forgotten
@The_Great_Butler
@The_Great_Butler Жыл бұрын
Man, I'm enjoying both the TF2 and Minecraft comtent. Keep it up, dude!
@stationalphastudios
@stationalphastudios Жыл бұрын
legend with a new video out
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@swedishcrowbar4211
@swedishcrowbar4211 Жыл бұрын
I did all the things you said in the end now plz show us more of this
@LEDs
@LEDs Жыл бұрын
I’ll strongly consider it
@coachacola3755
@coachacola3755 Жыл бұрын
Severely underrated channel, I hope to see more videos like this!
@LEDs
@LEDs Жыл бұрын
Love the comment, thank you!
@vooshoos
@vooshoos Жыл бұрын
good stuff as always man, but you should just make one big comp of everything they added
@LEDs
@LEDs Жыл бұрын
That’d be a loooong video
@vooshoos
@vooshoos Жыл бұрын
@@LEDs It would be a gooooood video
@C.A._Old
@C.A._Old Жыл бұрын
2:01 this sound is left behind destiny by valve back then 2006...
@SpaghettiScanner
@SpaghettiScanner Жыл бұрын
Yo led, I liked, commented, and subbed, I'm now waiting on a sequel! (specifically 2Fort as 2Fort is to me as Dustbowl is to you)
@LEDs
@LEDs Жыл бұрын
Now the pressure is on 😬
@andrewgraham2546
@andrewgraham2546 11 ай бұрын
I'm fairly sure the skybox details were ommited for performance reasons and visual integrity. Distant cables with poor anti aliasing is really ugly.
@InkyGhoul
@InkyGhoul Ай бұрын
The extra ramps on dustbowl first’s last point (the shed) would be great because that point has long suffered from red not being able to properly contest it if they have died recently From spawn, you only have one way to go, whereas blu can swarm the point from several directions All it takes is them taking out a few players and whatever sentries are there for them to control the space of the entire entrance to the point
@LEDs
@LEDs Ай бұрын
It's a hard point to hold if you don't have players there after the first point is captured. But once engies and players are already set up, I find it well-balanced
@humanharddrive1
@humanharddrive1 Жыл бұрын
i love that you're using hammer++ btw. it should be better know across the whole internet that it's such an improvement over the usual hammer
@mrhat1073
@mrhat1073 Жыл бұрын
0:11 huh, seeing cp_mountainlab like that makes a lot of sense. if you didn't know, both cp_mountainlab and cp_mann_manor both came from an artpass contest Valve held a long time ago. Valve supplied the .vmf with only dev textures after having playtested the map internally and requested that there were no gameplay changes made by the contestants. there were a lot of submissions, some of which were insanely detailed with a wide variety of themes. if cp_caves is Valve's internal artpass of cp_mountainlab, it shows that Valve already had some bias in what they were looking for in the artpass.
@Tiftid
@Tiftid Жыл бұрын
clearly that bias didn't do much for them since they added both of the contest winners and didn't participate in contest judging
@nineinchwhales
@nineinchwhales Жыл бұрын
Great video!
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@LEDs
@LEDs Жыл бұрын
Thanks!
@railfandepotproductions
@railfandepotproductions 6 ай бұрын
I need more info about the other things in the leak
@ThatOneDudeWhoPostsStuff
@ThatOneDudeWhoPostsStuff 11 ай бұрын
I think the cables were disabled because they have physics, and perhaps it was causing performance issues having them able to move in real time and constantly calculated. This probably would have been an issue back in the 360 era, but nowadays I don't imagine it'd be too much of a problem.
@high_solder_tf2
@high_solder_tf2 Жыл бұрын
YOU NEED TO DO IT
@neondead2.0.15
@neondead2.0.15 Жыл бұрын
So we will have another version of Dustbowl someday ?
@LEDs
@LEDs Жыл бұрын
If Valve ever makes TF3, they should hire me if only to remake Dustbowl.
@BreezeB3
@BreezeB3 Жыл бұрын
nice vid!
@LEDs
@LEDs Жыл бұрын
Thanks!
@Auugh69
@Auugh69 9 ай бұрын
maybe they did want to increase the player limit to 64 at one point but it didnt workout on such a old engine so my guess is that is also the reason the back area of dustbowl was taken out
@DGstretch
@DGstretch Жыл бұрын
very interesting
@whatahoot1185
@whatahoot1185 Жыл бұрын
Cool video
@Teri_Merii_
@Teri_Merii_ Жыл бұрын
mayyy be dumb but what abt the other 2 parts of dustbowl?
@LEDs
@LEDs Жыл бұрын
There are no other traces than the ones I showed, but that doesn’t mean that there weren’t differences at one point- they were just removed from the VMF
@MBP1918
@MBP1918 Жыл бұрын
Amusing
@Coolyo420
@Coolyo420 Жыл бұрын
i'm seeing al ot of new things found in the tf2 content leak recently, especially on twitter. Can you please make more videos discussing the lost content pls
@LEDs
@LEDs Жыл бұрын
Of course I can
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@Coolyo420
@Coolyo420 Жыл бұрын
@@LEDs thanks for the reply i love you!!!
@andresf6625
@andresf6625 Жыл бұрын
Sequel pls nice video
@Gardeningismypassion833
@Gardeningismypassion833 Жыл бұрын
They should leave the cable it would just be more realistic unless somehow people can get stuck in it 😢
@TriggerzConnors
@TriggerzConnors Жыл бұрын
I'm curious i wanna see more of the unused content or beta content. I'm curious of my favorite map called pl_badwater.
@LEDs
@LEDs Жыл бұрын
Sadly, there's nothing new in badwater's VMF ☹️
@TriggerzConnors
@TriggerzConnors Жыл бұрын
@@LEDs can you find any unused content in powerhouse?
@TheNubing
@TheNubing Жыл бұрын
0:47 rock005
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@Turgineer
@Turgineer Жыл бұрын
3:52 The cable seems to be sensitive to physics. Maybe they removed it for optimization.
@LEDs
@LEDs Жыл бұрын
I wish I could talk to the person who created dustbowl
@gahler8552
@gahler8552 Жыл бұрын
0:03 Who is that woman? She was supposed be announcer during halloween events?
@LEDs
@LEDs Жыл бұрын
LOL apparently it’s the UV wrapped texture for the witch model
@gahler8552
@gahler8552 Жыл бұрын
@@LEDs Witch supposed to be another boss like merasmus?
@silverboltscrapper
@silverboltscrapper Жыл бұрын
​@@gahler8552It's the witch from the cover of the Halloween spell magazine
@gahler8552
@gahler8552 Жыл бұрын
@@silverboltscrapper Hmm
@yougnomed630
@yougnomed630 Жыл бұрын
Pre-fortress 1
@mrboomsnook3671
@mrboomsnook3671 Жыл бұрын
I don’t know if I’m gonna get shit for this but anyway: I think for the community summer update, Valve should pitch in their beta items for this update, players want weapons and maps so I think it would be nice to use some of the finished products Valve introduced to make the update a bit more fresh.
@LEDs
@LEDs Жыл бұрын
I personally prefer when Valve make their own content and release it. It’s typically higher-quality and fixes the issue of maps getting accepted due to favoritism
@mrboomsnook3671
@mrboomsnook3671 Жыл бұрын
@@LEDs agreed but also keep in mind some of the beta weapons are already finished, textures, models, animations, etc. I think with some attributes to the weapons would definitely make a pretty update rather then the beta items collecting more dust.
@C.A._Old
@C.A._Old Жыл бұрын
*think about it. There is So Much Unknown we did learn it. Who knows How much out there Leak Contects Left to behind Destiny? Answer: Already to manys... But will found out ! shall we?*
@user-ks3dm3jk1l
@user-ks3dm3jk1l Жыл бұрын
Good
@BreezeBlockie
@BreezeBlockie Жыл бұрын
if u make a part 2 i'll subscribe
@LEDs
@LEDs Жыл бұрын
😮
@TheDiner50
@TheDiner50 Жыл бұрын
Most of this makes sense. I mean cables etc surely is a performance hit that is simply not worth it back then. And the drop down way into the capture point is just frustrating. Making the first point a bit more defensible and reworking the choke madness? I mean wow. Scout, Medic, Heavy and Spy. I mean even Sniper are useless classes on this map. If your not unbercharged your basically choked to death by explosives and Pyro. Find a mad Demo knight on this map? Your by law forced to give the dunk a thumbs up!
@alijoony
@alijoony Жыл бұрын
Sequel pleaseeeee
@sarpsenergil4009
@sarpsenergil4009 8 ай бұрын
can we play this map with friends in a comminity server ?
@LEDs
@LEDs 8 ай бұрын
I don't know if it's on the workshop anywhere
@sarpsenergil4009
@sarpsenergil4009 8 ай бұрын
so that means I can open my own comminty server and play this map (this map is on workshop)@@LEDs also can I play this with friends without opening a comminty server ?
@leebaguetteo9607
@leebaguetteo9607 11 ай бұрын
Old tf2 is unbeatable it’s just got a aesthetic and atmosphere perfect. Wish I could have been there 😅
@LEDs
@LEDs 11 ай бұрын
Same
@RaposaCadela
@RaposaCadela Жыл бұрын
rad
@ZetaPrime77
@ZetaPrime77 Жыл бұрын
Cool video my super brotato chip deluxe home-slice bread-slice dawg dude buddy man pal guy
@LEDs
@LEDs Жыл бұрын
Thanks man
@sidknoop6381
@sidknoop6381 Жыл бұрын
Now, don't quote me on this, because I'm just going off memory/intuition, but I think the powerlines were removed because they didn't fit tf2's aesthetics, that being the 60's
@LEDs
@LEDs Жыл бұрын
But there were power lines in the 60s
@sidknoop6381
@sidknoop6381 Жыл бұрын
@LED yeah, of course, but these might have felt too modern. Dunno, just spitballing here. Maybe these types of powerlines weren't around back then? I dunno, don't really feel like doing a deep dive into the history of electrical infrastructure at the moment. Anyway, thanks for the reply, and thanks for the videos, they've been enjoyable~!
@rain28980
@rain28980 Жыл бұрын
team fortresss 2
@Synper07
@Synper07 Жыл бұрын
Bread 🍞
@thestratposter3515
@thestratposter3515 Жыл бұрын
.
@LEDs
@LEDs Жыл бұрын
Butter 🧈
@1000stocks
@1000stocks Жыл бұрын
Shounic, but better
@ratjar7025
@ratjar7025 Жыл бұрын
comment. the bulk of my tf2 hours are on xbox 360. cover those maps first if possible :^)
@kingmonkeybug
@kingmonkeybug 4 ай бұрын
comment 2fort
@miguelvargas-nh4fn
@miguelvargas-nh4fn Жыл бұрын
No comment
@theguythatcodes
@theguythatcodes Жыл бұрын
Add a comment...
@humanharddrive1
@humanharddrive1 Жыл бұрын
1:58 "scrapped for some unknown reason" - wtf? it was scrapped because you can clearly tell it would be a bitch to defend the point if this entrance was open.
@wolfy_playz2475
@wolfy_playz2475 Жыл бұрын
I love and hate Valve
@LEDs
@LEDs Жыл бұрын
Sounds like a toxic relationship
@yutaka2329
@yutaka2329 Жыл бұрын
a
@linusdickens4767
@linusdickens4767 Жыл бұрын
Make a sequel please
@Redaft
@Redaft Жыл бұрын
do 2fort
@LEDs
@LEDs Жыл бұрын
I’ll take a look and we’ll see
@Rolf-son-of-an-electrician
@Rolf-son-of-an-electrician 9 ай бұрын
comment
TF2 Maps Lost to Time
24:40
LED
Рет қаралды 66 М.
The COMPLETE History of TF2's 2fort
14:28
LED
Рет қаралды 35 М.
When You Get Ran Over By A Car...
00:15
Jojo Sim
Рет қаралды 23 МЛН
THEY WANTED TO TAKE ALL HIS GOODIES 🍫🥤🍟😂
00:17
OKUNJATA
Рет қаралды 21 МЛН
Survival skills: A great idea with duct tape #survival #lifehacks #camping
00:27
Мы никогда не были так напуганы!
00:15
Аришнев
Рет қаралды 6 МЛН
Hammer++ : Exposing Hammer's Shitness
11:19
3kliksphilip
Рет қаралды 365 М.
TF2's Stair Problem
11:31
LED
Рет қаралды 231 М.
stop scrolling and rest for a bit
0:12
sfm newbie
Рет қаралды 12 М.
TF2 Maps (Actual Size)
12:07
Uncle Dane
Рет қаралды 2,2 МЛН
Using Photoshop's Generative Fill AI on TF2 Mercs!
19:11
Everything Wrong with TF2's Dustbowl
17:15
LED
Рет қаралды 361 М.
Live and Let Spy [SFM]
21:09
The Winglet
Рет қаралды 42 МЛН
Out of Bounds Secrets | Stray - Boundary Break
15:49
Shesez
Рет қаралды 747 М.
TF2's Door Problem
15:07
LED
Рет қаралды 323 М.
Как сбежать от РОДИТЕЛЕЙ в Schoolboy runaway???
12:26
ВСЕ КОНЦОВКИ И СЕКРЕТЫ ПОУ! Bou's Revenge
35:51
Family Play TV
Рет қаралды 318 М.