The 14 Remaining A Presses

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UncommentatedPannen

UncommentatedPannen

Жыл бұрын

I go over the 14 remaining A presses in the 120 star ABC run, as well as several other ABC details. As of today (November 20th, 2022), the 120 star ABC run takes 14 A presses, consisting of 11 unique A presses. The run is planned for the original Japanese Nintendo 64 version, as this is the version that minimizes the total A press count.
If you would like to see a longer version of the final visual (the one with the 14 simultaneous screens), I've uploaded a 10 minute version here: • The 14 Remaining A Pre...
ABC Playlist: • Super Mario 64 - A But...
ABC Routes: docs.google.com/document/d/1y...

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@toolofthelord
@toolofthelord Жыл бұрын
I'm honestly stunned to see TTC being completed entirely with 0 A Presses, outside of entering the level itself. I never thought I'd see the day
@Dziaji
@Dziaji Жыл бұрын
I never thought I would care... but now I do... for some reason ;)
@the_lava_wielder6996
@the_lava_wielder6996 Жыл бұрын
@@SiestaYonJyuGo "this dude is broken for having fun"
@KaguyaH
@KaguyaH Жыл бұрын
@@the_lava_wielder6996 I mean... he's had mental breakdowns over this. I'm not sure he's having fun.
@R64GreatDays
@R64GreatDays Жыл бұрын
@@KaguyaH the mental breakdowns were over making videos to meet his high standards for himself. He was lots of fun over the challenge itself.
@captaindemozan2700
@captaindemozan2700 Жыл бұрын
Now we just need a way to enter it without A presses. I feel that, even without BLJs, the endless stair case is our only hope. That's the only place that I can see that's both high enough to propel Mario into the clock and has enough potential for building up speed. That being said, the options for indeed building up speed are extremely limited. Maybe if there's a way to carry speed after dying in BitS?
@ryelo5448
@ryelo5448 Жыл бұрын
I love that all the remaining stars are really simple but complex due to the simplicity
@notmo.
@notmo. Жыл бұрын
Although TTC is way more complex that JRB, since we have way more objects to use in TTC it's actually been easier to complete it 0xA than JRB. Due to how simple the stage is and how few objects there are to use, opening the chests 0xA has always been way more difficult to figure out than TTC, since it was only a matter of time until we found a 0xA strat there.
@alexpotts6520
@alexpotts6520 Жыл бұрын
I fear it's more like "impossible due to the simplicity".
@jythmivena6617
@jythmivena6617 Жыл бұрын
@@alexpotts6520 Never say never, I'm still waiting for the day ACE is discovered in SM64
@alexpotts6520
@alexpotts6520 Жыл бұрын
@@jythmivena6617 SM64 ACE would feel against the spirit of ABC, tbh. If you can do *anything* without pressing A, then "can you get this star without pressing A?" is not an interesting question.
@orangefruit8068
@orangefruit8068 Жыл бұрын
@@jythmivena6617 hopefully it never happens, I honestly wouldn’t like that
@k-berry8771
@k-berry8771 Жыл бұрын
Whoever decided to not add a time limit for levels in this game has a spot reserved for them in heaven
@BoatSniper49
@BoatSniper49 Жыл бұрын
Doubly so for the programmer who ironed out memory leaks.
@Indigoestobed
@Indigoestobed Жыл бұрын
Also the dev who, in an alternate universe, decided that getting a star shouldn’t boot you out of a level, instantly saving at least two A presses
@violetasuklevska9074
@violetasuklevska9074 Жыл бұрын
​@@Indigoestobed 2 TTC reentries and 1 in SSL that's 3
@TheJayKayA
@TheJayKayA Жыл бұрын
@@violetasuklevska9074 i think, he meant the 100c star...so the save-count is way above 3...every SDC
@_Caden
@_Caden 11 ай бұрын
@@TheJayKayA "in an alternate universe"
@typhoonthunder
@typhoonthunder Жыл бұрын
That damn treasure chest star has been edging the community for almost a decade now
@hylus5d10
@hylus5d10 Жыл бұрын
Read this with Shadow's voice.
@jigglykirby
@jigglykirby Жыл бұрын
@@hylus5d10 Where's that *damn* fourth A-press save?
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
@@jigglykirby In the DS version (although A and B have swapped functions)
@tbprodutions
@tbprodutions Жыл бұрын
I'm edging
@OblivionWalkerVerified
@OblivionWalkerVerified Жыл бұрын
@@tbprodutions me too
@JWhitePWC
@JWhitePWC Жыл бұрын
it seems so crazy that we've figured out how to conquer TTC 0x, but we still can't get the JRB chest star EDIT: this community is amazing! as of february 15, the JRB chest star is 0.5x
@philiproe1661
@philiproe1661 Жыл бұрын
That's life for ya. Some obstacles can be overcome with great effort. Others simply can't be overcome.
@EmanueleX
@EmanueleX Жыл бұрын
it's crazy that ttc is possible but not that surprising: in ttc you have so many quirky objects that you can manipulate in the craziest of ways, in jrb you have basically nothing, not even a bob-omb to clone
@31redorange08
@31redorange08 Жыл бұрын
Who are you?
@Dziaji
@Dziaji Жыл бұрын
Yeah, I always thought he would find a way to dive-roll off a chest to collect the star, but he hasn’t yet. Does anyone know why dive-roll off a chest doesn’t work.
@raviolieothedisgustingsupe4504
@raviolieothedisgustingsupe4504 Жыл бұрын
@@Dziaji look up pannen's video titled JRB Chest Star Ideas
@Andrew..J
@Andrew..J Жыл бұрын
I love that TTC is done in 0 presses but "jump off pole" is a hurdle
@LoFortunato
@LoFortunato Жыл бұрын
Pannenkoek finally managed to save the A press of the word "leech"
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
LOL
@SgtZook
@SgtZook Жыл бұрын
deepest lore
@Lucashallal
@Lucashallal 2 ай бұрын
Lmao I got the reference
@Naftoreiclag
@Naftoreiclag Жыл бұрын
We live in a universe where it takes more A presses entering TTC than actually collecting the stars inside!
@R8Spike
@R8Spike Жыл бұрын
We have for a while
@skibot9974
@skibot9974 8 ай бұрын
Though why do you only need to enter TTC three times instead of six?
@mariorockysonicmegasochjag
@mariorockysonicmegasochjag 5 ай бұрын
​@@skibot9974spawning-displacement lets you land on the clock instead of the floor.
@ElTaitronAnim
@ElTaitronAnim 4 ай бұрын
@@skibot9974 As shown in the video, collecting some of the stars while landing on the spinning platforms displaces Mario's spawn location in Peach's Castle so that he lands on the ledge rather than the floor, which means that A presses aren't needed to jump up to re-enter the level. The level is still entered 6 times, but 3 of those times don't require an A press.
@Winslinator
@Winslinator Жыл бұрын
6:17 "that's the version we plan to use for the final run" Can't wait to see the 500-hour submission to TASVideos lol
@realconquerorchen1609
@realconquerorchen1609 Жыл бұрын
The current estimate for 120 star is actually 50-something hours but yeah, it’ll be a hilariously long submission
@fusion67
@fusion67 Жыл бұрын
We live in a world where there are 0 A presses within TTC but 1 to collect the JRB chest star...
@mrspiffy8587
@mrspiffy8587 Жыл бұрын
This really says a lot about society
@TheExarion
@TheExarion Жыл бұрын
@@mrspiffy8587 me when I commit society
@DoctorCyan
@DoctorCyan Жыл бұрын
I would've laughed 6 years ago..... and I laugh about it today too!
@spritesensation
@spritesensation Жыл бұрын
That jrv chest man....
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
You can collect the JRB chest star 0x in DS (although in DS the functions of A and B are switched)
@houserhouse
@houserhouse Жыл бұрын
There is no star that infuriates me more in regards to this challenge than that JRB chest star. It passes through my mind at nights when I'm trying to sleep. It's so close yet so impossibly far
@bluemew22
@bluemew22 Жыл бұрын
Dive Rollout? 24 units too low. Cloning? No way to grab the water shell's vacant object slot. Goomba Engineering? Too far from the spawner to make use of the brown jerks.
@GaussianEntity
@GaussianEntity Жыл бұрын
@@bluemew22 Building up speed using water? The map geometry doesn't support it. Hat tricks? Nothing to use it with. This level really has all of the elements that make magic but all in the wrong places.
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
DS version? Absolutely!
@cosmicangel233
@cosmicangel233 Жыл бұрын
Well… About that.
@houserhouse
@houserhouse Жыл бұрын
@@cosmicangel233 ayyyyy thanks for letting me know
@genderender
@genderender Жыл бұрын
It’s interesting that we are now at the point where the number of “this A press save is functionally impossible” to “we might have a solution” is much higher
@TJ-Henry-Yoshi
@TJ-Henry-Yoshi Жыл бұрын
What kills me about the jrb chest star is that it seems like there _should_ be SO much to work with there. The star spawns super low compared to the spawn There's water to make momentum saving tricks on the table There's SEVERAL different entities that could hurt Mario, triggering something else that was setup before Goombas to possibly bounce off of. Even a shell (at the other end of the level) to make HOLP/Clone usage theoretically possible. Yet somehow despite everything, nothing can seem to align for it Wishing y'all the best of luck. Edit: It is well worth noting that nothing in this comment is meant to be a suggestion, but rather a bunch of tools that exist in the level that FEEL like they should amount to something, but are rendered un-helpful in some way or another Edit II: :D
@Allen1350
@Allen1350 Жыл бұрын
Hello there! Are people still giving you a bad time or is that finally dying down? I hope it's getting better.
@ShyGuy.
@ShyGuy. Жыл бұрын
There's no loading point to unload the shell unfortunately, and goombas will disappear if you move away from their home.
@MuzikBike
@MuzikBike Жыл бұрын
You're probably already aware of this but I'm pretty sure he covered quite a lot of potential methods in an video as well as a breakdown of why they don't work.
@TJ-Henry-Yoshi
@TJ-Henry-Yoshi Жыл бұрын
@@ShyGuy. am aware of those problems I'm just talking about how many tools _exist_ in jrb, usable or otherwise. Sorry if my comment was misleading
@TJ-Henry-Yoshi
@TJ-Henry-Yoshi Жыл бұрын
@@Allen1350 it's been dying down quite a bit, but those people definitely still exist, but for the most part I'm happy to say it seems as I've grown up, the vast majority of the internet has as well
@pilpyfimbleton8918
@pilpyfimbleton8918 Жыл бұрын
Seeing these A press compilations videos are simultaneously exciting and depressing. They’re incredible, but at the same time it always feels like the end of an era.
@ThinkAboutVic
@ThinkAboutVic Жыл бұрын
@ACPlay18 Yep. The Fire Sea console 0x is coming, and after that, it feels like the ABC crew could do anything at this point. JRB chests seems to have the most options (the goombas, a possible cloning method, a way to activate VSC without a ledge or maybe even having the demo collect the star are all probable)
@dorsal6612
@dorsal6612 Жыл бұрын
we still got 14 to go what do you mean >:)
@bamweasel
@bamweasel Жыл бұрын
Once 100% is possible at 0x, there's still optimization to be done and maybe even still new tricks to discover. I don't think every possible weird glitch or application thereof will ever be found.
@novarender_
@novarender_ Жыл бұрын
@@bamweasel I think the ultimate goal would be to feasibly show it off at GDQ
@poudink5791
@poudink5791 Жыл бұрын
I think BitFS 0x with bully battery will really be the end of an era. last a press save the crew seems to have any leads on right now.
@ZTimeGamingYT
@ZTimeGamingYT Жыл бұрын
It is honestly insane that only fourteen instances are blocking us from completing the game without pushing the A button. It is also insane that the vertical clock level has every star collected as such.
@manjackson2772
@manjackson2772 Жыл бұрын
Not even jumps, one is just for opening chests and some are for cannons
@MBCollector672
@MBCollector672 Жыл бұрын
@@manjackson2772 the chests one was to jump to collect the star
@eragon78
@eragon78 Жыл бұрын
well, more like 15 Situations. Cuz you need to get the 0.5x A presses down to 0x A presses if you want to actually complete the entire game in 0xA. and its 15 instead of 18 cuz 3 of those situations are duplicates.
@CaptainHandsome
@CaptainHandsome Жыл бұрын
@@eragon78 If you start holding A before switching the N64 on, does that count as 1 A press? If not, then it could still end up being a 0 A-Press run if we ever got to that point.
@orangefruit8068
@orangefruit8068 Жыл бұрын
@@CaptainHandsome yes, that’s 0.5x a
@ducbadatchem
@ducbadatchem Жыл бұрын
So it seems like the problem with most (if not all) of these is the lack of objects than be exploited for A saves. That being said, the fact that you can pull off LLL Elevator Tour 0x means that sometime we need to see beyond the boundary of possible and impossible. Good luck for the remaining part of the journey!
@redpenguin111
@redpenguin111 Жыл бұрын
Every star that is in a room where cloning is possible is 0x, or 0.5x if it's a water level. lack of cloning is the primary issue with the remaining a press saves
@skill_issuesmo7367
@skill_issuesmo7367 Жыл бұрын
@@redpenguin111 hell kinda a lack of useful objects
@sock7896
@sock7896 Жыл бұрын
im just a cringe dumb pleb, but the bully booty blasting bounce looks promising for skipping the pole, if only because it looks really heckin powerful if pulled off right. idk if literally any other puzzle piece than the bullies themselves are there available to be used, but bullies are something at least
@skill_issuesmo7367
@skill_issuesmo7367 Жыл бұрын
@@sock7896 yes that is the thing the crew is working on, currently its making a program for it
@Vinnie64
@Vinnie64 Жыл бұрын
I love seeing this number get closer and closer to zero
@dragonmanover9000
@dragonmanover9000 Жыл бұрын
I love seeing the boxes with each a press at the end grow larger getting more comfortable fitting on the screen 😌
@1MadJack1
@1MadJack1 Жыл бұрын
yup!
@jackys_handle
@jackys_handle Жыл бұрын
...but never quite getting there.
@Vinnie64
@Vinnie64 Жыл бұрын
@@jackys_handle One day...
@jackys_handle
@jackys_handle Жыл бұрын
@@Vinnie64 Perhaps you're right.
@ShyGuy.
@ShyGuy. Жыл бұрын
We are at almost 10 unique A presses. That will be a big achievement to hit.
@bluemew22
@bluemew22 Жыл бұрын
Consensus seems to be that 13x is the limit with known tech. Simply because the remaining presses have nothing functional to work with.
@jongyon7192p
@jongyon7192p Жыл бұрын
@@bluemew22 yep, 13, that'll be 10 unique presses. Will be hype
@Kebabrulle4869
@Kebabrulle4869 Жыл бұрын
@@jongyon7192p Which one is the most likely to go first?
@jongyon7192p
@jongyon7192p Жыл бұрын
@Truls Henriksson well considering my most recent video...
@Kebabrulle4869
@Kebabrulle4869 Жыл бұрын
Haha oh man I hadn’t seen that! Let’s gooo@@jongyon7192p
@ElectricFortune
@ElectricFortune Жыл бұрын
TTC being 0x (in-level) while stars like JRB Chests and the Slide Box star still being 1x just goes to show how powerful a couple of Bob-ombs can really be.
@Caesar512
@Caesar512 Жыл бұрын
I'm a true believer in the BitFS save. You guys have got this.
@dragonmanover9000
@dragonmanover9000 Жыл бұрын
That’s the only a press that prevents the whole game from being played with no a presses. It just loves being all quirky and stuff 🙄
@alexpotts6520
@alexpotts6520 Жыл бұрын
Feels like the most plausible A press save left. Perhaps along with finding spawning displacement for the other three TTC stars?
@wiimote7305
@wiimote7305 Жыл бұрын
@@alexpotts6520 TTC reentry is agreed to be impossible. In order for the TTC reentry A presses to be saved TTC entry 0xA (that doesn't update the HOLP) needs to be found, and that's also VERY VERY unlikely.
@floppa_gamer1111
@floppa_gamer1111 Жыл бұрын
@Martino Fontana what do you think the abc crew will do when you can 100% The game in 0 a press
@ProPPlayer
@ProPPlayer Жыл бұрын
@@floppa_gamer1111 that's the neat part, you can't
@khepri3266
@khepri3266 Жыл бұрын
Thank you so much for the chart at 6:50. I've been wanting to see a comprehensive graphic showing all the crazy tricks developed over the years and the A presses saved.
@haniyasu8236
@haniyasu8236 Жыл бұрын
Yeah! It's always nice to see that graph in these "remaining a press" vids he does from time to time. I do believe there's also a google spreadsheet lurking around that has everything mapped out. I think it's referenced on the Ukipedia page for the ABC
@idontcheckmynotifications
@idontcheckmynotifications Жыл бұрын
I don’t know why but the mosaic of the remaining A presses at the end is so satisfying to look at, maybe it’s because there are so few left they can be shown like that, but I just mean in terms of rhythm
@TJ-Henry-Yoshi
@TJ-Henry-Yoshi Жыл бұрын
I love watching the last 2 for RR and WMotR and how they perfectly mirror one another.
@embersworkshop
@embersworkshop Жыл бұрын
Especially knowing previous videos used to be like a 6x6 grid, now it's a 5x3 grid.
@thefutureismeaninglessthep7364
@thefutureismeaninglessthep7364 Жыл бұрын
I remember seeing "The 19 remaining A presses" and THAT being an impressive amount, and here we are. That was years ago, too, I think... Weird how we lost only 5 in that time, yet it feels like such a substantial amount.
@theradicallizard
@theradicallizard Жыл бұрын
that's because it is, when you think about it it's a whole 4th. crazy
@dmas7749
@dmas7749 Жыл бұрын
the day this makes it to single digits will be a legendary one
@SomeGuy712x
@SomeGuy712x Жыл бұрын
(6:48) Seeing that timeline chart there certainly makes you realize and appreciate just how far the A Button Challenge has come since it first began.
@mathphysicsnerd
@mathphysicsnerd Жыл бұрын
Hey, cool to see you in this comment section SomeGuy. I know you're all about SMW but I bet you'd have fun playing 64 some time
@SomeGuy712x
@SomeGuy712x Жыл бұрын
@@mathphysicsnerd I've played a lot of Super Mario 64 in the past too.
@mathphysicsnerd
@mathphysicsnerd Жыл бұрын
@@SomeGuy712x On KZfaq? I guess I should dig into your channel posts then because I'm missing out!
@SomeGuy712x
@SomeGuy712x Жыл бұрын
@@mathphysicsnerd I haven't made any Super Mario 64 KZfaq videos, though.
@mathphysicsnerd
@mathphysicsnerd Жыл бұрын
@@SomeGuy712x Ah, that's what I thought-I was hoping you'd consider doing that sometime
@MetroAndroid
@MetroAndroid Жыл бұрын
Kind of wild that a full third of the remaining a presses are in the TTC lobby room. If someone found a way to enter TTC 0x, not only would you save the three presses from entering, but also would remove the need to use a version with spawn displacement (and the 0.5 press for it), meaning you could switch to Wii VC and save an *additional* A press from rising platforms in BitFS.
@supermarble94
@supermarble94 Жыл бұрын
Friendly reminder that saving the TTC entry A presses needs to not update the holp, otherwise the only A presses it saves are the initial entry for Get a Hand (1x) and the reentry after Get a Hand (0.5x).
@DNVIC
@DNVIC Жыл бұрын
@@supermarble94 would be very very unlikely that any ttc entry a press save would ever require the holp, since there are no grabbable objects in the upstairs part of the castle.
@PopeGoliath
@PopeGoliath Жыл бұрын
Four stars from that damn clock alone...
@EvdogMusic
@EvdogMusic Жыл бұрын
It feels as if there should be some means of exploiting the properties of the endless staircase to gling Mario to TTC, WMOtR, and RR with horizontal momentum. There's probably with more technical understanding that can explain why that can't work, though...
@supermarble94
@supermarble94 Жыл бұрын
@@EvdogMusic All the endless staircase does is warp Mario back and down a few hundred units :(
@doctorreed_
@doctorreed_ Жыл бұрын
pannen and the a press run have been a really nice constant in my otherwise tumultuous life. thanks as always for all you do
@lucianostizzoli2676
@lucianostizzoli2676 Жыл бұрын
You guys are absolutely incredible. Italo Calvino said that nothing intrigued him more than a person setting harsh boundaries to itself and going until the last consequences with it. It proves determination and honor to oneself. If you can play a jumping game without jumping you can provide a really beautiful metaphor to inspire people to go for the unthinkable. You already did. For that and for hours of fun and amaze thank you really really much.
@masonsucks1806
@masonsucks1806 Жыл бұрын
the year is 2094, the abc crew has saved every A press. all except one. the JRB chest star. they have spent tens of thousands of hours trying to get just a few more units of height but to no avail. they’ve tried every combination of cloning, HOLPs from other levels, going across parallel universes to no avail. all because some japanese developer in the mid 1990s decided to place a star slightly higher than some others
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
You can get that star without jumping _at all_ in the DS version, so either the hitbox of the star changed, the star was lowered a bit, or the hitbox of the slide-kick rollout was changed
@gabrielgabi543
@gabrielgabi543 Жыл бұрын
Use cosmic ray
@kiwi_2_official
@kiwi_2_official Жыл бұрын
@@gabrielgabi543 this is some 12head shit right here g
@landrypierce9942
@landrypierce9942 Жыл бұрын
As of a few minutes ago, we have some good news on the matter.
@turkeycooktime458
@turkeycooktime458 Жыл бұрын
In my opinion, here are the A presses ranked from most likely to be saved to least likely. 1: BitFS Pole. Currently being worked on and by far the most likely to be saved. Bully battery can be extremely powerful, as demonstrated by the LLL elevator star. 2: JRB Chest Star. This is the new Top O' the Town. So many ideas that just barely don't work. Most likely is a way to build up enough hyperspeed, since you need about 300 speed I believe and can only get around 200 with current starts. It's just so close and has been worked on so much that I feel this is pretty likely to be saved. 3: THI Red Coins #1. While the red coin cave may seem desolate, there is surprisingly much to work with. It is possible to gain hyperspeed using Wiggler up above the red coins, but currently there is no way to clip under the floor with that hyperspeed. There is also the option to use the hanging-ceiling upwarp to reach the highest red coin in only a single A press, but it doesn't seem possible to reach the other red coin from there. 4: WMotR Cannon. Notice I don't specify which cannon since I feel like I feel like there could be strategies to save either one (but not both). It might be possible to use the infinite wing cap height glitch to save the second cannon shot, but the problem is that the wing cap doesn't last long enough to pull it off. The second cannon platform is also located not to far from the starting cloud, so it might be reachable, but the problem there is that you have no way to open the cannon. Falling off or exiting the course after opening the cannon won't work, since falling off takes you outside the castle and it requires an A press to enter the stage. The only option would be to die, but it currently doesn't seem possible to die 0x after opening the cannon. 5: SSL Elevator (for secrets). This star can be collected in 1x A Presses from the bottom entrance as well as the top. Currently the only thing blocking us is the pole all the way at the top. There are some homing amps nearby, but other than that there really isn't much. There is not a single grabbable object inside the pyramid, so cloning or HOLP shenanigans are impossible. 6: THI Red Coins #2. I find this one less likely to save than the other THI A press. The red coin in the corner is just way too high, unless Wiggler hyperspeed ends up working out. 7/8: Enter TTC #2/#3. The 2nd and 3rd TTC entrances are more likely to be saved than the first one because of spawning displacement. The big problem is that there seems to be no way to do that for the remaining stars. Stomp on the Thwomp is very far away from any walls, but I feel like it's the best candidate for spawning displacement because of the nearby Thwomp. Of course, that's only if it doesn't get overridden by another object when the castle loads, and there is no known way to conserve momentum when collecting a star other than using a wall. 9: SSL Elevator (for pyramid star). This star takes 2x A Presses from the bottom entrance, one of which is the aforementioned pole and the other of which is either to jump up some stairs or to reach the star platform (both of these can be solved with a Star Dance Clip, but we can only use one 100 coin star). We would need to find a way to get past the pole AND get up one of these platforms, which is why this one is much less likely than for the secrets star. 10/11: Enter RR/WMotR. There just isn't much to work with on the top floors of the castle. Even though the entrance to BitS is much higher up, there doesn't seem to be any way to reach the entrances from there. It is possible to use C-up sliding on the banister, but it's so short that you barely gain any speed. 12: Enter TTC #1. Less likely than the other two TTC entrances and the RR/WMotR entrances. The clock is much farther away from the BitS platform than the other entrances, so even if we find a way gain enough speed to enter RR/WMotR, it would be much harder to redirect it into TTC. 13: PSS Box Star. There's just nothing to work with. The star is in the middle of an empty room in the middle of an empty level. Using the demo won't work either, since the demo-Mario does not use A as one of his inputs. There may be some way to gain hyperspeed using the slide, but it seems unlikely. 14: WMotR Other Cannon. Once again, just nothing to work with. The highest cloud is just way too high to reach and even if you get up there, how would you collect all of the red coins without flying? Definitely the least likely to be saved.
@wiimote7305
@wiimote7305 Жыл бұрын
Reminder that Spawning displacement can't be used to get any more TTC reentries. 2/3 of them are completely surrounded in a cage. And the final one, Stomp on the Thwomp, has no wall nearby to use kick/punch recoil. The ABC crew agrees that if the reentry A presses are going to be saved, TTC entry will have to be found, saving all 3 A presses and the 0.5 for GaH (unless it updates the HOLP).
@wiimote7305
@wiimote7305 Жыл бұрын
Also, JRB needs 262 speed. Currently, 181 is achievable. For 0.5, around 210 speed is necessary. But, the current strategy to get the 181 is not compatible with 0.5 because it uses punches, which can't be done while holding A.
@Hue_Sam
@Hue_Sam Жыл бұрын
13 is probably likely, but I am very not sure about 10. Also, it would take until the heat death of the universe to save all 14 of these A presses thanks to the WMOTR cannon a press…
@ColorPrinter
@ColorPrinter Жыл бұрын
All of these seem near impossible at the moment but Wing Mario Over the Rainbow seems *literally* impossible
@ThinkAboutVic
@ThinkAboutVic Жыл бұрын
BitFS is scarily close.
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
In the DS version, you can use both the A button _and_ the B button to shoot out of a cannon (although in the DS version A and B have swapped functions)
@cornesalvo9366
@cornesalvo9366 Жыл бұрын
Personally the peach's secret slide star is what scares me. No enemies, no items, no coins, no ledges, nothing. Just a slide that can't give you speed and a star too high to reach.
@poudink5791
@poudink5791 Жыл бұрын
@@ThinkAboutVic bitfs is probably the most possible of the lot
@pvzmariosonica8fan
@pvzmariosonica8fan Жыл бұрын
@@cornesalvo9366 In the DS version you can get that star without jumping
@nathannightmare1604
@nathannightmare1604 Жыл бұрын
We're truly in the endgame now, But I have faith in the ABC crew. YOU GUYS CAN DO IT!
@fhtraveler
@fhtraveler Жыл бұрын
I have completely given up hope by now, despite how much progress has been made. In less than a decade, we've shaved *nearly 200* A-presses off the Initial Run-through, but by now we've hit the tightest bottleneck yet. We have been scraping the bottom of the barrel for at least a year already, and I fear that we've finally run out of momentum, that we've run out of stamina, *that we have run out of Glitches.*
@antiskyze
@antiskyze Жыл бұрын
@@fhtraveler yeah progress is plateauing now
@elementgermanium
@elementgermanium Жыл бұрын
@@fhtraveler I don't think it's possible for Mario 64 of all games to run out of glitches
@poudink5791
@poudink5791 Жыл бұрын
@@fhtraveler bitfs 0x with bully battery will probably happen. after that tho? no clue
@Seth_Hezekiah
@Seth_Hezekiah Жыл бұрын
This is the end bud. We might shave off one more, maybe, if we spent years. But, at this point, I say shake it off, say well done, focus on speedruns or something.
@thelastcarnival
@thelastcarnival Жыл бұрын
The humility pannen displays by explaining the 0.5 A Press at 1:56 is genuinely awe-inspiring. My mom knows about the half-A press. Surely he knows that he changed the world, right?
@gianlucatarantino4595
@gianlucatarantino4595 Жыл бұрын
It seems like it ways yesterday that there were 19 A presses left...
@marv659
@marv659 Жыл бұрын
So if we were able to obtain some speed on the 3rd floor, we'd save 5 a presses...
@Merluch
@Merluch Жыл бұрын
Actually 6 since if you remove the need for spawning displacement you could also save the BitFS pole a press
@stephaniec6307
@stephaniec6307 Жыл бұрын
I had to double check where the ABC started. From 240 A presses down to 14! That's absolutely insane Edit: lol should have waited til the end, I wonder what the difference between the 240 count and the 211 count is. TIME TO REWATCH THE ABC documentary
@ProPPlayer
@ProPPlayer Жыл бұрын
The 211 in this video is the same as 208 in Bismuth's at the start of the second part. The counts are a bit different, but in the end we still get 14
@chair547
@chair547 Жыл бұрын
14! Is a huge number
@glitchybrawl7012
@glitchybrawl7012 Жыл бұрын
@@chair547 hehe math jokes
@HeyKevinYT
@HeyKevinYT Жыл бұрын
@@chair547 Last time I made a factorial joke, I got downvoted out of existence
@jongyon7192p
@jongyon7192p Жыл бұрын
@HeyKevin it's a little basic after all, unlike it's resulting value.
@fabmoneyy
@fabmoneyy Жыл бұрын
and theres already an improvement
@kurpitsarte
@kurpitsarte Жыл бұрын
absolutely insane that you guys are so close to the single digits in A presses.
@shadeblackwolf1508
@shadeblackwolf1508 Жыл бұрын
I think the only path to single digits is somehow getting to 90 speed on the infinite stairs.
@Fajowski50
@Fajowski50 Жыл бұрын
I can’t believe the JRB star can’t be collected using a dive rollout off one of the chests. It’s such low hanging fruit and yet somehow with all the TAS tricks we can’t get it without jumping.
@nefer-trebeledfomp-4129
@nefer-trebeledfomp-4129 Жыл бұрын
There's gotta be a box we can grab to clone a Goomba at that spot, right? Heck, even a well-placed Scuttlebug should do.
@sshuckle
@sshuckle Жыл бұрын
@@nefer-trebeledfomp-4129 The only grabbable item is the shell, but there's no way to clone with it, and even if you could clone with it, the goombas unload past their home which is too far from the star
@ProPPlayer
@ProPPlayer Жыл бұрын
@Fajowski50 you can't stand on the chests
@smcgamer1
@smcgamer1 Жыл бұрын
The chests have no collision on top, sadly.
@A_Person2
@A_Person2 Жыл бұрын
@@sshuckle If cloning was theoretically possible in JRB couldn't you use the Hat in Hand glitch + 0.5x swim to set the goombas at a preset HOLP (on top of the chest platform)?
@Seth_M-T
@Seth_M-T Жыл бұрын
I'm guessing the existence of this video is an acknowledgement that these remaining A presses are going to be very, very tricky to save. Most might not even be possible, unless a miraculous new technique is discovered. We have reached endgame. With that being said, I have faith that we can still bring that total A press count down a little further. Good luck!
@DoctorCyan
@DoctorCyan Жыл бұрын
Miraculous new techniques keep getting discovered. Find faith, and stay frosty.
@Xhadp
@Xhadp Жыл бұрын
From what I've seen it seems like there is some serious development going on for the BiFS pole a press but that is only one of the fourteen a presses to save. I think this video is just more of a documentation to get everyone up to date since you would be getting tons of people inquiring about the a-presses given the recent developments since the last time a video like this was made and not making this video simply because progress has stalled.
@sock7896
@sock7896 Жыл бұрын
@@Xhadp is the BITFS trick looking like a bully blast? that's probably the most confusing thing I've seen recently from the crew
@poudink5791
@poudink5791 Жыл бұрын
@@sock7896 yes, it's going to be using fast bully battery to get pu speed plus rotational displacement from the tilting square platforms to get past the pole. I don't understand bully battery much but from what I understand bully physics use a busted implementation of elastic collisions where the speed you get from getting hit by a bully depends on the bully's speed and vice versa, so the idea is to increase the bully's speed as much as possible, which apparently can be done with the death cancel thing. it's also an extremely difficult trick. I believe bully battery has been talked about to get past the pole and get the volcano star for at least a couple of years now and the latter has only just been pulled off.
@augustday9483
@augustday9483 Жыл бұрын
​@@poudink5791 I hope you're right. That would be super cool to save that A press.
@ShadyNerd
@ShadyNerd Жыл бұрын
The JRB chest one is the memey final boss of ABC, but WMotR is terrifying
@alexpotts6520
@alexpotts6520 Жыл бұрын
JRB chests is in that sweet "it will need a new breakthrough, but maybe it's possible" range. Maybe Mario could gain an extremely high amount of speed and effectively warp there from a completely different part of the map in a single frame, for instance? Whereas WMotR is just never going to happen.
@alecrutz6979
@alecrutz6979 Жыл бұрын
@@alexpotts6520 about JRB, I had the same thought, like what if we could somehow do the funi speed thing and basically fly right at it? but I don't even know where that would be possible in the level
@wiimote7305
@wiimote7305 Жыл бұрын
​@@alecrutz6979 That's basically what the current plan is. First you can gain speed on one of the pillars near the beginning of the level, then reactivate that speed in the cave. Then, there's a rock in the cave that would give enough height to collect the star with 262 speed. Currently, the most speed that can be gotten in JRB 0xA is 181.
@alecrutz6979
@alecrutz6979 Жыл бұрын
@@wiimote7305 well, I wish you all luck in doing it, I'd like to see that star done 0x
@smcgamer1
@smcgamer1 Жыл бұрын
@@alexpotts6520 I've long wondered about this; what is it about cap flight that prevents us from getting up there with perfect TASing? Does the cap just not last long enough?
@DD-land
@DD-land Жыл бұрын
And this video is noe outdated after 2 months, contrary to the 2 years it took for the remaining 19 a presses
@kijete
@kijete Жыл бұрын
6:48 love how the names changed from wave 9 to wave 10 "10k glitch" can't even compare to "bully battery"
@veldhuis94
@veldhuis94 Жыл бұрын
I am in complete awe. As I've always been at this challenge. I believe it can be done. You and the community are doing great work!!
@mihaiminea7732
@mihaiminea7732 Жыл бұрын
Maaaannn my guys frickin' killed it What a goddam good job
@Skill0ps
@Skill0ps Жыл бұрын
It's been like 5 years since I discovered this project, and I feel obliged to comment for the first time ever to say thank you to you and all the ABC crew for this amazing journey so far! Truly fascinating and can't wait for the rest 👊
@duuqnd
@duuqnd Жыл бұрын
I wish I had this level of dedication to something
@InfoManiac742
@InfoManiac742 Жыл бұрын
I really like the new format for showcasing the version-specific A presses, I feel like it makes a lot of things a lot cleaner. I also had no idea that ETitV 0x didn't work on Shindou! I also can't believe that TTC is now tied with Wing Mario over the Rainbow of all things for "most associated A presses".
@wagnerramosmidichannelabso514
@wagnerramosmidichannelabso514 Жыл бұрын
What does ETitV mean?
@InfoManiac742
@InfoManiac742 Жыл бұрын
@@wagnerramosmidichannelabso514 Elevator Tour in the Volcano
@IronicHavoc
@IronicHavoc Жыл бұрын
It's worth noting that the 0.5 A-Press in TTC is used to avoid a repetition of the A-Press used to enter TTC, rather than actually being necessary to acquire the star within the level. So if 0 A-Press TTC entry is ever found, that 0.5 A-Press in TTC should indirectly be saved along with it.
@bluedude3313
@bluedude3313 Жыл бұрын
I was waiting for this lol, just watched the (outdated) remaining 19 yesterday!
@eloilamarque
@eloilamarque Жыл бұрын
gosh it feels so good to get a video with textual explanations , cause i dont understand your videos theses days and that makes me sad 😢 keep doing your great work!
@vincenzofranchelli2201
@vincenzofranchelli2201 Жыл бұрын
The creation of this video suggests BitFS isnt going well
@wiimote7305
@wiimote7305 Жыл бұрын
BitFS is still likely possible, it's just VERY complicated and will take a long time to be completed.
@Senaru
@Senaru Жыл бұрын
JRB star looks so close to solving but actually so far.
@dontklickme6455
@dontklickme6455 Жыл бұрын
I am shitting and crying in 0.5 a presses rn rn
@CompilationGumba
@CompilationGumba Жыл бұрын
An a press is an a press you can't say it's only a half
@HE13272326
@HE13272326 Жыл бұрын
The 5 entry-jumps from the upper floor are probably never going to be saved, but at this point i would not be surprised if one brave Pfannkuchen found out some major discovery in the castle.
@Illeea
@Illeea 11 ай бұрын
I believe that in total the lowest the a press count could ever get is 1. JRB TotOC has been solved to 0.5. SSL PP/ItAP I believe could be done with an Amp clip with some "magic" movement from the bottom to get the top star. THI WRC if you fell through you would save one and with some kind of movement save the other. This probably is impossible though. For PSS ! a speed glitch was found in this course. If there was some way to fall off the slide in the perfect way with that speed you could fly to the star and ground pound, collecting the star WMotR requires an a press. Flying is required and to fly you need to press a. The other a press has a little wiggle room with unknown strategies but it seems impossible. BitFS has a totally insane stratagy in the works involving a bully. I don't know whats happening with it now but if it works it will be something like LLL ETitV. Its also saved in the WiiVC version via rounding errors. For all 3 of the entrance a presses for TTC, RR and WMotR, if there were a way to build speed in the tippy top section of upstairs, they could be saved. ETitV could have a solution for shindou editions involving some kind of burning on poles or RLBs but it seems unlikely. Would save a ton of time off the final run though. In order of how likely I think each one is: PSS, BitFS, SSL, THI 1, entrances to TTC, RR and WMotR, ETitV, THI 2, WMotR 1, WMotR 2. Edit: Added ETitV as its technically unsolved, moved BitFS and SSL up by 1 on my list as I've changed my mind and used slightly more grammer.
@0smundSaddler
@0smundSaddler Жыл бұрын
I remember when there was 27 remaining A presses. Kudos to you and the whole dedicated Mario 64 glitch hunting/speedrunning/TASing community for accomplishing so much.
@kerbonaut2059
@kerbonaut2059 Жыл бұрын
Yeah this update was sorely needed. Wild how Stomp on the Thowmp is 0xA now.
@stalememe3305
@stalememe3305 Жыл бұрын
I think its really cool how you went through every version of the game for this one! Thank you ABC team for all your hard work!
@BrightyLighty_
@BrightyLighty_ Жыл бұрын
I just wanted to thank you for your amazing content. Despite the "lower standards" you set for yourself on your newer videos, your stuff is still just as amazing as ever.
@SamwellWK
@SamwellWK Жыл бұрын
Seems to me the biggest potential save here would be finding a way to access TTC, RR, and WMotR without the A button. That would be 5 A press saves, but it would also mean no more need to use spawning displacement in TTC, which would remove the need for the leeched A press in TTC (technically saving another A press overall) and open up the possibility of using a version other than the JP original for this challenge. The obvious idea would be to find a way to build up speed and launch Mario from the deck with the 70 star door, but to do that without a BLJ or any obvious usable object seems quite tricky indeed. I look forward to the day when someone finds a solution to this part in particular. It would be the single biggest save in terms of percentage of remaining A presses knocked out in the history of this challenge.
@Nicoder6884
@Nicoder6884 Жыл бұрын
That's a big if. There's pretty much nothing to work with in the castle 3rd floor.
@AleFunky890
@AleFunky890 Жыл бұрын
It would also save an A press on WMotR, as you could just fall to the bob omb, exit and then just fall to the upper cannon and use 1 A press to shot it
@SamwellWK
@SamwellWK Жыл бұрын
@@AleFunky890 That it would. Hadn't thought about that. So it would be 6 A presses and one half A press. That would be a huge day for the challenge.
@omnipresentsnowflake4698
@omnipresentsnowflake4698 Жыл бұрын
Really feels like one good break through would solve so many, excited for the future!
@punishedkid
@punishedkid Жыл бұрын
14 A presses sounds like something you'd have for a single star on some levels...
@Nicoder6884
@Nicoder6884 Жыл бұрын
When the challenge first stated, Stomp on the Thwomp in Tick Tock Clock needed 15 A presses. Now it has been done with zero.
@Jisawbam
@Jisawbam Жыл бұрын
I've been watching this challenge for years. I fully believe in you, Pannen.
@pzyko21
@pzyko21 Жыл бұрын
oh damn, since bismuth's last video where he showed 16 said 15 remaining at the end, there has been more progression. lovely.
@ryansandwich1086
@ryansandwich1086 Жыл бұрын
You've all done really great work!
@Bugatti12563
@Bugatti12563 Жыл бұрын
Incredible work.
@thegreatgmantheguy
@thegreatgmantheguy Жыл бұрын
My Names for the challenges: Pandora's Chest Pandora's Box Pandora's Pyramid Pandora's Earth Plates Pandora's Cannon Pandora's Pole Pandora's Roof
@taylorwoolston8856
@taylorwoolston8856 Жыл бұрын
This video is now 0.5x outdated.
@sagacious03
@sagacious03 Жыл бұрын
Great analysis video! Thanks for uploading!
@vinegar...
@vinegar... Жыл бұрын
The insane amount of knowledge you all have on mario 64 at this point is insane. Every time I see new improvements to ABC I wonder how much more crazy shit there is yet to be discovered.
@demopan1067
@demopan1067 Жыл бұрын
I feel like the final A press is gonna be most dufficult because of the half a presses that would need it
@xRockLobster75x
@xRockLobster75x Жыл бұрын
Yeah, it will be at least order of magnitude more difficult than the current A press saves.
@LegacyCrono
@LegacyCrono Жыл бұрын
I believe this project might be the greatest example of human ingenuity applied throughout the gaming history. Congratulations to everyone involved for such awe-inspiring achievements, it can't be overstated how incredible it has been to see this over the years. I still remember laughing back when this started, thinking how absurd it was that one would take over 20 minutes setting up Goombas just to save an A press. Back then, I really thought it was a joke which was taken too seriously. Little did I know... It really became something really unlike anything else.
@hyperflares2879
@hyperflares2879 Жыл бұрын
These are always a delight. The progress is delicious.
@Damian_1989
@Damian_1989 Жыл бұрын
Honestly, at this point it feels like the only way to remove more A presses is to invent a machine that generates cosmic rays lol
@gabrielgabi543
@gabrielgabi543 Жыл бұрын
Lol
@kiwi_2_official
@kiwi_2_official Жыл бұрын
so a microwave
@waterwraith3334
@waterwraith3334 Жыл бұрын
Wow, just wow. There are only 14 a presses left. If you've made it this far already, you can definitely find a way to save ALL the remaining A presses at some point! Keep up the good work abc crew!! I believe in you!!!
@littleawesomeapple
@littleawesomeapple Жыл бұрын
The worst part about the WMotR Star is that even if someone found a 0 A press way to get the star, the glitch required to do so would be so game-breaking, it would probably trivialize the entire challenge.
@BetaDude40
@BetaDude40 Жыл бұрын
To be fair, someone finding ACE and then successfully executing ACE in realtime is still an insane feat. It's not always as easy as it looks
@ccgarciab
@ccgarciab Жыл бұрын
@@BetaDude40 ACE is an insane concept that moves beyond the conception of the game as game and considers the game as interface for an interpreter. So yeah, very hard and cool! But it's also disjointed from the gradual build up of tech and strats that is the ABC. If it were to be found, I don't doubt the category would be just renamed "ACE-less ABC".
@shadeblackwolf1508
@shadeblackwolf1508 Жыл бұрын
90 speed. If we can somehow get 90 speed at the top step of the tower room, we can get to all 3, if i remember past videos on this channel right. So a relatively minor speed glitch on the stairs would work.
@littleawesomeapple
@littleawesomeapple Жыл бұрын
@@shadeblackwolf1508 I meant getting the Star itself but yes.
@shadeblackwolf1508
@shadeblackwolf1508 Жыл бұрын
@@littleawesomeapple and i agree, if we could ever get that star in 0xA, it'd have to be one of: arbitrary upwarp, start flying in 0xA with high speed, or Ace.
@ahaks7269
@ahaks7269 Жыл бұрын
Just 14 and then it's resolving the remaining half-A presses, we're so proud of the entire ABC team!
@mr.personalspace7831
@mr.personalspace7831 Жыл бұрын
This community is full of brilliant minds. I’m sure this number will come lowers someday. Tool assisted inputs may be needed for experimentation, but even at the human level, this is already an astounding accomplishment.
@Coaster42
@Coaster42 Жыл бұрын
Oh this is absolutely FULL of TAS only things. The RTABC (Real time runs) 120 star count is currently 79 A presses.
@lasagnapig630
@lasagnapig630 Жыл бұрын
im curious, how do you guys expect the A button challenge to end? my headcanon is that a glitch will be found that prevents demo mario from ever ending, thus leading to an infinite monkey theorem where in a few thousand years he will eventually collect 120 stars without a single input required
@jamsstats1700
@jamsstats1700 Жыл бұрын
That would work for JRB chest star but not every level is available in the demo
@TheGael95
@TheGael95 Жыл бұрын
@@jamsstats1700 PSS ! box could maybe become a possibility if you could somehow glitch the demo into playing the wrong inputs (those from another level)
@B0ssguy
@B0ssguy Жыл бұрын
@@TheGael95 feel like that would require the demo inputs to never jump and what demo doesn't show off jumping, mario's biggest move? definitely could be possible though
@MarsofAritia
@MarsofAritia Жыл бұрын
ACE, or heaven portals
@jamsstats1700
@jamsstats1700 Жыл бұрын
@@B0ssguy PSS demo Mario doesn’t jump
@Fritzafella
@Fritzafella Жыл бұрын
Seeing that updated wall of GiFs was just beautiful. When I first found out about this little puzzle it was already down to 19. Now, its down to 14. Barring a major game breaking discovery, I can only see that being 11, and that's being generous. Some of these stars just have nothing to work with. In decending order of hope: BitFS has the Bully idea building. Now that I've seen this work in LLL, maybe the SC spots in BitFS will get us through. Though if you thought LLL was complex... JRB: To save we need 262SPD. We are capable of generating 181 (Thanks for correcting me.) That float point seem where the water bordures air has interesting properties, and I haven't given up on the idea of reactivating sliding speed, then free falling for a single frame back into the water, rinse and repeat (get it? Rinse?! OK I'll see myself out) THI coins. An idea I've seen floated around of spawning a 100 coin star to skip the first A press, (Alternatively a way to ledge grab after being burn hopping.), OR use Wiggler Hyperspeed to do a negative jump through the floor, and conserve that speed to skip the second A press. Both ideas have been rigorously tested though and that seems to be a dead end. Its been amazing seeing this journey, and I've dabbled in TASing enough to know just how much work this all takes. Brava to the ABC crew!
@wiimote7305
@wiimote7305 Жыл бұрын
For JRB 262 speed is needed, and we are capable of generating 181.
@Hue_Sam
@Hue_Sam Жыл бұрын
There’s one that’s probably never going to be saved in our lifetime
@Andrew-ww1hz
@Andrew-ww1hz Жыл бұрын
You’ve come a long way!
@dogdeederetoilesmysterieus2971
@dogdeederetoilesmysterieus2971 Жыл бұрын
Can we just take a moment to imagine current pannenkoek telling his 2013 younger him that the challenge will still be on even 9 years later, and that the number of A presses has been absolutely destroyed ?
@Lugmillord
@Lugmillord Жыл бұрын
It's so weird to see this approaching the end after all these years. The achievement is simply astounding. For what's left... BitFS: Hopefully JRB: Frustrating, but at least there are objects for interaction. Big question mark. But the other ones are basically impossible. Maybe SSL star 6 with a lot of wishful thinking, but that's about it.
@jamsstats1700
@jamsstats1700 Жыл бұрын
Also SM74 and SM74 EE. I wonder what the A press counts for those are?
@Lugmillord
@Lugmillord Жыл бұрын
@@jamsstats1700 I don't think they would be that interesting. There are too many stars that require tons of jumps while offering very few options in terms of useful glitches like cloning.
@Ginger4348
@Ginger4348 11 ай бұрын
Did you already know that the JRB chest star is down to 0.5 A Presses?
@Lugmillord
@Lugmillord 11 ай бұрын
@@Ginger4348 What makes you thinnk I'm not always up to date with Pannen? ;P I'm honestly shocked that SSL is even a real consideration at this point.
@Ginger4348
@Ginger4348 11 ай бұрын
@@Lugmillord I’m just asking if you already know it.
@flowerperson581
@flowerperson581 Жыл бұрын
I hope Penguinz0 considers putting a bounty on the remaining A presses in this challenge.
@IsabelleChiming
@IsabelleChiming Жыл бұрын
So much serotonin seeing the total
@lampshadethisforshadowthat1050
@lampshadethisforshadowthat1050 Жыл бұрын
13 A presses remaining
@wehpudicabok6598
@wehpudicabok6598 Жыл бұрын
if i rip van winkled all the way to the year 2100, the first thing i would ask after waking up would be "did they get JRB #3 0x?". i'm assuming this would be a perfectly normal question that any ordinary person in 2100 would be able to understand and answer readily
@zacharyyoungblood7013
@zacharyyoungblood7013 11 ай бұрын
We're now at 13 after saving half an A press in JRB! LETS GOOOOO
@mikifauns
@mikifauns Жыл бұрын
The fact this video is already outdated. Bravo, ABC crew!
@quinn7894
@quinn7894 Жыл бұрын
Yes! I've been waiting so long for this video!
@Interesting_Failure
@Interesting_Failure Жыл бұрын
It's gonna be fun when they get to 1 a press and have to deal with all the 0.5s...
@Ashlyn998
@Ashlyn998 2 ай бұрын
one day there might be a way to enter TTT, RR, and WMOTR, saving 5 A presses likely all in quick succession
@stonesec
@stonesec Жыл бұрын
keeping up with this through the course of my life has been great, please get a 0 a-press run before we all die thanks pannen
@doggo7078
@doggo7078 Жыл бұрын
I notice lots of comments saying that the simplicity of some stars makes them difficult to solve, meanwhile TTC was conquered because there were more elements to use. Maybe if you designed an unsolvable level in 0 A Presses and you added lots of elements to the world, you could develop new tech there. It seems easier to create new strategies when you have stuff to work with, so creating a challenge might help the cause. Especially when you bear in mind that TTC was a very vertical level, crafting a couple of vertical Towers could be fun
@ThinkAboutVic
@ThinkAboutVic Жыл бұрын
That's basically what Pannen did with the ABC ROM Hack that had a $1000 bounty for the lowest A press count or for whoever reached 0x on it first.
@doggo7078
@doggo7078 Жыл бұрын
@@ThinkAboutVic yeah I've heard about it, but having a whole new world which not even the creator knows how to solve seems finer to push the brain further
@katari8604
@katari8604 Жыл бұрын
@@ThinkAboutVic the problem here is that you're assuming that he created impossible challenges in the ABC Romhack however I remember specifically asking him if it was solved ABC would it reduce 0xA count and he said. "No, why would it?"
@cabra500
@cabra500 Жыл бұрын
If the crew get to take out all of the a presses but the WMotR ones I wouldn’t be sad actually. I feel like the ABC is more about beating a game which resorts so much in jumping without any jumps, which would be accomplished in this case.
@TheGael95
@TheGael95 Жыл бұрын
13 A presses left (10 unique)
@GYOJIBOT
@GYOJIBOT Жыл бұрын
I'd love to see a video of those visuals at the very end, featuring some the challenging A presses, then having them get removed from the scene as they get solved. Would be a great visualization of all the progress made over the years.
@Chichimee
@Chichimee Жыл бұрын
These keep me up at night
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