I've heard that Japanese audiences in the late 90s were more accepting of 2D games during the 3D game boom. It wasn't the case in the West at all- audiences and game publications were extremely harsh on 2D games and often treated them poorly with little attention. It's a shame because many of them were excellent games.
@ATARIHAZURE10 ай бұрын
I think the situation was the same in Japan. There are many masterpieces. There were many masterpieces in 3D at that time, too.
@ppprime98K9 ай бұрын
Even so that Sony decided not to publish any sprite based games in America during the PS2 era unless they were part of a collection, we lost the PS2 ports of most Post-99 SNK work for console until XIII showed up.
@bitwize9 ай бұрын
SCEA banned sprite-based games starting in the PlayStation 1 era. Of course, like even today's cellphone platform owners, they waived this requirement for high-roller publishers with popular titles, allowing for example Street Fighter and Mega Man 8 to exist on the platform. Maybe that is the reason for the three bad-CG characters in Tokidensho Angel Eyes? Just to tick a box? Because many PS1-era games featured elaborate camera work in order to show off the system's 3D capabilities, I used to joke about the "Sony-mandated camera spin", as if you had to make the camera spin like a Tilt-A-Whirl in at least one scene to get the license from Sony to make the game. It was a joke, but not much of one.
@Dr.W.Krueger8 ай бұрын
For me 2D simply became boring to work with after doing it so many years in the 80s, technically speaking. Everything 3D graphics, offline or online rendering, is simply more involved and challenging to work with. I enjoy permanent challenge and evolution at work, not stagnation or even going backwards.
@user-sz9fg8xj8r10 ай бұрын
この当時のハード性能や技術でしか味わえないドット絵はあると思います。
@wakadaemon71919 ай бұрын
A true blast from the past, 2D pixel games will always hold a place in my heart because of how timeless it cam look. Kinda funny how around the time 3D was starting to be more prevalent, 2D pixel art was basically starting to reach its peak. Amazing video
I really like your videos, they have a unique style, you make the games talk, glorifying them with short effective sentences and camera movements. Plus, I love the fact you show them in a chronological order. It has a great appeal for us video game history passionates! ❤❤
Another great video Atari-san. Keep up the great work
@ATARIHAZURE10 ай бұрын
Thanks for everything!
@Super-Buni9 ай бұрын
Muchas gracias por el recorrido histórico. Fue trágico cómo la artesanía 2D fuese abandonada en su momento de mayor elaboración y riqueza, pero es entendible que, por entonces, el videojuego era más un producto de entretenimiento, sin atadura emotiva hacia su estética. Una forma de afecto que sólo se construye en el paso del tiempo. El 3D fue impactante y nos dió una sensación e interacción que iba más allá de lo estético.
@Freefork9 ай бұрын
22:07 Marble Super Heroes? The infinity marbles BAYBEE! Great video by the way!
@greensun13349 ай бұрын
The best games (imo) came out in the mid and late 90s and were sprite based and in 2D. The majority of the following titles just reused the ideas from those games, most of the time in 3D polygon graphics. Pixel art looks so much better than polygons!
Passion. Large modern games by large teams can have passion, but it's often a single passion equally shared by everyone on the project. Small and Indie games can still have 90s Era passion that still allows for individuals to take their turns to shine. Both are good. Games big and small, love them all!
@AHumanClay9 ай бұрын
There's Ridge Racer since 1994 and I didn't know about that. Awesome...
Great video! I can see the different strengths of 2D vs 3D videogames. 3D games are great for racing games. Ridge Racer(0:55) makes players believe they are actually in the car. The lack of details in the scenery are a good trade for the speed. Similarly, 3D fighters have extremally simple backgrounds; however, this may not be a bad thing. Fighting in a 3D arena focus player attention on the fighters and the simple background helps player focus even when the camera moves around. Not surprisingly, 2D is a better choice when players are a little more grounded. The beautiful backgrounds of Dungeons & Dragons Tower of Doom and Alien vs Predator enhance the gameplay experience greatly. The explosion of information that 2D fighters posses is great for epic fantasy battles as well. All the details in Marvel Super Heroes makes the fights feel larger than life.
When i first saw 3D games like VF, Tekken, Ridge Racer i actually thought they looked odd, blocky, with dull colours abd even rough looking compated to 2D.
These games were in the final days of the 16 bit and hand drawn 32 bit days. The hardware was completely mastered by developers and some of the insane feats they could pull off was amazing. And just like the 3D generation, the final years of the PS1 and N64 we had some amazing titles that pushed the hardware to its limits before the next generation that came after it. Now everything needs to be overly cinematic and they aren't really games anymore. They are interactive movies.
Gokujou Parodius,.. truly "the best" in the Parodius series! The bit with the signs and the falling objects in stage 4 was amazing. It made me laugh so hard I lost track of the game and my ship died. It was a joke, complete with a setup and a punchline, told only through gameplay elements -- no words or even cutscenes! A groundbreaker for comedy! Linn Kurosawa was waifu material for college-age me. I was fascinated by muscular Japanese girls. Even today -- I am still good friends with the legendary bodybuilder Tomoko Kanda. Fighting game characters had the same kind of appeal to me because they weren't just strong but beautiful as well. Female muscle was rare in Japan back then, so video game fantasies had to fill the void... but today you can go to "Muscle Girls Bar" in Tokyo and see the real thing!
@user-hk8vv9hy2u10 ай бұрын
格闘ゲームでは2Dゲームでは必殺技をコマンドで出すがバーチャファイターはタイミングを重視した。
@TrappedInAVoid7 ай бұрын
I would've added Castlevania Symphony of the Night to the list. Technically it is a 3D game.
@user-ge6co1oh7h8 ай бұрын
20:00 CINDY VOLTON, 20:13 TINA PRIZE, 20:27 ALICE HERRING and 20:39 LEAN BEIRER
Muy bueno el video amigo, pero sería más atrapante si comentas en vez de subtitularlo
@zukoulou74649 ай бұрын
Years 90 : Golden years of video games ! 😄🥰😍😘 _ The 21st November 2023 : The 33rd year of the Super Famicom. _ The 22nd November 2023 : The 29th year of the japanese Saturn. 😊🎉❤ _ the 4th December 2023 : The 29th year of the japanese Playstation.
@ShibaCat10 ай бұрын
ps鬥神伝,鐵拳 also great when ps1 launch.
@ATARIHAZURE10 ай бұрын
That is correct!
@viciogamer60599 ай бұрын
Top 🇧🇷👍
@zunda187310 ай бұрын
20:00 パ〇〇ツカイデ〜
@kratt10010 ай бұрын
어설트하고 라이덴2는 PS1 버전이라고 써주면 좋았을텐데요.. ㅎㅎ 극상 파로디우스하고 섹시 파로디우스는 가정용 버전에서 재현이 덜 된 부분이 정말로 살짝 있는데, 새턴판은 그래픽의 반투명 처리가 안됐고 PS1판은 사운드의 무게감이 오리지널에 비해 조금 부족합니다. 이건 오리지널을 경험하지 않았으면 알 수 없긴 해요.
Xmen V Street Fighter, Marvel V Street Fighter, Capcom V Street Fighter, Street Fighter 3, Street Fighter Alpha 3
@user-wz9vv3lo2u10 ай бұрын
ほんじゃ、またwww
@ATARIHAZURE10 ай бұрын
字幕なんでなるべく字数を減らそうとしたら...すいませんww
@yunaoguramarrycuoiluutrung71348 ай бұрын
19:59 wow love love i want she love i
@takeshimomoshiro53259 ай бұрын
Me extrañó no ver titulos en este video como Battle Arena Toshinden, Soul Edge (que después se convertiría en Soul Calibur), Street Fighter EX, o Rivals Schools, que fueron juegos en su momento nos impactaron por su entorno 3D poligonal u otros como Primal Rage, Killer Instinct o Salamander... pero los perdono!!! 😂😂😂
@joxter377710 ай бұрын
arcades de los GOD
@Hell_Dust-Buhnerman9 ай бұрын
90년대 전후로 여러가지 게임들이 등장했었지요. 한국에서도 버추어 파이터의 등장은 충격. 그 자체였습니다. 이전까지 대전을 하는 3D 게임이 없었던 것은 아니었지만, 이런 움직임으로 "게임성" 을 담은 대전격투라는 것은 존재하지 않았었죠. 세가의 전성기를 드러내는 작품이기도 했다 생각이 됩니다. 그러나 저는 야릇한 세계의 맛(?)에 눈을 뜨기 시작했기에. 3D와 2D의 직접적인 비교는 무리였던 시기는 여전히 계속 이어졌지요. 그리운 게임들입니다.
@ATARIHAZURE9 ай бұрын
doa는 새로운 각성을 불러일으켰네요.
@Hell_Dust-Buhnerman9 ай бұрын
@@ATARIHAZURE
@user-ge6co1oh7h8 ай бұрын
20:56 전국 에이스 시리즈에 등장하지 못한 아이 미카미가 새로 등장했습니다.
@TukadaKagami-cs5jc3 ай бұрын
マジンガーZは無理でも、最近グレンダイザーがPS5に移植されましたよ。
@ATARIHAZURE3 ай бұрын
おおお!そうですか。情報ありがとうございます。
@TukadaKagami-cs5jc3 ай бұрын
たしか、原作の初期エピソードがモチーフになった作品かな。読んで下さりありがとうございます。
@user-hn9tx7vs4o10 ай бұрын
このサムネは酷やで…𐤔𐤔𐤔
@ATARIHAZURE10 ай бұрын
やはり...
@sys59079 ай бұрын
좋아요
@bridge189010 ай бұрын
用途次第だと思う 何でも3dすればいいわけでもないし逆に2dにこだわる必要もないです
@ATARIHAZURE10 ай бұрын
その通りです!
@joaoguilhermebastos5199 ай бұрын
About strikers: Arcade version ending was *better* If y'all know what I mean