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Im finding out that the EA developer that I thought was let go is still with Ea....I left a link to the guy I was talking about in the pinned comment. Peace.
In Madden, for the most part, you're stuck sitting in cover 1 man or Cover 0 to play sound against rpo sets. This should not be. In real life, coverages like Palms are designed to play Rpos better . . . however, Madden doesn't have it coded right. Well I've found a way to play rpos a lot better while not being forced to play C1 or C0. We can play coverages like Palms and play it a lot closer to it's real life goal in shutting or slowing down rpos. We do this by making the simplest adjustment in Madden. Use the timestamp. You can go to 18:46 to get the adjustment . . . but the video up to the point gets into the WHYs about Palms coverage in real life being a solution to RPOS and why madden has it wrong.
0:00 - 3:00 = 422031 and the issue that an rpo player poses for your defense in Madden. You have to play stuff like 2man, cover 0 and cover 1 to be better fit against rpos . . . and that's not diverse enough for us to function as a defense.
3:01 - 5:15 = Why quarters is weak against rpos theoretically.
5:16 - 12:05 = Real life has way more answers for rpo as opposed to Madden. The whole point of calling PALMS coverage as opposed to QUARTERS coverage.
12:06 - 16:10 = Calling Palms vs 3 x 1. Saban's STUBBIE. Why you'd call palms. One of the reasons? Good against rpo action.
16:11 - 18:45 = Football is beautiful. Weakness of Stubbie the way they should align, and marrying a variating of the coverage to cloak that weakness. Coverage is called SEATTLE.
18:46 - 22:30 = THE ADJUSTMENT YOU CAN MAKE TO PLAY RPOS BETTER WHILE PLAYING COVERAGES that theoretically are supposed to play it better. Madden does not fit rpos the way it should when playing palms. Here is the adjustment to make.
22:31 - 27:40 = THE ADJUSTMENT AND COVERAGE TO PLAY RPOS BETTER IN 2 by 2 sets.
27:41 - = Closing. Front adjustments against certain runs as well.