The art of DUALITY in fighting games.

  Рет қаралды 69,402

Typhoon

Typhoon

Жыл бұрын

Download Top Eleven 2023 to run your football club and top the leaderboards in the Penalty Clash event now! mtchm.de/ahq1g
Which duo was your favorite? Comment down below!
TWITCH: / typhoonbh
PATREON: / typhoonyt
DISCORD: / discord
BECOME A MEMBER! / @typhoonbh
Tags:
#jojo #guiltygear #fgc
This video talks about duality in fighting games.
Guilty Gear Strive is a fighting video game developed and published by Arc System Works. It is the seventh mainline installment of the Guilty Gear series and the 25th overall. The game was released worldwide on June 11, 2021. It uses Unreal Engine 4. Intended as a "complete reconstruction of the franchise", Guilty Gear Strive retains the core essence of the series but revamps many features and mechanics, except for the removal of the series’ signature mechanic, the Instant Kill. It introduces the "Wall Break" feature, which allows for stage transitions when a combo is initiated in the corner of the arena. Guilty Gear Strive was released for the PlayStation 4, PlayStation 5, and Microsoft Windows on June 11, 2021. It was also distributed via Sega to Japanese arcades on July 29, 2021. "Limited Edition" and "Ultimate Edition" editions were made available for pre-order; console players who get the latter received early access to the full game on June 8, 2021. The cross-platform play was only supported between the PlayStation 4 and PlayStation 5 versions at launch. Cross-play with the Windows version is set to be added as an update alongside Season Pass 2. Ver. 1.05 added Korean voices, marking the 3rd game in the franchise to have a Korean dub, alongside Guilty Gear X Plus and Guilty Gear X2 #Reload.
Street Fighter V is a fighting game developed by Capcom and Dimps and published by Capcom for the PlayStation 4 and Microsoft Windows in 2016. Similar to the previous games in the Street Fighter series, Street Fighter V features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game features 16 characters at launch, with four of them being new to the series. A story mode and 30 additional characters were added through updates and downloadable content.
JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan), simply called JoJo's Bizarre Adventure in the West, is an arcade game developed by Capcom based on the third part of JoJo's Bizarre Adventure, Stardust Crusaders. It was released on September 13, 1999, on the CPS-3 arcade system. As a revision of JoJo's Venture, Heritage for the Future adds eight playable characters and adjusts several aspects of the game. The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand-new Stand Mode: a character's Stand can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities.

Пікірлер: 149
@typhoonbh
@typhoonbh Жыл бұрын
Download Top Eleven 2023 to run your football club and top the leaderboards in the Penalty Clash event now! mtchm.de/ahq1g
@HyperMinecraftGuy
@HyperMinecraftGuy Жыл бұрын
In a way, “Stand” characters are like stance characters mixed with puppet characters, most notably differing with the potential to not be affected by the startup or end lag of the stand’s attacks if HFTF is to be used as the standard.
@m.o.s.4742
@m.o.s.4742 Жыл бұрын
I think that my favourites duo Characters are Rosalina and Luma(Smash Bros) and Tom and Jerry (Multiversus). Those character have a pretty intresting mechanic, that is to give the "puppet" the possibility of being not only an extension of the attacks, but in some cases also an alternative move for the character
@LuckiiTucky
@LuckiiTucky Жыл бұрын
play more video games
@henriniemela1746
@henriniemela1746 Жыл бұрын
@@LuckiiTucky 70% chance he’s trolling. I hope I’m right
@bluediemond2089
@bluediemond2089 Жыл бұрын
@@LuckiiTucky why the gatekeep?
@gimmeyourrights8292
@gimmeyourrights8292 Жыл бұрын
​@@LuckiiTucky Says the Splatoon fan.
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
lmao you pathetic gatekeeping bigots, get a hobby
@ToxicPollito
@ToxicPollito Жыл бұрын
A 2d fighting game with a rhythm games aspect to it? I didn't know 2 of my favorites genres would be in a same game like dat.
@notimeforcreativenamesjust3034
@notimeforcreativenamesjust3034 Жыл бұрын
I mean, fighting game combos are a lot like rhythm games
@Ramsey276one
@Ramsey276one Жыл бұрын
MvC Iron Man infinite is practically a Billboard top 10 I also saw KZfaq videos explaining DBFZ combos with music theory!
@nessleepk
@nessleepk Жыл бұрын
Come join P4AU we have Rise and she's perfect
@WraxTV
@WraxTV Жыл бұрын
Lilith's Gloomy Puppet Show attack starts a straight up a DDR style rhythm game using the six attack buttons.
@efyurfu
@efyurfu Жыл бұрын
@@nessleepkpau? 🥴🤨🤨
@HeyItsAug
@HeyItsAug Жыл бұрын
Tbh Ferra/Torr was one of my favorite mkx characters due to it being a duo.
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
Hell yeah, incredibly unique characters in mk. Hope they bring them back for a future title
@seancardinus7089
@seancardinus7089 Жыл бұрын
Yea same. Noob saibot as well but that might be a stretch
@SyRose901
@SyRose901 Жыл бұрын
They even have a non-duo variation for Ferra/Torr too, damn.
@georgegkoumas5026
@georgegkoumas5026 Жыл бұрын
In the case of Ice climbers you cannot damage both by hitting one, but yeah hitting either puts both at a great disadvantage usually. The way they work is that there is the Primary (Popo, the puppeteer) and a Secondary (Nana, the puppet). Popo is technically the fighter here and if he dies Nana loses too and respawns with him later. Nana is the puppet and if you manage to kill her then Popo is left alone (I think till he dies, or maybe just for a long while before she respawns I don't remember) and the single Ice Climber specials are just too weak and combos almost inexistent. Both function almost identically as characters though and they are hardly different. Their only differences are ofc who you have to KO, the fact that the Puppet always starts her moves some frames later and some moves like Grab and up-B (I think only Popo can Grab and Nana just sits and watches, also in up-B Popo will always go the highest). In short they are almost the same character 2 times and the second attacks some frames later. They take damage just as two isolated characters would except Nana cannot act if Popo can't either (but her attacks don't get cancels if they started beforehand) and you have to KO Popo to beat them, though if you KO Nana, Popo becomes useless and technically should instantly lose. (Also Nana has her own "healthbar" or percentage but it is hidden)
@georgegkoumas5026
@georgegkoumas5026 Жыл бұрын
Though, it is funny that Chipp Zanuff's Gamma blade has this property of "hitting one of them means hitting them both" because Chipp's clone can transfer damage to Chipp when he gets hit 💀
@joelsmemes4140
@joelsmemes4140 Жыл бұрын
Nana only respawns with Popo. A hige part of the match up is how to deal with Nana. As a duo they have the most destruction punish game in what ever game they are in(skill varies from title to title on execution) but Popo Solo(Sopo) value varies. In Ult he is just a normal character and loses his unique punish game. In Brawl he loses infinites on the cast and only gets prolonged combos on the cast(ICs is worse for brawl then Meta Knight imo) And in Melee he is shy of mid tier likely would be king of low tier if Sopo was an option.
@VerrouSuo
@VerrouSuo Жыл бұрын
also notably, Nana isn’t only a puppet. Nana only mirrors Popo’s attacks when icies are ‘synced’ - that is, close together and moving as one unit, but you can also influence what she does when they icies are ‘desynced’. there are two main types of these desyncs: voluntary and involuntary. the latter case is the interesting distinction: if Popo or Nana gets hit, an AI will take control of the puppet and move the character around on its own. in that case, it’s not a puppet, you’re literally bringing in a CPU to fight on your team (you’ve lost all control) the voluntary desync stuff is where you get them to stop mirroring each other AND you retain control of Nana, which is when they start playing more like a traditional duo fighter, with nuts combos and extreme amounts of pressure.
@tedjomuljono3052
@tedjomuljono3052 Жыл бұрын
I think the reason why Zato's.....symbiote, is named Eddie, is because it's a reference to Eddie Brock, the human host of marvel character Venom, it's not a coincidence that GG also have a character named Venom that is closely tied to Zato and Eddie
@arcfieri5965
@arcfieri5965 Жыл бұрын
It's also a reference to the iron maiden mascot Eddie since GG is very heavy on the rock references
@nvrmltice
@nvrmltice Жыл бұрын
Both Eddie and Venom are metal references, Eddie to Iron Maiden and Venom to the band with the same name. Most GG stuff is a reference to hard rock/metal bands
@NewGabeOrder
@NewGabeOrder Жыл бұрын
If Chang and Choi come back in KOF XV or a future KOF game, I could see them as a duo character. I mean, KOF barely has any duo characters playable.
@Ramsey276one
@Ramsey276one Жыл бұрын
CvS2 did it I doubt KOF would have a character like that, though
@epicface045
@epicface045 Жыл бұрын
I’m amazed that there’s a video of duo/puppet characters that don’t mention ms fortune from Skullgirls. Granted it’s literally different parts of the same character. But even at a competitive level. If the cat head is behind the opponent it’s pretty bad news for them
@dashie-nyan
@dashie-nyan Жыл бұрын
I think she counted as a setplay/gimmick character, like Beowulf and his chair, since I see she has many ways to set up her head behind the opponent.
@rev8962
@rev8962 Жыл бұрын
I honestly enjoyed the vid well done on explaining it all of it.
@typhoonbh
@typhoonbh Жыл бұрын
Thank you!
@InsomniaDaydreamer
@InsomniaDaydreamer Жыл бұрын
Fun Fact: the first ever puppet character is Devo the Cursed (or D'Bo in the game) from JoJo's Bizarre Adventure, coming out in 1998.
@xx_pit_xx8492
@xx_pit_xx8492 Жыл бұрын
I really like the idea of puppet characters In fg my favorites are Carl blazblue and zato. Im not that good with them but the concept of doing combos with two characters at the same time is really cool
@Cassapphic
@Cassapphic Жыл бұрын
4:40 "she's one of the msot technical characters" *shows a move looping into itself*
@nintendofreak768
@nintendofreak768 Жыл бұрын
Something I'm not sure you knew about kohaku and hisui tag character is that they actually have a few moves removed in their tagged in state. Their solo characters have more moves that are accessible
@ropssalis4891
@ropssalis4891 Жыл бұрын
I was hoping that you would speak about Ms. Fortune from Skullgirls (since is the game that I play) but great video, keep it up
@aleflippy1997
@aleflippy1997 Жыл бұрын
She's none of those archetypes though...? She's a setup character at best.
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
most skullgirls character fall under multiple archetypes and most people do agree she is a puppet character. You control her head seperately from the body and both can be individually attacked. Functionally it's hardly different than carl activating his puppet in cf.
@arcfieri5965
@arcfieri5965 Жыл бұрын
@@aleflippy1997 in headless stance she does actually function somewhat like a puppet character. She's kind of a mix between neco mech from mbaacc where you can hit the head to make it a projectile, while still having more traditional puppet moves on the head. But skullgirls characters in general don't always cleany fit into one archetype.
@zechariahcaraballo8765
@zechariahcaraballo8765 Жыл бұрын
I always loved the concept of puppet characters, but I have yet to find one that I like enough to want to main
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
Relatable
@Wabinator
@Wabinator Жыл бұрын
7:20 Got chaos code recently and it was a blast with a bunch of friends.
@shaghilathar3588
@shaghilathar3588 Жыл бұрын
Nice videos man! Looking forward to seeing this channel blow up and take you places
@typhoonbh
@typhoonbh Жыл бұрын
Thank you! That really means a lot
@Wiliscool98
@Wiliscool98 Жыл бұрын
Don’t think I didn’t notice the Ape Escape: Pumped & Primed music there! Loved the video as well, good stuff!
@hightensionjapanesegoblin9821
@hightensionjapanesegoblin9821 Жыл бұрын
I think Afi & Galu are currently my favorite character duo. Its both tag team and puppet. You can only actively play as one totem at a time, and yet the inactive totem left on stage can still be interacted with by both teammate and enemy. You can swap at any time, this being especially useful in a platform fighter instead of most standard fighters.
@joandarc441
@joandarc441 Жыл бұрын
Nowadays I'm mastering Grappler's in 2D and 3D fighting games.
@princesssweepzzt5502
@princesssweepzzt5502 Жыл бұрын
Nice video, duo characters are awesome, and as a fan of Chaos Code I was pleasantly surprised to see Cait-Sith get a mention in here!
@lilharm
@lilharm Жыл бұрын
my favorite dual characters are Pyra/Mythra and Joker from SSBU, and Celica A Mercury and Elizabeth from BlazBlue Crosstag (though technically all characters in Xtag are dual characters)
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
to be fair melty's maids have special moves where the maid that is not tagged in will attack. Old melty is also interesting here, with maids having 3 different moons/moveset variations, F-moon for example having a specific meter for assists, as well as Neco arc & Mech hisui, where the characters can't tag each other out but Mech hisui can attack Neco arc to make her become a projectile as well as commanding her to shower the opponent with a laser beam which hisui can use for light pressure. Then there's also Kohaku & Mech Hisui who also can't tag each other out but with a Kohaku lead where she also gets to keep her command grab, which she doesnt in her regular maid lead. I am very saddened with how dnf duel turned out, enchantress made me unbelievably hyped for the game. Also first time I heard someone use Stand character as an archetype, which I think is really smart, considering p4 arena also exists. Great Video!
@xedet
@xedet Жыл бұрын
My favorite double character you didn't mention is Ferra/Tor from MKX
@noob7t5
@noob7t5 Жыл бұрын
Love your videos, keep it up :).
@typhoonbh
@typhoonbh Жыл бұрын
Glad you like them!
@johnstevenson3628
@johnstevenson3628 Жыл бұрын
This was a great video to create and very well done. It was thoroughly researched, well thought out, engaging with its visuals and sound, and you can feel your enthusiasm during the video. This content is amazing and deserves the attention it’s getting. The only thing that ever turned me off was bringing up the strange old 2000’s rhythm game, that might turn others off the video, but it was a stylistic choice that did fit well with your points though. I really enjoyed the video and only ever had that one gripe with it, and it was just a difference in mainstream vs a niche game. Anyways, I loved the video. Keep up the great work!
@LJ_973
@LJ_973 Жыл бұрын
You showed so many games here and that’s a job well done, also didn’t know league of legends is making a fighting game, You should make a vid about older fightings games and how different there mechanics were bc of software
@mojito8948
@mojito8948 Жыл бұрын
6:53 Yeah sure, but that's why we love them
@khanhvan8011
@khanhvan8011 Жыл бұрын
7:08 the watering pot is also unblockable if held down, so its a great knowledge checking tool to beat opponents who don’t know when to release their blocking stance and use shield at the right moment
@Tundric_Schwolf
@Tundric_Schwolf Жыл бұрын
Well great is a bit of a stretch considering how little damage it does but hitting people with it never fails to make me smile
@khanhvan8011
@khanhvan8011 Жыл бұрын
​@@Tundric_Schwolf combine it with the chip damage from Hisui's infamous 236X->623C->2[BC] blockstring and it'll be a cherry on top imo
@liljit9511
@liljit9511 Жыл бұрын
Bro what music do you use man your taste is incredible
@typhoonbh
@typhoonbh Жыл бұрын
A mix of HOME, Otis Mc Donald and video game OSTs
@The-toast
@The-toast Жыл бұрын
I dunno why no fighting game has ever done the mechanic of "both characters are active and in the foreground at all times. Press M to swap at any time."
@typhoonbh
@typhoonbh Жыл бұрын
my guess is that it would be confusing even for the person controlling the character, unless there is some sort of indication like how the maids hi five
@dashie-nyan
@dashie-nyan Жыл бұрын
MvC Infinite had done so btw. Via the Soul Stone's Infinity Storm Essentially speaking, with two entirely different aspect characters, i.e one fast one slow, you can get confused very fast at who you initially control before activating the Inf. Storm
@epacgames9197
@epacgames9197 Жыл бұрын
Not a fighting game character, but my personal favourite puppet character ever is Io from Paladins. A puppet character in a competitive hero shooter is just so fun.
@deadlyninja112
@deadlyninja112 Жыл бұрын
Dope video 🙏🏽
@typhoonbh
@typhoonbh Жыл бұрын
Thank you!
@xanderdaniels8284
@xanderdaniels8284 Жыл бұрын
The only duo character I main is Ken and Koromaru in persona 4 arena ultimax. I do have a major soft spot for ferra/tor in MKX because I always enjoyed playing him when I’d play it with my dad
@zkittlesbutbetter
@zkittlesbutbetter Ай бұрын
7:51 Correction: Nana and Popo have their own health bars. The disadvantage is that they’re very weak on their own and can’t recover without each other, and it’s very easy to get rid of Nana. If Popo dies, they both die.
@MisfortuneFeeva
@MisfortuneFeeva Жыл бұрын
good video though in my honest opinion i would for the most part consider puppet and stand characters the same, just having slightly different properties depending on the context. using jojo as an example, many stands can operate at a very long distance and some don't reflect damage back to the user
@killrcupcake2994
@killrcupcake2994 Жыл бұрын
Does Ms Fortune detaching her head count as a stand or as a puppet? (all heavy punch buttons get assigned to the head and it takes x0.5 dmg while the body still takes x1)
@typhoonbh
@typhoonbh Жыл бұрын
id say so
@thetaalchemy1357
@thetaalchemy1357 Жыл бұрын
i love melty blood cc and how len can use neco arc I know it's not a dou character but it's a joke one
@LiterallyTheG.O.A.T
@LiterallyTheG.O.A.T Жыл бұрын
This is quality content
@frankaxe6700
@frankaxe6700 Жыл бұрын
I love duel wild Characters My favorites cause they are always fun and funny to play ginu and It's awesome just to jump the enemy
@drakkon213
@drakkon213 Жыл бұрын
I definitely watched the full video duos are uhhhhh
@typhoonbh
@typhoonbh Жыл бұрын
Definitely
@Screw064
@Screw064 Жыл бұрын
I feel like people like ghostblade can count under this cuz he can legit jus send the ghost out but then if that were to count then I feel someone would eventually argue nago n chipp might contend too cuz their lil shadow clone attacks more so the former tho overall the two complete different characters one is my fav I luv Zeku n enchantress cuz u never kno what’s coming
@WXNNVBE
@WXNNVBE Жыл бұрын
bro, the chess peice from roa 😩
@skaknight9291
@skaknight9291 Жыл бұрын
I used Celica in Blazblue for awhile she was fun to use
@Tr0lliPop
@Tr0lliPop Жыл бұрын
I'm gonna go out on a limb and say that typhoon made at least someone mad by covering every entity/technique that acts similar to a stand under the umbrella of stands lmao
@typhoonbh
@typhoonbh Жыл бұрын
Probably but nobody was mad enough to comment yet
@Tr0lliPop
@Tr0lliPop Жыл бұрын
@@typhoonbh true that.
@madzenith
@madzenith Жыл бұрын
Tom n Jerry in multi versus
@kidrekoj13
@kidrekoj13 Жыл бұрын
I was hoping to see noob-smoke from MK deception in this video.
@ameryaser3987
@ameryaser3987 Жыл бұрын
Ice climbers is cool. They should add a synced character to blazeblue
@morgboat744
@morgboat744 Жыл бұрын
i think the key takeaway here is that i’m in love with Kohaku
@l8dawn
@l8dawn Жыл бұрын
I understand it's not a duo character, but how would you describe Ms. Fortune's head in Skullgirls?
@typhoonbh
@typhoonbh Жыл бұрын
I would say she’s pseudo puppet character, she can play like one but I guess visually she technically isn’t
@l8dawn
@l8dawn Жыл бұрын
@@typhoonbh makes sense, would robo-fortune's head then also be a pseudo puppet
@totallynotdio1311
@totallynotdio1311 Жыл бұрын
Man the fact you havent even mentioned devo from hftf is a crime in itself
@cuongpham3784
@cuongpham3784 Жыл бұрын
sad that no one mention Carl Clover in Blaz Blue series. gah dam his move is such a pain to learn and master.
@megamansoupreme7122
@megamansoupreme7122 Жыл бұрын
Ye, or Relius for that matter (I actually kinda like messing with him in cf)
@MorbyLol
@MorbyLol Жыл бұрын
Remember not to research hisui and kohaku backstory
@rudrakpal_
@rudrakpal_ Жыл бұрын
Can you make a vid on capcom vs marvel or capcom vs snk
@typhoonbh
@typhoonbh Жыл бұрын
Maybe
@traumatized_otaku
@traumatized_otaku Жыл бұрын
Then we have Ms. Fortune which is pretty much a bit of everything
@PuffsIsHere
@PuffsIsHere 4 ай бұрын
What is jack o considered as?
@typhoonbh
@typhoonbh 4 ай бұрын
I would say no because the servants can't move without her picking them up or kicking them. If you compare her to zato you can see how much he relies on eddie as the puppet
@HeavensRipper-he4sz
@HeavensRipper-he4sz Жыл бұрын
APE ESCAPE PUMPED AND PRIMED OST AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
@RadishAcceptable
@RadishAcceptable Жыл бұрын
Rosaluma (smash), I guess is a puppet archetype? Borderline busted in 4. In Ult she's low tier just by making Rosa weaker without Luma and by making Luma easier to kill (not directly, but the game's core systems did that).
@Izayoink_Saccuy
@Izayoink_Saccuy Жыл бұрын
Enchantress main rise up
@vanillae91819
@vanillae91819 Жыл бұрын
Does noob saibot from mk11 technically count as a stand????
@typhoonbh
@typhoonbh Жыл бұрын
I don’t think so tbh
@prawinbashingamv.n5296
@prawinbashingamv.n5296 Жыл бұрын
You guys all missed the Tom and Jerry duo
@magic2546
@magic2546 Жыл бұрын
5:06 What's the name of the game on the right?
@typhoonbh
@typhoonbh Жыл бұрын
Blazblue
@magic2546
@magic2546 Жыл бұрын
@@typhoonbh Really? Well what are the characters names? They look pretty cool.
@typhoonbh
@typhoonbh Жыл бұрын
@@magic2546 Carl Clover
@magic2546
@magic2546 Жыл бұрын
@@typhoonbh Thanks
@randomperson5289
@randomperson5289 Жыл бұрын
Everything does have a jojo reference
@Jjnq5
@Jjnq5 Жыл бұрын
counterpoint: it's okay when it's all leroy because he's -black- cool
@mrdawnt
@mrdawnt Жыл бұрын
typhoon 4ever
@typhoonbh
@typhoonbh Жыл бұрын
@ThienTaiGiaHy
@ThienTaiGiaHy Жыл бұрын
great
@BirfdayBoi
@BirfdayBoi Жыл бұрын
Man forgot to mention ferra/torr from mkX, shame
@veppotoast3507
@veppotoast3507 Жыл бұрын
Chaos Code is weird. I personally dislike the game but Cait & Sith are my favorite fighting game character(s) period. Nice vid
@RilAether
@RilAether Жыл бұрын
does pyra/mythra counts?
@typhoonbh
@typhoonbh Жыл бұрын
yes if you can switch between then during the match
@zephyrus573
@zephyrus573 Жыл бұрын
Eddie is technically a puppet since he is zatos shadow no?
@typhoonbh
@typhoonbh Жыл бұрын
You could make the argument that stan characters are a subtype of puppet characters but I chose to differentiate them because stans like Eddie can be activated or go back inside their user
@zephyrus573
@zephyrus573 Жыл бұрын
@@typhoonbh fair enough tho zato is technically the first puppet character
@andrewatomicbiker6993
@andrewatomicbiker6993 Жыл бұрын
Sooooo, is noob sibot a standuser?
@typhoonbh
@typhoonbh Жыл бұрын
I mean you can make the argument
@inchd6636
@inchd6636 Жыл бұрын
For Smash Ultimate fans: Synced = Ice Climbers Puppet = Rosalina and Luna Stand = Joker Tag team = Pokemon Trainer/ Pyra and Mythra
@pedropimenta896
@pedropimenta896 Жыл бұрын
I'm a simple man: I see maids, I click.
@user-jh9bp6fb7e
@user-jh9bp6fb7e Жыл бұрын
My favorite duo is definitely Hisui/Kohaku. (Don't ask why, I'm just a fan of Melty Blood.
@Akaraien
@Akaraien Жыл бұрын
good
@typhoonbh
@typhoonbh Жыл бұрын
thank
@forbiddenbox
@forbiddenbox Жыл бұрын
❤️❤️(I'm out of comments great video)
@typhoonbh
@typhoonbh Жыл бұрын
I appreciate it
@jobulletchief8936
@jobulletchief8936 Жыл бұрын
Number 1
@CurlyHairedRogue
@CurlyHairedRogue Жыл бұрын
Wait… DNF is already obsolete? It was only released like… a year ago. …blugh… fighting games make my head spin.
@typhoonbh
@typhoonbh Жыл бұрын
very bad marketing and no road map will do that unfortunately
@stealphiee
@stealphiee Жыл бұрын
I know this video is older and all, but please credit the people who made the footage you use, even if you just use it for a second or so.
@user-cc3ef7qh1x
@user-cc3ef7qh1x Жыл бұрын
Give epilepsy warning pls
@claimingagate
@claimingagate Жыл бұрын
The obvious one is tom an jerry
@mrpinguimninja
@mrpinguimninja 24 күн бұрын
Honestly, while balance is important, too much balance homogenizes the game and makes it a way less fun playing and expectating experience. The ubiquitousness of drive rush has singe handedly turned me off of SF6, as I felt every match looked and played the same. Drive rush is also the case study for universal balancing, as it is an universal mechanic that is so strong that the whole gameplay revolves around it. I'd rather have a less balanced but more diverse game every day of the week.
@botom
@botom Жыл бұрын
Devo from Jojo Hftf
@spicetea4060
@spicetea4060 Жыл бұрын
I see no functional difference between tag team characters and stance characters
@typhoonbh
@typhoonbh Жыл бұрын
One thing I was supposed to mention is that tag team characters can sometimes use their partner as an assist (hisui can use kohaku as an assist and vice versa) , this is something stance characters can’t do
@hasdisconnectedgd
@hasdisconnectedgd Жыл бұрын
hi
@typhoonbh
@typhoonbh Жыл бұрын
Hello
@thesmilyguyguy9799
@thesmilyguyguy9799 Жыл бұрын
:-D
@ninosh4203
@ninosh4203 Жыл бұрын
Day 1 of asking for a vid that includes mk
The WEIRDEST weapons used in fighting games.
9:41
Typhoon
Рет қаралды 158 М.
Intentionally TOXIC moves in fighting games.
8:04
Typhoon
Рет қаралды 31 М.
100❤️
00:19
MY💝No War🤝
Рет қаралды 23 МЛН
Задержи дыхание дольше всех!
00:42
Аришнев
Рет қаралды 2,1 МЛН
THEY made a RAINBOW M&M 🤩😳 LeoNata family #shorts
00:49
LeoNata Family
Рет қаралды 43 МЛН
Heartwarming Unity at School Event #shorts
00:19
Fabiosa Stories
Рет қаралды 19 МЛН
Does SIZE affect fighting games?
8:23
Typhoon
Рет қаралды 131 М.
Why are GG Strive's heavyweights so good?
35:02
Eddventure
Рет қаралды 48 М.
3ds quality guilty gear strive
14:12
saladmixx
Рет қаралды 7 М.
Fighting Games Explained - Character Archetypes
27:17
Hydro
Рет қаралды 627 М.
The MADNESS of mirror matches in fighting games.
8:05
Typhoon
Рет қаралды 35 М.
Characters That NEED To Be In Guilty Gear Strive
25:30
Jelly D. Jiggler
Рет қаралды 8 М.
Why RNG Can Break Games (The Two Types of Randomness)
22:10
The most HATED DLC fighting game characters.
8:12
Typhoon
Рет қаралды 98 М.
BORDERLANDS DIED TWICE
33:16
Frogwater
Рет қаралды 1,8 МЛН
Useful TAUNTS in fighting games.
8:03
Typhoon
Рет қаралды 170 М.
skibidi toilet 76 (full episode)
8:11
DaFuq!?Boom!
Рет қаралды 15 МЛН
БАТЯ ПОМОГАЕТ МНЕ СБЕЖАТЬ в Schoolboy Runaway
29:05