The Colour Dungeon's Lack of Vision - Dungeon Design in Zelda (LANS/DX)

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CaptBurgerson

CaptBurgerson

Күн бұрын

Пікірлер: 71
@CaptBurgerson
@CaptBurgerson 17 күн бұрын
IT’S SHAPED LIKE A SHIRT 👕 my b
@MetagrossZ
@MetagrossZ 19 күн бұрын
3:55 Actally if you look again, you'll see that the dungeon is shaped like a tunic, as in the red or blue tunic you get at the end.
@MousaThe14
@MousaThe14 19 күн бұрын
Lacking vision huh, guess you could say it’s Color Blind.
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
BADUM TSSSSS :D
@Clyde-S-Wilcox
@Clyde-S-Wilcox 19 күн бұрын
Go to your room
@corhydrae3238
@corhydrae3238 19 күн бұрын
I think the dull, greyish colour scheme is actually a good thing. It makes the colored parts of the dungeon (that is, the puzzles) stand out and "pop" against the background. And given that the dungeon already throws so much in terms of coloured elements at you, having the floor and walls be colourful too would make the entire thing look way too messy and busy.
@Clepto_and_Co
@Clepto_and_Co 18 күн бұрын
I think the best way to improve the boss would've been to make it more lije the ball enemies you have to drop in the right colored hole. Here's my take: You enter the room and there's a blue triangle at the top of the room where a blue hardhit beetle waits for you and two red holes on either side. You remember that the magic powder changed the color of the blob miniboss so you use it on the boss and he changes from blue to red, and now you have to smack him into the hole before it bumps you into the other. When you successfully knock it into the hole it takes damage if it was red and then changes back to blue while launching out back to the blue triangle, landing so hard it drops rocks from the ceiling simlarly to the other miniboss. Once you do this enough times you win. This way all the lose end themes of the dungeon would come together as seperate "tutorials" for the boss
@CaptBurgerson
@CaptBurgerson 18 күн бұрын
I absolutely love this idea
@MarkingBuilds
@MarkingBuilds 19 күн бұрын
I find it funny that you critize the boss for being too easy when I had so much trouble with it in both versions due to it regenerating health. Maybe it's just a skill issue, lol.
@leviwarren6222
@leviwarren6222 17 күн бұрын
Good call, I think health regen is a mechanic that draws a sharp distinction between different play styles. Brawlers often find regeners much easier than slower styles of play.
@garsrandom4358
@garsrandom4358 19 күн бұрын
14:16 In French, this guy actually says "Must win time, Must win time" so i guess the mind games thing is not universal also i first sent this in the chat but beccause i was out of sync you may not have noticed it
@teamllr3137
@teamllr3137 18 күн бұрын
if you don't have Pegasus boots, you get a message like "this tombstone will stay locked for those that don't have the force to go by themself", or maybe this was due to bowbow
@shadenox8164
@shadenox8164 6 күн бұрын
You can't enter while having someone with you.
@alapeno2495
@alapeno2495 19 күн бұрын
The dungeon map is actually shaped like a tunic, like you see on the gear screen
@eeveestar6826
@eeveestar6826 19 күн бұрын
I just assumed because it wasn't an important dungeon, it didn't need to be spectacular. Just a side thing like Kanalet Castle
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
On the other hand, it was something they toted as a selling point, a reason to buy this deluxe version over the original. Whatever the intention, doesn’t change that it’s pretty average lol
@drake_diangelo
@drake_diangelo 19 күн бұрын
I think that'd be fair if it wasn't essentially paid the DLC of the original game lol
@kakarikokage2514
@kakarikokage2514 19 күн бұрын
Now, the real question is if we'll see your own custom dungeon.
@StefawnVan
@StefawnVan 18 күн бұрын
Putting this on as my bed time story. Good night!
@bdhuffman42
@bdhuffman42 15 күн бұрын
Fantastic job. So true about the lack of creativity in this dungeon. As far as the reward choice, I always pick Red Tubic until you get access to the Sword Upgrade. Then I switch to Blue.
@Brockbuiltmore
@Brockbuiltmore 19 күн бұрын
if you ask me, i played this dungeon when the Switch version was new, i think the reason the boss is so easy is because its just an optional dungeon. sure, i cant explain why the mid bosses are harder but still. we have to know that when this game came out at a time before Breath of the wild was supposedly even conceived. there was no monk mas koshia 30 years ago. but its also the confliction: do you want to give your players a painless relaxing dungeon after they went out of the way to look for this optional dungeon or do you want to give your experienced veteran players a challenge for a strong boss and dungeon for one of the best things in the game for getting the DLC? we also have to know that at the time when the original links awakening came out, it was only the 4th game in the series. nowadays we have 40 years of experience and a crapload of games to look at. but to people 31 years ago, all they had as mainline games were the original, zelda 2 and link to the past. that was it. sure, adventure of link has a reputation for being the hardest game in the series, but all in all, if we went back im pretty sure they COULDVE made the color dungeon harder...
@happysmilesworldandgames8755
@happysmilesworldandgames8755 8 күн бұрын
13:40 "take your time" 'What if I don't?' 👹 😵
@dmann1982
@dmann1982 15 күн бұрын
I remember the DX version on Game Boy Colour. Always went Red. But I have a couple of ideas how the Dungeon could have been improved; They could have iterated on ideas they used in the Dungeons you have been through already. Added a second floor under the first, which is shaped like a Hat or Pants (whichever works better), and part of the design is moving between the two floors, with Doors that open with a specific colour active. Meaning the colour switch puzzles have a lot more significance, beyond dropping a key. Another element could be that some floors change colour as well, depending on the switch state (which there are minimum 3 of) All of this training (because that is what the Dungeons partially do, train you in mechanics) leads to how the boss would change. The floor idea that you gave, but with the switches in each corner. And the boss can also bang into them, to make the colours swap, to give him an advantage. And the edges would lead to a Bottomed Pit, much like the 1st Dungeon boss, which resets the fight. With the exit coming out in the adjacent room.
@tetra1767
@tetra1767 24 күн бұрын
Great breakdown! As always, I loved your music breakdown :) they definitely missed the mark here. Oh well, on to the next!
@kjkennem
@kjkennem 19 күн бұрын
I never say stuff like this or even think of it, but, oh my gosh - amazing beautiful editing / transitions!!
@CaptBurgerson
@CaptBurgerson 18 күн бұрын
TYSM!!
@davidbeer5015
@davidbeer5015 19 күн бұрын
"Not confined to a shape" Me: ya know, looking at it now, the layout....kinda looks like a Tunic, With the top corners going out further like sleeves...
@derekw8039
@derekw8039 6 күн бұрын
17:39 "Say the word, and I'll sell you some magic powder. Or if you'd rather, I'll stack hot dogs on your head!"
@skittybitty
@skittybitty 18 күн бұрын
i usually do this dungeon after bottle grotto, though i guess that’s because i know the gravestone pattern by heart
@mubzytv
@mubzytv 18 күн бұрын
I think the colour dungeon is one of the best in this game. I love it. Despite how simple it is, it is a unique concept we never seen in a Zelda game
@erikwilliams5684
@erikwilliams5684 19 күн бұрын
@CaptBurgerson You Covered This Optional Dungeon Well!!! I Also Personally Rather Choose The Blue Tunic As The Reward, Especially On Hero Mode Where Hearts Are Scarce, Although Red Is My Favorite Color!!! 😉✌️
@garsrandom4358
@garsrandom4358 19 күн бұрын
I often find myself struggling with the hardhit beetle, but as of today, i know that this is becaus i'm systematically using the sheild to block it's attacks so i can't get close
@mattfry6716
@mattfry6716 19 күн бұрын
The amazing CaptBurgerson has done it again
@eyeloop1618
@eyeloop1618 18 күн бұрын
The dungeon looks like a tunic which is the item you get at the end!
@JW-fb4li
@JW-fb4li 18 күн бұрын
I always thought of it more as a showcase for the possibilities of including color the their games. Since it was a new gimmick back then.
@CaptBurgerson
@CaptBurgerson 18 күн бұрын
Only a new gimmick in the handheld department. Doesn’t change that the dungeon is pretty average overall tho lol
@nfenestrate
@nfenestrate 16 күн бұрын
So much potential, too bad it fell short. That boss fight ☠️
@gooeydude574
@gooeydude574 19 күн бұрын
I love your boss idea
@brendatarrabain9899
@brendatarrabain9899 22 күн бұрын
finally took the plunge and bought the game!
@happysmilesworldandgames8755
@happysmilesworldandgames8755 8 күн бұрын
4:55 this sounds like... midnas lament?
@mabby68537
@mabby68537 18 күн бұрын
What is the song that starts playing at 0:42? I’ve been looking for the name of that one
@CaptBurgerson
@CaptBurgerson 18 күн бұрын
It’s the theme for Tal Tal Heights!
@mabby68537
@mabby68537 18 күн бұрын
@@CaptBurgerson Thank you very much! I’ve been trying to find that out for a while 😅
@Paco-my6pc
@Paco-my6pc 25 күн бұрын
Thank you for this amazing video, again I couldnt agree more with your opinion overall, i wish they wouldve at least integrated the gem switches into the boss fight 😅🤣
@R.A.M_Games
@R.A.M_Games 19 күн бұрын
I liked this dungeon as a mini dungeon. Also the orb puzzles give me the hardest time
@omegahaxors3306
@omegahaxors3306 17 күн бұрын
That's obviously a diamond chestplate from the hit indie single Minecraft by Lead singer of Vocaloid Hatsune Miku.
@hist150project5
@hist150project5 18 күн бұрын
My first playthrough of Link's Awakening I actually discovered the Color Dungeon without finding that book. It's really not that cryptic especially when you've been trained to always push graves by playing other Zelda games.
@happysmilesworldandgames8755
@happysmilesworldandgames8755 8 күн бұрын
It looks like games that could be in adds
@rafaelmoura2103
@rafaelmoura2103 17 күн бұрын
i never liked this dungeon very much cause its so simple, but i do like that its in a graveyard and makes the total count go up to 9 dungeons, like in the first zelda :)
@LunaP1
@LunaP1 19 күн бұрын
YAAAAAAAY!!! The Color Dungeon! Best story break puzzle ever.
@LittleBeanGreen
@LittleBeanGreen 19 күн бұрын
Fun fact: the 'DX' in the title stands for 'Deluxe'
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
Indeed it does. Is me saying “DX” constantly bothering you? 🫣(no hostility, genuinely curious if it is grating)
@LittleBeanGreen
@LittleBeanGreen 19 күн бұрын
@@CaptBurgerson Nope! But you said 'DX' and I said to myself 'huh. wonder what that actually means.' I would have no idea what you were talking about if you said 'Link's Awakening Deluxe' 🤣🤣
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
Ah yeah, I gotcha! I did know that already, but only because I had the exact same train of thought years ago haha. But I continue to refer to it as "DX" for these videos for pretty well that reason. More people will know immediately what I mean
@LittleBeanGreen
@LittleBeanGreen 19 күн бұрын
@@CaptBurgerson It will always be 'DX' to me 🥰
@efad3215
@efad3215 19 күн бұрын
Yeah, a meh dungeon but at least you either double your attack or hearts at the end.
@woodystreeservicePNW
@woodystreeservicePNW 19 күн бұрын
Wtf 9am? I wanted to fall asleep to this! 😅
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
That’s just when it premieres, so of course please feel free to catch it when it works best for you!
@Castle4473
@Castle4473 19 күн бұрын
For a Color Dungeon, it sure is lacking with exception of tiles, switches and enemies
@Skip6235
@Skip6235 19 күн бұрын
This is my least favorite dungeon in the game. Interesting idea behind it, but it’s pretty clear it was an add-on with less effort than the other ones. I don’t know enough about the development to know, but I wonder if the original design team was different than the team that designed this dungeon
@ChickenPerm
@ChickenPerm 16 күн бұрын
WOW never thought I'd see the day where I find out Capt HATES a Zelda game but here we are! Yeesh watta hater on LA OMG 🤭
@hist150project5
@hist150project5 18 күн бұрын
This dungeon is very mediocre, but I think the main problem is that it hasn't aged well. The dungeon was originally made to show off the new color capabilities of the Game Boy Color, but now that that novelty has worn off, you're left with a very meh dungeon. Still, I think the addition of this dungeon to the DX version was still much better than the additions added to the Switch Remake.
@Clyde-S-Wilcox
@Clyde-S-Wilcox 19 күн бұрын
It was just a quick little sidequest to give the game sonethinh extra over the original. Wasn't meant to be mind blowing.
@CaptBurgerson
@CaptBurgerson 19 күн бұрын
Counterpoint, it was something they toted as a selling point, a reason to buy this version over the original. Whatever the intention, doesn’t change that it’s pretty average
@philipbriggs8713
@philipbriggs8713 12 күн бұрын
Look man. I rate your channel. I watch all your uploads and i appreciate what you do. But please please please stop saying "vague" like that 😂😂😂😂 It hurts me deeply.
@CaptBurgerson
@CaptBurgerson 12 күн бұрын
Sorry, can’t change my accent! Just wait until you hear me say “lava” and “southern” But on a less humorous note, it should really not hurt you so deeply 😅 Thanks for watching still!
@monopolyrubix1875
@monopolyrubix1875 19 күн бұрын
This dungeon kinda blows, I usually skip it
@bonnies122
@bonnies122 24 күн бұрын
This one dungeon doesn’t seem worth buying the game again! It’s not great.
@CaptBurgerson
@CaptBurgerson 24 күн бұрын
But ✨colour ✨🌈🌈🌈
@bonnies122
@bonnies122 24 күн бұрын
@@CaptBurgerson I got the red tunic and I do love one hitting so many enemies now
@tobiasvl
@tobiasvl 18 күн бұрын
Very boring and gimmicky dungeon, with overpowered rewards that break an already easy game (DX being even easier than the original for a few reasons). The gimmick makes sense for DX, but not the Switch version. I wish they had replaced the Color Dungeon with Dampé (makes sense since it's a graveyard too), and kept the photographer from DX instead!
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