The Death Knight - D&D: Optimized #41

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d4: D&D Deep Dive

d4: D&D Deep Dive

Күн бұрын

So, you want to play a support character, but you also want to charge into battle with Plate Mail and a Great Sword and put the fear of the Gods into your enemies? Then I've got the build for you.
I'd appreciate it if you'd consider supporting the channel by becoming a member!
/ @dnddeepdive
/ dndoptimized
/ dnddeepdive
/ colbypoulson
Character Concept:(0:00​)
Level 1:(11:26)
Levels 2-6:(18:05)
Levels 7-9:(33:04)
Levels 10-13:(40:49)
Levels 14-17:(48:55)
Final Thoughts:(56:28)
Math/Graph for this episode: docs.google.com/spreadsheets/...
Master Nova Damage Comparison:
docs.google.com/spreadsheets/...
Thanks to LudicSavant for the amazing DPR calculator! forums.giantitp.com/showthrea...)
Music Credits:
Achaidh Cheide - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Angevin 120 loop by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Celtic Impulse - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Fiddles McGinty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/

Пікірлер: 469
@shifttheshaman
@shifttheshaman 3 жыл бұрын
"Support characters are hard to quantify"...truly a measured reponse.
@ChickenSoupMusic
@ChickenSoupMusic 3 жыл бұрын
Not if it’s crowd control - you measure that in actions / action economy.
@larstollefsen1236
@larstollefsen1236 3 жыл бұрын
Support characters can easily be quantified the same way as damage characters. They need to deal damage like every other party member, counting damage prevented/healed as "damage". Getting Slow on multiple enemies with multiattack for example means there's lost attacks in the enemy party. Hits not landed on your party are far more valuable then simple damage dealt, although both are important.
@Ahalanid
@Ahalanid 3 жыл бұрын
V v
@Ahalanid
@Ahalanid 3 жыл бұрын
@@larstollefsen1236 vhf vvfb
@Ahalanid
@Ahalanid 3 жыл бұрын
M
@BLynn
@BLynn 7 ай бұрын
The Death Knight - D&D: Optimized #41 Level 1:(see above) [fighter 1, fighting-style & race] Level 2:(see above) [fighter 2] Level 3:(@18:25) [cleric 1 & subclass] Level 4:(@24:27) [cleric 2] Level 5:(@26:45) [fighter 3 & subclass] Level 6:(@31:37) [fighter 4 & ASI] Level 7:(see above) [fighter 5] Level 8:(@34:14) [paladin 1] Level 9:(@35:42) [paladin 2 & fighting-style] Level 10:(see above) [cleric 3] Level 11:(@43:26) [cleric 4 & ASI] Level 12:(@43:44) [cleric 5] Level 13:(@45:32) [cleric 6] Level 14:(see above) [cleric 7] Level 15:(@49:36) [cleric 8 & ASI] Level 16:(@50:42) [cleric 9] Level 17:(@51:35) [paladin 3 & subclass] (@54:03) [Colby tells you, your character should probably take fighter 6 with an ASI]
@Jacob-sb3su
@Jacob-sb3su 3 жыл бұрын
Twilight Cleric Shadow Monk, so you can teleport around your Twilight Aura. (Shadow step allows you to teleport in dim light as well as dark)
@BiGMaCSuperSized11
@BiGMaCSuperSized11 3 жыл бұрын
I would love to see a build of this sometime!
@joehales6153
@joehales6153 2 жыл бұрын
Probably have to be a team build. Cause the aura follows you I think. Maybe Hays what you meant though idk?
@tingtaiji
@tingtaiji 2 жыл бұрын
Yes! Do this! I’ve been wanting to play either a twilight cleric or an aberrant sorcerer and am having difficulty choosing.
@adamkaris
@adamkaris 2 жыл бұрын
@@joehales6153 It's centered on you and is a 30' radius. So you can free teleport anywhere within 30' of you. Like misty step.
@loganreed291
@loganreed291 2 жыл бұрын
​@@BiGMaCSuperSized11 A shame that it doesn't lower the light level to dim. It just creates dim light, so bright light sources will always override it, meaning you won't be in dim light any more than usual. If you need further proof this is the case please refer to the text of the ability and compare it to something that does lower the light level, like the spell Shadow of Moil. Twilight Sanctuary: "The sphere is centered on you, has a 30-foot radius, and is filled with dim light. " Shadow of Moil: "the shadows turn dim light within 10 feet of you into darkness, and bright light in the same area to dim light."
@SuperOnirama
@SuperOnirama 3 жыл бұрын
Never clicked faster in my life
@zombieloki9575
@zombieloki9575 3 жыл бұрын
Agree, 100%
@Kodi571
@Kodi571 2 жыл бұрын
This man made a build I wanted before I knew I wanted it
@justbplz
@justbplz 5 ай бұрын
There are a couple new backgrounds from "BMT" that offer your choice between 3 feats, "rewarded" offers lucky, magic initiate and skilled, while "ruined" offers alert, skilled or tough... I chose "rewarded" and took magic initiate while still keeping the race I originally wanted ❤ But choosing lucky would have been useful too, depending on the build you're going for.
@frog8220
@frog8220 3 жыл бұрын
Now that you have a more diverse D&D approach, PLEASE make optimised encounters for DMs! I'd love to hit my players with a seemingly trivial encounter but then surprise them with how hard those goblins can hit! The other side of the coin of optimised characters is optimised monster combos and encounters.
@billyclark4564
@billyclark4564 3 жыл бұрын
You just need to give new abilities to your monster. The goblins let them have misty step. They are tied to the fey wild Hobgoblin give them the blur spell once a day returning on a long rest. If you look up Matthew Colville, Runehammer. They both have good ideas on improving your game.
@frog8220
@frog8220 3 жыл бұрын
@@billyclark4564 that’s exactly NOT what I want, neither as a player, nor as a DM. It sucks when the DM suddenly comes up with changes to the monsters mid combat. I like my combat fair and un-fudged. What Id love is strategies and combat tactics for monsters to make them fight better, not just make them more powerful.
@billyclark4564
@billyclark4564 3 жыл бұрын
@@frog8220 that is not my point. I am talking about building a improved monster. You build the lore behind this monster. Then pepper rumors,myth of such a monster. The goblin in question should be a isolated tribe. A small tribe that might be a mid level boss battle. This is a great way to leave a major clue or item of a campaign. You don't just drop a monster with changes on a party. The rumors,myth sets the stage. The excitement builds during the game. You change just a little here and there to make player take a moment to wonder. Maybe they player's need a special weapon to capture the big bad. Maybe the zombies you are fighting can reattach near by limbs after a day. Then they slowly heal all damage done. Perhaps give them the scent ability to follow prey even days later. You build the lore give player a new challenge not a gotcha moment.
@frog8220
@frog8220 3 жыл бұрын
@@billyclark4564 again, also not at all what I’d want. You make a wonderful argument for something that works great, it’s just that what I’d absolutely love is something else: “Given a handful of monsters in one encounter, how can the DM optimize their tactics to get the most out of those vanilla goblins” Instead of more powerful goblins, I want to learn how to play my handful of goblins the best way. Because when the players learn “oh those goblins up there are regular goblins alright, but they have been training really hard and they have solid strategy!”, they know that they will be up against regular goblins. Then they get their butt handed to them by five regular goblins who just had better strategy and tactics! Just imagine how motivated they will be to return to those goblins after they recovered from the crushing defeat!
@billyclark4564
@billyclark4564 3 жыл бұрын
@@frog8220 you have to checkout Matthew Colville, Runehammer for tactics ideas. Runehammer has a 8 step roller for monster actions to randomize reactions. Matt was a video game designer so is take might open up your creativity. Back to Runehammer with the 8 step randomizer at play. You can setup two types of play. One melee all the monsters are up close. You preroll their actions. Which allows you to mix the attack on players as needed. Ranged the player's are at range. So what are your monster's doing? Yes kind of pre-planning the monster's moves,and great if the player's step outside the box. The moment your caught off guard a story award is deserved. This is only a basic planning method. You cannot plan for everything player's can do at anytime.
@WildVii
@WildVii 3 жыл бұрын
Slight correction, Colby. But Aid doesn’t provide THP, it increases your HP max.
@crowravencorvenrow
@crowravencorvenrow 2 жыл бұрын
Doesn't it do both?
@WildVii
@WildVii 2 жыл бұрын
@@crowravencorvenrow Nope. Aid increases your current and max hp by the amount specified. It does not provide THP.
@MrNicster
@MrNicster 3 жыл бұрын
I would pick Guidance over mending in a heartbeat
@TheRobversion1
@TheRobversion1 3 жыл бұрын
ditto.
@tomtomlinson2835
@tomtomlinson2835 3 жыл бұрын
Get in from work at 1am, make crappy sandwich, see new Colby build; Death Knight. Have glorious Lord Soth flashbacks, not tired anymore.
@rcschmidt668
@rcschmidt668 3 жыл бұрын
Always happy to see positive ways to import Krynn to 5e.
@writerguy8194
@writerguy8194 3 жыл бұрын
3:32 If it helps, I tend to categorize spells that aren't damage, utility, or pure self-defense like e.g. Mage Armor, as either Control or Support. The difference is, simply put: Control spells provide a *tactical* advantage (terrain control, divide and conquer, disable opponents - spells like Walls, Grease, Tasha's Hideous Laughter, or an offensive Polymorph.) Support spells provide a *numerical* advantage (increasing/decreasing numbers such as AC, available hitpoints, attack and damage rolls etc. - spells like Bless/Bane, Haste/Slow, Aura of Vitality, Aid etc.) From here, Support is a bit easier to quantify because it deals with numbers, and these numbers have an effect on the relative strength/CR of a party, be it yours or the enemies'. E.g. "Bless on 3 allies at lvl 3 would against enemies of AC 15 would improve the average tohit chance of the party from 0.6 to 0.67 which would improve average party DPR from 19 to 22" type calculations. These however will vary wildly based on party composition and optimization levels; so some liberties should be taken, like average/baseline party DPR, AC, total hitpoints etc. assuming straight class progression similar to how we use baseline/average comparisons for damage reports when optimizing a single class. Control is much harder to calculate/gauge effectiveness, because its effect on an encounter depends on factors that are hard to truly quantify such as placement, enemy abilities, DM decision making and many others. One exception might be straight up disable spells that have a direct effect on the enemies' CR (e.g. using Hypnotic Pattern on 3 enemies at lvl 7 would reduce an enemy party of 10 CR1 monsters from Hard to Medium).
@TheRobversion1
@TheRobversion1 3 жыл бұрын
this is how i classify it as well. buffs/debuffs=support forced movement/disablers/combat enders=control
@commodoreblood
@commodoreblood 3 жыл бұрын
I've been a bit busy the last two weeks, so I apologize if this is something that's been happening for the last few videos and I've missed it, but thank-you so much for adding cards with text descriptions of class features. Such a nice touch.
@Kolonite_
@Kolonite_ 3 жыл бұрын
If this isn't a Reborn Undead Patron Pact of the Blade Walrock idk what the world has come to
@joelsasmad
@joelsasmad 3 жыл бұрын
I would have guessed an Oathbreaker.
@nessesaryschoolthing
@nessesaryschoolthing 3 жыл бұрын
I would have at least guessed Death Cleric instead of Grave Cleric
@andreww830
@andreww830 3 жыл бұрын
As it happens, I am playing an reborn undead-warlock pact of the blade and oathbreaker-paladin multiclass in Curse of Strahd! It has been creepy fun so far.
@Booklat1
@Booklat1 3 жыл бұрын
my guess was dhampir, undead warlock 1 and conquest paladin. haven't watched the video yet tbh
@KCSutherland
@KCSutherland 3 жыл бұрын
I was expecting the Fire Emblem villain, a scythe-wielding Conquest Paladin (maybe part Fighter)
@alanschaub147
@alanschaub147 3 жыл бұрын
I was really hoping this was going to be an optimized Undead Warlock. The official version is supposed to come out today in Von Richten’s Guide to Ravenloft. 💀
@Kusabiii
@Kusabiii 3 жыл бұрын
Same!
@mcullennz
@mcullennz 3 жыл бұрын
I think you mean undead, Undying came out in Sword coast adventure guide
@alanschaub147
@alanschaub147 3 жыл бұрын
@@mcullennz I knew I made that mistake as soon I put down my phone, but then I forgot to fix it. Thank you! ❤️ Who would play an Undying Warlock? 😂
@pharaoh2426
@pharaoh2426 3 жыл бұрын
Undead Warlock 1 + Conquest Paladin 7 is a very strong combo. I would probably start Paladin to 6, then Lock 1, then Paladin to 8, after which I'd probably slam the rest of my levels into Clockwork Sorc.
@archieoneill2202
@archieoneill2202 3 жыл бұрын
@@pharaoh2426 This is the character that I'm playing right now. I've gone Paladin 6 and I'm 4 levels of Clockwork Soul. Once I get Bastion of Law (for a JUICY armor of Agathys, I will go to Conquest Paladin and then Undead Warlock, and then go the rest in Sorcerer Mass Suggestion l spells at level 19 and more smites. I am also considering going Clockwork Soul 8 before going into Undead/Conquest, so I can get Metamagic Adept. What are your thoughts?
@toolman4745
@toolman4745 Жыл бұрын
Love your deep dives. Really helps with thinking outside of the box.
@PsychoMike21000
@PsychoMike21000 3 жыл бұрын
You're doing great, good to see steady growth since I subscribed when you were just The Homelander talking about D&D. Hopefully you'll catch your stride even better with your campaign. I think new campaigns don't tend to get popular and more interesting until players reach tier 2, I hope you can get there quick.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
Hey Colby! glad to see more burst builds from you and finally the grave cleric! i use this alot in my one-shot burst builds. it's as integral as fighter imo. happy as well to see more superior technique in your builds. Here's my own level 10 version of this that i played: rune 4, grave 4, paladin 2: custom lineage: crusher fighting styles: superior technique: precise attack (if you picked gwm) or menacing attack, great weapon fighting style runes: cloud, fire asi: magic initiate, cap str or gwm tactics: bonus action: giant's might or thunderous smite or upcasted searing smite action: path to the grave action surge: booming blade if it hits, activate: activate fire rune, divine smite with a 3rd level slot. whatever the result, we double it. cloud rune as your reaction. looks very similar to what you did. just different progression for me. only feedback for improvement would be not to use the archetypes interchangeably as it may be confusing for some as you're classifying tanking, healing, support under the same umbrella of support. Personally, i'd skip extra attack and focus more on cleric spells levels to raise the ceiling of divine smite (as well as searing smite for my build). Then I'll just stick with the booming blade progression. Final thoughts: of course i love the build as it's a variation of the same core action surge + path to the grave combo builds i've share in the previous comments but i like that it's different enough and turns from a one-shot specialist to a multiattacker. i like the conquest oath as well as it synergizes with GWM. here's to more burst builds in the future! :)
@noah509
@noah509 3 жыл бұрын
Highly suggest anybody who likes this build to check out the Order domain cleric as well. Bonus action hold person, free auto crits for yourself and your allies. Also bonus action bless and bane. VERY action efficient!
@TheRobversion1
@TheRobversion1 3 жыл бұрын
plus advantage! i like it too except the fact that sorcs can do it much earlier at level 3. This requires a level 6 investment. Definitely a good pick for campaigns that start at tier 3.
@lord6617
@lord6617 3 жыл бұрын
Worth noting, Sunlight Sensitivity only triggers in full sun equivalent, and even if its being triggered, pack tactics cancels it out to a straight roll.
@TheVenerableDorf
@TheVenerableDorf 3 жыл бұрын
Well now I know what my next character is. Thank you so much for this!
@tristanvonbarnerveld2951
@tristanvonbarnerveld2951 2 жыл бұрын
I love this build im going to use this on our next repeatable boss battle.m Good job with this build I've been looking for this kind of build for a while.
@Ramschat
@Ramschat 3 жыл бұрын
As a pure grave cleric, I suppose you could hold your action to use Path to the Grave until just before your next turn... Then hit them with an ungodly inflict wounds or something like that
@TheRobversion1
@TheRobversion1 3 жыл бұрын
that's another variation of the build. works better again with at least 2 levels of fighter for action surge so you can do it on round 1.
@AlexanderBaird
@AlexanderBaird 3 жыл бұрын
Especially if you get advantage with elven accuracy. You could hold it for right before your turn and then use action surge to cast two inflict wounds’ with a really high chance of hitting and probably critting each time
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@AlexanderBaird the crit part i doubt but yeah its doable that way or simply doing it on 2 separate rounds like path to the grave + inflict wounds on round 1 (eliminate a threat off the board early) then do the path to the grave + quickened inflict wounds on round 2. that way you can just rely on something like a familiar for advantage for each inflict wounds. something like a fighter 2, grave 8 spread for a level 10 build.
@loganreed291
@loganreed291 2 жыл бұрын
If you want real fun with inflict wounds, try a Grave Cleric 2 / Divine Soul Sorcerer X build. Round 1: Ready action. Hold Person / Monster. Trigger: After the target finishes their turn. (This provides only one saving throw vs the spell before your next turn compared to 2 if you cast it on yours) Round 2: (Assuming Hold Person / Monster works) Action: Path to the Grave / Bonus action: Quickened Upcasted Inflict wounds. You have advantage to hit, and if you hit it's a critical. Since you used Path to the Grave damage is doubled. Let's assume your Level 5 (Cleric 2 / Sorc 3) Inflict wounds can be cast at 3rd level for 5d10 necrotic damage. You crit, so that's 10d10 damage. Average of 55 damage. Path to the Grave doubles that, for an average of 110 damage. Granted a lot can go wrong, you might not be fighting humanoids, they could save vs hold spell, or you could potentially miss with your inflict wounds. But it's worth it :D
@jiminkpen9750
@jiminkpen9750 2 жыл бұрын
@@loganreed291 I thought your readied action had to be on a perceivable circumstance. A monster ending his turn isn't that surely? It would have to be after it attacked, or similar, leading to a possibility of it not triggering. Also risky that you might lose concentration of the readied spell if hit, or the monster monster moves out of range. It's a great ability when it works, but so unreliable.
@ShyBurgos
@ShyBurgos 3 жыл бұрын
Can't wait to play this build!!!
@Andre_Situation
@Andre_Situation 3 жыл бұрын
Arthas the Lich King. Hexblade with frostmourne,and paladin oathbreaker. This is how i immagine a death knight
@zantes4061
@zantes4061 2 жыл бұрын
To be fair, there are a few ways someone could build a "Death Knight"
@Andre_Situation
@Andre_Situation 2 жыл бұрын
@@zantes4061 show 'em then
@timuking5762
@timuking5762 3 жыл бұрын
Took a shot every time Colby said 'I'm running out of cards.' New fav drinking game
@TheRobversion1
@TheRobversion1 3 жыл бұрын
haha. good one.
@fuzzysquirrel
@fuzzysquirrel 3 жыл бұрын
Getting carded before your drink, or drinking before your carded I see what you did there 😏
@cello8019
@cello8019 2 жыл бұрын
something worth mentioning ,i think, that i havent seen yet. Since you can cast touch spells through your familiar, as a grave cleric that max healing word for 7 can be a max cure wounds for 11 with a range of 60ft of your owl. also kind of counting on dm allowing your familiar to act with or after you in initiative
@davidjohnson4657
@davidjohnson4657 3 жыл бұрын
For number crunching you could set a “standard” party and the use bless as a baseline for increased damage for party. Use a standard party damage type like great weapon master fighter, agonizing blast warlock, etc. then show the damage increase with bless or twinned haste. Controller type spells could figure out average number of rounds enemies are locked down. Not any easy math problem but could be used to compare support to support spell or character.
@sevenknights3767
@sevenknights3767 8 ай бұрын
I'm sure no one will see this but I'm actually doing a life cleric with rune knight multiclass at one table. I've been looking for rune knight milti builds in the channel for a while and the moment I less expect one to aprear, I click on a practically identical build. Talk about crazy algorithm 😅, awesome video as always man, you surley know how to inspire people into creating builds❤
@CyclopsWasRight
@CyclopsWasRight 2 жыл бұрын
I always played tanks/healers in mmos. Got tired of never finding complete parties while playing dps, so I tried them out. Fell in love and never stopped. After getting into mobas, I thoroughly understood the usefulness a good sup/tank brought to fight. Sitting on the backline with a control mage is personally quite rewarding. It brings much joy to wreak havok on the GM's plans.
@MrJjk1000
@MrJjk1000 3 жыл бұрын
i have played with the idea of a heal-bot character. i came up with a mark of healing half-ling divine soul sorcerer. i only looked at the number of heals with this character. the mark of healing half-ling gives access to a bunch of healing spells for your spell-list as well as a free heal at level 1 sorcerer gives you meta-magic points which you can spend to regain spell-slots Divine soul subclass gives you the entire cleric spell-list to play with
@adamkaris
@adamkaris 3 жыл бұрын
Why not add celestial warlock levels and get your coffeelock on? Exhauation never effects healing, and eventually you can just greater restoration it away anyway
@jakubkucharczyk5255
@jakubkucharczyk5255 3 жыл бұрын
Greatsword users have generally +10 to awesomeness in my ranks so yeah, I'm a fan of this build from the beginning :)
@sadsackkvisling9694
@sadsackkvisling9694 2 жыл бұрын
Ye Gnarly Flamberge of Overcompensation
@dominicdwk
@dominicdwk 2 жыл бұрын
Can't wait to see more of your D&D U!
@timscott7151
@timscott7151 3 жыл бұрын
Death knight!! Awesomeness.
@lord6617
@lord6617 3 жыл бұрын
If you get an extra feat with a last level of fighter instead of paladin, you could take lucky, and be able to better avoid taking disabling effects and also deliver your first strike successfully?
@muskrat7444
@muskrat7444 3 жыл бұрын
These preambles continue to BURST with entertainment!!! Awesome!
@Dddeltari
@Dddeltari 3 жыл бұрын
I’ve been looking for a character for a campaign I’m going to be playing in soon, and I’ve been deciding between trying out a cleric finally or playing a Rune Knight since they’re my favorite subclass, so I guess I’ve found my new build now!
@chrisg8989
@chrisg8989 8 ай бұрын
Oh man.... I wanna play this. Not just for a support character that is actually interesting to play. But the role play potential for this character is great. A Deathknight that brings death to his enemies and stops death itself from reaping his allies. Grade A character right there. Amazing job D4 👏
@AnoNYmous-bz2ef
@AnoNYmous-bz2ef 3 жыл бұрын
Ohhh yesss!!! Get the edge on.
@knightwalker44
@knightwalker44 2 жыл бұрын
Awesome vid!
@frog8220
@frog8220 3 жыл бұрын
POSITIVE FEEDBACK ON THE "SPREADSHEET ENJOYMENT"! Especially when I can trust that you do the math behind the curtain and I can then trust you!
@honorablevalor6337
@honorablevalor6337 3 жыл бұрын
Like the concept.
@magma90
@magma90 3 жыл бұрын
A possible build you could do is antimatter riffle with rouge because sneak attack triggers on ranged attacks
@itsmeheff2835
@itsmeheff2835 3 жыл бұрын
I think a good way to "quantify" a support class is to pair them with a build that they best empower, and show the difference in performance (via damage/survivability/ac/damage mitigated, etc), similar to the Yin/Yang combo build you did. Like how heavy can a grave cleric empower a paladin, or a Battle master + rogue, etc.
@kelly4187
@kelly4187 3 жыл бұрын
Excellent build! I might have to see how this holds up in Curse of Strahd, as i'm confident my current character will die sooner rather than later!
@deathknizzle
@deathknizzle 2 жыл бұрын
Bro i found your channel today while trying to decide how many levels to take on my agonizing blast warlock (hexblade for med armor and shield, between 2 and 5) to take on my level 8 character who is primarily divine soul sorcerer. I join a mad mage game that has no healer Thursday, at level 8, and i just like arcane casters more. After10+ videos listened to, I’m hooked.
@KrSaPoww
@KrSaPoww 3 жыл бұрын
idk, man, i like being support seing people doing what they do better because of me gives me serotonin
@ezymanhauver4613
@ezymanhauver4613 Жыл бұрын
These videos are so awesome!!!
@DnDDeepDive
@DnDDeepDive Жыл бұрын
Hey thanks! Glad you’re enjoying :)
@icarusreaver3184
@icarusreaver3184 3 жыл бұрын
Hey! I’d just like to say thank you for the spore Druid build as I’m currently playing one in one of my campaigns! The first real character I made was supposed to be a moon-totem barb as I wanted to be a tank inspired by Celtic mythology but the dm didn’t allow multi classing. Playing my new character, Zeal, feels like a very similar energy but more based on relying on yourself instead of relying more n the shapes of other animals and I adore the way I can help the team by giving everyone a good berry to bring someone up if our support gets down. Thank you for all that but I do have a request/suggestion to go with all this; a first turn nova with a gloomstalker/assassin build with maybe some fighter for action surge, or a Profane Soul bloodhunter/warlock multi class, as by my math you can go 15 blood hunter and 5 warlock to get an effectively level 25 character due to how profane soul multi classing works and I think that’d be a very interesting and fun concept with a lot of different options! Thanks for reading an have a nice day!
@loganshort7334
@loganshort7334 3 жыл бұрын
The Profane Soul/Warlock multiclass doesn't work how you think it does. A 15th level Blood Hunter and Level 5 Warlock would have the spell slots and spell slot level of a level 10 Warlock, but with only spells of 3rd level or lower on your spells known list. It's the same way that multiclassing regular spellcasters work: You add your levels of both classes together to determine how many spell slots you have, with the 1/3rd casters counting 3 to 1 and the 1/2 casters counting 2 to 1.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Check out the Assasserer if you haven't seen it yet. It's something of a monstrosity, but does go Assassin/Gloomstalker (eventually :P) - will think about using the combo in future builds as well! kzfaq.info/get/bejne/mLmUq8iDm5yxhoU.html
@Goku__
@Goku__ 3 жыл бұрын
For quantifying healing/support builds maybe specify what they can do. Creating average archetypes for player classes could help in showing what the build can do. Doing the same thing for enemy archetypes could work as well if you’re more of a Dunk support. :)
@wildsage999
@wildsage999 2 жыл бұрын
At character 11 cleric 4 you mentioned weaponizing your BA. You could leave the ASI for the Metamagic Adept, pick up Quicken and Twinned metamagic, then your nova round would be curse, surge, attack 1, attack 2, quicken Booming blade. Your To Hit and on hit damage is pushed back but the extra damage on that opening swing, oof.
@kaptnblaubar5974
@kaptnblaubar5974 Жыл бұрын
About to play this build as a (non-legacy) Kobold. :) Some tips for the slightly alternative build? Thanks a lot for your work and your videos!
@SamFinklestein
@SamFinklestein 2 жыл бұрын
Some added damage: Spirit Shroud works on *all* attacks within 10 geet of you, including your Spiritual Weapon spell attack. So that becomes 4d8+WIS instead of 2d8+WIS. It is also worth remembering that a lot of the damage on the burst round triggers on the first attack that hits. So if you miss on the first attack, you will get Giant's Might, Fire Rune, Blessed Strikes and Superiority on the second one. So that makes much of the burst more reliable, even if you are unlucky enough that Guided Strike is not enough on the first hit.
@KCSutherland
@KCSutherland 3 жыл бұрын
The moment you said Grave Cleric/ Fighter/ Paladin I knew exactly where you were going
@hectortorres2425
@hectortorres2425 3 жыл бұрын
If we were to try to quantify a support ability it would be a formula based on a cr monster (base) and based on that you could count promedi of disadv (-5 per attack) or debuff (-2 per attack) or buff (+2 per attack), whule healing would be a formula of its own where you calculate the amount and the times it can be done, where the base line would be a cleric without subclass (life cleric is rlly a monster of a subclase). Hope it helps OP Nice video btw and hope you can do a aggro build (cavalier, path of the ancients or armored, oath of the crown) i love the frobtline tank with a lot of mecanics and control of position
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Thanks! I've done two of the three so far... kzfaq.info/get/bejne/fdalfrqFrra8o2w.html kzfaq.info/get/bejne/pbVzlpieysvVf40.html
@mathiasandersson4153
@mathiasandersson4153 2 жыл бұрын
First I wish to say that you are amazing Colby and to me who is new to this game, you have given me so much. Thanks to your Bladesinger 2.0, I have had a high-elf who has been playing for a few months and always in the front line. And this far I have only taken a total of 11 damage :) But know i want a more support character, so this sounded perfect for me, i jst have 1 question: Does not Booming Blade only do that D8 if the target willingly moves?
@TheTeddyPersons
@TheTeddyPersons 3 жыл бұрын
I know 'support' abilities are vague but I do think they could be quantified. Although most would have to be first subjected to personal opinion and categorized, then from there you could subjectively quantify support abilities. Though I believe this is easiest with control type effects, and not as much with buffs and healing, or information/resource gathering. A way to try to quantify 'support' abilities would be to categorize how you see support, and then maybe rank the different parts from there. For example, 'control' effects are a type of support, and there are many types of controlling abilities. So you could rank some of them, such as saying causing various status affects is at one level of effectiveness, and imposing penalties or disadvantage, or forcefully moving/position controlling. You can then look at each of those parts, and say incapacitated is the best status effect you can impose, paralyzed/petrified/polymorphed/restrained would be right below that, prone/poison/exhausted/charmed/frightened might be on the level below that, and so on. It would be structured based on whichever effects or penalties you find most effective at stopping an enemy without necessarily killing them. I personally would value things that stop them from doing anything higher than abilities that impose disadvantage, and that in turn is better than other effects. Then when building a character, look at how easily they can use a control ability, what type of control, and how often and how likely it is to be successful. Sorry this is messy and long. This is just my best idea as to quantify a support character in a way were someone can try to still put some number to an ability, though I believe a rank/grade may be more fitting. Does anyone else have any ideas how else someone might quantify support abilities?
@philpeters3689
@philpeters3689 3 жыл бұрын
Green flame blade and booming blade become useless at lvl 5 once you get your second attack. To attack twice you must use an attack action. Even though you attack during those actions they are not attack actions, they are spells. Chill touch, toll the dead are probably best bets for a death knight
@aksftw168
@aksftw168 11 ай бұрын
I don’t even play DND and I find these videos fascinating.
@DnDDeepDive
@DnDDeepDive 11 ай бұрын
They find you fascinating as well. ;)
@MrLinkhen
@MrLinkhen 3 жыл бұрын
This build has amazing flavor. I would love to see your take on a Whip build. The Whip is such a cool and underpowered weapon, it would be very cool to see it taken to the maximum of its potential.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
On the list!
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@DnDDeepDive I remembered your rune knight collab with treantmonk that optimized reach. imo substituting a whip in that build is easy.
@MrLinkhen
@MrLinkhen 3 жыл бұрын
@@DnDDeepDive
@tuaa33
@tuaa33 3 жыл бұрын
Support character measuring: Resource pools & healing potential / short rest / long rest. Ofc mitigating the incoming damage before attacks are always the best way to go like you did :) My my how nice is your Big Bertha support character. The grave cleric and rune knight are perfect pair. And the pally works ofc nicely too with the nova feature. Your support character really needs some extra beefiness because of the grave cleric is optimal when the fronliners are within 30 feet from it so quite close. Something like amulet of Healt fixes it a bit. Also your alternative build is almost just like my previous support build: Grave cleric x/ star druid 2 :) I like to make support characters that offers atleast good crowd controlling & healings, other matters are secondary. My newest support build is Mark of healing halfling peace domain cleric 1/ Aberrant mind x. My main heal is aura of vitality with extended metamagic and I'm counter spelling vs other casters with subtle spell meta magic. I chose mainly crowdcontrolling/ controlling spells as my psionic spells. I love the resource management optimizing of the build. Waiting already to see your next support build, I really like those because of there's so few out and so many builds are concentrating mainly making high damage but good party needs other roles also.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
sounds like that build is the opposite. its not really a support or healer. its a controller with healing and support elements.
@tuaa33
@tuaa33 3 жыл бұрын
@@TheRobversion1 It looks like pure controller yes because of I didn't mention what sorcerer spells I picked. There are plenty of buffs/ debuffs/ utility. Psionic spell list is a different set of spells than the normal sorcerer spells. But you're totally correct it's mainly controller character that just happens to have some healing abilities. A lot of those abilities with metamagic. :)
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@tuaa33 yeah it's still doable to have this lean towards support as sorcs imo are the best if not 2nd best support characters in the game based on their stuff alone. twinned haste, heightened blindness, twinned polymorph, bestow curse, twinned enlarge/reduce, mage armor for the druid, catnap, twinned greater invis, the list goes on.
@isaacdjogbenou8248
@isaacdjogbenou8248 3 жыл бұрын
You could quantify support characters by healing per round, average damage multiplier increase, crowd control, damage prevention per round.
@cultivatedjerk5574
@cultivatedjerk5574 3 жыл бұрын
Death Knight? Let's gooooo!
@phillipheaton9832
@phillipheaton9832 2 жыл бұрын
For the Runes, I would choose Cloud and Stone. For a Variant Human, and it gives superior Darkvision. Prophecy is just awesome on its own. For 3rd level cleric, assuming that you keep all your 1st level spells, you have selected a total of 9 spells. The problem with that is you can only select 6 spells at this level. Did you mean that you should choose 6 of the nine? Another interesting build. I doubt that I would actually run it, but the ideas presented will inform the builds I would make.
@StronSlinger
@StronSlinger 3 жыл бұрын
Sorry to sound nit picky, but aid adds max hp. Really really good the more upcasted it is. Fourth or fifth level spell slot for three people in your party to permanently have +10 or +15 max hp.
@JGRICH61
@JGRICH61 2 жыл бұрын
Starting watched post Dungeon Dudes! Starting to run a campaign next month using the eldritch contamination rules from drakkenheim , but set in a post apoxalyptic Faerun
@DnDDeepDive
@DnDDeepDive 2 жыл бұрын
Awesome!
@magnum8193
@magnum8193 2 жыл бұрын
Quick question ….when you break down the attack burst at level 5, you say to use booming blade with your action surge. Then you include the 1d8 damage in the total damage done. But doesn’t the creature have to move in order to get that 1d thunder damage from BB? Did i miss something?
@doggoTB
@doggoTB Жыл бұрын
I have a build like this but it's grave cleric 2 divine soul sorcerer X. Action is path to the grave and followed up with quicken inflict wounds. Take meta magic adept at lvl 1 for your feat at. at lvl 3 (sorc 1 cleric 2) you can swing for 4d10 x2. If you want to do it at range you can grab chromatic orb for a bit less dmg but still good. Take empowered spell too since it bumps spell dmg by about 20% but in our case we double that increase. We get favored of the gods to improve atk rolls on the big swing plus you can still take spirit guardians and the sorcerer list. Still get lvl 9 spells if you go to 20. Grab an amulet of the devout and you get 2 channel divinity. You could be dishing out punishment all day.
@Baguettezzz
@Baguettezzz 3 жыл бұрын
Maybe there’s a way to quantify support according to % increase of baseline damage from another character? Or for % increase of baseline survivability? Feels like there’s gotta be some fairly straightforward math for that
@marcuscain
@marcuscain 3 жыл бұрын
Oh hell yeah
@kdub1239
@kdub1239 3 жыл бұрын
colby is D&D youtubing your full time job
@mrboomlazer1570
@mrboomlazer1570 3 жыл бұрын
I think he said before that he has a full-time job so this madman is able to pump out hours of content for us as well as being a family man
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
@@mrboomlazer1570 Right! One day, hopefully, I can just have one full-time job :P
@av1dgamer
@av1dgamer 3 жыл бұрын
I'd love to see your take on the "Ultimate Healer" from DFC. Just finished a 1-20 campaign using the build and he was a blast! 14/6 Celestial Warlock/Light Cleric. You don't need to heal if you remove the dmg source! 😁 Blasts, Summons and heals! P.s. I swapped Life cleric for Light Cleric for Warding Flare and Fireball! 🤘
@loganreed291
@loganreed291 2 жыл бұрын
I enjoy a Paladin 2 / Death Cleric X build with Polearm Master for a "Death Knight". Divine Smite, stacked with channel Divinity: Touch of Death is a really juicy combo, add on Spirit Guardians, reflavour your glaive to a scythe and you can have some fun being a heavy armored grim reaper.
@nerdygraves
@nerdygraves Ай бұрын
I've played this exact build before it's so fun. I flavored Readying Path to the Grave as the Grim Reaper marking his prey
@Kealmir
@Kealmir 3 жыл бұрын
off topic question, does Rune Knight's Giants Might feature work with Enlarge/Reduce or the Duergar Racial? I want to suplex a dragon.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
it does. but enlarge has to be casted after giant's might. there's some complex interaction with the wording. enlarge increases your size by one step. giant's might makes you large (even if small).
@dominicdwk
@dominicdwk 2 жыл бұрын
For low level 4 person parties, what is the best way to provide initiative to the group and also to one of the part members?
@jean-christopherouleau1626
@jean-christopherouleau1626 Жыл бұрын
You could go rune knight 3, grave cleric 2 and pally 2, then whispers bard 10, take banishing smite with you’re magical secrets and use booming blade on you’re nova round
@NullRageGaming
@NullRageGaming 3 жыл бұрын
Not sure if this is mentioned, but for times when action surge is not available you might be able to use the "ready an action" mechanic to ready Path to the Grave, releasing it just before your next turn. You would need to be mindful of concentration requirements though as I think readying a spell uses both your concentration and your reaction. This seems like a very selfish way to play but if maximizing your own damage is your only objective, this would do it.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Truth! The potential drawback of course would be that if the character moves you might be up the creek ... I can see some mean DMs saying "well you used your reaction so you can't opportunity attack so I'm just going to move away" but then I would be tempted to find a new DM :).
@peterlochmaier5887
@peterlochmaier5887 3 жыл бұрын
This looks sick! (Haven’t watched yet, but the name sound cool)
@DBoyTommie
@DBoyTommie 3 жыл бұрын
In computer games, I usually roll support because few people play them and I hate being on a team without one. In D&D any Cleric or Paladin does enough support, build almost doesn't matter.
@RichardDurham
@RichardDurham 3 жыл бұрын
minor correction - Aid increases your HP maximum for 8 hours. Those extra HP are not Temporary, as in you can stack temp HP on top of Aid.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Truth!
@Fredrikwikberg
@Fredrikwikberg 3 жыл бұрын
that much damage & support :D WOW
@dripmonkey6432
@dripmonkey6432 2 жыл бұрын
My DM might be hosting a Lv 20 One Shot. Would you recommend a Cleric 9/Fighter 7/Paladin 4? Any quick insight on what levels you'd take past 17th?
@chadfitch3293
@chadfitch3293 2 жыл бұрын
Ok, you got me thanks to your treantmonk rune knight me subscribed
@DnDDeepDive
@DnDDeepDive 2 жыл бұрын
Woo hoo! Welcome! :)
@letskatedawg
@letskatedawg 3 жыл бұрын
i’m rly curious as to how you’d build an avatar-type character. do you just take the hit and go elements monk? maybe some sort of monk/druid multiclass?
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
I've got Aang on the list! We'll see if I ever get to it :P
@letskatedawg
@letskatedawg 3 жыл бұрын
@@DnDDeepDive this made me unreasonably giddy, can’t wait!!
@johanfalk688
@johanfalk688 2 жыл бұрын
When attacking an enemy with vulnerability, do I role all my damage dice x2 or do I just multiply the damage by 2? A little bit unsure since at 31:00 you say that our damage is doubled but directly after that you start to count up 2xd8 and 8d6, which still doesn’t make sense, shouldn’t it be 2d8 and 12d6, providing I should roll all my dice 2 times?
@DnDDeepDive
@DnDDeepDive 2 жыл бұрын
Hm... haven't watched this one in awhile, but looking over my script, I do believe I misspoke. Right before I go into level 6 I wrote: "You’d do 2d6 for the weapon, 1d8 for Booming Blade, 2d6 for Fire Rune, 1d6 for Giant’s Might, 1d6 Superiority Die, 3 for Str Mod. All doubled for a total of 2d8+8d6+6," but yeah, that should be 12d6 - or, of course, (1d8+6d6+3)*2. :)
@johanfalk688
@johanfalk688 2 жыл бұрын
​@@DnDDeepDive thanks a bunch, was a little bit unsure how it all worked since I havent played dnd in about 15-20 years =) Will run this or your death cleric build for my next campaign. Keep up the good work!
@zaigandualitymage4849
@zaigandualitymage4849 3 жыл бұрын
@d4: D&D Deep Dive Hi I am relatively new, but I wanted to say that I have loved all the content I have watched. It’s a nice way to sit back and relax. Any way, I realize you just did a Druid build last week, but I was thinking it would be cool to see your take on a summoner build I was thinking Shepard druid, but there are other ideas for sure. But I also understand that you probably have a lot of requests. Okay, sorry that was so long winded. Loving tales of Aneria. Keep up the great work.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
check out his pokemon trainer.
@zaigandualitymage4849
@zaigandualitymage4849 3 жыл бұрын
Oh, how did I miss that. I will definitely do that. Thanks!
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@zaigandualitymage4849 just a heads up on a shepherd druid. it's only valuable as a summoner if the summons you pick don't deal elemental/magical dmg. with tasha's giving us some summons who can do what i said, the shepherd druid loses some of its value as a summoner.
@zaigandualitymage4849
@zaigandualitymage4849 3 жыл бұрын
That’s fair, but you can still use the older summon spells like conjure animals and such, correct? I agree that the Shepard is designed buff up your summons so you want a lot, so the spirit summons wouldn’t be great.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@zaigandualitymage4849 yup. Its just not as valuable if the summon spells from tashas is yours (or as the case with some tables, your DMs) preference. In those instances , the shepherd loses its edge and other druid subclasses like spores or stars druid becomes the better pick for summoners.
@nicholassmith3732
@nicholassmith3732 3 жыл бұрын
Hey, I find your videos interesting. Also a subscriber. I also sometimes get confused during your preambles where you do an overview of the character concept. I'd love to see something where you go over the pros, cons, how many levels of each subclass, and maybe the major gimmick. Even if you can't add a visual element like this, just putting a timestamp for this so I can know if this character is something I'm interested in would be great.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Thanks for the feedback and support! Will give it some consideration :)
@xiloscient1016
@xiloscient1016 3 жыл бұрын
Did you factor in the Giants Might on the final damage calculation on both attacks? Also, you can Ready An Action to Mark a target with Path to the Grave just before your next turn, then as as Action attack (Swing once), action surge your second Path to the Grave, and then take your second swing to get Vulnerability on both strikes.
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Nope - Giants Might damage is only once per turn post Tasha’s :(
@xiloscient1016
@xiloscient1016 3 жыл бұрын
@@DnDDeepDive oh yeah,, duh, lol
@Faircrow
@Faircrow 3 жыл бұрын
for a death knight i would say a hexblade oathbreaker would be more approprieate for lore reasons, but enjoied your build anyway
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Right... my intention wasn't to try and imitate a "Death Knight" from any existing fiction out there (and there are several), but simply to come up with a name for this "custom class" that is a Knight who's fascinated with Death - both preventing it in their allies and causing it in their enemies :)
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@DnDDeepDive well said. alot of people keep getting limited by the flavor of the base classes. it was good that you mentioned that the build is a custom class.
@Stickyrolls123
@Stickyrolls123 Жыл бұрын
I've been trying to figure out different ways to combine support (or possibly crowd control) with burst or nova damage. The idea being as someone who's primary job isn't attacking benefits more from burst as they may only attack once in a combat. My first thought was paladin but the problem is your support resource and damage resource are the same. I like action surge but it's one and done until rest. I like the idea of a mini Nova each combat. Maybe a gloomstalker+cleric/druid/bard mix? Or a healer dipping into rogue. How to do this without being mad...am I hexblade now just to help with mad lol. Also like the idea of someone who debuffs or dots and then bursts.
@The_MKUltra
@The_MKUltra 2 жыл бұрын
Divine soul sorc, EB Hexlock. Insane DPR and healing output potential.
@DnDDeepDive
@DnDDeepDive 2 жыл бұрын
Indeed. kzfaq.info/get/bejne/hbhnrLKe26qmpmw.html
@skoomadealer5173
@skoomadealer5173 3 жыл бұрын
I personally enjoy playing supports because I get a lot of enjoyment in getting people as op as they want to be. Also making my dm hate me, not because I kill everything in one shot, but because I don't let the enemies do what they want to do. Also, most of my characters that I use for support don't have anything to damage, but have every way of buffing and debuffing allies and enemies respectively. I like the variety of stuff to do instead of being the "eldritch blast go brrr" or "rage and hit" characters.
@Nr4747
@Nr4747 2 жыл бұрын
Interesting build. Aside from the usual downsides of "nova" builds in actual play (target might not have enough hitpoints, you might not crit, wasting all your ressources on single hit might be a bad idea etc.), this build assumes that you will always have your familiar up and that you will always go relatively soon after your familiar's help action. This is problematic in actual play, I found, especially in higher tiers. As soon as your owl starts providing the help action each turn, enemies tend to shoot it down with a single ranged attack or AoE attack. Also: You have no control over when your owl will go in combat and your allies will automatically use up the advantage provided by the help action if they attack the distracted target (which will often be the only target available to them). Still a cool build in theory, keep up the good work !
@Reaper99kf
@Reaper99kf 2 жыл бұрын
A little late to the party but a couple of corrections here. Firstly, this build is much more consistent than most nova builds as it doesn't really rely as heavily on crit fishing in order to go nova, the entire point behind using your channel divinity and action surge in one turn is to guarantee double damage off your dice rolls, a crit is just an alternate trigger for your nova damage if you haven't used your channel divinity yet or a very nice cherry on top if you are lucky enough to roll a 20 on your attack immediately after using your channel divinity. Secondly, you could action surge and then hold your action in order to attack immediately after your familiar takes the help action, or have the familiar hold its help action for immediately after you use your channel divinity, thus mitigating the turn order issue.
@Nr4747
@Nr4747 2 жыл бұрын
@@Reaper99kf Your point about Action Surge is certainly a very good one ! However, familiars still die like flies in higher tiers of play, sadly.
@Reaper99kf
@Reaper99kf 2 жыл бұрын
@@Nr4747 That is true, the familiar is certainly more useful early on than later. However by the late game you should have other and more varied means of generating advantage (holding guiding bolt for immediately before your turn, blinding the creature, casting hold person, going invisible, flanking, getting an ally to cast faerie fire, summoning a celestial and having it take the help action... Etc.) or of buffing your attack chance (ally's bardic inspiration, +x magic weapon, oil of sharpness... Etc.) that make you no longer as reliant on the familiar to pull the nova off.
@Hi-df2om
@Hi-df2om 3 жыл бұрын
I’m making this character for a campaign, what tips would have for playing this character at low levels? We’re starting at level 3
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Stay alive! :) - you should be solid - early level Fighters are strong, and early level cleric will give you a little support and by 4, some decent little burst damage. Have fun!
@vethwynwetfeather
@vethwynwetfeather 3 жыл бұрын
I'm getting a 404 error on the dpr calculator link. Thanks for the vid! 🤘
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
Lemme fix that...
@DesignatedHealer
@DesignatedHealer 3 жыл бұрын
I'm telling you man, life cleric + star druid is way underrated for frontline support. It's honestly my favorite build that I've ever played, no exaggeration.
@RedbeardTheTired
@RedbeardTheTired 3 жыл бұрын
Ah, another man of culture! I'm starting a dungeon-crawl-focused campaign with some friends, and my partner and I built our characters together. They're playing a Stars Druid 2/Twilight Cleric 1 starting off, and it's looking like an awesome build.
@DesignatedHealer
@DesignatedHealer 3 жыл бұрын
@@RedbeardTheTired twilight is another good option for this!
@RedbeardTheTired
@RedbeardTheTired 3 жыл бұрын
@@DesignatedHealer Aye, we mainly chose it for flavour reasons, but the chalice constellation feature works super well with the Life Domain too. I'm the party's tank, a Warforged Druid/Barbarian, taking Circle of the Forged and Path of the Beast, so maybe some extra heals would be nice, but honestly the Twilight Channel Divinity is just too cool to pass up.
@DesignatedHealer
@DesignatedHealer 3 жыл бұрын
@@RedbeardTheTired I've been thinking up a super aura build. Twilight cleric, paladin aasimar. You've got twilight aura, spirit guardians, frightening visage, and paladin auras. The close you stand the better off you are!
@lordcinderwell
@lordcinderwell 3 жыл бұрын
My fav support build was Ranger 5/Life Cleric X, before the Healing Spirit nerf (most DM's I know ignore it though). Basically just do (Sharpshooter) Longbow things with your Action, and cast or move Healing Spirit with your Bonus Action.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
healer you mean? i don't see much support there (buffs/debuffs).
@lordcinderwell
@lordcinderwell 3 жыл бұрын
@@TheRobversion1 Yeah, true. The flavor of Ranger could change that (getting access to Faerie Fire etc), but it's mostly a healer.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
@@lordcinderwell yup. and even if you did gain access to haste, faerie fire, etc it simply conflicts with what you want to do with your action: sharpshoot longbow. since you're ranged you wont have "dead" initial rounds as you try to get close to the enemy like a melee attacker would. if you really want to cast support spells, they have to be bonus actions or you should at least have fighter so you can action surge a buff spell like bless and still attack on round 1.
@sarahwhitely6878
@sarahwhitely6878 3 жыл бұрын
Will the blindfighting, fighting style negate sunlight sensitivity on the kobold if you close your eyes?
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
You know what? This is genius. The disadvantage only comes if we rely on sight for the attack, so if we're not relying on sight... I don't know why it wouldn't work. I bet most DMs would be ok with your running up to your target if they're more than 10 feet away but then closing your eyes before making the attack... Sarah ftw.
@KrSaPoww
@KrSaPoww 3 жыл бұрын
thats genius
@Quintal100kg
@Quintal100kg 3 жыл бұрын
@@DnDDeepDive it could be genius but by pure RAW it won't work. It doesn't matter if you close your eyes or not, if you or or target is in direct sunligh you will receive your disadvantage. Sight was never the part of it (it was for Perception checks only). I gues your character just really hate sun and everything around it. Maybe it burn its skin or something
@KrSaPoww
@KrSaPoww 3 жыл бұрын
@@Quintal100kg Actually, they made explicit that it would apply for attacks which rely on sight Raw it does would work "Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that *rely on sight* when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight."
@DnDDeepDive
@DnDDeepDive 3 жыл бұрын
@@Quintal100kg Hmmm... I suppose it all comes down to the way we interpret this: "You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight " - did WotC intend to say "disadvantage on attacks and perception checks that rely on sight"? Or did they intend to say "disadvantage on attack rolls. Also, you have disadvantage on perception checks that rely on sight." You'd obvious interpret it as the latter, and you'd have a good argument, but I'm perfectly willing to believe that it could be interpreted as the former...
@jaseannfoxoff3542
@jaseannfoxoff3542 3 жыл бұрын
LETS GOOOO
@nicksfish3038
@nicksfish3038 2 жыл бұрын
I’m new to dnd but I didn’t see you mention the intelligent score or the dexterity score? Should I just assume they are 10?
@krunk485
@krunk485 3 жыл бұрын
Support characters are very difficult to quantify. I would recommend making different types of support characters: 1) The Healer. Focus on healing in and out of combat. They cover the restorations and curse removal, resurrection, and regeneration. 2) Battlefield Controller. Focus on mass stunning spells or wall spells. Abilities to move players and enemies around the battlefield. Divide your enemy, focus your party, control the landscape. 3) The Buffer. Focus on prep spells and party enhancement. Freedom of Movement, Bless, Death Ward, Aid, etc. Make the party better. Make the party tougher. 4) The Debuffer. Focus on spells to hamper enemies. Anything to inflict disadvantage or a penalty to rolls. A hit that never lands is just as good as healing. Ideally a balance of all aspects makes a great support character, but the "healer" spells gobble up a lot of available spell slots.
@TheRobversion1
@TheRobversion1 3 жыл бұрын
i wouldn't call a controller a support character as they are an archetype in itself. a support character is the buffer/debuffer. healer is it's own archetype as well granted its a very subpar archetype like a tank.
@BossTripp1
@BossTripp1 3 жыл бұрын
An aasimar, i think would also fit if you get a free feat. It would be great for burst damage.
@keyn5732
@keyn5732 3 жыл бұрын
I really hope this is a conquest Paladin/undead Warlock multiclass
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