The Most Underwhelming Genshin Impact Expansion

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BranOnline

BranOnline

17 күн бұрын

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Пікірлер: 291
@andrewmattar4178
@andrewmattar4178 16 күн бұрын
The lack of waypoints was a clear signal that nothing was there.
@atharav833
@atharav833 14 күн бұрын
people complain and then their map is only 20 40 or 60 percent completed
@sibertronssc5618
@sibertronssc5618 13 күн бұрын
@@atharav833 Most who complain already have there maps completed to 100% or around that. Those who barely explore won't even notice that empty expansion in the first place to complain.
@atharav833
@atharav833 13 күн бұрын
@@sibertronssc5618 nah bro.....most youtuber voicing this issue don't even do exploring only spend money....
@WhatName007
@WhatName007 7 күн бұрын
Domain Expansion 🤞
@Light.Of.Kshahrewar2.0
@Light.Of.Kshahrewar2.0 16 күн бұрын
I didn’t even realise how empty it was 💀
@kingmalcolm8609
@kingmalcolm8609 15 күн бұрын
I didn't even realise that it was a new area
@Parthgamer123
@Parthgamer123 12 күн бұрын
yeah i didn't know until I heard there's no monsters or anything to collect (idk if that's true I haven't been there yet)
@agiant5715
@agiant5715 15 күн бұрын
As one of the few players who actually mainly play for the exploration, combing through the whole area only to find like 2 chests and a bunch of mora-giving rock piles sucked alot. The werid part is that they added a bunch of QOL exploration aid like jumping mushrooms and wind updrifts + gliding boosting rings which funny enough lead to nothing Makes me believe the team that designed the map layout and the one that sprinkles content on it were not communicating for the forest part of the expansion atleast
@Plut0kin
@Plut0kin 15 күн бұрын
Isn't that why moat people play lol like that's a big part of the gameplay loop
@johns783
@johns783 8 күн бұрын
I showed up to see if anyone else found the stuff that's there, because it's not just 0, like the thumbnail suggested. i am wondering if they intend to use it later. seems odd they released it at all.
@baronsionis6855
@baronsionis6855 16 күн бұрын
I assume they'll do something with that area in future, but Bayda Harbour felt terribly half assed.
@AhmedMohammed-pf3jk
@AhmedMohammed-pf3jk 16 күн бұрын
I hope they add lots of domains or some puzzles there ,
@baronsionis6855
@baronsionis6855 16 күн бұрын
They have no business adding domains there unless it's a new weekly boss some years down the line. Hell they only add a new domain once every 3-4 months.
@Keiki-kun
@Keiki-kun 15 күн бұрын
Bayda port is not a Ormos port 2 in lore bro chill
@Tanuki-Sama
@Tanuki-Sama 15 күн бұрын
Honestly I'd love if they did a mission (not even cause its not permanent) where you can restore the harbor like they did in the Aurum Alley event in HSR. It'll probably never happen tho cause...genshin 🙃
@Keiki-kun
@Keiki-kun 15 күн бұрын
@@Tanuki-Sama Its not even broken its just a less used route
@ANTREU96
@ANTREU96 15 күн бұрын
Imagine if you had a quest given by sumeru Katherine that leads you to beyda port, after some shenanigans you are led to Petrichor and then the Remuria stuff happens. It would have been way more immersive
@mihacimpric745
@mihacimpric745 10 күн бұрын
That was probably the original idea.
@dylantaylor6727
@dylantaylor6727 16 күн бұрын
Its weird because that area is large but not really enough for its own patch, so it would look weird if that little part of the map wasnt filled in, its essentially only there to make the harbour exist and so that there's not a weird strip of untraversable land
@sibertronssc5618
@sibertronssc5618 13 күн бұрын
Nostoi region's playable area (Petrichor and underground Faded castle) was in itself very small (barely amounting to 2 - 2.5 times the size of Mondstadt CITY). But Sumeru expansion's landmass would have solved the problem even with the current tone down of the terrain there than what it used to be before release, IF they actually added content there like puzzles, enemies and World Quests.
@jkterjters
@jkterjters 12 күн бұрын
Nothing several layers of underground caves can't solve! (The desert sure loved having those)
@-libertyprimev1-902
@-libertyprimev1-902 15 күн бұрын
I still think **some** people are making too big a deal out of this, it's not like this area is "empty" in the sense its got no puzzles or quests or NPCs... No it's EMPTY in the sense there is literally nothing there not even Animal Spawns or Mint, as well the terrain itself is even bland which no one seems to take notice of. The fact it is THAT BASIC screams to me that this is just a placeholder which will be one of three things: A) Updated in a filler update later as a cooldown between 2 Major Quest/Event Updates. B) Will be slowly updated in chunks as Character Stories or events pass through. C) It'll have something to do with an underground area (maybe part of Khaenri'ah whenever that time comes) that explodes upwards revealing a Chasm like enterance which will teraform the entire area, and they didn't want to lay down chests or other permanent content to worry about overwriting later down the line. As well it feels like their hand was forced when it came to making that part available, like they very well could've kept that area blank and Invisible Walled (which of course people would've also complained about), but then someone suggested that'd be too awkward and to just give it collision as well put the update on a sticky note for later...
@SirAaronFox
@SirAaronFox 16 күн бұрын
Khaenri'ah is underneath it so it might be something to do with it *Totally not copium*
@gauravanshkumar3949
@gauravanshkumar3949 16 күн бұрын
Not copium at all
@equilibrium138
@equilibrium138 16 күн бұрын
I mean, you pointed out copium yourself. But I have to clarify for others. You all know how hoyo makes underground areas. They are separate locations entirely.
@srikrishnak196
@srikrishnak196 16 күн бұрын
Nice coping mechanism
@Melotaku
@Melotaku 15 күн бұрын
I suspect a Chasm like situation where we get a big hole in the ground that then leads us to the Khaenri'ah map. But then again we have the door in Sumeru which should be our gateway. Maybe that door won't actually open. Or we can go to Khaenri'ah through both entrances.
@saycosphere4343
@saycosphere4343 16 күн бұрын
ahh yes.. people this days. they put a new explorable area but peeps dont want to explore and do quest anymore. they put an empty area yet people explore it for no reason 😅
@bookswithike3256
@bookswithike3256 15 күн бұрын
There are the people who don't actually care about story and exploration. There is no reason for them to play the game, but they do for some reason. And there are people who do care about story and exploration. They're two different sets of people and they complain about different things.
@TravelerSaniar
@TravelerSaniar 16 күн бұрын
The problem is that when we got fontaine, quit a lot of desert got unlocked in the way of going to fontaine, and that part didn't have a little exploration, it took like 15-20 minutes to explore it, so the fact that there isn't anything here...
@naboume466
@naboume466 15 күн бұрын
you must be joking right? it had a road that took 5 minutes, there was no exploration, this is a fontaine expansion not a sumeru one.
@Tanuki-Sama
@Tanuki-Sama 15 күн бұрын
@@naboume466 then why would they add this. This port is supposed to rival port ormos in trading capacity and busyness lore-wise. Look at it and tell me how thats not an absolute JOKE. It has like a little lighthouse, an empty sand road and a little pier. HOW IS THIS THE PORT THAT CONNECTS ALL NORTH SUMERU AND ITS TRADE WITH THE REST OF TEYVAT 💀😭
@naboume466
@naboume466 15 күн бұрын
@@Tanuki-Sama When was it said that port Bayda rivals Ormos? I don't remember it ever being mentioned. Anyways, that just means Hoyo has no intention for that area to be relevant right now or ever, again it's a fontaine expansion, it's like crying about why there is nothing between Liyue and Inazuma.
@jekisreal7592
@jekisreal7592 14 күн бұрын
​@@naboume466 that is a stupid comparison. The sea between Liyue and Inazuma is empty because you're supposed to skip it. But this, you still can walk around that area. The area also has no purpose for Fontaine if you call it Fontaine expansion
@naboume466
@naboume466 14 күн бұрын
@@jekisreal7592 It's the same thing, if Hoyo wanted they could have made Islands there or puzzle with the boat or something, they just didn't have any intention of doing something like that. This new "area" serve the same purpose as the sea, it links 2 area together, that is its purpose for Fontaine, the only difference is one a land and the other is sea. I am certain that 99% of the players wouldn't even think of going there, if someone didn't point out how weirdly empty the place is, and I am fairly sure that person only noticed because they looked it up on the interactive map and saw no chests there (there are actually a few, but you wouldn't know if you didn't explore, like the creator of this video).
@daniellockley-smith9766
@daniellockley-smith9766 16 күн бұрын
I didnt even realise it added that waypoint i thought it was all empty space so i ignored it
@Juju2927
@Juju2927 15 күн бұрын
Biggest issue is mostly that Genshin sold itself with the "exploration" aspect of its map. So when you encover a new area and there's no difference between it and if you ended up out of Bound, it kinda ticks a bit.
@justahumanh427
@justahumanh427 15 күн бұрын
Waypoint added- problem No waypoint -problem Not everyone wants to icebridge or use waverider to get to new area
@AAAlexx.
@AAAlexx. 16 күн бұрын
“You want me to react harder?” has me crying 😂
@elena_kc484
@elena_kc484 13 күн бұрын
the genshin community complains so much :( this update came with two phenomenal character story quests with major cutscenes, a huge underwater expansion with its own incredible world quest and new lore, the return of windtrace, a fun event with its own cutscene and lore, meanwhile people are complaining about a small region of the map because it doesn't have as many mobs and chests as everywhere else
@Keiki-kun
@Keiki-kun 16 күн бұрын
What is this guy yapping about? I've never seen a bad take as bad as this tp one They are there to make it easier for new players to obtain materials YOU LITERALLY ARE NOT OBLIGATED TO USE THEM, IF YOU RUN AROUND THE MAP TO OPEN TPS AND NEVER WALK THROUGH THE MAP AGAIN THAT IS YOUR PROBLEM Don't act like this is a problem with the game this is a problem with you Just because of your say so attitude, should new players have to navigate for an hour with a map turned off just to get metarials for the characters they wanted to pull? now its their problem they wanted a character?
@Mintface15
@Mintface15 16 күн бұрын
I don't like to go too hard on the developers, I'll just say that I wish some of the NPCs had actual dialogue. I don't think you can talk to anyone in the harbor and it felt really creepy.
@whycantichooseausername
@whycantichooseausername 14 күн бұрын
There’s actually about five npcs you can talk to in the harbor, and one of them actually talks about Natlan… But even still, after going through all the dialogue with all the npcs, it didn’t feel like much thought was given to making the place
@Mintface15
@Mintface15 14 күн бұрын
@@whycantichooseausername I stand corrected then. Thanks for the info!
@SheetsInc
@SheetsInc 16 күн бұрын
I hope they do more file compression cause if we get 15gb patch every 6 weeks genshin will be 400gb on my pc when version 6.2 drops
@DumbMarcille
@DumbMarcille 16 күн бұрын
😭
@AdityaSeptianYudhistira
@AdityaSeptianYudhistira 16 күн бұрын
It feels really eerie lol
@sylvarogre5469
@sylvarogre5469 16 күн бұрын
there were three chests I found on top of hills South and West of Bayda harbor as well as a camp with enemies and two spots with a bunch of sumpter beasts. also, I didn't use the automatic teleport. I explored the whole area and then used my little boat to sail across to Petrichor.
@materla4102
@materla4102 15 күн бұрын
I think it was also about the expectation. We heard about the port multiple times before and now it's like... nothing. There is not even a proper road there. Now are people worried that the Mondstadt's Dornman port will get the same treatment.
@MiyuKawasaki
@MiyuKawasaki 14 күн бұрын
Also, Layla's village was mentioned in her hangout, and now it's just 3 straw huts on top of a mountain
@matrixster6238
@matrixster6238 16 күн бұрын
“Technically” the harbor does have a quest involved with it, but it starts in Petrichor.
@Anopano3000
@Anopano3000 16 күн бұрын
and you're there for a short dialogue just to immediately get teleported back
@Natsu
@Natsu 15 күн бұрын
Imagine if Dornman Port ends up looking like Bayda Harbor, new fear unlocked 💀
@Melotaku
@Melotaku 15 күн бұрын
Noooo please noooo
@ollyaustine707
@ollyaustine707 16 күн бұрын
When i first saw the grey teleport waypoint i was like, wait is that new?Whn i went there it was sooo empty
@donutgenesis5542
@donutgenesis5542 15 күн бұрын
internet as usual has to highlight the bad while ignoring the good.
@MiyuKawasaki
@MiyuKawasaki 14 күн бұрын
This is not how it works
@docedeleite16
@docedeleite16 16 күн бұрын
its crazy to me how big that empy area is, it may look small on the map, but it was still almost half of mondstadt, you could genuinely fill it with 50 chests yet they didnt even bother to add berries there...
@wooshiey
@wooshiey 15 күн бұрын
so many people spent the entire time the desert was coming out complaining NON-STOP about how they are sick of exploring it, and now they finally give you all a break from it despite the expansion and the complaining persists 😭 like, it doesn’t matter what hoyo does. they know they can’t win and atp know that players will complain regardless. i would have loved for this new chunk of it to have more exploration/lore in it, i have all of sumeru at 100%, loved exploring it and it’s my fav region, so i’m not happy about this either but come on... so many of you hated sumeru so much for a time it’s all the community would ever talk about on every damn platform. idk why everyone is so surprised that they made this decision, clearly they just didn’t want you all to feel burnt out by the desert again.
@bookswithike3256
@bookswithike3256 15 күн бұрын
Different people complain about different things. People who love exploration weren't complaining about the desert, and people who don't care about exploration aren't complaining about this.
@wooshiey
@wooshiey 15 күн бұрын
@@bookswithike3256 yeah… obviously. you’re purposefully missing my point. i’m just stating that there was an overwhelming negativity surrounding sumeru exploration from a big chunk of the player base, including those that like exploration. i just don’t find this at all surprising, given how many people kept reiterating how much they didn’t like exploring sumeru
@spyrothetimelord
@spyrothetimelord 15 күн бұрын
I enjoy exploration. I was looking forward to the area and marked several hidden pathways to excitedly see where they would lead. Layla's village is north of Sumeru city and them not adding it means we continue the trend of really only having the main city as the hub of each nation (which is fine I guess but makes very little sense). Bayda harbor was talked about like it was super amazing and yet, it doesn't even make logistic sense as a trade route. I get that the *game* at each release interval wanted us to go a specific route but us going through the far end of the desert to get to Fontaine without being at a port that (in game) was open that whole time, makes no sense. I get that the patch wasn't about Sumeru, but as people have said, when they create connecting areas, they still add puzzles and chests. The ENTIRE rest of the map besides the stretch of water is all full of enemies, puzzles, and chests. Why release an area that is going to be so glaringly underdeveloped? You can't even use the excuse of people hating on Sumeru desert so much. They hated it because they got "tired of the sand" and because they hate questing so unlocking full exploration is too tedious for them. The new area is quite literally worse than Sumeru desert for the people who complained because at there isn't even chests or additional elites for drops or anything to compensate for it. Again, why release it if this is what we were gonna get? Not like they're afraid of random holes/empty scoops in the map. Now, when they release that bit right below Dvalin's lair or the small bit beside Arlecchino's boss domain (which is actually rendered but still has the red covering blocking you), we'll see if they do or don't add anything in terms of chests / enemies/ etc there. It's just disappointing and I don't think that it's invalid to be upset about it. Will just be adding it to my survey and moving on with my life
@MiyuKawasaki
@MiyuKawasaki 14 күн бұрын
They did add Layla's village, it's the straw huts north of vanarana on the huge mountain...
@S1eth
@S1eth 16 күн бұрын
regarding waypoint to Remuria: the absolute LEAST they could've done is put a challenge next to the two waverider points in Northern Sumeru. And the challenge then leads you to the the island.
@sonjab.6852
@sonjab.6852 15 күн бұрын
yeah, that would've been fun imo
@markvicferrer
@markvicferrer 16 күн бұрын
Liyue has those large open spaces near the inn, but at least it's punctuated by ruins & enemies. This new area has one treasure hoarder camp & a few wandering treasure hoarders in one area. The rest really is empty.
@xitheris1758
@xitheris1758 13 күн бұрын
More than anything else, it feels unfinished. There isn't much there, and what is there mostly leads to nowhere or doesn't have a reward. Feels like Genshin's getting passed over for closed world games with higher profit margins.
@RetaStarG
@RetaStarG 15 күн бұрын
I have a feeling we might start cynos second story quest there but uh if we dont then 💀
@tomislavkvasina5854
@tomislavkvasina5854 16 күн бұрын
for me its whatever, people dont have content and then they find this as a problem , rather play other game before some new content
@CosmeAcajor
@CosmeAcajor 14 күн бұрын
wish that more people would talk about Remuria
@KategariYami
@KategariYami 16 күн бұрын
This entire area is probably gonna get nuked by Celestia soon. I'm... *almost certain*.
@RitinhaGE
@RitinhaGE 15 күн бұрын
To be honest the way Genshin players have been complaining about having to explore the desert and how so much desert ruin the game for them I’m not surprised they made it so you really don’t even need to go to this new part of the desert. They just put it there to have an arbour type area at the edge of the water so it doesn’t look weird on the map
@TravelerSaniar
@TravelerSaniar 16 күн бұрын
2:46 bro i don't even give myself the slightest amount of effort. I don't even day mondstadt. I say monstad
@Erik-vf9yn
@Erik-vf9yn 15 күн бұрын
6:35 Bro is joking about the 50-70 chests, but that's literally like two pulls worth of Primogems.
@jekisreal7592
@jekisreal7592 14 күн бұрын
Goddammit you're right
@otakuwhat_
@otakuwhat_ 16 күн бұрын
I feel like they literally just did this so that all the space wouldn’t look odd with the addition of the new area. If they wanted us to know that there was something special in those empty areas they would’ve told us me thinks Edit: I heard they added a few chests but I’ve not found them myself so if anyone knows for sure lemme know !
@handsomejack2201
@handsomejack2201 16 күн бұрын
Petrichor is literally an island. What helping hand you need for you to go there? I swam there on a boat and you can too. What even more paralles it should have with Chasm and Enka experience if its the same experience? All the same: mainland big hole -> new sub location. Literally nothing changed and people just whine on the internet, cause that's the thing they do best, as always.
@TheGwilwileth
@TheGwilwileth 14 күн бұрын
There are about 4 chests that I found. I was disappointed we did not get more in this area…. Though some players did complain Surmeru had too many areas to explore… So they gave us area with nothing. It’s kinda hilarious 😅 I am 100% in all areas and I always look forward to more exploration. Don’t know if there is a reason, story wise or not. Or just a response to complaining players…. Be careful what you wish for 😅 And if they did not give the waypoint people would complain that we had to use a boat lol… It’s funny because I did use the boat to get there. Just because there is a waypoint does not mean you have to use it.
@mjnon2008
@mjnon2008 16 күн бұрын
realy people complain about this its like they dont know the company its simple they put alot of chest in the new area they cant add more or people will say they are not stingy anymore they dont want to be call other than that .thats how hoyo and cai work
@bengreene4972
@bengreene4972 14 күн бұрын
I found a few chests in that area, there’s one on top of one of the little islands and one near the top of the new mountain but yeah it’s basically empty. You’d think there’d be more chests, even just a handful of puzzles, and maybe a quest or two for a region that large
@AriesLeonine
@AriesLeonine 16 күн бұрын
Tbh I watched this first dude and in my head all I understood is this dude hates sand like Anakin Skywalker, which is weird
@Phatocatto
@Phatocatto 15 күн бұрын
Along the path on the far west-desert side, there's like 2-3 packs of mobs of eremites and treasure hoarders and I ran along the way from there to the port and only saw like 2 desert scorpions, lmao. Not even a single tumbleweed. That's fking sad.
@Yasper-2TS
@Yasper-2TS Күн бұрын
This expansion shows how a lot of people do not do the world quests
@joshua49
@joshua49 16 күн бұрын
Bro I didn't even see the teleport way point at the new island so I just glided there with stamina food 😂
@handsomejack2201
@handsomejack2201 16 күн бұрын
I mean, waterfalls was just work in progress. You expect the lake after stormterror's to be there when it fills? Really?
@ellahumphreys2178
@ellahumphreys2178 13 күн бұрын
Hi I know this has nothing about the video but I noticed something about the beginning cut screen of genshin impact and I don't know if others noticed this. When the heavenly principle first attacks traveller her cube has a Dimond on it but there is the belief that everyone with a connection to Dimond is also connected to Khaenri'ah. So does that mean that the heavenly principle has some connection to Khaenri'ah?
@NoNameCherry
@NoNameCherry 13 күн бұрын
I talked about this area with a friend last time when the updates dropped, and now I kinda honestly am in the belief that they released this area as is as a preventive for those OOBing in there. I mean, if there's no place left to glitch through, then there's no reason for us to keep rediscovering how to get past Paimon in the borders right? (Which is kinda not possible since they have the entire map of unexplored fog to still go through. However I digress.) It feels surreal in a way. This area was one of the places me and my OOBing friends have extensively explored even before Fontaine was as large as it was now, and, truthfully, seeing it released in this empty state also kinda makes me feel guilty somehow, albeit it's flatter and refined - you should have seen it behind the barrier - there were whole areas of grass domes in there and hollow trees, holes in the floor you can fall off into! It was trippy. These were places you would not have normally gone through but could, given the right combination of jumps, NPC interactions and units. An empty map is still an empty map though, and walking around it has got me thinking... Is it our fault, I wonder? 🥺
@darkreaper2528
@darkreaper2528 14 күн бұрын
I think we'll get something there in the future
@nakapanda
@nakapanda 15 күн бұрын
i think his complaint about the teleportation to remuria is that they dont give you the option to walk there yourself by giving you a boat? I'll have to check if thats true when i log in next time though.
@apoorvjoshi2383
@apoorvjoshi2383 16 күн бұрын
6:38 IT IS alittle immersion breaking because there are roads, the road to bayda harbour just appears magically out of nowhere(like a lot of roads in teyvat), you cant go from sumeru city to bayda harbor from water, as there are waterfalls on that route. There are eremites on top of the hill(or was it a treasure hoarder camp? i m forgetting), there are fatui in the desert like literally near the edge..it makes no sense as to why there is no marking of civilization..or a hilichurl camp there..or like..no plants either?
@Smuel511
@Smuel511 16 күн бұрын
After this update my genshin on phone lags too much
@Kohai.9
@Kohai.9 15 күн бұрын
what about the storage that empty area takes so they removed a whole water fall for some empty land mass that has nothing
@DaWorldGuardian001
@DaWorldGuardian001 16 күн бұрын
If I recall correctly, wasn't Bayda Harbour meant to be a desert port? It's just disappointing to see the north of Sumeru being half-assed (or even quarter-assed), but I understand that Arle and Remuria were the focus of the patch. tbf I also felt the same when the north of Mawtiyima Forest was added on Chenyu Vale's debut, and how empty it was. A hilichurl tribe, some fungi and some other things could have been added there too, but alas, nothing. I'm still holding onto some hopium for the debut of Cyno's SQ2 to add something new to Sumeru and fill it in, but it's not much. I'm pretty sure they're capable of adding new content later, like in the summer events, but then I imagine there could be a few complicated things to deal with (based on my limited understanding). If nothing, hopefully events can fill the void.
@MrHamster-dm2mw
@MrHamster-dm2mw 12 күн бұрын
Hay bran i haven't watched you in a while like the new haircut.
@rizalzalaludin261
@rizalzalaludin261 16 күн бұрын
The Area is prepared for SUMMER EPISODE!!!
@sarahgrellchen5687
@sarahgrellchen5687 12 күн бұрын
On top of the mountain was one chest few fatui and along the way mora really empty
@TravelerSaniar
@TravelerSaniar 16 күн бұрын
4:04 Yeah we got remuria, but remuria was tye smallest area in terms of exploring (both above and underground combined) that we've ever got. The exploration was so little and small. Anytime that we got a map expansion (even 1.6, 2.8 and 3.8. The summer areas) had more exploration gameplay than 4.6
@vinamr3945
@vinamr3945 16 күн бұрын
it's not about the size it's about the volume, there were so many primos and chests and enemies in that area it didn't feel eerie like the Bayda harbour area
@otto-murasaki
@otto-murasaki 15 күн бұрын
I never notice the new waypoints they've been adding recently until ive already boated or ice bridged to the new location As for the sumeru expansion: part of me thinks they just didn't know what they were doing with that area until recently and this was the result. (If theyve been planning for this part of the map to look like that, though, then they should've just cut the sumeru map around the water instead of that odd shape on land in the first place)
@NoSaneOCs
@NoSaneOCs 15 күн бұрын
Istg that person in chat be driving me crazy 💀
@nevembra9850
@nevembra9850 15 күн бұрын
I agree that you don't have to use the waypoints, if you wanna travel and see the world of genshin then do it. There is nothing stopping you other then stamina so if you wanna run around or something then go ahead
@reedsad4652
@reedsad4652 16 күн бұрын
This is not even on the patch notes., what do you expect?
@Koutouhara
@Koutouhara 15 күн бұрын
I always assume that Genshin will do something with whatever they place in the game later. They plan this stuff out pretty far in advanced and placement of things is very important.
@DanaOtken
@DanaOtken 15 күн бұрын
Finally found my way by that harbor: I wasn't exploriing, it was just a convenient way to head in. I think this makes some sense in that it's an area we simply haven't "really been to yet". Not every single place on the map is really running along our great journey. This could become a convenient place to put events in the future. As far as chests go, half a year ago I moved past the point at which I'll even go fifty feet to open a completely unprotected chest. I'm at the point where I want to sacrifice resources to resupply random chests or create new ones. A new area with no chests is no worse for me than an old area with no chests: it's calling for me to change that either way.
@apoorvjoshi2383
@apoorvjoshi2383 16 күн бұрын
I agree with the waypoint issue about some of the previous teleport waypoints like the current petrichor waypoint, but i feel some of them, are useful for new players who have ended up pulling the characters that require material from that nation. I mean new users get a free waypoint at the edge of sumeru desert anyway for fontaine, they can use it to get down and take a boat to petrichor..there shouldn't have been any need for that one..even for new players.
@2Kusari
@2Kusari 4 күн бұрын
Am i the only one that ENJOYED AND STILL ENJOY THE DESERT ??! There's something wrong with me like i did EVERYTHING I COULD DO IN THERE
@nohackershere6592
@nohackershere6592 15 күн бұрын
I'm thinking that it is only empty for now. The golden slumber and dirge quests caused dramatic changes to the map in the desert during the quests. It is highly likely that something will go there, since I doubt that they will leave a large space like that entirely empty permanently.
@ScairreeDoggo
@ScairreeDoggo 15 күн бұрын
You should link video in the description, i want to know what the "rumors" are 😂
@Fyodor_Dostoy
@Fyodor_Dostoy 12 күн бұрын
Let's hope that it'll have to do sth with the next version and that they will add things (Probably not but I'm trying to cope)
@lucianof9080
@lucianof9080 14 күн бұрын
That place was so empty that I also felt empty. I don't care about new units or endgame. I enjoy story adn exploration, hence why I have all world, story and character's quests done as well as 100% exploration.
@JohnCivor
@JohnCivor 15 күн бұрын
I agree this is the most underwhelming border expansion in the game and kinda disappointed that they didn't populate it even with just mobs and common chest.. but man that thumbnail of yours is misleading therea literally 2 chest near bayda harbor and 1 puzzle chest at the top of the mountain with 3 mushrooms that i know.. i dont know if theres more but thats at least i know that i get on this new border map.
@AbsharInks
@AbsharInks 15 күн бұрын
They've always added a few enemies, chests and puzzles in the areas between the new and old areas. I always love to explore such areas as its fun to see what they've added in the area in between. This is the only time they've made an area absolutely empty without even any mobs in the area.
@fakenamesam7453
@fakenamesam7453 15 күн бұрын
The attitude some players have about this issue as "Its not a Sumeru patch, it makes sense" seems abit concerning to me, as this clearly sends a message to Hoyo that its ok to sacrifice an essential Eliment of Genshin (Exploration incentives) for the cost of something else. Im not sure I like this.
@MiyuKawasaki
@MiyuKawasaki 14 күн бұрын
Exactly
@mangshu21
@mangshu21 12 күн бұрын
its not a sumeru patch you muppet. Oh and all those smoothbrains from the english speaking community who constantly complained about sumeru deserve this.. you people just complain and complain and complain. Thats your whole damn personality and identity. I wish they didnt listen to monkeys from the en comminity.
@riddlerosehearts8277
@riddlerosehearts8277 15 күн бұрын
I literally found 2 chests there so I dunno where people think there is barely anything when on my way to Bayda Harbor & right at the very top there is chests
@equilibrium138
@equilibrium138 16 күн бұрын
In this game fun is optional. And it's your fault if you choose not to have it.
@erykoman50
@erykoman50 15 күн бұрын
Betting 1000 primogems that the area is empty because something important will happen there and change the landshape (like Celestia will nuke it or something).
@Kurogane3
@Kurogane3 15 күн бұрын
As a "crying Sumeru fanboy" aka exploration enjoyer, my biggest issue isn't the lack of chest. I don't care about primogems that much. It is the fact that there is nothing, and I mean NOTHING there. Not even signs of life. Like, if you design an open world, you have to make it believable: You either put signs of life, like an abandonded camp or if you don't want to then provide environmental clues as to why it is inhospitable. This screams of "The map design team forgot about this in the map editor...oopsie". Always remember the CD Project RED (developers of Witcher 3) motto: "In a good open-world game there should always be something to see/do every 40 seconds of exploration". (even if it doesn't lead to primogems)
@luzitea1178
@luzitea1178 14 күн бұрын
on the pronunciation of Mondstadt: The German way to pronounce it would be what you said later "Mondshtadt" with a hearable sh sound (in German sch = sh in English, however if there is an st it's pronounced sht), e.g. Street in German is Strasse but pronounced Shtrasse. Star in German is Stern but pronounced Shtern, etc.
@Hellohi8427
@Hellohi8427 14 күн бұрын
Im waiting for his reaction to the current genshin hoyofair
@skippyz2870
@skippyz2870 15 күн бұрын
I actually pulled out my kaeya and started bridging to Petrichor. And then I realised...
@JulGer1
@JulGer1 15 күн бұрын
Without that video here, I didn't even get, that there was another teleport. What good is that waypoint anyway?
@sonyaho8104
@sonyaho8104 6 күн бұрын
+5 primos
@sandervankampen8537
@sandervankampen8537 16 күн бұрын
There is a eremite camp and a chest at the top of the mountain
@ether789
@ether789 16 күн бұрын
I kinda get it why its so empty, they probably put all their focus on remuria and natlan so they kinda just toss 1 or 2 chest doesn't bother with puzzle design cause it takes time and manpower
@bjore15
@bjore15 15 күн бұрын
I think they gonna add things there in the next pach,i mean Cynos friend is coming so i have hope for that place
@RetroApo
@RetroApo 16 күн бұрын
This must be a test before introducing Mare Jivari - completely empty without anything at all.
@JustineAndrew
@JustineAndrew 16 күн бұрын
Not me who just realized there's a new part of sumeru and a new waypoint 🤣.
@trashraccoon2635
@trashraccoon2635 16 күн бұрын
honestly, i'm just waiting for cyno's quest bcs i suspect we'll get some explorable content there. maybe some underground exploration hoyo's holding back on so it doesn't give clues to the quest. no i'm not coping, you are
@TamerChris
@TamerChris 16 күн бұрын
Maybe they did that because it won't change the exploration percentage. Imagine adding 10-20 chests and reducing your perfect 100% to few less. Sure the 100% doesn't necessarily mean all chests are collected, but it's not an area that they want people to specifically go and explore (as Petrichor and Remuria are the focus).
@drgxiii
@drgxiii 15 күн бұрын
The fact the area is as big as Mondstat abd there is nothing there is wild.
@apoorvjoshi2383
@apoorvjoshi2383 16 күн бұрын
ofcourse it doesnt matter to me that there isn't a lot of chests there, but it broke my immersion for sure. There are random arse places, that are hard to get to, and even there we can find animals or hilichurls or eremites or treasure hoarders. Now we have all this land, and its like there is an invisible forcefield that is stopping them from getting on to it. Like why wont there be more camps here? Why wont there be any trace of civilization there? It is practically on the opposite side of fontaine, that is an important trade route, just Bayda harbour there is not enough, there needs to be a small settle meant there..maybe not as big as yilong wharf but something other than two buildings and 7 boats. It just broke my immersion lol.
@persephonehades7547
@persephonehades7547 15 күн бұрын
I'm gonna reiterate what I made a comment about on this guy's original video: The automatically unlocked waypoints are not for everyone, but it's a good thing they exist and they are not the problem nor a symptom of a problem. Some people just do not like to explore as much, or they want to get to the areas they want to get to, or they're new or returning players who came back for characters like Lyney, Neuvillette or Furina, Navia, Cloud Retainer, or Arlecchino, whose boss mats in particular aren't that far from the waypoints. If you like to explore and walking there is how you're immersed, by all means you can ignore the waypoint. It's not for you. Genshin just likes to cast their net wide, and that's why they've been such a successful game. All of that said, yes it was extremely lazy to not have anything in the Sumeru areas of the maps. It's just two completely different things in my mind.
@DreamyGalina
@DreamyGalina 15 күн бұрын
Я не телепортировалась на этот новый остров, а честно плыла на лодке, надеясь найти на воде испытания, ящики, пузыри.. Но там не было ничего
@_black_bird
@_black_bird 13 күн бұрын
Sumeru's worst map expansion is a Fontaine map expansion
@exploreevery
@exploreevery 13 күн бұрын
Just like those areas. The game itself empty there's no endgame content.
@bookswithike3256
@bookswithike3256 15 күн бұрын
It's not just that, it's just a total worldbuilding failure in general. Layla's village was meant to be in northern Sumeru. Well where is it? I don't see any village. It's absurd for them to talk about locations they don't actually intend to put into the game.
@MiyuKawasaki
@MiyuKawasaki 14 күн бұрын
It might be the straw huts on top of the massive mountain north of Vanarana
@bookswithike3256
@bookswithike3256 13 күн бұрын
@@MiyuKawasaki Are there any NPCs there?
@MiyuKawasaki
@MiyuKawasaki 13 күн бұрын
@@bookswithike3256 No just eremite enemies
@-renz-175
@-renz-175 15 күн бұрын
The only thing i can think of since they said that they are not going to have and up and down area anymore for future patch they are going to add something below it. Its also close to the Big door below the desert but that's just me. if I'm a developer i don't want to be a hole between sumeru and fontaine that you cant go through. But that's my opinion on it.
@falco05
@falco05 2 күн бұрын
There is an underground area there though, with like 2 aranara quests ir so
@demestriu529
@demestriu529 16 күн бұрын
Maybe itll have some value with cynos 2nd story quest
@hugothibodeau6137
@hugothibodeau6137 16 күн бұрын
the complaining about the free tp is dumb. nothing force you to use it it is just to help.i bet he would complain if we removed teleport waypoint even if "it would be more immersive without it
@baguette_connoisseur
@baguette_connoisseur 16 күн бұрын
It renders the concept of exploration meaningless
@hugothibodeau6137
@hugothibodeau6137 16 күн бұрын
@@baguette_connoisseur so do all waypoint, wheare is your arguement? it is a CHOICE you make, not a limitation. you could play the whole game with only 3 wapoint activated (the 2 free one and the one at the start) and there is nothing stopping you. if you are unable to not use the teleport waypoint don'T blame the game, you are the problem. if you think "well they are canon in the world and soo i use it after activating them" then fine: reach the waypoint by traveling and then use it.
@baguette_connoisseur
@baguette_connoisseur 16 күн бұрын
@@hugothibodeau6137 > so do all the waypoint, wheare is your arguement The argument is that with other waypoints, you have to unlock them YOURSELF. You have to actually traverse the map to manually activate them. The one on Petrichor is activated automatically, not manually. Sure, I have the option to travel to it myself, but it still leaves a sour aftertaste in the mouth.
@Oclur
@Oclur 15 күн бұрын
​@@baguette_connoisseurYou know that's the only waypoint that unlocks and that you still have to explore the area, right?
@baguette_connoisseur
@baguette_connoisseur 15 күн бұрын
@@Oclur Yes, I do. I still don’t like it.
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