the New Blender Fluid Simulator is AWESOME - MantaFlow Tutorial

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CG Geek

CG Geek

Күн бұрын

Blender 2.83 Mantaflow Tutorial - Learn How to Create Water Simulations!
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Пікірлер: 1 300
@Typable1107
@Typable1107 4 жыл бұрын
Me: tries to do anything in blender My pc: *this little maneuver is gonna cost us 51 years.*
@techsobserver
@techsobserver 3 жыл бұрын
😂😂😂 why I remembered interstellar 🤣
@actually_a_sign3954
@actually_a_sign3954 3 жыл бұрын
@@techsobserver Because that's what it was referencing...?
@digiplexiptv
@digiplexiptv 3 жыл бұрын
same
@jgbreadtoast6053
@jgbreadtoast6053 3 жыл бұрын
More like 51 fps lol
@TheMrBush
@TheMrBush 3 жыл бұрын
For the people who's computers are taking a long time to render, uncheck the "bubbles" box in the water's particle setting and the rebake the particles. This reduced my render time from 53 minutes for one frame, to 1.5 minutes for the frame. Hope this helps!
@akhaudiolibrary-internatio5515
@akhaudiolibrary-internatio5515 2 жыл бұрын
thanks
@gamingcorner8254
@gamingcorner8254 2 жыл бұрын
I have no graphics card and an i 5 processor, is it gonnabe the same for me?
@akhaudiolibrary-internatio5515
@akhaudiolibrary-internatio5515 2 жыл бұрын
@@gamingcorner8254 I have an Intel Core i3 processor and no graphics card it still works for me.
@gamingcorner8254
@gamingcorner8254 2 жыл бұрын
@@akhaudiolibrary-internatio5515 thanks a lot
@iluvyunie
@iluvyunie 2 жыл бұрын
@@akhaudiolibrary-internatio5515 that's because mantaflow bakes using cpu cores, your gpu is not involved in particle systems afaik
@XpressStudiosforyou
@XpressStudiosforyou 4 жыл бұрын
This is the only tutorial where the default cube's life is spared without getting deleted😂😂
@dejanventer5330
@dejanventer5330 3 жыл бұрын
😂
@kinetictactic
@kinetictactic 3 жыл бұрын
😂
@boo-man6968
@boo-man6968 3 жыл бұрын
😂
@dragoncar8343
@dragoncar8343 3 жыл бұрын
😂
@bwaaah6086
@bwaaah6086 3 жыл бұрын
OMG UR RIGHT XD
@Olav3D
@Olav3D 4 жыл бұрын
I tried Mantaflow liquid out a few days ago, but after a lot of bugs I decided to postpone the video on it. I’m glad someone had the patience to go through that mess haha
@roymsoli1692
@roymsoli1692 4 жыл бұрын
Waiting
@Cyber_Kriss
@Cyber_Kriss 4 жыл бұрын
The last build have received improvements, I have just seen it in their Live from today ;)
@creativestudio4873
@creativestudio4873 4 жыл бұрын
Im playing with the smoke and seems ok...takes a bit of patience. I just found that the last smoke sim I did which I deleted the lamp and used a sun ...the line that extends from the sun that you rotate for your lighting...even though the line stopped before my stream of smoke....there was a shadowed streak going through the smoke...I couldnt figure it out because I was sure it was something that might have been hidden but, after a few twists and turns....I found it was part of the ray of light from the sun....because if you drew a invisible line as an extention off the sun lamp ray, line whatever its called...it sliced right through that area but, it was like a shadowed slice going through it not a physical cut or anything like that. The water, I havent tried but, after doing a few more smoke sims I will try based on this one.... looks pretty good...Kinda like having flip fluids I guess. Great touch with the foam effect... makes it look great for ocean scenes. The only thing I would rather see is the cubes to not look evenly lit. Should be more from 1 side. Thanks for a cool tutorial Grand Master Geek
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
@@creativestudio4873 The sun has no distance-it is infinitely far away. So its position doesn’t matter, only its direction.
@creativestudio4873
@creativestudio4873 4 жыл бұрын
@@lawrencedoliveiro9104 sorry but, when I changed the postion of the sun and the sngle of the line for direction...the marks in the smoke moved ... and it lined up with the line that extended from the sun. I moved it a few times and each it did the same thing just different area where it showed up...basically like a shadow.
@DennisSchmitz
@DennisSchmitz 4 жыл бұрын
Blood flow scene from the Shining. Who's doing it?
@creativestudio4873
@creativestudio4873 4 жыл бұрын
Lol good one!
@ahmedmahrous845
@ahmedmahrous845 4 жыл бұрын
I was just thinking about that....lol
@FergusGriggs
@FergusGriggs 4 жыл бұрын
Get the boffins on it, make it happen
@jujuyee2534
@jujuyee2534 4 жыл бұрын
ready player one did it
@adrake161
@adrake161 4 жыл бұрын
My first thought
@ForeverDansky
@ForeverDansky 4 жыл бұрын
Such an awesome tutorial, thank you so much! :D
@Mukeshgupta-ei6rj
@Mukeshgupta-ei6rj 3 жыл бұрын
how are u not noticed by people yet
@mikethegamedev
@mikethegamedev 3 жыл бұрын
@@Mukeshgupta-ei6rj hhaahaha
@slaydox811
@slaydox811 3 жыл бұрын
pp lol
@thushanipremarathne6566
@thushanipremarathne6566 3 жыл бұрын
did u guys have any trouble when doing the replay?becaause mine didnt simulate,nothing happened, i checked particles and there wasnt any liquid particle
@ariful421
@ariful421 3 жыл бұрын
oh my! it's dansky here!!
@absentzz347
@absentzz347 4 жыл бұрын
16:17 A little addition here: If you want to reduce lag but still be able to see some of the particles, go to the viewport display for that particle group and change the "amount" value to 1. This will basically make it so that you can only see 1% of all the particles in the viewport. Changing this value won't do anything to the amount of particles seen in the final render.
@CookiLover311
@CookiLover311 4 жыл бұрын
1:04 Practicing for the CG Matter disstrack
@marshalldodge407
@marshalldodge407 3 жыл бұрын
Haha
@bitslay
@bitslay 4 жыл бұрын
Me: HEYYY I wanna try that My pc: Abra Kadabra Kadopi Bointed. You are now going to be Very dissapointed
@LevantWasTaken
@LevantWasTaken 4 жыл бұрын
“Abra Kadabra Kadopi Bointed” lmao
@laurenpinschannels
@laurenpinschannels 4 жыл бұрын
try it anyway :D see what happens!
@krizsan0596
@krizsan0596 4 жыл бұрын
@@laurenpinschannels The PC blows up.
@gt581
@gt581 4 жыл бұрын
I have an intel corei5 and *integrated* uhd 620 graphics and i was able to do it just fine
@warrentroyer5429
@warrentroyer5429 4 жыл бұрын
@@gt581 i have similar; i5-10400 over clocked to 4ghz and 1070... wait thats not that similar oops
@Oskier94
@Oskier94 4 жыл бұрын
nice, now I can drown the Ice age baby
@leokatzzz
@leokatzzz 4 жыл бұрын
Oskar joemama lol
@TheRealMacheteMyke
@TheRealMacheteMyke 4 жыл бұрын
You my friend are hilarious, lmao
@jbe6697
@jbe6697 4 жыл бұрын
Needs to be done
@imway3653
@imway3653 4 жыл бұрын
Murder
@boriswilsoncreations
@boriswilsoncreations 4 жыл бұрын
r/cursedcomments xD
@Gruszyn90
@Gruszyn90 3 жыл бұрын
This is a great tutorial. Being new in fluid simulations you really don't know what's going on with the other ones, and here you have detailed enough, comprehensive process. Big thanks!
@unparalleleddimension1918
@unparalleleddimension1918 4 жыл бұрын
Been waiting for exactly this kinda tutorial! Thank you for delivering awesome content to us... 🧡
@SteveWarner
@SteveWarner 4 жыл бұрын
Excellent overview of the main features of Mantaflow. Thanks for putting this together!
@rarevash
@rarevash 3 жыл бұрын
thanx for my fist animation of water!!!
@hassanurrehman3605
@hassanurrehman3605 4 жыл бұрын
I love you man! with all these changes with the version in the fluid simulation i couldn't get one single tutorial to work. but your's worked in the first try !!
@Usual_User
@Usual_User 4 жыл бұрын
2030: We don't need anything, just blender.
@phynx1756
@phynx1756 4 жыл бұрын
2030? Give it another 2-3 years and O bet cycles will be real time.
@brightgarinson3099
@brightgarinson3099 4 жыл бұрын
@@phynx1756 Wouldn't doubt it really.
@dbzlinkinpark99
@dbzlinkinpark99 4 жыл бұрын
That’s what makes open source so great, other people can build upon it and the people in blender can see how other programs with open source code are doing some things they can implement in their free program,
@henrique-3d
@henrique-3d 3 жыл бұрын
@@phynx1756 it can be real time with optix denoiser + 3090 rtx
@hyplerai
@hyplerai 3 жыл бұрын
@@dbzlinkinpark99 It honestly took more funding to get things to kick off. I used blender a decade ago and it sucked. I am very impressed where it is today, its amazing.
@GabrielDodge
@GabrielDodge 3 жыл бұрын
This is the video that inspired me to use blender. Watching this video gives me the weird nostalgia when everything in blender looked so unfamiliar
@pixelking
@pixelking 4 жыл бұрын
I followed everything but can see the particles but the mesh doesn't show up in viewport only when rendering. any one else have this problem?
@betterlatethannever4529
@betterlatethannever4529 4 жыл бұрын
Been trying to do a tutorial for fire and smoke, and ran across the same problem. About to find out if it's the same for liquid simulations.
@MAGAMAN
@MAGAMAN 3 жыл бұрын
This feature is buggy. I had the simulation switch back to Geometry from inflow, even though I had never set it to geometry and it still showed it was set to inflow. I guess that's what you should expect for free.
@AntaresValdemar
@AntaresValdemar 4 жыл бұрын
Wow dude seeing the animation play at the end it looks amazing!
@sebcoxfilms
@sebcoxfilms 4 жыл бұрын
Wait wait wait... how did you get the particles to appear inside the UV sphere at 6:27 !? I did everything you did exactly and I don't see them at all. :'( Everyone on their tutorials has them, but I can't see them! Please help
@Revort1
@Revort1 3 жыл бұрын
I switched to Cycles and I could see them.
@bj124u14
@bj124u14 3 жыл бұрын
Make sure "use flow" is on.
@HasanCakirNL
@HasanCakirNL 3 жыл бұрын
crank up your ´´resolution divisions´´. For me it worked on 34.
@Roaxial
@Roaxial 3 жыл бұрын
you need to be on wireframe veiw
@sebcoxfilms
@sebcoxfilms 3 жыл бұрын
@@Roaxial sadly I tried that and no better results
@pomi1298
@pomi1298 4 жыл бұрын
why cant is see the fluid? ive done everything right, are there some settings to change you didnt change.
@eliluminado7
@eliluminado7 4 жыл бұрын
I was having the same problem, i did a little bit of research of my own and came to a solution. When setting the fluid for the sphere, go to settings > Flow source and set the surface emission to a number different to 0. It worked for me, hope it helped.
@pomi1298
@pomi1298 4 жыл бұрын
@@eliluminado7 ima try, thanks
@tonylutundula41
@tonylutundula41 4 жыл бұрын
@@eliluminado7 you sir, are a legend. thank you!
@juliencollet1208
@juliencollet1208 4 жыл бұрын
El Iluminado Thank you! It works now!
@petrino
@petrino 4 жыл бұрын
@@eliluminado7 yeh didnt do it for me :(
@mycroft16
@mycroft16 4 жыл бұрын
And I always thought the previous fluid sim was pretty good for totally free software. This looks amazing. I love that they do the particles as part of the sim now.
@abhinavsivakumar6403
@abhinavsivakumar6403 4 жыл бұрын
just a quick question I want to know how to increase the scale of the sim cus right now my water has little waves and turbulence and I want it to resemble a bigger body of water
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
16:24 Or, instead of hiding the particle system completely, you can lower the percentage of it that is displayed under “Viewport Display”.
@techspace1797
@techspace1797 4 жыл бұрын
How fast his computer renders in live view mode is straight up depressing 😂
@jamesgatdula8513
@jamesgatdula8513 4 жыл бұрын
1:01 top 10 rappers eminem was too afraid to diss Edit: also 14:37 17:29
@Mikelica69
@Mikelica69 4 жыл бұрын
Hahahahahahaha
@Cyber_Kriss
@Cyber_Kriss 4 жыл бұрын
That guy is crazy, but we love him anyway ;)
@scott1524
@scott1524 4 жыл бұрын
James Gatdula *Cg matter has entered the chat*
@esvarwyn
@esvarwyn 3 жыл бұрын
Multi-threaded baking. Awesome news! Thanks for your PC spec guides they really helped me out! I'm so looking forward to getting into Blender simulation. I'm just coming in fresh from actual 3D architectural design.
@notsure1969
@notsure1969 4 жыл бұрын
Awesome! I can't wait to start playing around with Blender 2.82.
@OGPatriot03
@OGPatriot03 4 жыл бұрын
No tutorial I've seen has covered the fact that lower resolution bakes seem to have way less volume than higher res bakes. The issue that develops is that it's impossible to do a quick low rest bake test to see what the final bake will look like. So we're still wasting hours of baking just to find out that there is WAY too much volume and the bake is ruined.
@-The-Darkside
@-The-Darkside 4 жыл бұрын
Yeah, I agree, and my PC is no slouch but baking in higher res can take ages.
@realase387
@realase387 2 жыл бұрын
2 years after, im watching fluid sim tutorials to find how to solve this issue for two days straight lost a lot of time, still fucking around
@jackiewolf8888
@jackiewolf8888 4 жыл бұрын
4:37 "I can even use all 64 cores" Bruh that's $4,000 CPU right there....i'm still stuck at 4 cores lol
@chickencurry7642
@chickencurry7642 4 жыл бұрын
2 cores... right here...
@ericxue3244
@ericxue3244 4 жыл бұрын
@@chickencurry7642 same lmao but i have 4 threads
@heirloom3d937
@heirloom3d937 4 жыл бұрын
Im using celeron cpu
@phynx1756
@phynx1756 4 жыл бұрын
@@heirloom3d937 how'd you even comment...
@kennethvedder
@kennethvedder 4 жыл бұрын
Pentium 4 hackintoshing OS X Tiger here
@ben-eq1cx
@ben-eq1cx 4 жыл бұрын
100% The bast fluid tutorial on KZfaq it was my first blender project and it looks soo good thanks man👏👏👏👏
@RetrovexAmbient
@RetrovexAmbient Жыл бұрын
@cg geek how do we have it so the water doesnt splash/run down and is instead just laying there calmly until we put an object in there?
@Parsafari
@Parsafari 4 жыл бұрын
i love seeing objects get yeeted by the water
@jokenab2002
@jokenab2002 4 жыл бұрын
XD
@JazzMann191
@JazzMann191 3 жыл бұрын
For anyone having issues with the initial fluid simulation not showing at 6:27 it seems you need to change the frame cache end number, then re bake by changing any of the domain settings (liking unticking and re ticking 'Use Adaptive Time Steps' then let it play out and the fluid should appear. I watched TopChannel1on1's tutorial as he spoke about this issue!
@thisisnotaschoolaccountbtw
@thisisnotaschoolaccountbtw 3 жыл бұрын
@Seb Cox Flims this is what you need?
@julianstorm7722
@julianstorm7722 3 жыл бұрын
Thanks heaps!
@charleyrousset6408
@charleyrousset6408 2 жыл бұрын
Still not working for me.. :(
@georgpauwen5944
@georgpauwen5944 2 жыл бұрын
@@charleyrousset6408 Did you ever get this to work ? I don't...no fluid whatsoever. I am using Blender 3.0.
@ElijahAlbuquerque-MusicStudio
@ElijahAlbuquerque-MusicStudio 2 жыл бұрын
Same here! 😕😕😕😕😕
@autentikum
@autentikum 4 жыл бұрын
Very nice tutorial, saved me a lot of time. I did this in houdini, and it took ages to get this results. Thanks!!!! 👌👍
@Gatz3D
@Gatz3D 4 жыл бұрын
Great video!! Very concise and easy to follow. I’ll be trying this out today! :) Thanks!! 👍👍
@discreet_boson
@discreet_boson 4 жыл бұрын
Me: Adds a fluid simulation to a sphere My computer: aight imma head out
@BlenderVision
@BlenderVision 4 жыл бұрын
When i switch it from Modular to Replay i cant see the particles, does anyone know why this is happening?
@rookmainhere4263
@rookmainhere4263 4 жыл бұрын
Make sure you made sure that its inflow I made the same mistake the sphere must be set to inflow
@chiragkhadpe4757
@chiragkhadpe4757 3 жыл бұрын
Click on bake data in domain settings. After baking is completed, you'll see it
@VTsimpingSan
@VTsimpingSan 3 жыл бұрын
@@chiragkhadpe4757 Yeah but we can't pause it like how he's able to. We don't see any of it until after it's done it seems like
@bj124u14
@bj124u14 3 жыл бұрын
You need to bake it first.
@macintush
@macintush 4 жыл бұрын
Thanks for the videos! Keep it up dude, really useful stuff
@lbaylis3210
@lbaylis3210 2 жыл бұрын
Hallo CG geek. thank you so much for this tutorial. I have a problem after ive run the simulation, then baked it, when i try to render in solid view i only get the domain. if i un tick that in properties editor my whole simulation disappers. So how do you render this. thanks up front for any help.
@Devins_Dungeon
@Devins_Dungeon 4 жыл бұрын
Would love to see him make an explosion tutorial using manta flow
@viczking8520
@viczking8520 3 жыл бұрын
Him: might be a bug? Blender developers: *It's not a bug it's a feature!*
@gn2b445
@gn2b445 4 жыл бұрын
Thank youuu, this is good for my school project!
@tormentedterror
@tormentedterror 3 жыл бұрын
i was so confused what to do! You explained everything in such detail.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
14:30 Would it be better to use a combination of glossy+transparent for the bubbles instead of glass? Because they’re thin-walled, and so the refraction calculation can be ignored, and might speed things up as well as remove another potential source of fireflies.
@bj124u14
@bj124u14 3 жыл бұрын
I'm doing this, thanks.
@existentialselkath1264
@existentialselkath1264 4 жыл бұрын
My biggest issue is making the foam particles work, there's no random rotation so alpha planes don't work and using spheres looks kinda odd
@ronaldbloodworth5636
@ronaldbloodworth5636 4 жыл бұрын
what a great time to be getting into blender thanks for the help mate
@AIDreamWriter
@AIDreamWriter 3 жыл бұрын
Thanks Steve for another great tutorial! Hope your Blender Castle will be cooking way more great tutorials :-)
@rocketwastaken
@rocketwastaken 3 жыл бұрын
Me using blender on my pc: ahhh, yes my pc: this is fine Me using blender on my laptop: wow, lowest fps world record right here **later at night** my laptop: **reloads gun**
@VastSilver
@VastSilver 4 жыл бұрын
You said that you had fun playing with the simulations, but you also have a really good PC. My laptop cries in the background
@deviljerome
@deviljerome 4 жыл бұрын
Very enternatining and useful as always, Gz dude!
@jakobleitner1966
@jakobleitner1966 4 жыл бұрын
Thank u steve 🙏🏼 really interesting.
@EmiMartinezAdrian
@EmiMartinezAdrian 4 жыл бұрын
nice! love Mantaflow, one question off topic: I notice the E-Win gamer chair. What model is it? do you recommend it?
@CGGeek
@CGGeek 4 жыл бұрын
I've been loving it! its the Champion series on the site here: bit.ly/2ltqTAS
@EmiMartinezAdrian
@EmiMartinezAdrian 4 жыл бұрын
@@CGGeek Thank you 😄
@Beryesa.
@Beryesa. 4 жыл бұрын
There are -replay -modular and -final in cache setings -replay to see without baking -modular we used in this tutorial but what is the final option for?
@Spartakos195
@Spartakos195 4 жыл бұрын
In modular option you can bake each part of the simulation separately (e.g. first the actual simulation, then the mesh, then the particles). In final, it bakes all of them together:)
@milankarakastutorials900
@milankarakastutorials900 4 жыл бұрын
@@Spartakos195 Valuable info. Thanks.
@sme7918
@sme7918 4 жыл бұрын
I have a question.How it can be done a stable water simulation with this mantaflow simulator? like you made ocean shore previously. Do we have to use inflow?
@kryall7637
@kryall7637 4 жыл бұрын
uh when i was trying to do this there was no flow option, I'm probably in a more latest version, any help?
@elderflower6084
@elderflower6084 4 жыл бұрын
for some reason no liquid is showing in replay or renders! help I did everything all the same settings
@timgrh2050
@timgrh2050 4 жыл бұрын
are you even using blender 2.82? Mantaflow is not available in 2.81 or lower.
@acidvideothomas8383
@acidvideothomas8383 3 жыл бұрын
check viewport display
@namanlamba5796
@namanlamba5796 3 жыл бұрын
after creating this simulation, i felt like a pro from pixar!
@franktseng2425
@franktseng2425 4 жыл бұрын
Thx for sharing, awesome.I was wondering do we need to assign the material for liquid? If not, is it necessary to bake the liquid?
@Jeffrey_Wong
@Jeffrey_Wong 4 жыл бұрын
Thank you for this!
@NeoAnthony
@NeoAnthony 4 жыл бұрын
Adding "Mantaflow Bro" next to "Turbulent Displace" on my Spotify Playlist. XD
@TheNewton
@TheNewton 4 жыл бұрын
So what's the actual system requirements to use this feature with waiting for eternity?
@idonotknowwhyyoutubeletsyo5893
@idonotknowwhyyoutubeletsyo5893 4 жыл бұрын
I have no idea but with a crappy 400 dollar Lenovo computer from 2015 it takes an hour to bake but with an Intel Core i5 9400 and a Nvidia Geforce RTX 2060 it takes around ten minutes.But if you do a big simulation with a big resolution and domain with colliding objects be prepared to wait at least 7 hours.The Lenovo won't do it at all.
@SmoothieRed
@SmoothieRed 2 жыл бұрын
Thank you for my new addiction. Love this vid and keep comin back to it.
@unamed_user902
@unamed_user902 3 жыл бұрын
after applying the studio texture the big cube is rendered with that texture so its everything wireframe or only the box rendered pls can someone help
@ahmedbdhief996
@ahmedbdhief996 4 жыл бұрын
how am i not getting any results .? i've followed every step and nothing happened
@kieranidris1103
@kieranidris1103 4 жыл бұрын
did you yeet your graphic card
@mr.amazinggaming1153
@mr.amazinggaming1153 4 жыл бұрын
@@kieranidris1103 Sounds like it
@Mythyc
@Mythyc 4 жыл бұрын
Same thing for me, did everything as per video, press play on timeline, nothing happens. If I bake the particles and mesh, nothing still happens. It's as if this feature does nothing...
@Paddy.121
@Paddy.121 4 жыл бұрын
@@Mythyc I had the same problem, download Blender again, they released an update today. For me it works now without problems
@SamSolomon47
@SamSolomon47 4 жыл бұрын
@@Paddy.121 Just updated to the latest alpha, and I'm still having the same problem as the others. Maybe I'm still missing something -- any ideas?
@WJS774
@WJS774 4 жыл бұрын
18:47 makes me want to know how to do a dynamic 'water drops on the camera' effect.
@TechnoHackerVid
@TechnoHackerVid 4 жыл бұрын
I would wager adding a transparent plane in fromt of the camera as an effector would do the trick
@darianfulks8019
@darianfulks8019 4 жыл бұрын
any idea where they put the liquid and mesh bake buttons in 2.9?
@0zyris
@0zyris 3 жыл бұрын
Great stuff CG Geek! Your stuff really is a great help to an overzealous amateur! I am having some trouble using multiple physics setups. I have a glass of water on a table being struck by a ball that runs off a small ramp. I have the rigid body part working well, but can't seem to get the Mantaflow to work in that. A tut on using multiple physics animations would be stunning!
@kellogs182
@kellogs182 4 жыл бұрын
9:05 - he changed to solid mode but the Cube sourrunding is gone... I have a big solid cube there blocking the whole camera can someone explain pls?
@rogerrabbit3699
@rogerrabbit3699 4 жыл бұрын
Does anyone have an answer to this? I've had this problem for a while, other following his other tutorials..
@vini79000
@vini79000 4 жыл бұрын
ypu just need to bake the mesh, so the cube will become the fluid mesh
@MonkeyShark
@MonkeyShark 4 жыл бұрын
@@vini79000 the "Bake Mesh" button doesn't appear
@jmaynard84
@jmaynard84 4 жыл бұрын
@@MonkeyShark Bake the top one first, then the Bake Mesh button will appear
@masterpayne5982
@masterpayne5982 3 жыл бұрын
Same problem
@gagansingh1344
@gagansingh1344 4 жыл бұрын
My fluid domain becomes visible as soon as I turn the domain type to liquid, pls help.
@parsec8123
@parsec8123 3 жыл бұрын
Did you get an answer?
@psifis
@psifis 4 жыл бұрын
Thank you very much Steve. I found some bugs in 2.831 during the tutorial, e.g in render did not shows the fluid but when I save it and reload it it works!!! strange? or maybe I do something wrong..
@benjaminwarn8575
@benjaminwarn8575 4 жыл бұрын
Im new at this but how do you get to the compositing tab at the end. It was a jump cut and I have no idea how he did that
@mpbMKE
@mpbMKE 4 жыл бұрын
6:29 Do not do this *unless* you are running a Threadripper or similarly beefy CPU. You will not have a fun time. 😂
@thirun4347
@thirun4347 4 жыл бұрын
It was fairly fast on my 2700x TBH. I got around 3fps.
@mpbMKE
@mpbMKE 4 жыл бұрын
@@thirun4347 I'm on an older i7 7700k, so only 4 cores overclocked to 4.6Ghz, and playback basically shut Blender down, haha. I could *start* playback, and it would run (very slowly), but I couldn't *stop* playback and had to force-quit.
@BroutyMax
@BroutyMax 4 жыл бұрын
i5 8600k here and runs fine..
@mpbMKE
@mpbMKE 4 жыл бұрын
@@BroutyMax If I leave it on "Modular" instead of "Replay" it runs smooth as butter. 🤷🏻‍♂️
@BroutyMax
@BroutyMax 4 жыл бұрын
@@mpbMKE even on replay it was about what we see in the video for me idk if the gpu helped on that i have a gta 1070
@-The-Darkside
@-The-Darkside 4 жыл бұрын
I have followed step by step, after changing the setting to replay, and pressing play I get nothing. I'm not sure what I've missed, but I don't get anything.
@-The-Darkside
@-The-Darkside 4 жыл бұрын
Figured it out, I missed that keyframe step.
@dbzlinkinpark99
@dbzlinkinpark99 4 жыл бұрын
How can see the fluid simulation within the domain? If I zoom out I see the outside of the domain not the simulation, and hiding the domain hides the simulation as well so I’m confused around 11:20 after the final baking, he skips how he goes from wired to solid view, when I do it it’s not the same
@thoufeektfk9370
@thoufeektfk9370 4 жыл бұрын
Bro u are so informative thank u
@goshisanniichi
@goshisanniichi 4 жыл бұрын
It'd be cool if you did another Bob Ross video, this time one where he paints a scene that includes running water, maybe some waterfalls and use this Mantaflow for the water in the scene.
@emmab1882
@emmab1882 4 жыл бұрын
SOMEONE PLEASE HELP!!!! I finished the project it was working well, I had calculated serveral images and everything seemed fine, I saved my project and re-openend it a couple of hours after and a big glitch seems to have happened because now I can see the cube when it's supposed to be invisible (and it was just before!!) and my water doesn't look in any way the same as before with all the details and everything. I don't understand what happened, everything was fine, and when I reopen it everything is messed up ... :(((
@swordgamers8344
@swordgamers8344 4 жыл бұрын
when you open a project it opens it in the solid view perhaps press z and change it either to rendered or shading
@HealthWarriorAcademy
@HealthWarriorAcademy 3 жыл бұрын
Under Physics > Domain > Cache you have to save a custom folder because the default is temporary.
@stevenlewis9234
@stevenlewis9234 4 жыл бұрын
Some really fluid animations.
@avinashsah5456
@avinashsah5456 4 жыл бұрын
When I bake the mesh, mesh forms slightly above the system and not together like in 09:10
@pangkkie
@pangkkie 4 жыл бұрын
damn... still figuring out what next after this cube inside 2.79
@thecoolring6431
@thecoolring6431 4 жыл бұрын
I saved my blend file after baking and then when I reopened it just shows the cube full of water in the rendered... Any help will be appreciated ! ... Please help me I gave a lot time and work to it T_T Edit: ok got it .. it was just a cache problem
@nedredguy
@nedredguy 4 жыл бұрын
I have the same problem, I think this is a bug. Using the newest version of blender could maybe help
@thearchistxue4327
@thearchistxue4327 4 жыл бұрын
can this module(with the animation) imported to UE4 and use within a game project? regarding with the performance inside UE4?
@gabrieldodge5861
@gabrieldodge5861 4 жыл бұрын
This is very helpful thank you for the video
@rotenhoko
@rotenhoko 4 жыл бұрын
CG Geek is the awkward art teacher that everyone hates that they love him.
@CGGeek
@CGGeek 4 жыл бұрын
thanks! .. i think
@abstractwaves6166
@abstractwaves6166 4 жыл бұрын
About the minimum and maximum timesteps, you should'nt really change those setting because the defaults are fine, you should only change the CFL number, let's say that it's the threshhold to get more timesteps, if i remember correctly, 4 ( the default ) means that a particle can move 4 voxel in a single timestep and if it exceed that number the timestep will be subdivided ( to 4 maximum ), setting up CFL to 2 or 1 is fine for most simulation in general. And about the foam, it need an object with volumetric and not a white surface one
@SWOOP1R
@SWOOP1R 4 жыл бұрын
Where can I look to actually understand what the parameters control? Can you explain a bit more about the foam, please?
@robertorigon624
@robertorigon624 4 жыл бұрын
11:43 I do everything in the video, but user I bake at 128 I don't know why doesn't show me the fluid, but the domain cube remain intact
@antoniopeter3390
@antoniopeter3390 3 жыл бұрын
that is very cool bro thanks
@YowYow007
@YowYow007 4 жыл бұрын
Im following the tutorial on 2.82, Transparent Glass is in there, as everything else
@SupperGammer
@SupperGammer 4 жыл бұрын
trasnparent glass is in 2.81 as well
@davefleury2984
@davefleury2984 4 жыл бұрын
I am having such a bad time with Mantaflow. I follow these tutorials to the letter and stuff never works or will work for a bit then I get nothing. Especially with Fluid.
@LeoSalg
@LeoSalg 4 жыл бұрын
Try running Blender as admin and changing the Cache folder, that worked for me
@davefleury2984
@davefleury2984 4 жыл бұрын
@@LeoSalg Interesting, I will look into that. Thanks
@BYWhistory
@BYWhistory 4 жыл бұрын
Same for me. I'll have the same settings and get nothing. then after maybe 3 or 4 attempts it'll randomly work kinda, then when I try to adjust stuff it stops working again.
@chrisness8382
@chrisness8382 4 жыл бұрын
Same here, it's really ruining the fun of learning. Have you figured out the problem at all?
@davefleury2984
@davefleury2984 4 жыл бұрын
@@chrisness8382 I THINK it all has to do with the scale of the domain. Dont quote me on that but I think Blender prefers small domains.
@BroutyMax
@BroutyMax 4 жыл бұрын
Can someone help me? i have a little issue with the collision of an animated object that would contain the liquid and let it pour, when it moves the liquid just falls through
@Tintin1
@Tintin1 4 жыл бұрын
Do you know how to get a very big scaled simulation, like 700m^2? I tryed everything but the simulation stills looking too big.
@ryanoceros9382
@ryanoceros9382 4 жыл бұрын
*$1* “Free blender help” I don’t think you know what free means chief
@theremoteanater
@theremoteanater 4 жыл бұрын
Yes I hate that
@JOELwindows7
@JOELwindows7 4 жыл бұрын
Hmmmm. I smell the sign of one of the 3 worst sins in the world: *Expensivism.* Hmmm. So stinky, so greedy. Yeah.
@StefanReich
@StefanReich 4 жыл бұрын
@@JOELwindows7 Expensivism... that's actually an interesting word
@TechCrate
@TechCrate 4 жыл бұрын
jesus christ, the blender help IS FREE, the finished project isnt, the mans gotta make money somehow mate
@JOELwindows7
@JOELwindows7 4 жыл бұрын
@@TechCrate now that's the detail we supposed to hear.
@williampachev4944
@williampachev4944 2 жыл бұрын
just noticed this was posted literally like a week before covid
@CGGeek
@CGGeek 2 жыл бұрын
Honestly it was haha, about 1-2 weeks before the first cases of covid in the US.
@williampachev4944
@williampachev4944 2 жыл бұрын
@@CGGeek WHAT you actually replied!!!!
@williampachev4944
@williampachev4944 2 жыл бұрын
@@CGGeek btw love your videos and I was just following your tutorial to make some mantaflow simulations!
@FlorenciaRaffa
@FlorenciaRaffa 3 жыл бұрын
I couldn’t do 2 things, first, the transparent film didn't has the glass transparent, and second I couldn't add a vector to the passes data...it something that I need to do? because I don't have these two features and I downloaded the same blender version...
@tanguylafeuille5701
@tanguylafeuille5701 4 жыл бұрын
Hey guys, The particles fall faster than the water on the render. Do you know how i can change that ? Thanks !
@gumbydar
@gumbydar 4 жыл бұрын
Mine looks like yours until 6:26 then you have a cut and the inflow object changes color. What happen there.
@dannyb.5139
@dannyb.5139 4 жыл бұрын
yeah can someone explain what he did
@gumbydar
@gumbydar 4 жыл бұрын
@@dannyb.5139 I can't remember what i did last time. But I just started over from the beginning and it seemed to work. Good luck
@bj124u14
@bj124u14 3 жыл бұрын
Turn the "resolution" to 64, it should work then. After that turn the "cache" to Modular + "is resumable". Then bake the fluid sim.
@scarpusgaming
@scarpusgaming 4 жыл бұрын
2:39 he looks like the trollface meme lmao
@Xiefux
@Xiefux 4 жыл бұрын
how am i supposed to get rid of the fluid domain cube? if i try to hide it or make it not render then i dont see the fluid, it only shows up in wireframe mode.
@evan_roos4569
@evan_roos4569 3 жыл бұрын
I am blown away by the water quality
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