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The Root of all Problems in Dead by Daylight

  Рет қаралды 66,750

OhTofu

OhTofu

3 жыл бұрын

Discussing what I believe to be the core to all other problems that Dead by Daylight faces. This is what causes the massive difference in opinions in the game, and where a lot of the arguments and frustrations stem from. Let me know your thoughts!
Thumbnail made by Ev3ntic! Check her out here / ev3ntic​​​​
I stream Dead by Daylight 6 nights a week over at Twitch - / ohtofu​​​​
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Пікірлер: 1 000
@OiterBuffalo
@OiterBuffalo 3 жыл бұрын
Love the Jeff that just gave up when you body blocked him
@cecethequietlizard8706
@cecethequietlizard8706 3 жыл бұрын
That was so cute 😂😭
@GIANT406
@GIANT406 3 жыл бұрын
“My time has come.”
@pedropig1180
@pedropig1180 3 жыл бұрын
@@GIANT406 😂😂
@ThatGuyForLife
@ThatGuyForLife 3 жыл бұрын
2:20
@MoonGamer95
@MoonGamer95 3 жыл бұрын
"Its a legacy billy, i can't 360 this guy" 😂
@baller84milw
@baller84milw 3 жыл бұрын
I used to think the whole "rank doesnt matter" argument was bullshit until I died on first hook (never got saved) in a match I played yesterday. I was positive they were Rank 20, but to my surprise everyone was rank 1. When I started spectating I noticed they all had kindred and knew no one else was coming to get me. The killer was a hag too, so they saw all the traps she set (so its not like they wouldve set them off trying to save me). Shortly after I died they all died one by one. Never would've thought they were Rank 1's with perks that could've easily helped save me without issue.
@lfr234
@lfr234 3 жыл бұрын
Nah this is not a good example.. hag is a killer that can make good players look bad bc of how strong she is especially in soloq.
@DeviIInADress
@DeviIInADress 3 жыл бұрын
Had a game yesterday and I was running bond. Killer finds this bill first at shack, before getting injured or even trying to loop he just throws god pallet and goes on to throw 2 more safe pallets. I'm like WTF so I take aggro and when the pig realizes I don't camp or pre throw pallets she just leaves me and finds a David. Who immediately does the same thing as bill! By this time I'm pissed so next time piggy is on me I gesture her to follow me and run down to basement asking her to hook me. She shakes her her head no and let's me boop the snoot. ANYWAYS! Piggy kills everyone and would've let me go but I just teabag and boop with her until an active RBT crushes my head. End game lobby - ALL RED RANKS! I honestly couldn't believe it. Tldr: ranks really do not matter lol
@antoniosamaelspeziaanaya2500
@antoniosamaelspeziaanaya2500 3 жыл бұрын
@@lfr234 i believe is a good example, sometimes u don't know how to deal against some killers and that affects the match, because his teammates that have "similar experience" to him doesn't did nothing with the info they had. But of course hag has some really opressive aspects on her kit
@jamescarrotcsl8
@jamescarrotcsl8 3 жыл бұрын
that's not rank fucking up that's people purposefully being assholes
@baller84milw
@baller84milw 3 жыл бұрын
@@lfr234 They all had purple kindred....they could see all the traps she set around the hook. Not to mention a couple of them had flashlights that could neutralize the traps.
@mskane123456
@mskane123456 3 жыл бұрын
I’m rank 1. I do not understand how. I can last 30-45 seconds in chase, on a good day. On a bad day it’s like 5-10. But because I save everyone off hook and heal them, and do three gens, I pip. Even when I die! So I’m never happy because I’m going against these fucking amazing killers that mop the floor with me, and I’m hurting every team I play with. Quick Edit: I do know that I’m bad, tho. I don’t think killers are OP or anything, but I recognize my skill level vs other rank 1s and killers that deserve to be that high.
@Ben-jy3cr
@Ben-jy3cr 3 жыл бұрын
when I started playing the game back in December of last year, I reached rank 4 in 2-3 weekish and I didn't know much about perks and killers. i just played the game normally. I knew I was bad because my chases were significantly shorter than they are now and it felt like at the time this isn't the rank I was supposed to be. Now that I'm consistently at rank 2 I find it hard to pip because of how bad my teammates are and how killers play nowadays.
@usedhalfcart
@usedhalfcart 3 жыл бұрын
im basically the opposite. i can last in chase pretty long, a minute or longer. but because i chade the killer for long enough for teammates to do gens and not get downed too often I can't heal them or do gens so i usually safety pib or rank up on a good game.
@jufmi9
@jufmi9 3 жыл бұрын
Same here. Im always stuck in red ranks, even when im not even really trying. I suck at chases. I feel like I am an average player so ranl 10 would suit me better.
@rinreborn7364
@rinreborn7364 3 жыл бұрын
Bruh, i thought you are playing killer
@kaidenb.7299
@kaidenb.7299 3 жыл бұрын
Hey bro if you can last at least 30 seconds that’s good! That’s about half a gen with one survivor and basically a full gen with two by the time the killer hooks
@KeosiYT
@KeosiYT 3 жыл бұрын
This argument isn’t talked about enough, we need a transparent, cohesive matchmaking system before any other major changes
@KeosiYT
@KeosiYT 3 жыл бұрын
This + glitch fixing and some perk balancing, and the game becomes a lot more tolerable
@malachibrown3270
@malachibrown3270 3 жыл бұрын
i just feel as tho, if yall keep complaining about the queue time, theyre gonna speed it up but u will be playing against bots, dbd is one of few games who doesnt add bots
@KeosiYT
@KeosiYT 3 жыл бұрын
@@actualperson5443 Lmao thank you, the same to you good sir
@-skeptix-
@-skeptix- 3 жыл бұрын
I would also like it if my Xbox didn’t crash everytime I tried to load up dbd.
@nekrell5711
@nekrell5711 3 жыл бұрын
Everyone just dismiss this saying "queues are going to be unending in that case, there are not enough players". I think that the broken matchmaking is keeping player from trying dbd.
@Teichkuh
@Teichkuh 3 жыл бұрын
"The root of all problems" Sees Meg in the Thumbnail. Nodding.
@h2owater27
@h2owater27 3 жыл бұрын
as a Meg main I was also nodding
@privatepenguin2496
@privatepenguin2496 3 жыл бұрын
@@h2owater27 I feel bills and nancy are worst than meg heads imo
@h2owater27
@h2owater27 3 жыл бұрын
@@privatepenguin2496 see the problem with Bills are they are either gods upon mortals, or they are people that just got the game and have no clue what they are doing I never see an inbetween
@privatepenguin2496
@privatepenguin2496 3 жыл бұрын
@@h2owater27 I don't know why but I never see bills run unbreakable like it's there own perks!
@darukan
@darukan 3 жыл бұрын
@@h2owater27 nooby bills are the cutest fuckin thing in the game
@floofzykitty5072
@floofzykitty5072 3 жыл бұрын
Red Rank survivor that is trash at the game here: I get most of my pips from doing gens and altruism. Getting chased is only considered like 1/3 of "how good you are" as a survivor to the game, and consequently I am trash at looping.
@c.r.m2334
@c.r.m2334 3 жыл бұрын
I was hoping to find a comment like this bc this is totally me. I hit and sit between rank 1 and 2 pretty early on after reset but I'm only half decent at looping, I just get gens and am really altruistic.
@fabianguidon611
@fabianguidon611 3 жыл бұрын
I'm not rude, just asking. Why don't you learn how to loop? To not be just half decent you know
@aleksxyz23
@aleksxyz23 3 жыл бұрын
@@fabianguidon611 Most likely a matter of not being chased enough and also when in chase with a really good killer, the chase is so short that your 'time' to practice is essentially nothing to really be able to learn from.
@c.r.m2334
@c.r.m2334 3 жыл бұрын
@@fabianguidon611 not rude at all! I actively still try to be better and have been watching yters/streamers for years to take notes, tips, and such to bring to my own gameplay. And I am muuuch better than when I first started a few years back. My thing is, I panic a lot in chase and tend to make a lot of stupid mistakes that I immediately recognize and try not to do again. Also the past few months I've taken up playing killer a lot more so that maybe I can learn something from that too.
@CrimsonHeart3
@CrimsonHeart3 3 жыл бұрын
The issue with this though is that you are equating your looping skills to your overall productivity, when YES looping is the most impactful thing but it's also not the only thing a survivor can do to help his team - you don't need an entire team of great loopers to win as survivor, you need efficient teammates at doing gens / healing / body blocking / opening gates / taking hits / saving - esentially what I'm saying is, if all we do is base red ranks on skill level of looping ... it's probably gonna be like in the past where it was hard to find a game in a reasonable time because NOT MANY PEOPLE are actually THAT good at looping. Most survivors have SOME good looping moments but they are inconsistent - they are just productive in other ways and as long as there are at least 2 solid loopers the other 2 can be productive in the mean time to win the game .. at the end of the day everyone is contributing something for the win (unless they are complete idiots but that's a different argument) the point is you don't need to be a top tier consistent looper to be a productive efficient teammate.
@OprationMintyHippo
@OprationMintyHippo 3 жыл бұрын
I've been playing for 3 years and my bf just started 2 months ago. We are both rank 1. He messages me all the time asking about perks/builds and what killers do lol.
@thedutywarlord264
@thedutywarlord264 3 жыл бұрын
Oof that's hurt
@mylifeisaparty
@mylifeisaparty 3 жыл бұрын
Reminds me of the people who don’t know you can mori with devour
@nursestan7788
@nursestan7788 3 жыл бұрын
2 months ago not knowing some perks is acceptable but killers powers is just dumb, you should know every killers power to be at a rank 1 standard
@OprationMintyHippo
@OprationMintyHippo 3 жыл бұрын
@@nursestan7788 a lot of killers don't get played and their chances of going against them get lower the higher rank you get. So it isn't ideal but is possible.
@Monkey_Business_JJ
@Monkey_Business_JJ 3 жыл бұрын
11:45. There it is. That’s why I’ve taken such a long break from playing killer, especially during certain hours of the day/night. High rank killer can be either boring due to inexperienced survivors or, as is 3/5 times for me, a total sweat fest because I get the god-tier. No thanks.
@terryfang
@terryfang 3 жыл бұрын
From 1 am to 3am , I can only encounter red ranks and green ranks. While I'm literally rank 16
@SoundsImportant
@SoundsImportant 3 жыл бұрын
got bored when i hit red ranks so i played basement bubba till i was ~rank 10-15 instead now I can have fun fooling around
@Monkey_Business_JJ
@Monkey_Business_JJ 3 жыл бұрын
@@SoundsImportant Consider playing afk Myers or Deathslinger next time so you can rotate and have some variety. Those were some of the funniest troll games I’ve ever played. :)
@zizoegy8460
@zizoegy8460 3 жыл бұрын
The main issue for me was very similar yet slightly different. I took an entire 8 months break from Dead by Daylight and returned recently. The biggest problem for me on a personal level was something let's call "Boredom of the meta". Like you said, sometimes there will be baby games which is not very fun and also sweatfests and when people wanna sweat they will obviously run things that work. So every game felt the same way. It's the same perks every game and the same addons sometimes too so I know exactly how the game will be before I even start it and it became boring for me. The game needed fresh ways to play and better pool of perks (+obviously nerf stupid combos and fix bugs). The breakable walls at that point was very stale and uninteresting. Cool in concept, bad in execution. Luckily, Blight was released just as I was about to take a long break or quit but at that point it was point of no return for me haha.
@SoundsImportant
@SoundsImportant 3 жыл бұрын
@@Monkey_Business_JJ Hmm might just need to pick up gunslinger and give it a shot hahaha
@SecretGizmo1902
@SecretGizmo1902 3 жыл бұрын
It's a lot easier to say "killers are too strong" than "I'm not good enough to play with these people".
@kalebtacularz8259
@kalebtacularz8259 3 жыл бұрын
Underrated comment
@bigcb6148
@bigcb6148 3 жыл бұрын
Why killers are so strong? Killer will be strong if player plays well as same as the survivor player.
@reeepingk
@reeepingk 3 жыл бұрын
Alternatively, it's a lot easier to say "Tunelling is necessary to win" than "I'm not good enough to catch these survivors in the intended way."
@TheArgento2012
@TheArgento2012 3 жыл бұрын
@@reeepingk mmm, it's really necessary when you play against swf, dbd is unbalanced af in that case
@envy7455
@envy7455 3 жыл бұрын
It's also a lot easier to just say people are bad rather than address the issues with the game itself
@Warcrafter
@Warcrafter 3 жыл бұрын
This is why I had to take so many breaks from this game before. I quickly got to red ranks even though I was not ready to go up agaisnt the best survivors and got creamed almost every game
@TewifyingUwU
@TewifyingUwU 3 жыл бұрын
I feel the exact same
@darthsion9693
@darthsion9693 3 жыл бұрын
I got to rank 1 first month of getting the game. This was a little over a year ago.
@ariesgonzalezag
@ariesgonzalezag 3 жыл бұрын
Y U P
@lucasnicholson9443
@lucasnicholson9443 3 жыл бұрын
At the end you mentioned that having a perfect matchmaking system where everyone would always face other people their level could cause every game to become a sweat fest. I would like to expand on this idea and say that if that’s what happens, we should introduce Casual and Ranked gamemodes so you don’t HAVE to sweat if you don’t want to.
@raphaelmujica8371
@raphaelmujica8371 3 жыл бұрын
I had the same exact thought as well. Letting us pick up and play in casual would be nice especially for testing a build but at the same time having the competitive and “sweaty” lobbies strictly when playing ranked. It’ll be easier to track and easier separate those of us who wanna be competitive from those who are trying to just mess around
@justwatch7091
@justwatch7091 3 жыл бұрын
The thing is, sweaty people still would play Casual to crush people that don't want to sweat. In other games, most people love the feeling of improvement/competing and beating equally skilled player(s), making playing Ranked worth it but in DbD, most people want easy games since, well, it was supposed to be casual game and people want to win by playing casually.
@greenbrickbox3392
@greenbrickbox3392 3 жыл бұрын
@@justwatch7091 yeah there's enough killers that like the power fantasy of absolutely obliterating easy survivors and swfs that use 20 rank smurfs to have easy escapes/bully killers that I'm not sure a casual gamemode would work. Then again the sweatiest people would at least play with eachother so that would at least make most games more comfortable though queue times could be longer
@usedhalfcart
@usedhalfcart 3 жыл бұрын
@@greenbrickbox3392 not just killers.
@justwatch7091
@justwatch7091 3 жыл бұрын
@@usedhalfcart He didn't say just killers tho?
@IncoisaRadio87
@IncoisaRadio87 3 жыл бұрын
I'd argue that there's also a big problem in the division between casual and "competitive" players, being forced together in one big quickplay, but I can certainly see the argument here.
@jordanhow123punch
@jordanhow123punch 2 жыл бұрын
Im literally 50 hours in an have played mostly survivor games. every survivor game my team is fucking dogshit. no arguments about it. and everytime i tryto queue killer now, with very little bloodwebs done, i get matched with red and purple ranks. its very frustrating. i never get matched with these people as a survivor. im going to have to quit the game because i play casually, and i can not play this game without being upset whenever im not even trying.
@bigboi1265
@bigboi1265 3 жыл бұрын
I was playing a match last night, as a rank 11 survivor, and my team consisted of three rank 20s, and a rank 17 Huntress. Was one hooked because my team refused to save
@lennart_glimpsel
@lennart_glimpsel 3 жыл бұрын
I don't get how you can have games like that whilst I at the same time (as a rank 10 killer) queue into 3 rank 1 swfs in a row (I'm not making assumptions, they confirmed.)
@Lavoye
@Lavoye 3 жыл бұрын
@@lennart_glimpsel I get both of the above. Actually, every game is pretty easy until I get to rank 10 in both killers and survivors. I always cuise along and do just fine in most games until the rank 10 wall. At which point, all hell breaks loose. As a killer, I get 4ks regularly, until rank 10. Then it all comes to a stop and i face only god gamers and become entirely lost. There is no middle ground. They have 3 gens done by the time I get my first hook and they all get to the pallet or window right on time every single time. They know all the places they need to go and how to loop efficiently every tile in the game. As a Survivor, everything goes well until I get to level 10. Then it all comes to a stop and I get the worst teammates possible, hiding in lockers all game or walking around doing nothing the whole game. Teammates letting people get to second stage on first hook or even die without even trying to save them or come close. No one working on gens for 5 minutes strait... I'm seriously an average gamer, but holy shit how can people be so bad that they make me feel like i'm good? Then I stop playing... tired of that crap happening over and over again. And it's like that every time. I take a break until a rank reset or 2 or 3... Then I return to the game and proceed to have easy games again until I hit the wall again, rince and repeat. Couple all that with the typical arrogance of the player base and it's a real pain in the ass to play that game. I play for fun, and this is not.
@nativelog7302
@nativelog7302 3 жыл бұрын
Yeah I'm not sure how this game has like 40k players on at many times and yet the matchmaking is so broken. The ranking system I would swear doesn't actually work.
@yoshi02.
@yoshi02. 3 жыл бұрын
"The Root Of All Problems", me and my poor skills "Nah".
@chriskilian7529
@chriskilian7529 3 жыл бұрын
See, you being bad at the game shouldn't be an issue. You should be matched with people at a similar skill level.
@nuclearpugg
@nuclearpugg 3 жыл бұрын
@@chriskilian7529 It should be random
@KytoYT
@KytoYT 3 жыл бұрын
I fully agree with your end statement. MMR should NOT put the highest level survivors with the highest level killers and vise versa. But it should also not put you up against Rank 1 Killers that have 100 hours on the game. There is a solid middle ground.
@toastteat
@toastteat 3 жыл бұрын
Matchmaking, yes. They also need to focus on non- “meta” perks and make them better and actually appealing because having like 10 go-to perks (on each side) is annoying. It gets old seeing the same perks and builds every game. They’ll just keep changing perks like DS, Hex: Ruin, etc. until they eventually work on other perks. Like “This is Not Happening;” who tf wants to run that? A new DLC comes out, you’ll play with the perks for a little, but you’re always gravitated to the older, more “meta” perks most of the time. IN MY OPINION.
@antoniosamaelspeziaanaya2500
@antoniosamaelspeziaanaya2500 3 жыл бұрын
Yes i agree. On killers u rellay on regression. On survivor seconds chances and exhaution. I see more variety on surv, but there is not so much
@sanablue
@sanablue 3 жыл бұрын
I literally don't remember my last match against a killer that didn't use bbq and noed and it sucks. They really need to somehow get more variety into the perks, especially for killers. (And don't get me wrong, while I think that noed is basically just a "I am too bad to catch you before Endgame and don't want to admit defeat" sign, I completely understand the use of bbq and hex ruin and all those other popular perks. I rarely play killer, but I use those too... it still sucks.)
@sIimepoop
@sIimepoop 3 жыл бұрын
Agreed. There’s only a select handful of survivor and killer perks that are actually viable. The rest are just neglected (baby sitter, red herring, cruel limits, mad grit, etc.) or used exclusively for meme/gimmick builds (impossible skill check, window/pallet denial, healing mid chase, all eye perk build, etc.) if the “non-meta” perks were buffed it would also make a few adept achievements much easier, if you’re into those.
@BlackMetalBroad
@BlackMetalBroad 3 жыл бұрын
Oh geez, I remember being a rank 15 killer who got all rank 1s in a lobby, I got demolished
@ahrensmith2764
@ahrensmith2764 3 жыл бұрын
completely agree. the ranking system isn't accurate enough at distinguishing skill level. That's why killer mains get to red ranks and start AFK'ing to derank which shouldn't happen.
@cecethequietlizard8706
@cecethequietlizard8706 3 жыл бұрын
I’m concerned MMR is gonna make queue times worse than they already are. Specifically for the best players.
@TheDreadedJuggernaut
@TheDreadedJuggernaut 3 жыл бұрын
That's the hard part about an asymmetrical game. When it's a 4v1, you're stuck trying to find 4 people of the same caliber as 1 person.
@vitorbueno4301
@vitorbueno4301 3 жыл бұрын
@@TheDreadedJuggernaut And at the same time, the same caliber of the other 3 of your team (if you're survivor).
@lucasc5336
@lucasc5336 3 жыл бұрын
Video: Matchmaking suck Me: Yes Tofu is playing Billy!😄
@HuntressVT
@HuntressVT 3 жыл бұрын
It really just needs to not have a rank reset so frequently and make match consistency the way rank works. Like if you get a ruthless 5 times in a row, your rank increases tremendously. I feel like this rank system rewards you for being alright and that’s fine but rank should be more about how consistently you can win. I play a lot of Destiny and I know destiny isn’t a competitive pvp game but it definitely isn’t easy to gain certain ranks as you have to be really good and have good communication to perform well in the end game pvp modes.
@sheabsnackin3815
@sheabsnackin3815 3 жыл бұрын
Yes. This is basically the reason you can’t have those high level skill brackets that Tofu refers to - it has to be possible to get to rank 1 relatively easily each month, so there’s no way to meaningfully differentiate high-rank players.
@enricocoochie3113
@enricocoochie3113 3 жыл бұрын
Rank 20: just trying to play and enjoy the game Rank 1 Koreans:allow us to introduce ourselves The one red rank who shouldn’t be red rank:now now no need to thank me
@AcousticHarmonia
@AcousticHarmonia 3 жыл бұрын
On an essay I recently made on DBD I believe that at least the thing that makes Dead by Daylight most frustrating (maybe not the biggest issue with the game, but at least what I believe has the greatest influence on frustration) is a core gameplay positive feedback loop that creates inevitability and therefore creates a lack of suspense. Positive feedback loop essentially means some outcome results in more of that outcome, if you're winning it's even easier to continue winning, and if you're losing it's harder to catch up. Negative feedback loops on the other hand promotes comebacks and brings things closer to equilibrium, good example is Mario Kart, further back you are the better items you get. In DBD once one side starts snowballing a bit it's like "okay, that side is almost certainly winning", like it can still turn around but most of the time it doesn't. With more hours in the game players get better at predicting how the game is going to go based on the results so far, which means it's no longer suspenseful and feels like you're approaching the inevitable.
@JimmehRulez
@JimmehRulez 3 жыл бұрын
Spirit players
@xLWxPhantom
@xLWxPhantom 3 жыл бұрын
🤣
@Ben-jy3cr
@Ben-jy3cr 3 жыл бұрын
I agree.
@junodarkoi
@junodarkoi 3 жыл бұрын
so fun *residentsleeper*
@S0NIC43
@S0NIC43 3 жыл бұрын
here's the main problem chainsawing into Quentin hiding in the corner edit: jokes aside wouldn't they have to reprogram their entire ranking system to do that?
@goku1414101
@goku1414101 3 жыл бұрын
Yeah, but it’s something that needs to be done. Honestly I don’t think there’s a clear cut solution either though. DBD at its core is meant to be a casual experience. At least to me that seems to be what the devs want. You can’t get rid of the rank system all together or else noob survivors and killers are gonna get stomped by god level players and not want to play. But if you do MMR and get yourself stuck playing only the highest level, then the people at the higher ends are gonna have a terrible time. Especially since the game is balanced towards the more mid ranks and lower end of the high ranks
@zizoegy8460
@zizoegy8460 3 жыл бұрын
The root of all problems is that Jigsaw doesn't talk to me back when I play Pig :(
@sixtuna1911
@sixtuna1911 3 жыл бұрын
@@zizoegy8460 died
@guybrushthreepwood2910
@guybrushthreepwood2910 3 жыл бұрын
It's exactly what they are doing.
@jtbnstl_3556
@jtbnstl_3556 3 жыл бұрын
I am a stats grad student and the issue I see with using statistics is more than just the matchmaking dilution of rank 1 skill, there are just so many different variables: rank, swf, killer, killer perks, survivor perks, map, add ons, items, item add ons, spawn points, etc so just trying to simply talk of rank using low order statistics like average escape rates or piping up just doesn’t tell a full picture, And makes rank balancing very difficult nice video Tofu :)
@jestaman3356
@jestaman3356 3 жыл бұрын
Exactly! The devs would need some very intricate stats to get even remotely close to a proper idea of what's going on in matchmaking. Maybe when the game first started and it was much more barebones, the stats they are using were useful. But now there are so many variables that I'm assuming whatever stats they are using are obsolete and insignificant.
@isaiahcrock4911
@isaiahcrock4911 3 жыл бұрын
As an analyst by occupation, it makes my heart happy to see someone recognizing that data is only as good as its source. Tofu, youve got your stats brain firing on all cylinders. Data is powerful, but understanding whats going on in your data is absolutely essential. The devs can analyze which killers, add-ons, maps, spawns, perks, and items are winning/losing/balanced all they want, but if players of vastly different skill levels are all thrown into a mixing pot, the data doesnt mean jack squat. You can't use a new killer as spirit getting crushed by veteran survivors to say that spirit isnt strong enough. Statistics are all about seeing whats really going on in the real world. If your hunch says there's something wrong in your sampling, its probably right.
@degayify
@degayify 3 жыл бұрын
I can tell you're an academic. You just wrote a paragraph of absolutely nothing whilst reaffirming to someone else of how smart they are. Take a hike
@Lethal19
@Lethal19 3 жыл бұрын
Something they could do is remove the safety pip, and make the pips Entity Displeased: -2, Brutal killer: -1, Ruthless killer: +1, Merciless killer: +2. After playing a killer I am garbage at (Huntress) at rank 1 and getting completely destroyed, I still have not deranked because of the safety pip. Safety pip gets rid of the bad feeling of deranking, but it creates the problem of being stuck at a rank you should not be at.
@wordsarelike
@wordsarelike 3 жыл бұрын
One thing that would make the game more enjoyable is giving people extra BP for getting into a game where you go against a group or a killer of much higher rank. it wouldn't fix anything but with the long wait times it would at least make a bad game more palatable.
@captainobveeus6351
@captainobveeus6351 3 жыл бұрын
Exactly bro, like lumping kills after all 5 gens are done in with kills before 5 gens are done is nonsense to use for balancing. I don't think they are using stats the right way either
@cumter_69420
@cumter_69420 3 жыл бұрын
I feel like a major issue with the current system on the survivors side in particular is that it rewards hiding and gameplay involving avoiding the killer too heavily, hence contributing to a lot of undeserved safety pips and ranking up. I've noticed that in games where I couldn't win chases against the killer I still would manage to have at least a silver evader emblem, sometimes gold, if I got Midwich, Dead Dawg Saloon, or the Game in particular. Although rare, I've managed to get iridescent on these maps from "stealth" alone before. I feel that if the emblem system focused more on rewarding survivors for successfully engaging with the killer rather than simply "surviving," we would see that chases would be a lot more consistent between ranks, allowing for that question which is asked all too often, "I just got chased for 3 minutes and my teammate got downed in 10 seconds, how are we the same rank?" to be asked a lot less frequently (and vice versa).
@chrisb9658
@chrisb9658 2 жыл бұрын
Boy this aged like a fine wine, we are now in the sweatfest mar system as predicted
@Flint1241
@Flint1241 3 жыл бұрын
If they released a perfect matchmaking system, and high level games just became massive sweat-fests for a while, that's fine. All that means is that the devs now have that data and can make balance changes accordingly.
@reeepingk
@reeepingk 3 жыл бұрын
I do not like when people say "a perfect matchmaking system would result in sweat-fests and I don't want that." Well, WHAT DO YOU WANT? In truth, what they want is to win without effort. As players get better, the game WILL become sweaty. That's the nature of competition. You cannot simultaneously want good matchmaking while also not wanting sweat fests. EDIT: Sorry, to be clear, I'm agreeing with you.
@Daddix0
@Daddix0 3 жыл бұрын
yeah, agreed. the unbalances have to come out in order for balancing to happen.
@lanehurley9855
@lanehurley9855 3 жыл бұрын
Honestly, I have been feeling a massive impact of a lot of the MMR going against me. I play primarily survivor, but I do enjoy my killer games when I feel they could be fun. As survivor, I’m around rank 3-4, but slowly making it to rank 2 (I regularly safety pip, only because I’m more altruistic than I should probably be). I’ll have matches where it’s a God Tier killer who’s able to get someone down in a few seconds with 8k hours and such, which has happened more than I’d like to admit. But then there’s also red rank killers who I come across that I’ve met green rank killers who are better than them. Rank doesn’t equal skill and that’s because there’s so many green/purple rank killers who just get Gen rushed because they can’t keep pressure, but can do solid chases. Just to test the MMR, I actually made a secondary account (I play on XBox, so it’s easy) and played matches as a low rank killer. Because I steam rolled my first two matches, my third match was against red ranks and I was only rank 18. They might say it’s not there, but their old MMR still has a partial effect on the game. There’s a lot to the game that could be effected, even though I’ve only been playing around a year, I’ve been watching videos from years ago that have made me see old things and their new changes, like old Ruin and how Spirit originally could see blood during the PTB. There’s so much to the game that I think could be modified (just like how they destroyed DS, making it a perk I don’t want to try and get anymore) but how they made Object so much better. It’s just an interesting thing to think about, all of the changes through the years, that the Devs shouldn’t listen to the complaints but more of look at how it’s actually effecting games (insidious Bubba, Freddy win rate, and DS for example). There’s a lot more I have to say but don’t want to write a book. But there’s so many possibilities to the game that no one wants to accept that would make the game so much better.
@callmedisappointment
@callmedisappointment 3 жыл бұрын
As a purple rank killer main. I agree with these points, its pretty difficult keeping pressure. I've watched videos on how to pressure the map. Even tho some of my chases last less than thirty seconds, gens still manage to pop left and right. By the time i hook my first survivor, They already have two gens done. Maybe i need to figure out a better strategy or use better perks. I started playing DBD when the Twins were added, so it might be a reason why i'm still kinda garbage. (Nice to meet another xbox player btw)
@lanehurley9855
@lanehurley9855 3 жыл бұрын
@@callmedisappointment I have some oppressive perks when I play Demogorgon (BBQ, Surge, Corrupt, and Save) and I get gen rushed like crazy. Even if I start getting pressure, the moment I start a chase I lose it all quickly.
@nativelog7302
@nativelog7302 3 жыл бұрын
It honestly just depends on what you actually want from the game. By its very nature of a 4 v 1 you have to play dirty if you want to get consistent 4ks. Without snowball moments you won't get a 4k. If you think about it though if you get 4ks or even 3ks by rinse and repeat chasing and downing players one by one then the game would be too easy killer wise. The game has intentionally been altered to ensure that survivors will be caught eventually regardless of skill so if you don't need a snowball moment then you would just kill everyone every match with the exception of the occasional lucky hatch. By snowball moments, I mean downing two people at once etc. leading to a shut out... things like that. You have to remember that this isn't dark souls or something, it's 4 other humans that you are up against and not AI. As such, it will take time to figure out how to gain those advantages to flip the game. You can't really watch a video on it to show you what to do because what to do is ever evolving and will just be figured out over time. All that said, the ranking system is effectively optional much like achievements. Your goal should always be first and foremost to have fun. This could be through learning to get better, but I think everyone should always remember that this game is intentionally designed to have a high degree of variance. Realms, add ons, items, map tiles, pallet position all have a heavy effect on the outcome of the match, not to mention perk selection and killer selection. By perks I mean for example something like Balanced Landing can be amazing or utterly useless depending on the map. You could bring DS and the killer could just slug you. Likewise, you could have Ruin for example and the map puts your hex totem right next to a survivor at spawn or just in some obvious place. You can of course learn to mind game your way to a better position over time and develop your skills, but you're always going to have moments where you are outplayed, by either the opposing side or the game itself. Hence the memes like "You spawned in a dead zone right next to the killer, gg idiot learn to play" or "There's safe pallets placed between the main building and killer shack, guess you're getting looped the entire game, gg idiot" etc. you get the idea. Remember rank truly doesn't matter and what is most important is that you have fun. If you are interested in getting better that will naturally come over time as long as you keep a healthy level of introspection about your actions in any given match.
@Icagel0
@Icagel0 3 жыл бұрын
Fully agree, inconsistent matchmaking is yet another random factor that wildly makes your experience vary from game to game. Same player can go into two games in a row and absolutely stomp in one and get destroyed in the next, this doesn't make for an engaging experience in either way.
@Amer1c4n_Psych0
@Amer1c4n_Psych0 3 жыл бұрын
Always love to hear your takes. I find them to be very educated and more times then not they make sense even when I “feel” a certain way about something. The perspective of someone who has THOUSANDS of hours is much more enlightening then the pointless arguments on Reddit or Twitter
@NickNitro
@NickNitro 3 жыл бұрын
I've enjoyed your shirt, it's given me so much life while I walk dodge a huntress having that target on my back. lol
@raven7756
@raven7756 3 жыл бұрын
Getting to rank 1 really isn't hard, which makes it hard to practice skills necessary to become a good player for either killer or survivor.
@hunters3995
@hunters3995 3 жыл бұрын
Big facts, I got a buddy into the game like 2 months ago he didn't know how to hit a skill check or anything about killer powers. He's now Purple on the edge of Red. I have so many things I have to tell him to remember in a match and work on chase.
@scotth3654
@scotth3654 3 жыл бұрын
This video spoke to me so much. As a former top 500 overwatch player, I picked up DBD about a month or so ago and hit red ranks and have no clue what a lot of killers do or what a a lot of perks do.
@drizzydrew6641
@drizzydrew6641 3 жыл бұрын
I wouldn't have a problem with the "sweaty games at high mmr" because, the only reason you would be in those games is if YOU were a sweaty player. In that case, you deserve to play games like that. If you play casually, you shouldn't have to deal with it. This is also why its a good idea for BHVR to hide your mmr rating- showing it would increase the sweat. There shouldn't be incentives for attaining high mmr either.
@doublevision2943
@doublevision2943 3 жыл бұрын
Not a bad idea, have the sweats duel their boring playstyles out against eachother while the casuals get to have fun matches. Then again it's probably difficult to have an automatic system that ranks people into those categories. Sweats do gens, save and have chases and casuals do the same just not as effectively, you can barely tell the difference for sole players. Dbd's simplicity once again beats itself up.
@allanmarchand864
@allanmarchand864 3 жыл бұрын
Hello Tofu, what about swf that are on different ranks? how would matchmaking be in this case? Thanks for the video.
@kdmendonk
@kdmendonk 3 жыл бұрын
Yeah, that doesn't get fixed. Parties overrule the matchmaking. I'm curious to know if the game considers the top player in the party or not.
@goblinmobboss
@goblinmobboss 3 жыл бұрын
@@kdmendonk it sometimes feels like it does. I'm still kinda new to the game and my buddies are red ranks and we frequently go up against red rank killers. Every once in a while we run against a purple but majority of the time we go against red ranks.
@kdmendonk
@kdmendonk 3 жыл бұрын
@@goblinmobboss I guess that's better. Parties on coms can ruin many perks and killers. I play Ghostface and SWF are difficult to surprise. There's always someone saying "heads up, he went in your direction." So stalking becomes a pain even from difficult angles which wastes time and gens get done. I dodge some lobbies which means I sometimes take 10 minutes to get into a match. Not because I want an easy match, but because I want a fair one.
@justwatch7091
@justwatch7091 3 жыл бұрын
@@kdmendonk It actually priorities the lobby host, at least in my experience. At the time I used to boost some trophies with some people, we would make person with same rank as the killer lobby hoster and it would work most of the time.
@goblinmobboss
@goblinmobboss 3 жыл бұрын
@@justwatch7091 that's interesting. I haven't really noticed that. Sometimes when I host it hasn't seemed to be any different.
@thebimaker5814
@thebimaker5814 3 жыл бұрын
Wholeheartedly agree with your point about people getting stuck at high ranks regardless of their skill level. It's gotten to a point for me where unless I play a killer like Spirit, I'm unable to match the survivors level of skill and just find myself getting dumpstered on for the entire game. I clearly don't belong at that rank if I regularly go games without getting hooks but thanks to the safety pip its virtually impossible to legitimately de-rank to where I most likely belong.
@bradenwilson8325
@bradenwilson8325 3 жыл бұрын
I'm a killer main at the bottom of rank one, but I honestly don't really mind getting wiped occasionally by amazing survivors. The safety pip system means I don't have to worry about rank because I'm still gonna net a positive rank even getting occasionally destroyed, and it gives me a chance to practice against survivors that are way better than me with low pressure
@bodza12
@bodza12 3 жыл бұрын
I would just increase the ranking level to 30
@johnwarner4178
@johnwarner4178 3 жыл бұрын
Won’t change anything, after a short go me we’d all be red again
@bodza12
@bodza12 3 жыл бұрын
It would be much more difficult to reach rank 1 and would fix the high ranking problems. Just my opinion
@johnwarner4178
@johnwarner4178 3 жыл бұрын
@@bodza12 it wouldn’t be harder it would just take more time. And assuming the reset still went from 1-5 then you would be red rank again in a day after each reset
@bodza12
@bodza12 3 жыл бұрын
@@johnwarner4178 My idea would be that when you reaching lvl1 now it would be level10.Still would be red rank.But we could have more place then for other tiers including the rank 1.Lets say I would put Gold rank with gold borders and and other one for diamond after level 10.
@Bajonkas
@Bajonkas 3 жыл бұрын
"People are dumb" doesn't take 13 minutes to say, so I'm curious what he's got Edit: yeah fair enough
@BringOutYehDead
@BringOutYehDead 3 жыл бұрын
My first ever game of Dbd was as a rank 20 trapper with brutal strength on Hawkins. Here's the catch. All four survivors were Red ranks. The lowest was rank 4. Luckily, I made friends with one of them, and still play with him today. I 100% agree.
@cityrat3237
@cityrat3237 3 жыл бұрын
Also what they need to do is let people with mic’s chat so I can tell me random teammates wtf are they doing running around, hiding in lockers and cleansing full totems.
@bonnielsama1568
@bonnielsama1568 3 жыл бұрын
No, please don't ever say that again. Get Bond if you want information. Or get some Fri to play with you. Nobody wants to be yelled at by little kids that aren't even allowed to play the game yet. Or listen to some shit in the background of someone who doesn't know how PTT works
@Jack.Martson
@Jack.Martson 3 жыл бұрын
Imagine DBD being a fun game
@touchmuch4205
@touchmuch4205 3 жыл бұрын
I fully agree with this video my one friend and I used to always swf and be the same rank. We would always get to rank one but now when I try to do it I'll get teammates that will rush hook without borrowed in a dead zone and I'll depip for it, which is a blessing for killers I go against because I can typically run them for a couple gens. If said teammates will even touch a gen most of the time they just wonder around forever until I down just to get me killed.
@ramonpena8491
@ramonpena8491 3 жыл бұрын
Hey @Ohtofu as a Data Analyst and Dead By Daylight streamer there is are a lot of issues with the way they collect data. Long story short, they primarily use quantitative data to make important decisions because it is convenient. If they took in account all the other lurking variables, anecdotal evidence and qualitative data, their decisions would be a convoluted mess. **Quantitative data can be counted, measured, and expressed using numbers. Qualitative data is descriptive and conceptual.** I feel that this problem is bigger than we think. They need to hire multiple Data Analysts like myself to really ask the right questions and uncover what they truly are wanting to retrieve in terms of useful information. They need to know the direction of the game and identify what they want their outcome to be from Dead By Daylight. As people (SWF) play on a consistent basis, the team will develop efficiency and synergy ultimately raising the bar in terms of skill gap which again will frustrate killers and force the developers to make super critical choices. One size does not fill all in this case and it is evident. Do they attend to the loyal fanbase or the new comers? As this game increases to have more players we will see a conflict of creativity and numbers, unless they produce results.
@theaterthug5307
@theaterthug5307 3 жыл бұрын
Speaking facts 100%
@k0nar1k55
@k0nar1k55 3 жыл бұрын
A few weeks ago before the barrowed time changes a default nea unhooked me from the basement while being chased by a Freddy. She didn’t know that Freddy was immune to barrowed time and farmed my ass. She was rank 1 as well. I didn’t get bad because I immediately knew she was a baby in red ranks. I really hope they make ranking up harder in the future or something
@eattherich5409
@eattherich5409 3 жыл бұрын
I always dread ranking up; I'm good with a couple of killers and it's not easy to practice a killer I'm bad with against a team I'd get a 1k with as my main
@Lavoye
@Lavoye 3 жыл бұрын
I know the feeling. Oh lets try that new killer i've never played and barely understand... Proceeds to get destroyed and bullied... Oh, I thought matchmaking was supposed to rank each of my killers individually, hence why i can't change killer once queued up and therefore, should have an easier match in my first few games... I guess it was a fluke, lets try again... Same result... I'm probably just unlucky at that point, let's try one more time... Bam! Ok, i'm out...
@frankmormando3917
@frankmormando3917 3 жыл бұрын
Completely spot on Tofu! The history of rank reset really helped me understand it much better. You described my experience to the T. I am rank 15 killer and I consistently get red and purple ranks. It simply should NEVER happen. That's like putting grade school children in the same classroom with high school students. Horrifying would describe some of my experiences. Some jerk survivors can mentally undress me and make you feel humiliated with the BM's. Even when I give up, turn and face the wall because I had enough, they are bumping into my back doing who knows what. I stop playing killer when that happens. I really don't have ANY problems when they match me within 2 ranks. When I got to rank 4 as a survivor, then I realized this rank reset can completely be manipulated. This has been my primary issue with DBD for some time. The second problem is map size(for the killer). Third is SWF's but, let's fix matchmaking and map size and lets go from there. It may fix itself. The health of this game is highly dependent on killer numbers in general. If the game loses killers, the 4 to 1 ratio can be affected greatly, making the game worse and may tailspin DBD"s popularity. I used to be 50/50 killer and survivor player. I only play killer sparingly now....too much stress when I'm only trying to have fun. I believe it has affected you and others similarly. Mad respect Tofu,.... very intelligent thinking sir :)
@ravtek
@ravtek 3 жыл бұрын
I think there's a few other things that are problematic with DbD that is only extremely exaggerated at certain levels of play, but this video sums up a good portion of the frustrations many players seem to have. I would love to have a discussion about it sometime because I love talking about this kind of stuff!! I often only get to talk about the surface level details about the game, but I think deep dives with experienced players are super enjoyable!
@destindarksoul
@destindarksoul 3 жыл бұрын
this format of voice discussion over unrelated gameplay is genuinely so relaxing. thanks tofu.
@thedankmister
@thedankmister 3 жыл бұрын
excellently said, it stems from match making. all the issues people have with killer and survivor stem from experience of players and how matches are set up.
@ScyXK45
@ScyXK45 3 жыл бұрын
I have to agree with this video because I cannot count the amount of times I've said out loud "THIS IS RED RANKS WHY WOULD YOU DO THIS" in response to a survivor's action, no matter if I'm playing killer or survivor.
@XaqNautilus
@XaqNautilus 3 жыл бұрын
This issue is amplified by whatever they did this month. The reset for some gave them a random reset (their was a wheel of resets image on Twitter) and for the rest of the players (myself included) they didn't reset at all. As a solo-queuing perpetual rank 2-5 survivor I pretty much currently seem to rank against rank 1 killers 80% of the time and it's... let's just say frustrating.
@MrDarkart82
@MrDarkart82 3 жыл бұрын
Well we need several stats tracked. Average time in Chase vs when hit or downed, missed skill checks, ave pallet stuns, flashlight accuracy, and unhook. For killer , hit accuracy, down / hits vs misses, average hooks per game, measure time within 24 meters of hooked player. Get those then you can figure out a new skill rank system. You can also divide the mm up by playstyle too.
@10cody7
@10cody7 3 жыл бұрын
took a break for a few months and its great to be back regardless of the problems
@Doublemoses
@Doublemoses 3 жыл бұрын
I hit rank 1 on survivor last month, and rank 1 on killer last week and I totally agree with you. I still feel like I'm hot garbo at this game with so much more to learn, but according to the ranking system I'm a top level player. It's insane.
@tomasavi6490
@tomasavi6490 3 жыл бұрын
Good video! I agree. I've been consistently rank 1 for a few months now for both roles (started playing December 2020) and I notice most of the time I can't compete against rank 1's with thousands of hours. However there are other times where I i can't believe some of the people I play with or against are red ranks. It's very confusing.
@ashleyking4865
@ashleyking4865 3 жыл бұрын
I think you've definitely got a point. I started playing in January, and have around 300 hours now. Just by playing solo queue survivor I've ended up at rank 4- even though I have no business being that high up, and I'm still missing a ton of meta perks (the grind for new players is a separate issue entirely) I have no business being in red ranks, as I'm sure half the players who are there do. It's frustrating having to play against incredible killers and with terrible teammates when I shouldn't be there at all. As an aside, why isn't there an award for ranking up? It almost feels like I'm being punished for playing the game, I only get harder and more frustrating matches.
@Sinestra666
@Sinestra666 3 жыл бұрын
I think a simple but really strong addition to the pip system would be to make it so that if you died as survivor, you instantly lost a pip from your total. So if you were going to safety pip bit died, you depip instead. But if you played really well and earned at least one pip, you don't lose any progress in case the match was a fluke. On the killer side, if you lose all your survivors, you also get an instant -1 depip. Again, this means that if you still play well you won't actually depip, but if you got thrashed you definitely will. Altogether, this system means that survivors who rarely die get matched against killers who rarely lose games, which will further filter out sweaty serious players all the way to the top until you get teams of perfect players who should (theoretically) always end in 50/50 games. I mean, I think this system would work. I'm a regular red rank who feels good enough to be in the top 20%, but not necessarily reds, and I feel this would help.
@peterbarnesvb25
@peterbarnesvb25 3 жыл бұрын
I guess one of the ways is to reset people back to rank 10 but make it around 7 pips to rank up (or more) but nerf the saftey pip so that you have to be literally right in between depiping and gaining a pip. Its honestly a tough situation cause its really hard to make an accurate and fun ranking system in an asymmetrical game. There also is another option add a casual and ranking system, but thats an entirely new solution to maybe a different problem.
@Antony-sb2uv
@Antony-sb2uv 3 жыл бұрын
The safety pip is a big issue for match making. It basically allows people's rank to inflate, so that the massive range of rank 1's happen. There is no strict win/lose draw condition and most matches end with a net gain of pips overall. E.g. the killer will get like a 3k with hatch and get 1 pip, if like 4 gens get done and plenty of hooking, unlocking and healing happens, then the survivors are guaranteed almost guaranteed a safety pip and probably one or two will get a pip. The net gain of pips means that everyone just ends up getting shifted up the ranks. I think there needs to be a harder win/lose/draw condition to stop the whole rank inflation thing until MMR comes into place. And for MMR with sweatfests and long queue times they should probably make a decent sized band of MMR that you can play against, with the band being wider the longer a queue goes in, so that you don't get shit like dowsey waiting 2 hours for a twins match.
@alexf7484
@alexf7484 3 жыл бұрын
Thank you so much for expressing this! I am currently this way with both survivor and killer. I'm both rank 1 but survivor is really boring and most games are over in 6 minutes unless I'm deliberately avoiding gens to give the killer more time and conversely I might be rank 1 killer but I'm horrible at it. I still have no idea how to play house loops on haddonfield and in a lot of my games I cant find a weak link to get momentum from because they're all just better than me. The worst part is I dont derank so I'm stuck playing these guys over and over again. I wish I could get better killers to go against as survivor and worse survivors to go against as killer even though both my roles are rank 1. This is the biggest issue for me in DBD.
@ddexxxxx
@ddexxxxx 3 жыл бұрын
listening to this video is like listening to your teacher explain a hard math question or equation
@CanaanPoE
@CanaanPoE 3 жыл бұрын
i think another argument for why they shouldn't make the matckmaking "perfect" is queue times. like you were saying, when rank reset went back to 15 and you rushed to rank 1 in a few days, the queue times were already terrible, and I think they would be even worse than that if we were forced to only go against people of a very similar mmr.
@DarkMite2
@DarkMite2 3 жыл бұрын
I've been thinking this for so long! My solution would be the system wouldn't match you against anyone +/- 3 ranks. So rank 1 would play vs only 1 - 4 and say someone who is a rank 8 would play ranks 5 - 11 and so on... I think that would put players in more balanced games. I'm not sure how that would affect queue waits though...
@jonahwillliams5959
@jonahwillliams5959 3 жыл бұрын
I’ve never hit rank 1 as killer. I always get matched up against squads who send me to trash maps, have obscene ping and bring keys. Then there are times when my setup gets into a disconnect loop, where it will drop connection and I get an autodepip then I’ll try again and get a game security violation because today happened to be a Tuesday. Endlessly frustrating to the point of wanting to quit the game entirely
@BadShotDR
@BadShotDR 3 жыл бұрын
This is so true, rank 1 isn’t really rank 1, it’s a mess of a bunch of different players who have the number when it doesn’t mean anything.
@olegzubkov1109
@olegzubkov1109 3 жыл бұрын
This video was the final push I needed to start depipping as a Killer on purpose: wake Wraith, run to the corner of the map, alt+tab, do whatever it is in the back. Before starting that I was playing rank 1 both Survivor and Killer, and games just stopped being fun after a while. If you play Killer, expect the usual "fun" stuff like optimal Survivors with meta perks; if you play Survivor, enjoy seeing 5 Spirits in a row, followed by 4 Bubbas. It's just not fun at high ranks, and my point is that I don't want to play here.
@mechamobibo
@mechamobibo 3 жыл бұрын
This also could be described as a problem with the ranking system. Where you can play poorly with Legion and safety pip and destroy everyone with Billy and also safety pip.
@SimplyNyx_
@SimplyNyx_ 3 жыл бұрын
As someone who literally started playing the game early last year, I got to rank one in the first 3 months of playing. I didn’t even feel like I had enough time to learn how to play the game before I was already being placed against people with over 2-3,000 hours in the game. It’s not really fair to newer players for the ranking system to be so forgiving.
@FPCSInc
@FPCSInc 3 жыл бұрын
I'd definitely agree with this just based on my anecdotal experience trying to push into red ranks. Somewhere around Rank 3, I'll start sometimes getting games with survivors who are very clearly better than I am, and I'll run into a wall where I can't win enough to progress further. However, I can't really lose enough to go back to playing against survivors who are more on my level because I already go against them in the games where I'm not against 2k hour players.
@joshwalton9247
@joshwalton9247 3 жыл бұрын
I completely agree with this video and just something to add i would say is map design and certain survivor items. I think that keys are completely broken and should be removed or mechanically changed. Mad design can also completely change how the game to game experience feels whether it be survivor sided or killer sided
@friedrytv
@friedrytv 3 жыл бұрын
I love the chaos of matchmaking.
@raijin57
@raijin57 3 жыл бұрын
If they were to get rid of double pips in red ranks and make red ranking a few emblem points harder to rank up and do a less severe version of that to purple in would make tanking more indicative of skill and help a lot I feel
@BerryUzumaki
@BerryUzumaki 3 жыл бұрын
Completly agree, and am glad of what you said towards the end. I have 3,600 hrs, I had two survivors vs me yesterday who had 5k hrs and the other two had less then 200 hrs! They were all rank 2 or 3... feels all over the place
@Hbking1359
@Hbking1359 3 жыл бұрын
My only problem with MMR is that it isn't going to be tied to you rank like in Overwatch or LoL. This will mean that if you have rank 1 in DBD, it's only tied to how much you play (kinda is like that already), but my rank 1 doesn't mean the same skill level as your rank 1. It makes it so there's no simple metric for how well I'm actually performing. Only a metric of how well I'm performing against my peers. I just wish they had a ranked and a quickplay option with ranked having strict MMR matching (basically the saame as Overwatch's current set up) and quickplay being more or less just tied to your quickplay pip based ranking (how DBD matchmaking currently works).
@Redleader001
@Redleader001 3 жыл бұрын
One of the pluses with bad matchmaking means that I do not have to use my brain every game. I like having some games where I do not have to try because the ones where I have to try, I get amped up and excited. I expect every game I go into worst-case scenario and go up from there. If the killer wants a normal game then great! If they want to farm then also great!
@sprevipoo9293
@sprevipoo9293 3 жыл бұрын
The rank system is the problem I will agree. When I started playing, I reached rank 1 on my own within the first month. I had no clue what any perks did except for sprint burst, adrenaline, quick and quiet, and dark sense. I couldn't loop but I could hit skill checks so I stuck to my strengths. Someone shouldn't be at rank one if all they can do is hit skill checks and not be able to loop for more than 6 seconds
@serioustable8659
@serioustable8659 3 жыл бұрын
No matter how bad I do I never derank I swear. And even on games where I felt like I did terrible I still double pip half the time
@missgalaxia14
@missgalaxia14 3 жыл бұрын
As someone who was carried to rank 7 when I was obviously not ready for higher rank games, I can speculate that some, if not most, people in purple and red ranks were potentially carried at some point or another.
@carasar1531
@carasar1531 3 жыл бұрын
A somewhat similar thing happened in Rocket League. Usually, about 0.3 percent of players would aquire the Grand Champion rank. The best of the best and the only rank that got a shiny title you can display in game. GC started at 1515 MMR and went on indefinitely. Now, the difference between a low GC and a high GC was night and day. It's ridiculous how big of a skillgap people could have, but still play in the same rank. As the Seasons went on, the percentage of GC players went higher and higher, widening the skillgap even further. Rocket League just ended up adding another rank after GC, maybe DbD should do the same. Add more ranks, so the top players can play in a league of their own again
@Corvo-ol9pp
@Corvo-ol9pp 3 жыл бұрын
I agree with you fully! I am always sitting at rank 1 or 2 as survivor but I know damn well that I’m not nearly as good as anyone else at that rank, it’s just really easy to get to.
@kdmendonk
@kdmendonk 3 жыл бұрын
Honestly Tofu, I think there's no fixing the matchmaking for good. Another factor to consider is times of the day when there is a smaller player pool to match. When matchmaking happens fast it means it was able to find players closest to your rank. The more time it takes, the more it means the game can't find those and then it finally gives in to the players who are queueing up at that moment and are not ideal. In the USA and Canada that might be less common because the player base is much bigger, but in South America for example it's rough man. It's very 50/50.
@yink2andahalf
@yink2andahalf 3 жыл бұрын
I definitely agree. I played a lot of survivor and killer and in both instances I found myself ranking up too quickly. At the time I was definitely NOT a red rank killer/survivor so I found myself at odds on what to do many times. It just has no value
@topsgaming4266
@topsgaming4266 3 жыл бұрын
The best way to balance the matchmaking is ironically not to have any. If you think about it, without a matchmaking system you group with people of varying skill levels including the killers or survivors you go against. This will give the 'grandmaster' equivalent of players an incentive to not run meta perks for once without the fear of losing the match and go play a different or fun build. On the other hand the new players will get to experience how to improve at this game by watching the better players play in a certain way. For example a new baby dwight learns for the first time how to properly loop without camping pallets and gets introduced to the flashlight save by just playing in the match with decent teammates. To me having no matchmaking beats having one regardless of how accurate it might be. Simply because there's way too many variables in this game for a functional matchmaking system. How does one calculate the skill rating based on every perk / addon / hatch escape / bloodwarden noed plays? Such a complex game such as Dead by Daylight will never ever have a functional and accurate matchmaking system. Why not just remove it entirely and let the ranks mix and match instead? What are your thoughts?
@SirGlacius1
@SirGlacius1 3 жыл бұрын
Totally agree. If they implemented a real rank system, matchmaking would improve a lot. Also, they should give players the option to wear badges to indicate their prowess and skill, like in LoL. You can see how a player is silver or platinum rank by looking at the frame of their champion in the loading screen. If I could see something similar to these badges even if it is in the endgame score screen not necessarily in the lobby, I could understand a bit better why sometimes games are hard and other times they are easier.
@maxmustermann6045
@maxmustermann6045 3 жыл бұрын
The two patches that made pipping/black pipping way too easy. Patch 2.6.4 - 10 April 2019 Balance: Survivor pip thresholds have been adjusted: At Ranks 9-12: The +1 pip threshold is 10 instead of 11 The +2 pip threshold is 14 instead of 15 At Ranks 8-5: The +1 pip threshold is 11 instead of 12 The +2 pip threshold is 14 instead of 15 At Ranks 1-4: The +1 pip threshold is 12 instead of 13 The +2 pip threshold is 15 instead of 16 NOTE: Ranks 20-13 pip and double pip stay the same. Patch 3.0.0 - 18 June 2019 Added events for Lightbringer emblem scoring: 20 points for cleansing a dull totem. 5 points if a dull totem is cleansed while you are in a chase. 10 points if a Hex totem is cleansed while you are in a chase. 1/3 point for each 1% of a generator repaired while you are in a chase (Capped to a maximum of 33.3 scored for each generator). Added event for Benevolent emblem scoring: 10 points for sabotaging a hook within 10 meters of a Killer carrying a Survivor, if the carried Survivor then wiggles free. Added event for Evader emblem scoring: 50 points for stunning the Killer with a pallet.
@Dares9
@Dares9 3 жыл бұрын
It's like trying to bypass having a heart attack by nerfing/buffing other organs around
@thatoneguyjimmy6888
@thatoneguyjimmy6888 3 жыл бұрын
This is one of the best videos i've ever seen. I recently kept going against red ranks that are godly and can't even get a down on anyone when I used to be a red rank killer and the survivors were pretty bad at red ranks, but now it's like everyone has 40k hours in the game and it's so demoralizing when they message you saying you're bad and you couldn't even get a hook.
@kliggr
@kliggr 3 жыл бұрын
matchmaking is a good attempt, I can add another. implementing a "replay"-system where you can replay the recent matches (or all of them) and being able to get into everyones perspective. This would dampen alot of the toxicity aswell, because you can clearly see "why did the killer move this way" or "how did the survivor walk around something to not get found" It could be a system like the multiplayer of uncharted if anyone remembers.
@adapavlichenko6308
@adapavlichenko6308 3 жыл бұрын
What frustrates me the most while playing dbd is the fact that matchmacking exists but doesn't seem to affect the game at all. For example I want to play killer and be better at playing killer, but im rank 15 and keep going against ranks 1-6 so it feels like right now the rank is only for those who want to show off about how they are rank 1, but it needs to be a fair tool for the players but most of the time it is not.
@kobedaniels3441
@kobedaniels3441 3 жыл бұрын
Matchmaking can get messed up if you have friends who are in higher or lower ranks. I had a friend who was rank 1 survivor and threw to level 15 so they can try to play with their friend against a killer who will be somewhat even for their friend.
@user7061
@user7061 3 жыл бұрын
the problem with matchmaking became clear to me after i had to take a killer break because i would constantly get sweat swfs that would harass me in game and in the chat
@matthewdelong3419
@matthewdelong3419 3 жыл бұрын
Matchmakimg is the biggest problem. Back when Bubba was released i went from rank 20 to 1 in about 9 hours. In current dbd im still able to do that but since the ranks don't reward you and that it also doesn't matter I just don't want to. I think they should have a better matchmaking system but also add rewards for when you reach a new color.
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