The State & Future of Board Game Design

  Рет қаралды 58,098

GDC

7 жыл бұрын

In this 2017 GDC session, developers Rob Daviau, Geoffrey Engelstein and Eric Lang are joined by Shut Up and Sit Down curator Paul Dean as they discuss the most prominent design trends in board game design, and what the future may hold for making tabletop games.
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Пікірлер: 92
@lukashuettner
@lukashuettner 4 жыл бұрын
BIG Thank you to the host! You did an incredible job of moderating! You allowed "in-depth" answers to the questions from ALL the professionals. That was a very great experience, because normally one does not see this too often in this kind of panels. Balanced but unbalanced - wow, I enjoyed this so much!
@ryanbrown9102
@ryanbrown9102 3 жыл бұрын
Thank you for sharing this event with us. Nothing is taken for granted..
@spidermonkeyandjudas1039
@spidermonkeyandjudas1039 3 жыл бұрын
This is like watching a big name science discussion but for game designers.
@TheGameCrafter
@TheGameCrafter 7 жыл бұрын
Great video! We're going to share it our community of aspiring board game designers. The Game Crafter helps people turn ideas into real board games.
@eastlynburkholder3559
@eastlynburkholder3559 3 жыл бұрын
The question of "I saw my idea as a finished game done by some one else and I wondered ... " and it made me think of science fiction stories and how there is so much work and so many choices that can go wrong between a good premise for a story and an interesting paperback that I or some one else will want to take to the bathroom rather than put down the book down.
@DrPOP-jp7eb
@DrPOP-jp7eb 2 жыл бұрын
This was very nice and inspiring to watch. Thanks a lot. And great moderation indeed.
@NekuZX
@NekuZX 10 ай бұрын
"I'm a Canadian and I'm sorry" was such a funny way to start the talk!
@allluckyseven
@allluckyseven 7 жыл бұрын
Paul!
@seangrady9542
@seangrady9542 6 жыл бұрын
I don't minimize the work done by publishers, but when I hear $1 per copy it makes me cringe. A pity there is no middle solution.
@lukashuettner
@lukashuettner 4 жыл бұрын
1$ is insane. I think that's one reason why there are so many bad or mediocre games out there. Those designers have to spit them out - because they need to make a living, right?! Making board games full time must be fun on one hand, but on the other it's just another industry were the publishers make the money. Same with novels, comics...you name it. I am a designer, self-employed, and I'm telling you, it took me a lot of experience, time and guts to establish fair fees which work for both - me & the client. It's a tough branch.
@Stroggoii
@Stroggoii 7 жыл бұрын
Englestein's Arabian Nights idea is perfectly functional and economically viable as demonstrated by TCGs, CCGs, Wargames, etc. You just have to design systems that can continue to be updated without inherently negating every previous version.
@alexalpine4490
@alexalpine4490 2 жыл бұрын
My brother is a red-green colorblind board game designer, and his own game was shipped with colored pieces he couldn't tell apart.
@DrPOP-jp7eb
@DrPOP-jp7eb 2 жыл бұрын
How does GDC have only 420k subs? It should be millions.
@aquarius5719
@aquarius5719 10 ай бұрын
I am one more.
@terriblegames
@terriblegames Жыл бұрын
awesome insights here - five years later - doesn't look like any of the "doom and gloom" market predictions held up well.
@seangrady9542
@seangrady9542 5 жыл бұрын
Is Robs Legacy talk on youtube?
@gieledelatourette
@gieledelatourette 6 жыл бұрын
I want to know more about those edible games mentioned on 23:08. Does anyone have more info on this concept or this woman?
@kosterix123
@kosterix123 5 жыл бұрын
in NL some retailer of cosmetics sells monopoly the chocolate game, and scrabble, and rummikub etc. all edible.
@aditimangla6961
@aditimangla6961 6 жыл бұрын
how to redesign snake and ladders ?
@dallasboringnews7157
@dallasboringnews7157 4 жыл бұрын
Lol
@pascal30161
@pascal30161 3 жыл бұрын
Is that Aaron Forsythe casually asking the first question of the panel?
@jonaskoelker
@jonaskoelker Жыл бұрын
> 1:00:55 the same number of women must be creative and want to get into the game design business I was not aware of this. How have we found this out? Which observations is this conclusion built on?
@valueforvalue76
@valueforvalue76 3 жыл бұрын
Didn't know Phyllis from The Office played or cared about CCGs.
@chrisb3358
@chrisb3358 7 жыл бұрын
Paul +!
@readilium3432
@readilium3432 2 жыл бұрын
If your materials are failing safety checks in Brazil...things maybe need some reconsideration...
@MammaSomari
@MammaSomari 5 жыл бұрын
"Richard Garfield" yeah look how well Artifact turned out lol
@screwaccountnames
@screwaccountnames 5 жыл бұрын
I played Artifact for the short time it was relevant, and I'd say it's a good CCG. But Valve didn't know their market well enough, they thought people would be okay with a monetization structure closer to physical CCGs, which they weren't, and so the game failed to gather that critical mass of players you need to be successful as a CCG.
@spawntobebad2085
@spawntobebad2085 4 жыл бұрын
The Jedi council of gaming! Dorks
@marksolis9317
@marksolis9317 7 жыл бұрын
I just wanna see a well designed AR tabletop game, that would be the future.
@ZoidbergForPresident
@ZoidbergForPresident 7 жыл бұрын
It's basically the same as a regular tabletop design, or videogame, or whatever game design... :P
@marksolis9317
@marksolis9317 7 жыл бұрын
Yeah , but if you look at AR game prototypes now, many of them look gimmicky. The harder part is making a good design around the physical and AR properties as a whole.
@360dom360
@360dom360 7 жыл бұрын
You could do contextual stuff based on players. Like Player 1 sees different stuff than Player 4
@MultiPwolf
@MultiPwolf 7 жыл бұрын
I had an idea that leads to AR pretty well, the idea of stealth mechanics that are hidden from the board but exist in virtual. For example, similar to the ninja/spy from civ 4 or shogun 2, where players can see them in certain conditions and can look the board over with their phone/tablet etc.
@XANDRE.
@XANDRE. 4 жыл бұрын
By measure of this panel, you need glasses to be a board game designer.
@Feyangel23
@Feyangel23 3 жыл бұрын
perfect so you're telling me I'm gonna be successful 🤣
@stevenswanson9519
@stevenswanson9519 3 жыл бұрын
But what of Stegmaier?
@xplodegg
@xplodegg Жыл бұрын
@@Feyangel23 🤣
@aquarius5719
@aquarius5719 10 ай бұрын
I wonder if wearing shoes is a predictor of game design destiny.
@taiwilson2131
@taiwilson2131 6 жыл бұрын
Needs more trains.
@lllorez
@lllorez 3 жыл бұрын
Fan-glass-tic 4
@tensevo
@tensevo 6 жыл бұрын
Who would have thought 20 years ago that video game design would inspire board game design?
@kosterix123
@kosterix123 5 жыл бұрын
actually its the other way around. Production time for bg is so much faster, and there is so much bg goodness that you can NOT put into video game.
@aquarius5719
@aquarius5719 10 ай бұрын
Board games are like videogames with lower processing power to compute. So efficiency of mechanisms matter. In a videogame you can track 100 NPCs. In a board game it is horrible bookkeeping.
@tensevo
@tensevo 6 жыл бұрын
Edible games - No there is a way to get repeat business!!!
@kosterix123
@kosterix123 5 жыл бұрын
thats legacy!
@aquarius5719
@aquarius5719 10 ай бұрын
The future challenge is scalpers. Scalpers are killing console and toy business by hoarding and selling at ridiculous prices. Now parents cannot afford toys for kids, so they stay attached to screens.
@Stroggoii
@Stroggoii 7 жыл бұрын
1:08:20 Turning game design into a bureaucracy is such a great idea! No. And WotC is an example of why not, there's so many people with their hands on that soup that their flagship format is currently in ruin and game stores are leaking tournament attendance numbers.
@mattcat83
@mattcat83 7 жыл бұрын
#survivorsbias
@mattlowder
@mattlowder 6 жыл бұрын
can you expand and explain. you have my attention. respect, and thanks! -- Matt
@crucial800
@crucial800 2 жыл бұрын
Wth is "one sided cheesecake"?
@jonaskoelker
@jonaskoelker Жыл бұрын
Cheesecake is basically the same as fan service, for example scantily clad attractive people of a sex your customers might be attracted to. One sided here means that it's specifically scantily clad ladies, for the enjoyment of male customers without a corresponding piece of red meat thrown to the female players (or, hypothetically, vice versa).
@crucial800
@crucial800 Жыл бұрын
@@jonaskoelker ohhhh thanks
@nemesisurvivorleon
@nemesisurvivorleon 2 жыл бұрын
wow how impossible is it to actually make money making board / card games and somehow they got away with it
@aquarius5719
@aquarius5719 10 ай бұрын
It is a lot of work, lots of money risked, a whole lot of luck and no critical errors.
@MG-oj7rr
@MG-oj7rr Жыл бұрын
:))) woman and minorities designers are rare its same reason why kindergartens dont have almost no white males, reason simple - lack of interest... if theres 1000 designers to one spot, and 900 of them r guys and 100 woman, 9/10 it will be a guy... honestly per last 20y i havent met a woman designer (even at home lvl), 3 countries, local conventions, clubs, hobby shops etc. No one is stopping minorities or woman to come to bgame club and test it out, theres no 70s influence or anything, they just not as interested in this, not in same numbers...
@NigtMareZero
@NigtMareZero 4 жыл бұрын
Great talk. Besides the bs white knight speech in the end this was very inspiring!
@nintendude794
@nintendude794 3 жыл бұрын
Indeed!
@marcinswoboda7993
@marcinswoboda7993 3 жыл бұрын
Good conversation apart that political crap at the end (around 1:00).
@nintendude794
@nintendude794 3 жыл бұрын
iAgreeWithTheseTermsAndConditions.
@Jasonsmith-xs8vq
@Jasonsmith-xs8vq 5 жыл бұрын
Good video until they brought SJW bullshit into it at the end. I don't care whether a game is designed by a man, woman or Martian as long as it's a good game
@VideovigilanteUSA
@VideovigilanteUSA 5 жыл бұрын
Comicgate
@LoftOfTheUniverse
@LoftOfTheUniverse 5 жыл бұрын
The autism has to creep in and preach wherever they go.
@evanmorgan9788
@evanmorgan9788 5 жыл бұрын
your comment explains why we need SJW bullshit. Pretty much you just said 'I don't care, as long as I get to do what I want to do'
@joshuaisgreatgamail
@joshuaisgreatgamail 4 жыл бұрын
I agree, its racists to want to include specifically non whites to the party. Why anti white racism? Also, Why the anti male narrative? The end was non inclusive to whites or males. Thats racists and misandrist. It Litteraly should not matter who makes the games. Lets keep race and sex out of it.
@joshuaisgreatgamail
@joshuaisgreatgamail 4 жыл бұрын
@@evanmorgan9788 your comment Is stupid.
@jamesfrost874
@jamesfrost874 7 жыл бұрын
"Any women in the audience who want to design games for a living? Come see me in 5 minutes." No, women should not get a red carpet rolled out for them to become a game designer. They should design, playtest, and hustle their games in front of publishers as hard as everyone else does. Worse, by offering shortcuts to women, you are feeding the notion that women cannot become designers through their own efforts. The last thing I want are boardgames that are produced and sold simply out of pity for women game designers. If I was an aspiring female boardgame designer, Eric's words would feel pretty condescending to me. And as a person of color himself, Eric is living proof that race/sex does not factor into your chances of success in this industry.
@isaacshalev5376
@isaacshalev5376 6 жыл бұрын
I believe you're misunderstanding them. I'm a designer. I'm early in my career, with only a handful of games published. But when I started getting into design, in 2013, I walked up to Rob and Eric, and Geoff, and Stephen Buonocore, and Mike Fitzgerald and Jaimey Stegmaier, and Bruno Cathallah and Ignacy Trewiczyk, and many others, and I asked them all my questions. The point isn't that women are getting some shortcut. The point is that these male designers are inviting women to do the exact same damn thing that men have been doing for years: come network, come learn, ask, get engaged. Why are they doing this? Because it's not obvious. Because for decades, men didn't help women who approached them seeking professional mentorship. Men didn't assume that women we approaching them as junior colleagues, but that they were fans, or were coming on to them. If you were an aspiring female board game designer, you'd be in a position to have valid feelings and opinions on how Eric's words are heard by people like you. But your'e not, and you don't, so it's best not to speculate. After all, you can turn to women designers and ask them how they feel about what Eric said, and learn how they feel.
@badradish2116
@badradish2116 6 жыл бұрын
"meet me in my trailor after the show."
@badradish2116
@badradish2116 6 жыл бұрын
if buyers want women designers then cue the carpets.
@badradish2116
@badradish2116 6 жыл бұрын
i *almost* agree with you. women might not be comfortable approaching men in a conference like that. but not for the reasons you listed. that theory is ridiculously generalized.
@LoftOfTheUniverse
@LoftOfTheUniverse 5 жыл бұрын
@@isaacshalev5376 Can you actually prove what you're supposing or are you just an NPC? Why would a woman need a man's help in making a board game? Do you believe men are better than woman and they can't do it? Stop being creepy.
@OzMills
@OzMills 7 жыл бұрын
Paul!
@PapstJL4U
@PapstJL4U 7 жыл бұрын
Paul!
@uutarn
@uutarn 5 жыл бұрын
Paul!
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