The System Shock 3 we never got.

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The Nth Review

The Nth Review

Күн бұрын

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(Nth Review #18) Arkane’s Prey was an epic immersive sim based on Talos 1 where your character awakens from a time loop gone wrong to fight a terrible alien menace. The game was blown off critically and commercially, but Nick’s played enough of these games now to get to the heart of the matter: was Prey really a triumph? And if it was, for whom? Let’s figure out what’s real and not together…
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Noclip: The Making of PREY - Documentary
• The Making of PREY - D...
Game Informer: The Surprising Gameplay Possibilities of Arkane’s Prey
• The Surprising Gamepla...
TechRadar: 'Nobody in the team wanted to call this game Prey,' says Prey's creative director
www.techradar.com/news/nobody...
thesummerofmark: Arx Fatalis Review | A Post-Apocalyptic Medieval Baking Simulator
• Arx Fatalis Review | A...
0:00 X.X Preamble
3:30 1. A Prey By Any Other Name - History + Housekeeping
8:52 2. System Shock Syndrome - The Immersive Simness
1:14:18 3. Palace of the Mind - The Setting
1:37:11 4. What The Hell Is Going On? - The Typhon
2:02:35 5. Mooncrash - The Roguelite DLC
2:06:33 6. Conclusion
#arkanestudios #bethesda #immersivesim

Пікірлер: 415
@NthReview
@NthReview Жыл бұрын
How many times have you beaten Prey? Is there something you wish a "Prey 2" would do?
@Omabatfartsbruh
@Omabatfartsbruh Жыл бұрын
exist as prey 2
@PellahTheHero
@PellahTheHero Жыл бұрын
I just hope for Prey 2 to exist :(
@Deadforge
@Deadforge Жыл бұрын
I have two almost three times and after the third I will a 4th time on steam. Part of me wants a sequel but because if what kinda gane it is a sequel will never do the Original justice nor will it feel in any way at all the same or better.
@meathelix
@meathelix Жыл бұрын
1. I've lost count 2. I have a few lists. :)
@thisguy6559
@thisguy6559 Жыл бұрын
Bring back Tommy and the spirit of his grandpa, and a bunch of weird ass portal and gravity physics.
@Nodux359
@Nodux359 Жыл бұрын
What a great game. Deserved so much more attention and more sold copies.
@A-Dubs398
@A-Dubs398 Жыл бұрын
The game didn't sell well cuz the title is shit and boring. If they called it something with "-shock" in the title and marketed it Bioshock-esque, it would've sold a million times better. Like "NeuroShock" or "AfterShock" title would obviously sound a million times cooler than "Prey" and make way more money. The "Prey" title killed this game.
@Shodanrua
@Shodanrua Жыл бұрын
yeah the title killed it, but let's not forget system shock did not sell either. Unfortunately games that don't hand it to you don't sell as much, even tho prey was very player friendly without mods.
@A-Dubs398
@A-Dubs398 Жыл бұрын
​@@Shodanrua Well, System Shock was before BioShock, then Bioshock got SUPER POPULAR, hence popularizing the "-Shock" title in video-games. So since Prey is after BioShock, it would have a better chance at selling well if it was called "Aftershock" or "Neuroshock.
@Shodanrua
@Shodanrua Жыл бұрын
@@A-Dubs398 I was just having this conversation on Discord. Neuroshock would have been so good. Such a shame...
@lamson1990
@lamson1990 4 ай бұрын
⁠@@A-Dubs398No; because people are dumb. It breaks special requirements for todays average IT gamer nerd. Titles don’t destroy games, especially suitable & simple ones.
@animapura
@animapura Жыл бұрын
I've played hundreds of games and Prey has been top 5 since I played it shortly after its release. Criminally underrated.
@Deadforge
@Deadforge Жыл бұрын
One of my all time favorites. I bought it for my dad a couple years ago and it was one of the only games that he talked about extensively.
@jarlwhiterun7478
@jarlwhiterun7478 Жыл бұрын
I've played thousands and it's top 100!
@Deadforge
@Deadforge Жыл бұрын
@@jarlwhiterun7478 Same
@nomad_boreal
@nomad_boreal Жыл бұрын
I play it at least once a year. I wish there were more games like it.
@aligmal5031
@aligmal5031 Жыл бұрын
@@jarlwhiterun7478 i played millions and it's in my top 1000
@Chromiumg
@Chromiumg Жыл бұрын
It’s tragic this game didn’t sell as well as it should have, leaving the arrival of a sequel nebulous. It’s even more tragic an sdk or level editor was never released so the fans could carry it on.
@user-january-transtar
@user-january-transtar Жыл бұрын
Thanks for playing the game! It was an honor to guide you through Talos I.
@Incrediblefatslug
@Incrediblefatslug Жыл бұрын
I heard they wanted to call it PsychoShock. I love this game. My partner watched me playthrough it and we had a great time. Its easily one of my favorite games. The only thing that could get me more excited is the System shock remake coming in March.
@DSzaks
@DSzaks Жыл бұрын
Is the remake still coming out? Google says it was release in March but I can't find a single review or actual coverage of the game or release and only the Demo appears to be available in storefronts. There doesn't seem to be any info of it being pushed back to a later release either. At this point I'm starting to question whether the game is nothing but vaporware.
@michaely6665
@michaely6665 Жыл бұрын
Yes, calling it Prey (2017) when another PC game called Prey (2006) existed shows lack of thought, but it is an AA grade game, just short of greatness. (So apparently is Prey (2006) in different ways). I would have called it ..........System Warp.....
@cosseybomb
@cosseybomb Жыл бұрын
​@@michaely6665 you've got this wrong actually
@michaely6665
@michaely6665 Жыл бұрын
No I'm right...they simply could have called it Prey 2... but yeah I should have classed it AAA, but its still not in GOAT 25 list. But for open world RPG/shooter fans its essential.
@brotbrotsen1100
@brotbrotsen1100 Жыл бұрын
​@@michaely6665 calling it prey 2 would still piss off Fans of prey 2006 and set false expectations. Psychoshock or just Talos one would have been enough. There wasn't a lack of thought about the name from the development Studio, it was the publishers brilliant idea to call it that, classic Bethesda move.
@NaumRusomarov
@NaumRusomarov Жыл бұрын
honestly I've played a lot of immersive sims, action shooty-shooty games and even rpgs and rts games, and yet Prey is still the game that remains in my memory.
@IamtheWV17
@IamtheWV17 Жыл бұрын
It really is the pinnacle of the genre to date... yet bioshock will forever hold the podium for the un-enlightened.
@platinumbproductions8108
@platinumbproductions8108 4 ай бұрын
Me too, I recently played the system shock remake and went to replay prey right after I beat system shock. That immersive sim gameplay loop is so addicting to me.
@idakev
@idakev 25 күн бұрын
​@@IamtheWV17 Bioshock was never really trying to be a pure immersive sim. Its mark on the industry is because of its iconic setting(s), story, politics and strong atmosphere. In those areas, it's far more memorable than Prey. Prey is great in terms of mechanic complexity but you can easily prefer Bioshock without being "unenlightened". lol. The story in System Shock 2 is also substantially better than Prey. SHODAN's introduction in that game is so unsettling. Perfection.
@IamtheWV17
@IamtheWV17 25 күн бұрын
@idakev I honestly think Prey's story and setting surpass system shock 2, while being roughly on par with the original bioshock. Although it's very reliant on the player engaging with optional content. It's incredible if you're the kind of player to read every email and do every minor side mission... but I imagine it might seem bland if you race to the end. I find that's also the case with Dishonoure.
@HighFunctioningMedium
@HighFunctioningMedium Жыл бұрын
I'm just glad you finally got to play this and experience this badass game. Can't wait to dig in! As I'm working a Deathloop script now, I'm actually very much in need of a contextualization of a game that unequivocally plays to Arkane's strengths, not one that seems to sell out to industry trends. This'll be of immense help to there as well as just being a standard banger from you!
@NthReview
@NthReview Жыл бұрын
Dawwww shucks! Thanks buddy!
@Deadforge
@Deadforge Жыл бұрын
Arkanes Magnum Opus and Raphael Colontonios Swansong from the studio he created. The best immersive sim and a love letter to the entire design philosophy. Perfection wrapped in a nice blanket of badass.
@jerrodshack7610
@jerrodshack7610 Жыл бұрын
Deathloop sucks, I got bored and stopped playing like three loops in
@NaumRusomarov
@NaumRusomarov Жыл бұрын
@@jerrodshack7610 deathloop is non-linear dishonored with a co-op. it gets much better after the first mission.
@electricmiragemedia
@electricmiragemedia 4 ай бұрын
Prey and Prey: Mooncrash are two of the best im-sims ever made, hands down. As others have noted, it is almost criminal how underrated/underplayed they are, and I think that falls squarely at the feet of Bethesda for forcing the name Prey on it rather than PsychoShock.
@TheOldMachines
@TheOldMachines Жыл бұрын
Prey has one of the best aesthetics in all of gaming
@NthReview
@NthReview Жыл бұрын
Well, it's no Jet Set Radio Future.
@AC-hj9tv
@AC-hj9tv Жыл бұрын
True eksetits
@Ashamedofmypast
@Ashamedofmypast 2 ай бұрын
Well no tunic
@thesummerofmark
@thesummerofmark Жыл бұрын
That intro is so awesome. I wanna experience and review this game all over again thanks to it
@Deadforge
@Deadforge Жыл бұрын
The intro is golden and better than most games. The game itself is a masterpiece for me.
@blzahz7633
@blzahz7633 Жыл бұрын
Hearing that "Good morning Morgan" bit and the music at the end of the intro felt like returning home after a long trip. I've completed Prey many times, bought it on at least 2 different platforms with the dlc. The game has left me with such a profound mark that Talos 1 feels like another home to me, even though I've spend literally many hundred times more time on Warframe's Orbiter.
@firstname7071
@firstname7071 Жыл бұрын
Literally beat this game a couple months ago, and wondered why this game was so slept on. So Happy i gave it a chance!
@jashloseher578
@jashloseher578 Жыл бұрын
"We're gonna shake things up -- like old times." Poor Morgan.
@walmart7626
@walmart7626 Жыл бұрын
My favorite tactic father as many rurrets as possible into my office and just lure enemy's to me the nightmare couldn't even get to the door 😂
@NthReview
@NthReview Жыл бұрын
Buahaha, that’s pretty great
@StrengthScholar0
@StrengthScholar0 Жыл бұрын
I think the biggest reason this game bounced off of so many people is the enemy design. The inspiration behind the function of the enemies was great. I just know personally nearly all of them being amorphous goo creatures or uninteresting robots later on got old really quickly and left the enemy visual design feeling rushed and uninspired. It also didn't help that the combat felt like it lacked weight/impact. I feel like just a couple of tweaks could have really expanded this game's reach and legacy.
@Youtube-Censorship-Police
@Youtube-Censorship-Police Жыл бұрын
i get your point but for me personally, the enemy design was really neat, the "wtf is this?!" factor really added to the strange alien feel. also i loved the idea of the nightmare, that thing was really awesome and creepy as hell!
@Jeanpierregilbert666
@Jeanpierregilbert666 Жыл бұрын
This is the 2nd best game ever made, behind Deus Ex.
@fullauto86
@fullauto86 Жыл бұрын
I’m my opinion prey is an extremely special and rare game, absolutely took over the mind for a few months. I love it.
@superlurkeable
@superlurkeable Жыл бұрын
I love your reviews good sir! So glad you brought attention to this wonderful game. Quick note: Dr Calvino's workshop recording actually shows you a secret compartment you can open by placing his mug on the weighing scale by a wall. If you look at him through the glass after his assistant leaves, you'll see him open this secret compartment. There are also emails from his workstation that he requested a weighing scale be fabricated that opens when an exact weight is put on it. It's such an awesome little investigative piece, I wish they had much more of this.
@nakfoor1846
@nakfoor1846 Жыл бұрын
The first two thirds of Prey are world-class. My disappointment came in the final third. Once you reach a certain level of power, the mystery and fear regarding the Typhon is gone. In the beginning of the game, they are just.. there. You get no guidance on how to handle them, you have no idea what they are capable of. By the end, you know exactly what they are capable of, and its not scary.
@JA-in3hw
@JA-in3hw Жыл бұрын
It shows really bad at the end when those tendrils that come out aren't actually dangerous. I enjoyed the escalation and the lobby would suddenly change and become a challenge again. Too bad the end was more set dressing and not you interacting with the infestation as an environmental hazard everywhere.
@electricmiragemedia
@electricmiragemedia 4 ай бұрын
Did you play mooncrash? did you feel the same way?
@nakfoor1846
@nakfoor1846 4 ай бұрын
@@electricmiragemediaI did not try mooncrash.
@christiangottsacker6932
@christiangottsacker6932 3 ай бұрын
​@@nakfoor1846play mooncrash. You'll stop playing because of the challenge instead of tedium 🤣
@timhaldane7588
@timhaldane7588 Ай бұрын
This is my only complaint, too. The last third of the game was a lot of wandering around and backtracking, and the Nightmare turning out to be far too easy to cheese and not all that scary. The big climactic scene near the end though? Absolutely fantastic.
@barnaclefelching4079
@barnaclefelching4079 Жыл бұрын
Best game I'll likely ever play. Unbelievably enjoyable first playthrough
@sam11182
@sam11182 6 ай бұрын
The question of what happened to the REAL Morgan is still a mystery
@SimplyMavAgain
@SimplyMavAgain Жыл бұрын
Prey (2017) [oh boy, what a name...] is everything that i could have wished for of a System Shock 3 and it's the reason why I'm not even all that bummed out by SS3 development having gone the way it did. The amount of "fuck around and find out-ery" going on in this game is mindbogglingly immense. Even though we both seem to have focused on mostly human abilities for our first playthroughs, yours sounds so vastly different from mine. The game just offers that many different approaches to all kinds of scenarios and uses for abilities that you'd never even imagine before messing around with them. Like, something that happened very early on in my playthrough was me coming across that doorway in the main lobby that was blocked by heavy objects. And immediately I became so utterly transfixed by getting past it that getting Leverage 3 was my main goal. And I can't stress just how transformative this goal was for my entire playthrough. Having pumped my first Neuromods into Leverage 1 and 2 instead of any proper combat abilities I quickly found myself outmatched whenever trying to approach any typhons with my meek pistol. It didn't take long until I figured "What happens if I take this incredibly heavy looking object using Leverage and hurl it at the typhon instead?" Seeing it die right after completely changed how I approached combat encounters, barely using weapons at all and mostly focusing on Engineering skills to use the station itself as my strongest weapon. And the most amazing thing about this is the fact that you don't even need Leverage 3 to get past that blocked of doorway in the lobby. As I found out much later, Recycler Charges do just as much of an effective job at clearing out paths blocked by objects, and you get some nice resources out of them to boot! The entire time the thing that became my main motivation could have been dealt with right at the beginning, if only i had messed around with different tools in my sandbox a little more. At the same time, I can't imagine how that alternative playthrough would have gone, as I would have never discovered the power of hurling heavy things at enemies, had it not inspired me to go for Leverage in the first place. And there are so many other points in the game just like this where two different players might take two vastly different approaches, completely transforming the way they play this game for the first time. Truly a game worthy of its legacy...
@nazgu1
@nazgu1 Жыл бұрын
When you are mimicking an object, you are not affected by environmental hazards such as fire or electricity. And if you level it up and mimic a turret, you get infinite ammo at the cost of easily replenishable psi. But yeah, it only really matters on highest difficulty, when resources are scarse.
@julez2106
@julez2106 Жыл бұрын
This was so well done and such a joy to watch! After finishing the game 2 weeks ago I watched several indepth reviews and commentarys on Prey. They made me love the game even more and your review is among my favorites. I really enjoy your narration style and could listen to you for hours. I highly enjoyed the way you structured the review, it made a lot of sense and captured the different aspects of the game really well. Thank you for putting out such a indepth and thoughtful review for one of my favorite games.!
@NthReview
@NthReview Жыл бұрын
Thank you! I’ve got 18 more where that came from!
@julez2106
@julez2106 Жыл бұрын
@@NthReview I watched your other Prey and new System shock video, they are all amazing!
@wabajaba2557
@wabajaba2557 Жыл бұрын
I played the game during Christmas 2022 and oh my what an amazing experince i also played it without giving Morgan any alien powers to keep him human in my mind.
@Th3BigBoy
@Th3BigBoy Жыл бұрын
I did the same. I wanted to beat it as a man. The irony being..
@HighFunctioningMedium
@HighFunctioningMedium Жыл бұрын
Your editing is so fluid in this one, boss; easily your best and I can feel a sense of fluidity in your writing here too, like you had a really good time and are just able to make something great in response. humor was effortless and very you! also i had no idea this game had a new game plus, one of my absolute favorite things. that makes my inevitable 2nd and 3rd playthroughs all the more enticing.
@NthReview
@NthReview Жыл бұрын
Thank you for the kind words! New Game plus was so fun!
@l4dfanatic11
@l4dfanatic11 Жыл бұрын
i like how after all the reviews i see, when i start running out of long video essay stuff about topics i like, i can always count on Nth Review to likely cover a game for me :)
@NthReview
@NthReview Жыл бұрын
Yay!
@invisuu6280
@invisuu6280 3 ай бұрын
I believe you missed that the very ending, where you choose between killing them all and shake hands, is still a simulation, indicating they still don't trust you. There's an inserted broken frame there, which is present during all other instances when you're in a simulation. So this ending does not undo all of the choices you made during your playthrough.
@unnameddelta38
@unnameddelta38 Жыл бұрын
The second you mentioned Mae Whitman I couldn't help but reflexively say, "Her?" Hahaha
@Aerynolae
@Aerynolae 4 ай бұрын
1:32:41 Ackshually, if you looked up, you would see an opening to where you can scale over that wall and into that room. Heck, there is another room to the right where you can also drop into. The verticality is in this game is really great.
@HeyBlondieGamer
@HeyBlondieGamer Жыл бұрын
Love that intro!!! More thoughts pending, I'll update as I watch :P A great point about scouring areas for goodies allowing you to appreciate the mechanical and narrative design. It's how I love to play too, and I feel that the experience was greatly enhanced because of it. I agree about the typhon ability tree. Some of the abilities feel highly circumstantial and are wasted when there are so few opportunities to use them.
@TheOfficialButthead
@TheOfficialButthead Жыл бұрын
I remember playing prey and thought "this is a pretty cool unique game!" Then I went and played system shock 2, then system shock 1, and now I'm playing the system shock remake. And it's crazy how well prey got it down being a spiritual successor, while having the ambition to not be a sequel. Also system shock remake and prey play very similar to each other
@Bishop2155
@Bishop2155 Жыл бұрын
For me it was a refreshing take on an rpg genre, my mind was blown when it was all smoke and mirrors literally .. and turning in to a cup I mean it was fantastic down to recycling items for materials and the detail they spared no expense on
@Kwizats245
@Kwizats245 Жыл бұрын
One of my favorite games I've played through 3 times and enjoyed each playthrough. By the way the bolt caster is the best weapon to use against cistoids. 1 shot to pop the nest and another for the little balls to chase and blow up
@filipbartas576
@filipbartas576 Жыл бұрын
Prey is such a great game! It's so underrated...
@Youtube-Censorship-Police
@Youtube-Censorship-Police Жыл бұрын
it really is, definitely in my all time top 5
@joelempie6986
@joelempie6986 5 ай бұрын
Hey Nth, I've been planning to play this since it came out and just never got around to it. I watched your review when it came out and decided to get on it. Still didn't happen until I picked up a steam deck earlier this month. Holy crap it is amazing and a really good example of the best things about immersive sims. Thanks for continuing to put out excellent reviews, I think they're spot on.
@NthReview
@NthReview 5 ай бұрын
You're welcome! Glad I could help!
@-JC_Denton-
@-JC_Denton- Жыл бұрын
Nice to see more of you in the video - it gives more "authorship" to it)) Regarding the game - I was so mislead by the marketing campaign (yes, including naming), emphasizing action over immersive sim features, that I've actually skipped it at first, only trying it after it came to PS+ giveaway. After giving it a try completed it twice, especially impressed with the ending and the whole concept "the game is actually a test, and the test subject is you - player, and your own human ethics". Sadly realized that probably because of people like me, who like immersive sims but skipped this gem, Arcane moved to relatively simplified formula of Deathloop(( And now they're doing some co-op vampire FPS. Forgive me, gamerkind!
@EmperorSaistone
@EmperorSaistone Жыл бұрын
Prey was so awesome. Games have a really hard time to catch my interest, thats why I play mostly older games. But Prey really blew me away. I would pay a lot of money for a second part. The only things would want on top of the first part, would be to have more non Typhon Neuromod options and maybe a long range weapon, to play a sneaky sniper. The latter should be balanced by rarity of the ammo and very expensive fabrication. And I really want to know how the story will progress. Arcane...please!
@Nerzana
@Nerzana Жыл бұрын
the nightmare actually just shows up whenever you first go to the arboretum, which feels like a bit of a weirdness. especially because once you have that metaknowledge there's a LOT you can do in the game before causing it to spawn for the first time, which means that you don't have to worry about getting ambushed until you've looted most of the station of neuromods and crafting materials, at which point you've potentially murdered hundreds of typhon and jammed them into your head. it's a strange contrast to a typhon-focused run, where you're gated by finding more advanced typhon species to scan them, while human can just reach godhood with an upgraded shotgun, taser pistol, q-beam and combat focus. i really liked this game an awful lot even if it probably shouldn't have had the prey name -- i think it's one of the best if not the best game that arkane has ever made. i replayed it only a couple months ago myself (finally doing a nightmare playthrough as i had no reason to before), and it really is just a good time semi-casually exploring the station, building up your strength and accumulating resources. some abilities like hacking or leverage let you bust in through the front door by slamming your head against it, or you can find small gaps to shoot darts through to open security booths or offices, or you can turn into a mug and roll your way through other gaps, it's all great. my major complaint with the game is that the last like, 10-20% of the main story just kind of rushes you through it, with the final act being somewhat unsatisfying compared to the rest of the game. prey 2 certainly has a lot of potential with the reveals at the end and the story of mooncrash, but i worry we'll never get it. also mooncrash was a far better version of what deathloop went for.
@ThePrimordialChronicles
@ThePrimordialChronicles Жыл бұрын
Thanks for the shoutout my man! And now - it’s time to dig into this one, even if it’s the “Prey” game I’m a little less enthusiastic about.
@LieutenantStandby
@LieutenantStandby Жыл бұрын
I'm creatively bankrupt from playing AAA games, I hated playing Prey, but loved watching everyone else play Prey and do it more creatively and have more 'fun' than me just shooting things.
@RealDollDeluxe
@RealDollDeluxe 4 ай бұрын
I love that, like Deus Ex, you can use the numpad to type in codes. Nice little touch of immersion.
@ki3657
@ki3657 Жыл бұрын
The looking glass stuff is hilariously consistent. If you like me break all the screens, the plot things play with no visuals or context.
@DOOPEE451
@DOOPEE451 Жыл бұрын
I heard it was going to be called Psychoshock before it change to an existing IP. A lot more fitting name.
@thesummerofmark
@thesummerofmark Жыл бұрын
Great video man, just finished it! The Dishonored connections made me excited for a potential video. Like you said in the conclusion, I am excited for what Nth reviews AREN’T today ;)
@NthReview
@NthReview Жыл бұрын
Ditto! Primarily because I already made those ones
@yadav-r
@yadav-r 6 ай бұрын
The moment you break that glass wall, the feelings of give, priceless. One of the best video games I ever played.
@psykology9299
@psykology9299 Жыл бұрын
I only got Prey recently, and it blew me out of the water, its definitely one of my favourite games to date, especially the persistent turrets, you can strategically clear your routes permanently with clever turret placement and it instantly became this like chess game for me, and then i was like "oh, we have an alien skill tree" and you know how that wouldve turned out 😂
@stevemuller3324
@stevemuller3324 Жыл бұрын
yes we do know how that turns out! :D
@immersivesinner3350
@immersivesinner3350 Жыл бұрын
I'm going to be the pedantic jerk here, but the Hacker in SS1 didn't have amnesia. He was in a healing coma. He didn't lose any memory, he just woke up after most of the crap went down, and caused a lot of crap of his own.
@NthReview
@NthReview Жыл бұрын
Sure, but the result was the same: you have to figure out what happened while you were "out", so it was mechanically the same.
@Carlthuulu
@Carlthuulu Жыл бұрын
Watched your system shock review the other night and it inspired me to download it and prey and I’m happy to discover you’ve also got a prey review up.
@NthReview
@NthReview Жыл бұрын
Yay!
@sam11182
@sam11182 6 ай бұрын
I usually hate the Pre-release bonuses in games but I am so very glad I got the pre-release gear in PREY. The margrove (name) is Much better than the shotgun. Especially when you upgrade them both. And whatever else was in the pre-release loot.
@corvoriever539
@corvoriever539 Жыл бұрын
Man, I was hoping some articulate KZfaqr would do a long analysis on Prey and here we are! Thank you bro! This is a great birthday gift. I hope you have a beautiful day and a promising tomorrow.
@NthReview
@NthReview Жыл бұрын
Happy Birthday to you! I hope this works well as a gift!
@corvoriever539
@corvoriever539 Жыл бұрын
@@NthReview Thank you 🙏
@Chloroxite
@Chloroxite Жыл бұрын
I have heard that Prey 2017 is an excellent game, which makes it all the more tragic and angering that Bethesda decided to force these devs to use the name of an older franchise for "profit", not only hurting this games sales, but also permanently killing off the original franchise completely. It sucks that I'll never get to revisit that old universe ever again, outside of the small slice we are given.
@NthReview
@NthReview Жыл бұрын
I talk about this a good bit in the video, too!
@woszkar
@woszkar Жыл бұрын
Prey 2017 is awesome. Thank you for reviewing it!
@NthReview
@NthReview Жыл бұрын
You're welcome!
@augustaseptemberova5664
@augustaseptemberova5664 Жыл бұрын
If you play the game on high difficulty + human build only, you'll really come to appreciate the gloo gun, the spark gun and the boltcaster. On high diff, with ammo sparsity + high-risk close combat, I don't think I'd have been able to manage without. The boltcaster has benefits it seems you missed, as a stealth option/lure for low-iq typhon. One example: Cystoids react to bolts, both indoors and in space. I'm not quite sure if they follow the bolt itself or if they seek out the impact site of the bolt when it hits a surface, but either way .. eventually they catch up to the bolt and detonate, damaging anything in detonation range .. explosives, other typhon etc. One well-timed bolt shot can take out one or more groups of cystoids in one go - shoot at a nest and that group detonation will take out the nest too. You can retrieve the bolt afterwards, no ammo wasted. Very helpful.
@lionocyborg6030
@lionocyborg6030 Жыл бұрын
Another way to look at it is naming the old game Prey: Lost World and the new one Prey Fusion. Respectively they’re named after other games with similar elements: Prey Lost World (2006) is named for another action game that involves Psychonauts style gravity mechanics and characters getting turned into Strogg, whereas Prey Fusion (2017) is named for another albeit this time 2D game set on an isolated space outpost that’s under attack by shapeshifting hostile aliens and requires collecting special upgrades to survive.
@Chloroxite
@Chloroxite Жыл бұрын
No. Stop. I know what you are referencing. You are butchering all 4 of those games.
@lionocyborg6030
@lionocyborg6030 Жыл бұрын
@@Chloroxite No I’m not. I’ll reference whatever the fuck I want and you have no say in the matter.
@nobody-tt6qc
@nobody-tt6qc 6 ай бұрын
the ceiling of deep storage was useful! on the other end of the map, getting through above that locked door
@SayMy_User_Name
@SayMy_User_Name Жыл бұрын
1:24:23 bro, u just blew my mind! I went crazy trying to figure out what the combo for that safe was!
@Maggerama
@Maggerama Жыл бұрын
I loved this game... while I played it. After the years, all I can remember is how great space looked in it... and that nauseatingly gilded art deco mixed with sterility. Same with Bioshock games, more or less. Really dug the gameplay of these games, but their visual styles, different yet also kinda similar, are the opposite of what I find appealing. I just don't feel warm towards them, despite rationally understanding how awesome these games are. This is how my selective memory, a rather shallow phenomenon overall, screws things up in hindsight. But hey, I appreciate you reminding me exactly why I loved this Prey. It's underrated, hands down. Edit: System Shock's aesthetic I dig, though. It's a thing of its own. Not tacky and pompous at all.
@Maggerama
@Maggerama Жыл бұрын
Oh yeah, I also didn't care for Mooncrash at all. Almost everyone seems so in awe of it, but I just don't get what's the big deal. So, glad to see I'm not the only hard-to-please bastard out there.
@SilverKyria
@SilverKyria Жыл бұрын
This is one of my favorite games. It's the most immersive sim I've ever played. You could feel Talos 1 being alive by reading the messages between people, audiology and seeing hope some corpses are found, which often tell a story. I'm sad that some quest lines like the cook cannot be finished by discovering he is an impostor and confronting him in a way, or getting a prompt after finding evidence he's not the chef. Mooncrash is wonderful, it took me a while to get into it, but once you connect the dots and realize the story behind the simulation, I got more eager to get more Prey content. It's sad this game didn't get as big as it should've.
@brainiac31K
@brainiac31K 7 ай бұрын
Coming off a long Bioshock jag I thought I’d do some retro gaming and bought what I thought was the game first named Prey. Wrong! I gave it a try before yelling at myself. Kiss a year of playing any game other than Prey ‘17 goodbye. I love this game and its challenging DLC, Mooncrash. I play it every year now.
@BonzerMrT
@BonzerMrT Жыл бұрын
I played this out of curiosity one day and I fell In love with it from start to finish
@kvltizt
@kvltizt Жыл бұрын
when I realized I could use Leverage II objects to shove Leverage III objects, i knew I was gonna have fun.
@the.dorgas
@the.dorgas Жыл бұрын
The nerf gun I think was more for the fun of it, have it isn't a problem, but the thing about the mimic skill there is one amazing thing that blewed my mind after I discover it: Enter locked rooms. Let's use the security posts as an example, you put a small object like a banana or a cup in front of the small opening where you would interact with the security, climb into the table, transform into the object and just roll inside of the post! That was amazing, there is a significant amount of places where this trick can be used, and since you don't need to carry any space with you (like the nerf gun), you don't sacrifice any space of a more useful item like a weapon or health. P.S.: Gloo gun is one of my favorite weapons of all time in games, together with portal gun and gravity gun, simply love it.
@Nogardtist
@Nogardtist Жыл бұрын
i still dont like that bethesda recycled the prey watermark title instead of making a new one neuroshock is the true name of this game
@strappinggermanlad
@strappinggermanlad Жыл бұрын
I always got confused when people talked praise about PREY and I looked reviews of the other prey which declared it a somewhat interesting but mostly paint-by-numbers shooter.. so thanks for finally clearing that up! Might check out the newer Prey now
@bartoszpyrzanowski3163
@bartoszpyrzanowski3163 Жыл бұрын
Hello there, glad i randomly found this new videogame documentary channel
@NthReview
@NthReview Жыл бұрын
Yay!
@bigbayesian9395
@bigbayesian9395 Жыл бұрын
Btw for the deep storage ceiling pipes, I believe l scaled them as you did but then used the gloo gun to get a bit higher, then letting me into the electrical hazard room
@Spideybro213
@Spideybro213 2 ай бұрын
31:16 you ain’t slick with that 0451 reference 😂
@NthReview
@NthReview 2 ай бұрын
😳
@nazgu1
@nazgu1 Жыл бұрын
Lol, the cat in the outro totally stole the limelight :)
@ethanoliver2108
@ethanoliver2108 Жыл бұрын
This video is so long and immersive that it is an immersive sim in itself😅 loved every minute of it (and of prey of course), keep up the good work👍
@NthReview
@NthReview Жыл бұрын
Thanks!
@ethanoliver2108
@ethanoliver2108 Жыл бұрын
what the... quick response time bro😂😂 gonna enjoy myself now with your essay about the first prey, btw 😅👌
@ApertureAce
@ApertureAce 4 ай бұрын
A minor rave, but going from System Shock inventory management to Prey's automatic inventory management was a real sigh of relief lol
@InMaTeofDeath
@InMaTeofDeath Жыл бұрын
I've played it twice and still not once installed a single alien neuromod. Every ability I actually wanted was always in the normal skill trees so lucky me never gets attacked by the station.
@NthReview
@NthReview Жыл бұрын
You should actually try a Typhon run, it really changes the feel of the game. Like I say in the review, it's not that bad that the turrets don't like you.
@MelAncholynus
@MelAncholynus Жыл бұрын
Prey is probably my favourite game of its generation, and Mooncrash is the best expansion I've ever played. I also recommend anyone who likes the theme and narrative of these games to check out SOMA. It's a walking sim rather than an immersive sim but the atmosphere and narrative theme are very much there.
@christiangottsacker6932
@christiangottsacker6932 Жыл бұрын
There is a good possibility that the phantom you play as is just using Morgan's body as a teather. Also, moon crash got way better. You dont have to play it bro, but it gets waaay better. It took me a few months on and off to get into the base game, so i understand.
@RobinOttens
@RobinOttens Жыл бұрын
Good review, as usual! I'm glad you enjoyed the game, and I agree with most of your thoughts and conclusions on it. Prey's intro feels like a tutorial for a different, more mindfuck-y game that would have at least one or two areas like Dishonored's clockwork mansion or A Crack in the Slab. And while it has the mimics disguising themselves as objects, and the occasional smashing of a "looking glass", none of the actual game really requires you to be as paranoid or think out of the box like that intro is preparing you for. I love the game though, it's probably the best imsim out there. And I'm just a sucker for hard sci fi NASA looking space settings in games. Also, I did manage to enjoy Mooncrash after a few hours with it. Didn't finish it, but I did have a few of the most memorable Prey stealth and combat encounters in there. The limited resources and permadeath nature of that thing do heighten the tension in cool ways. Can't wait to see what weird new direction the fourth entry in the Prey franchise is gonna take.
@NthReview
@NthReview Жыл бұрын
They should just call the next one “Prey 3”.
@timhaldane7588
@timhaldane7588 Ай бұрын
Prey was criminally underrated. I went in skeptical. I didn't want to like it. It ended up feeling like what you might get if Valve got the license for Metroid Prime and went a little bonkers on creating wild abilities instead of enemy variety. The creative agency and atmosphere are second to none. It was also surprisingly philosophical.
@opticalecho119
@opticalecho119 Жыл бұрын
I just played Prey for the first time and it’s in my top 3 single player games for sure
@victorvatari8333
@victorvatari8333 Жыл бұрын
I played it on survival on my first play through. Honestly weapon degrading is a great mechanic. Like it really makes your gun play matter more so long it's not tedious. Same with the healing systems.
@BatkoNashBandera774
@BatkoNashBandera774 Ай бұрын
Prey(2017), System Reshock (2023) and The Elder Scrolls III: Morrowind (2002) are the only titles that have given me the true sense of in-world atmosphere done right. Also Prey (2017) was the only of the 3 games I could not beat with my skillset.
@jarlwhiterun7478
@jarlwhiterun7478 Жыл бұрын
If it was less clunky with too many game mechanics and tighter end game pacing, it could be a 10/10. It's got a solid 7.5 for me.
@robertforster8984
@robertforster8984 Жыл бұрын
Originally I didn’t buy Prey because it didn’t seem to be as narrative driven as I usually like, but after seeing this I am definitely going to give it a try.
@NthReview
@NthReview Жыл бұрын
It definitely leans on gameplay rather than dragging you along like Bioshock does
@nealhocking
@nealhocking Жыл бұрын
It's a great experience, isn't it? Settling in to watch this vid in one go now.
@coleshores
@coleshores Жыл бұрын
I would also consider it an evolution of a metroidvania because there are so many ways to traverse the space station.
@DSzaks
@DSzaks Жыл бұрын
There is a narrative component of Mooncrash that relates back to the main story for those that are interested. It's not strictly needed to understand what's going on but its a nice addition for people looking for a bit more. I will agree that my initial reaction to the structure of the DLC wasn't ecstatic either, though I did stick with it to the end and ended up enjoying more as it went along. Overall I would say it was good and I had fun w/ it, though it's unlikely I would return to it again (unlike the base game), and it's entirely understandable why some people will simply bounce early on.
@026martin
@026martin 11 ай бұрын
@1:24:44 they use it at least one other time to reveal a secret safe. But there were other clues how to solve the puzzle if you missed the video playback. It involves a coffee mug of sorts
@unclerubo
@unclerubo Жыл бұрын
The sales figures from this game is why we can't have nice things.
@thesummerofmark
@thesummerofmark Жыл бұрын
Fun fact: if you open the fake chef’s freezer before he sends you there to off you, he runs and cowers in a corner in the kitchen
@NthReview
@NthReview Жыл бұрын
So many little details in here!
@rotisserieprotocol3582
@rotisserieprotocol3582 Жыл бұрын
Your inventory management hurts me on a deep and personal level. ORGANIZE!!
@NthReview
@NthReview Жыл бұрын
Meh.
@thesummerofmark
@thesummerofmark Жыл бұрын
Great video, I finished it in one minute Also: HOLY SHIT I’M IN THIS. Thanks for the shout out, my man!
@Torgo1969
@Torgo1969 Жыл бұрын
An outstanding game, worth replaying every year or 2!
@LSK2K
@LSK2K 8 ай бұрын
Exactly what I'm doing.
@B-26354
@B-26354 Жыл бұрын
Watching this video after the terrible release that was Redfall hits very differently. Arcane has fallen atrociously since its Prey release.
@nurbsivonsirup1416
@nurbsivonsirup1416 Жыл бұрын
Love your videos. Is "streets ahead" a reference to Pierce Hawthorne from Community?
@NthReview
@NthReview Жыл бұрын
Well, don't fall streets behind!
@bigt4135
@bigt4135 Жыл бұрын
I still wish we got the original prey 2
@gnarlin4964
@gnarlin4964 Жыл бұрын
It was originally supposed to be named Neural shock. That would have been a much better name that explains the game so much better literally right out of the box. I think that the name, Pray, is largely at fault because it confused a lot of people about where this game fit in and what it's genre was. If it had been named Neural shock, EVERYONE would have understood what kind of game it was. Yet another example of the publisher totally screwing the developer.
@donotevenbegintocare
@donotevenbegintocare Жыл бұрын
Brilliant game. I'm just sad you missed the chance to name the first section of the notes "Preyamble"
@NthReview
@NthReview Жыл бұрын
Bahhhhh
@phrozac
@phrozac 6 ай бұрын
An overlooked and underappreciated MASTERPIECE. It's really unfortunate Arkane was forced to bind their game to the Prey license as it doesn't communicate what the game truly is, which is 100% the System Shock 3 we never got. Nightdive has done a pretty good job with the System Shock 1 remake but lost the license to Tencent. Hopefully they can do the IP justice. But for now, Prey 2017 is it, and it's great. Anyone who hasn't played it and is at least a bit interested in the immersive sim genre, needs to put this right at the top of their list.
@NthReview
@NthReview 6 ай бұрын
Note: Nightdive didn't lose the license to Tencent, they licensed the rights to sequels to Tencent for a definitive period of time. If Tencent doesn't take action on those rights during that time, they revert back to Nightdive. I cover that in my System Shock Series review (Nth Review #15) Cheers!
@Bananenbauer123
@Bananenbauer123 Жыл бұрын
I've played this game recently again. I did have a fond memory of it, but I also remember hating certain parts of the game. Now I remember why: It's the enemy design, easily the worst part of it. They teleport around, they are not interesting in their design (just some blob of black sludge/mist?), they have lots of undodgable attacks or poorly telegraphed attacks.. And weirdly enough the strategies around combating these enemies often revolve around... disabling their abilities. Fighting a "thunder-phantom"? Throw EMP. Fighting some other.. phantom? Throw ability-supressing grenade. But it's really just two grenades with different colors. Throw the red grenade against red enemies, the blue one against the blue ones. And there are a lot more cases like these. The game really doesn't offer that many cool or interesting alternative ways of approaching things. Typically you are gonna have a bad time if you don't use exactly the right tool against an enemy - but the game still throws so many medkits and other resources at you that it's mostly a complete non issue. It sort of creates that Skyrim gameplay where you just unga bunga through encounters by spamming health packs. And on higher difficulties it just feels like enemies are unfair (seriously you will get oneshot a lot). So yea. I think this game does a lot of things really well, namely the space station (level design) is really cool and it's awesome to get immersed and rat around and loot and feel like you are a small insignificant insect trying to get off a sinking ship. But the combat majorly sucks. Also controls kinda suck, you really feel those out of sync animations and sound effects when reloading your weapons. Overall it doesn't surprise me that the game didn't achieve as much success. The System Shock Remake that recently released was actually MORE fun for me.
@manhattan2003
@manhattan2003 7 ай бұрын
The most obvious sequel would be one with Morgan helping fight the Typhon on Earth, which would require them to canonize the empathy ending, but if the player has Earth as the playground then obviously a big interconnected series of levels in the same space isn't possible. There's no way for them to create a fitting sequel to Talos 1 without choosing a centralized "Typhon HQ" location on Earth and having the player get through that as the game progresses
@NthReview
@NthReview 7 ай бұрын
You could set it in a futuristic arcology... and require you to transit to other facilities, too.
@manhattan2003
@manhattan2003 7 ай бұрын
@@NthReview Oooh, that could be cool.
@manhattan2003
@manhattan2003 7 ай бұрын
@@NthReview I can definitely see Arkane doing a more Dishonored style, separate level approach to a possible Prey sequel, but personally I'd prefer they don't. Dishonored and Prey both have their strengths, and despite sharing the same blood and a lot of the same feel, I'd prefer they remain brothers rather than twins iykwim
@NthReview
@NthReview 7 ай бұрын
@@manhattan2003 I’m not saying it would be Dishonored style as in missions, but separate areas around the world or within a city that you have to transit to so it doesn’t feel so contrived to be in one giant buikejng
@manhattan2003
@manhattan2003 7 ай бұрын
@@NthReview Ahh, I gotcha. A more urbanized version of Talos 1, essentially? The districts may be farther apart or may not, but this would allow each district to be visitable at any time in the game with a heavy emphasis on backtracking and exploring the entire locale like in the original game. I like that a lot, actually.
@gregcalvert1604
@gregcalvert1604 Жыл бұрын
Love your super indepth reviews subed 👍
@NthReview
@NthReview Жыл бұрын
Thanks!
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