The whole situation is a bit awkward. Song used: Knight Academy - The Legend of Zelda: Skyward Sword OST
Пікірлер: 677
@ZullietheWitch2 жыл бұрын
That little part of his face that's stretched out should be where the model is trying to attach to the bones for moving his mouth. Lothric speaks in a cutscene, so the model has bones for mouth movement, but this skeleton doesn't have them, which could imply it's from quite far back in development, or would have used a different version of Lothric's model.
@torquevonthorne9482 жыл бұрын
But why using one jointed npc and an invisible one instead of two separate npcs?
@emmanuelecontrerasdongo39972 жыл бұрын
@@torquevonthorne948 collisions? its easier to animate a single object with a single skeleton than 2 interacting ones
@kassakakasan89692 жыл бұрын
@@emmanuelecontrerasdongo3997 I think there're also how animation would resolve, how the models would clip when out of sync, how Lothric would have to align with his brother's body for the animation to play smoothly. In the end it's just a hassle and not worth spending resource on, and seeing how the Twin Princes is already infamously hard even with 1 attack resolve at a time, imagine how horrifying they would be if you have to dodge Lorian's slashes and watch out for Lothric's Soul Spear at the same time. I think they made a right decision for this one lol.
@quelatielofmirrah1882 жыл бұрын
@@torquevonthorne948 well they obviously tried that, but the way they implemented it in the final version is much more optimized.
@kassakakasan89692 жыл бұрын
@@peterwilliams3190 It's one model but with 'other' Lothric's hitbox active. The animation is almost in sync so they can just hide the other lothric model and keep just its hitbox and its animation.
@easyperrin83262 жыл бұрын
I really like the part where the independent Lothric model takes like 8 hits in rapid succession and then throws up a gang sign before dying
@kingofcapy3291 Жыл бұрын
I didn’t notice the gang sign he Deadass said🗡🗡🗡🗡🤪✌️💀
@waltersullivan27272 жыл бұрын
“This spot marks our grave but you may rest here too if you’d like” so simple but this boss has some of the coolest lines.
@WardofSquid2 жыл бұрын
Its such a polite roast🤣
@jorgerosales89202 жыл бұрын
oh, dear... another dogged contender
@GPoh_992 жыл бұрын
'Mark my words, Ashen one, you remain amongst the accursed' is my favorite line in the series. Perfectly mirrors the theme of DS1 and DS3 and how regardless of what you do, the world won't be a better place.
@ch0s6882 жыл бұрын
I'm having Gravemind flashbacks "This not your grave, but you are welcomed in it. "
@cyriell2 жыл бұрын
@@ch0s688 was just about to comment this 😂
@memeseekerframpt90822 жыл бұрын
1:34 when you're eating soft food and feel something crunch
@denji7692 жыл бұрын
underrated!
@turntechgodhead732 жыл бұрын
good fucking comment
@KonkeyDongkey2 жыл бұрын
From soft food
@AnalrightBoah692 жыл бұрын
AYYY MEMESEEKER!!!
@joaquinismerry4562 жыл бұрын
I love the animations where Lothric gets the absolute shit beat out of him with the series of hit sound effects
@thecandlemaker13292 жыл бұрын
It always puts a smile on my face when Lothric gets the absolute shit beat out of him.
@kaz78862 жыл бұрын
@@thecandlemaker1329 poor lothric he a gud boi
@gizmohollow2 жыл бұрын
Lothric getting gunned down by the mafia
@squeegeemcgee2 жыл бұрын
@@gizmohollow lmfao
@PurePancakes1132 жыл бұрын
1:34
@heyyou91372 жыл бұрын
1:33 me when waitress says “have a good meal” and I accidentally say “you too”
@helrick25432 жыл бұрын
i felt that
@ticklord2 жыл бұрын
I accidentally did this with a flight once. I had to wait 2 hours because I was super early. I'm still dead inside.
@michaeledmunds72662 жыл бұрын
I once accidentally said "You're welcome" instead of "thank you".
@NetherStray2 жыл бұрын
Y'know at some point that waitress is gonna eat a meal and when she does she's gonna know you wished her a good meal, so I see this as a win.
@healersinbound2 жыл бұрын
Absolutely stunlocked
@_snowylil2 жыл бұрын
"Lorian, the older and larger brother" is just the funniest thing to me, I know it makes sense in context but imagine if we referred to our irl siblings by their comparative sizes
@silvercandra42752 жыл бұрын
I mean, my brother is also both the older and larger brother, and it makes sense for me to refer to him as such, because I'm 1,57m (5'2)'' and he's 2m (6'5")...
@ZullietheWitch2 жыл бұрын
I've gotten a lot of comments from people who haven't played every game in the series but still watch the different videos, so I figured I should specify a physical characteristic to make it obvious which one was which for people who didn't already know.
@theonionsystem77792 жыл бұрын
Usually from books I've read they describe brothers and sisters in that regard, one being the younger "bolder" and another small and scrawny etc but we never really describe each other in person like that, mainly because we would feel like we are insulting each other
@tiacool797823 сағат бұрын
@@theonionsystem7779 I think in the case of books, it's to help us visualize the character. But such things usually aren't necessary in person, because we can see the differences for ourselves.
@OssaLuctus2 жыл бұрын
honestly, a lorian sized lothric while still being basically skeletal and only elongated is fuckign horrifying
@mastermarkus53072 жыл бұрын
That's basically how he is canonically. He's definitely shorter, but when you pay attention, he's way closer to Lorian's height than you might first expect. Definitely more than I first noticed fighting them.
@OssaLuctus2 жыл бұрын
@@mastermarkus5307 now that i look, yea his features are fucking long he does have a considerably smaller frame compared to his brother though so he's lanky but not as wide
@joot91842 жыл бұрын
He's trying his best m8
@mastermarkus53072 жыл бұрын
@@OssaLuctus His arms and hands are especially long and that creeped me out the most. Especially since he has a pretty normal face; his body is just weird. Maybe it's the dragon experimenting stuff his dad did.
@alchemysaga37452 жыл бұрын
@@mastermarkus5307 I think it's meant to be the curse that got split between them. The whole "one 'lost' his body, the other his mind" thing.
@TheApollo902 жыл бұрын
Classic fromsoft and not being able to have a mount and rider have seperate models/healthbars
@tylervanpeursem76272 жыл бұрын
Elden ring: allow me to introduce myself
@candybetta40612 жыл бұрын
To be fair it is a ton more work
@Ineedanameplease2 жыл бұрын
perfect comment *Italian chef’s kiss*
@Navhkrin2 жыл бұрын
@@candybetta4061 Depends on the engine, in Unreal it isn't but I don't think DS engine is even remotely close to being as polished
@CallMeMimi272 жыл бұрын
Most games have trouble making mounts. Bethesda made a train using a helmet and an npc.
@The80sGuy2 жыл бұрын
Daaaaaamn ! At the end we got the Twin Princes, but with a Twin Lothric... So is that... a Twin Twin Princes ?
@23Scadu2 жыл бұрын
I'm seeing double here - four Lothrics!
@turdferguson59322 жыл бұрын
@@23Scadu is that a reference to would be four kings? Just go ahead now?
@TechNinjaSigma2 жыл бұрын
aye! Da 80's guy!
@no-man_baugh2 жыл бұрын
Triplets but only 2 of them are conjoined
@Shakenmike1172 жыл бұрын
Just go ahead now
@chibigamer88672 жыл бұрын
What I'm getting by watching all of your videos: From Soft really likes the idea of 2 separate npc's, but always ends up making them a single 1
@nightlord51022 жыл бұрын
I think the problem is that they would start to have severe bugs I mean we see it on some single mobs Another thing is that in this case lorian is dependant on lothric and making him seperate would mean that we can knock him off or kill him before the second phase
@dred_dreamr2 жыл бұрын
looks like it happened again with Radahn lol
@Darien2016 Жыл бұрын
It actually worked with the two bosses in dark souls, one at anor londo. I've been scratching my head on why they can't seem to make it work in the newer ones.
@AubergineMans Жыл бұрын
@@Darien2016What, Ornstien and Smough?
@Darien2016 Жыл бұрын
@@AubergineMans yup them lol
@decimusanothos51782 жыл бұрын
I love that FROM continues to struggle with paired models but finds these ingenious solutions for cheating them into existence. Great find!
@hyper_channel2 жыл бұрын
That's software development in a nutshell, workarounds, smoke and mirrors, "we will fix it later", "I don't think anybody is going to try that.."
@swolefishass73272 жыл бұрын
"You can ride here too, if you like"
@thechickennuggetlordv26547 ай бұрын
I would love to ride on Lorian (his back I mean)
@jaztehbeast70242 жыл бұрын
Hey don't call Lothric an object! he has feelings too
@kristianjensen58772 жыл бұрын
"Man, that's a nice Lothric asset" "Stop objectifying my body"
@isabeltheacegal33842 жыл бұрын
Assigned tool at zulliethewitch
@MrRrusiii2 жыл бұрын
Just a hole sir
@mokajones742 жыл бұрын
Almost looks like they removed a mechanic where you could seperate em by staggering
@fobo33612 жыл бұрын
Probably removed it, given they wanted a two phase fight, and to make that feature work they'd have to buff up his health bar by ALOT since he usually dies way before being able to heal his homie anyways, and it'd be pretty taxing on the player at that point in the game (tho it is an end game boss, so maybe it was more for lore, cuz it'd be kinda weird if he had a bigger health bar then his larger and armored up friend)
@VoidNull92222 жыл бұрын
The animations of Lothric crawling make me me think maybe at one point when they were separate NPCs there would have been possible to knock him off Lorian’s back. Either as part of the fight or an Easter egg if the player did XYZ
@lordanonimmo76992 жыл бұрын
At the start of development their fight was much closer to how throne defender and throne guardian were.
@youth200032 жыл бұрын
i love my androgynous and disabled kings
@laureloneiros15002 жыл бұрын
OwO
@DeNihility2 жыл бұрын
Bonk
@DankbeastPaul2 жыл бұрын
@@laureloneiros1500 **notices u have an ember** OwO what's this?
@mulan-jinglesemusicas15132 жыл бұрын
@@DankbeastPaul rise if you wood 7w7
@silvercandra42752 жыл бұрын
Ngl, they are kinda cute.
@thugkermit99992 жыл бұрын
It’s actually really interesting as we come up to the release of elden ring that they tried many times to make rideable npcs and finally succeeded with their newest game To me it’s obvious that from really strives to innovate their games learning from past experiences and I can’t wait for elden ring to give me that sweet mountable goodness
@TheIcyLinders2 жыл бұрын
I can't be the only one who misread that as "sweet mountable goddess".
@ArcRay202 жыл бұрын
its only after seeing all this recent mount stuff that come up and seeing Elden Ring that makes even more sense why they give us a horse. they get to show off a separate mountable NPC at all times! unless of course its actually part of the player model at all times and the horse part is just hidden away. we shall see once people start cracking that bad boy open to sift through the content.
@quelatielofmirrah1882 жыл бұрын
Melina piggybacking the Tarnished confirmed?
@bacicinvatteneaca2 жыл бұрын
Will they also succeed in spawning things after the room is loaded?
@autisticturtle18492 жыл бұрын
@@TheIcyLinders It’s ok November has been rough on us all
@paytheone42232 жыл бұрын
What's better than this. Guys being dudes.
@viikkari12 жыл бұрын
Just a couple of dudes rocking. Nothing weird
@EzPzLemnSqueezy2 жыл бұрын
Lorian and Lothric, chilling in their bedroom, 5 feet apart cuz they're not gay.
@TheAssassin6422 жыл бұрын
Guys beating dudes
@BooksandBuns2 жыл бұрын
@@EzPzLemnSqueezy 5 feet apart cause they're LITERAL BROTHERS
@lukasspain51002 жыл бұрын
Couple a' dudes bein' guys
@RyuKaguya2 жыл бұрын
personally felt they had one of the best themes in the game too.
@mastermarkus53072 жыл бұрын
Like, music-wise? Agreed, though they were one of my favourite parts of the game from several angles too, namely lore.
@rebound13402 жыл бұрын
@@mastermarkus5307 yea I absolutely loved everything about lothric and lorian
@VileMr.Grinch2 жыл бұрын
Lorian and Lothric are incredibly underrated by the entire community and it's a shame. Such a cool boss, their lore, their fight and their ost are absolutely awesome
@exu73252 жыл бұрын
Yeah, I love the harpsichord.
@leef89432 жыл бұрын
Yesss
@merlinho0t3 ай бұрын
I actually prefer the way they did it, with him on his back. I just like the visual of it, of the older brother carrying his disabled brother. It’s kinda sweet in a way.
@hitlord2 жыл бұрын
Zullie on a massive quest to find an actual double character /double npc. This is the most promising one so far, but is Zullie satisfied with the results? Stay tuned.
@casketbase77502 жыл бұрын
“Try to catch me ridin’ dirty.” - Lothric to Lorian, presumably
@buzzfiend2 жыл бұрын
Zullie finding all the "rider" type creations has been a trip. Just started DS1, actually, cuz of the great content here. Just wish I could've gotten PTDE instead of the remaster.
@jonnyblade32342 жыл бұрын
You can probably get a steam key from a different website. Just not directly from steam
@hormblende2 жыл бұрын
@@jonnyblade3234 you can, but they're like $160
@AutistiCat24062 жыл бұрын
If you know someone who has it you could maybe use their account to jank around on if it's ok with em
@aztecserpent55252 жыл бұрын
Immediately when I opened the video I was laughing. Perfect song choice for a really sinister and emotional boss duo
@kamato70032 жыл бұрын
I thought it was gonna be about Lothric's shtick grinding on Lorian's dumpy
@moondoor90312 жыл бұрын
I have to admit that the Souls fanbase are one of the most dedicated fans that i've ever seen. They keep searching for every detail in the game... That's truly impressive
@ManoredRed2 жыл бұрын
Lothric is so tired he couldn't be assed to animate both his cheeks
@Amir02 жыл бұрын
Seems like they've always been using weird roundabout ways of making interacting npcs work, and because sometimes the solution is to make 1 npc they end up creating new problems that need roundabout solutions. I'm guessing from what we've seen in Elden Ring they've went the mile of having their engineers code something specifically for handling two npcs that should be sync'ing animations/behavior at certain points. And no it's probably something completely separate from throws.
@romanfernandezarias32152 жыл бұрын
I love the DS comunity :D
@davids76462 жыл бұрын
We'll have to see once its out in pc to see if they're doing it properly yet. Still remember that prospect how theres gonna be million of npc below elden ring map lol
@sidebola40622 жыл бұрын
So what you're telling me is that there's a Lorian and Lothric model below the arena during the first phase of the bossfight?
@noahhuelsman2 жыл бұрын
I like to imagine that this music is what plays in the background when lothric and lorian are just chilling at their house.
@GYOJIBOT2 жыл бұрын
Twin Princes was one of my favorite bossfights in 3, so it's surprising to see that it's a little messy behind the scenes!
@quelatielofmirrah1882 жыл бұрын
Ahh the classic example of schrodinger's mount. Thanks btw, this answered my question from last video perfectly.
@nolanasd60922 жыл бұрын
Good lord Lothric is huge. Like I knew Lorian was giant but until I saw the full model of Lothric I didn't realize just how big he is.
@Someone89a2 жыл бұрын
I think it would’ve been cool (but freaky) if once you killed Lorian, Lothric goes berserk and starts fighting you Orphan of Kos style but on all fours like some sorta rabid monster.
@SolaScientia2 жыл бұрын
If Lothric had the speed of Orphan of Kos, I wonder how many players would shit themselves trying to handle his moves, lol. I love that DS3 has faster combat akin to Bloodborne, but there some bosses that I think are almost too fast for the game. Sister Friede being the main one with fighting a lot like Lady Maria.
@lethalethan078 ай бұрын
@@SolaScientiaOceiros’ second phase comes into mind as well.
@SolaScientia8 ай бұрын
@@lethalethan07 Oceiros wasn't bad for me. He took me just 2 attempts. He's got moves similar to Vordt, Ludwig, and some other Soulsborne bosses that I'd fought before I got to him. The crystal breath is annoying, but he really wasn't too bad; definitely not too fast.
@M00nH34rt2 жыл бұрын
This just makes Lothric even cuter.
@user-g1c6r2 жыл бұрын
1:05 omg he has little fangies
@Alcatrax_2 жыл бұрын
Would be interesting to see what makes the "take the plunge, you won't die" work and why you occasionally see someone still die from the fall somehow.
@hubguy2 жыл бұрын
Probably marking a spot that negates any fall damage and it either sometimes doesn’t work or the person lands in the wrong spot. I’ve seen a couple instances in the Ringed City DLC where that first fall led to deaths cause they landed away from the circle they were meant to land ln
@justreadberserkd1021 Жыл бұрын
Yeah it happend to me, i landed right next to the circle on a tiny piece of wood
@cpunching2 жыл бұрын
It's a pretty smart way of doing it. Getting two character models to interact just for animation purposes is hard enough, then trying to put one on top of the other and have them move together without the rigs completely clipping and exploding is near impossible. Making them one NPC/rig while adding a second hit box is pretty genius.
@RamAurelius2 жыл бұрын
Really goes to show how far From has come with Elden Ring. I'm excited to see what other mechanics they'll be able to fully flesh out in this game.
@realkingofantarctica2 жыл бұрын
Nothing weird about it. Just a crippled bro helping out his crippled bro the only way he knows how.
@ismaelxil87092 жыл бұрын
Exactly.
@MrGeneralHeavy2 жыл бұрын
1:33 when you're just chilling in bed, but then you remember than one awkward thing you did years ago
@emeraldmann13292 жыл бұрын
One thing I've been a bit curious about, how does Sen's fortress work when it comes to the rolling boulders? How does it determine when to rotate paths?
@yuturtuyieie55442 жыл бұрын
Those rolling boulders make no sense, they shouldn't return to the original position
@Necrapocalypse2 жыл бұрын
@@yuturtuyieie5544 It's seemed to me that there's a specific spot that triggers that rotation when the player moves through it. Just from listening to the sound cues. It'd be easier to accept if there was a visible pressure plate that could be avoided, like with the dart traps.
@jalcomics2 жыл бұрын
Pretty sure one of the Sen (snake men) rotate the position of the lever depending on if the player runs through a certain area. I could be wrong
@emeraldmann13292 жыл бұрын
@@jalcomics I'm pretty sure I managed to run up fast enough once and the lever just rotates itself
@BranchIfNotEqual2 жыл бұрын
Apparently, the direction of the boulders change when you step on certain dart trap pressure pads.
@royalsoldierofdrangleic45772 жыл бұрын
"Lothric. I can't concentrate on fighting with your sword hitting my back. Put it in the scabbard." "Sorry dear brother, i'll put it away..." "Good... oh, now there's some sticky liquid dripping under my backplate. Did you drop your estus again Lothric?" "Yes, i'm sorry again... the Estus... some dropped from the flask."
@mastermarkus53072 жыл бұрын
Lorian knows Lothric can't hide a sword on his person. He _knows_ .
@mrwizard50122 жыл бұрын
"My brother, unyielding sword of Lothric's Prince... _Rise, if you would..."_
@royalsoldierofdrangleic45772 жыл бұрын
@@mrwizard5012 "Ehm... have you noticed only his d*ck is rising?" "I know what i'm doing Ashen one"
@thepotatomanhq2 жыл бұрын
Hey Zullie, it looks like your channel has really blown up recently, is that the case? You're the only channel I have notifications turned on for and even when I look immediately you have hundreds of comments and several k views. Keep up the good work
@porkstamina2 жыл бұрын
Yep, it has. It's good that the algorithm seems to be suggesting Zullie's work even though the videos are short. I'm sure each one requires a ton of work though to put in the research as well as the editing. It's impressive how frequent they are!
@Candlemancer2 жыл бұрын
@@porkstamina The algorithm loves short videos now.
@porkstamina2 жыл бұрын
@@Candlemancer Yeah that tracks, given that they're pushing Shorts so much.
@ramrodbldm98762 жыл бұрын
Hey potato did you really think you would get answered? Is that the case? Lmao beat it boy
@ZanukaV2 жыл бұрын
I'm always amazed by how cool the FromSoft cut content or just unused stuff is, makes me wonder on what was their purpose and what was the game like in early development. I really appreciate all the digging you do to show us these little treasures.
@exu73252 жыл бұрын
Technically this one isn't cut or unused lol.
@ZanukaV2 жыл бұрын
@@exu7325 yeah but, you know we don't see it and i don't think it was known before zullie found it. you are right tho xd
@fablion63242 жыл бұрын
it's really hard to make two seperate character models interact without it looking goofy or running into a toooon of cliping issues esspecially in something like a soulsbornering video game with a lot of fast movements and overlaping animation systems. this was likely done to make the fight look less goofy at what probably was a pretty tight deadline by the end of production
@dankhankthank2 жыл бұрын
Also, during the first phase, Lothric's model is hidden underground but since it's still bound to Lorian, you can see Lothric's feet clipping through the floor during the first cut scene. Lance McDonald has a vid on this funny event: kzfaq.info/get/bejne/bNeWdZt1vN_LqaM.html
@DexySoul2 жыл бұрын
I love when you use this song, it feel so cute and curious lol
@Er404ChannelNotFound2 жыл бұрын
If my offhand comment about Lothric riding Lorian lead to this video then I'm proud of that XD
@DS_DoggerX2 жыл бұрын
Just bros being bros, nothing weird about it
@ImMargon2 жыл бұрын
The fact that they're the same NPC combines well with the lore, if you read their soul item it says that their souls fusionated themselfs
@hoodwinkedfool2 жыл бұрын
Lothric: it’s going to get weird, I’m going to make this weird
@LorienzoDeGarcia2 жыл бұрын
Animating him to climb to his elder brother's back and stay there while also staying on accurately while the other one moves? I get the enormous challenge to the point of impossibility.
@NetherStray2 жыл бұрын
It's notoriously difficult to make it look like two models are _actually_ interacting in a believable way and the idea of getting them to do that properly in-engine on the fly as two npcs acting as essentially one npc is kind of... dumb, honestly, so I imagine someone at From was eventually just like "Why are we even trying to do this with two NPCs at all? Why not just give one NPC two separate hit boxes that relate to two separate health bars??" And thus they did that.
@RamArt90912 жыл бұрын
Gotta love to see the way they made things work. Can't wait to see how they overcome some stuff with Elden Ring.
@Vedues2 жыл бұрын
Ride 'em cowboy!
@WlatPziupp2 жыл бұрын
I guess this is what they made before they realized having one character riding another wasn't feasible at the time. Damn these insights are so cool. Thanks Zullie!
@gwendolynodaugherty96012 жыл бұрын
Are we going to explore all of the "thing riding another thing" instances throughout the series? It feels appropriate given Elden Ring's approach.
@typin99782 жыл бұрын
As a game dev student, I must thank you for your work, it's helping me a lot to understand how big companies like From Software build their games and I learned a lot of tricks watching your videos so thank you!
@lyinarbaeldeth2456 Жыл бұрын
Ahh, this goes some way to explain why you can land a free-aim headshot on Lothric from the front, but it always registers the damage to Lorian. It's the same model and the only valid hitbox for Lothric is in the back despite where his "part" of the model displays.
@AHelpfulRobin27 күн бұрын
Only a workflow king knows when to abandon the jank
@razagan13432 жыл бұрын
You know it is going to be a good video when Zullie bust out the skyward sword ost
@TakeMyLunch2 жыл бұрын
The best unused content is always the stuff that's still used but not how it was going to be.
@Kekistani_Insurgent2 жыл бұрын
I genuinely had to pause at 0:40 just to… even process how interesting that is
@anonymousnate6782 жыл бұрын
"That sure is a sturdy door" Shoutouts to all the residents of the Happy Hob Hotel lmao.
@GeneralWarburg2 жыл бұрын
From an animation perspective it makes perfect sense. It's much easier to animate on single object than it is on two separate objects. Mesh overlap, objects snapping into place for combined animations, etc. It would not be fun to work out for sure.
@Laerei2 жыл бұрын
1:33 That's what EMOTIONAL DAMAGE looks like.
@Morbak546 Жыл бұрын
Now that I think of, that second Lothric is very reminiscent of the albinaurics
@aivalera2 жыл бұрын
My guess was that originally players could blow Lothric off of Lorian if they hit him hard enough but FromSoft changed their minds, probably because Lothric seemed defenseless on his own and Lorian would lose his stage two capabilities.
@The_Story_Of_Us2 жыл бұрын
There’s no way to make this not weird. He is in fact giving his brother a reach around.
@lolafeuillade66202 жыл бұрын
As a great man once said incest is Wincest
@Populon9932 жыл бұрын
I like this contrast of these at times cursed animations and the calm/ upbeat BGM. Makes this fight kinda weird, knowing that you try to attack Lothric himself, but actually you are beating up an invisible copy.
@ReyaitheShadowWolf2 жыл бұрын
1:03 Ah yes, the third brother... Lothric 2: Electric Boogaloo
@grayolson39522 жыл бұрын
Lothric riding Lothric riding Lorian. The Twin Princest thickens.
@Lepoetism2 жыл бұрын
Lothric's invisible demon be like:
@AaronCorr2 жыл бұрын
Since you can show off the models and manipulate their rig, can you also rip the models from the game to turn them into 3d printable files?
@davids76462 жыл бұрын
Yes
@mulan-jinglesemusicas15132 жыл бұрын
Lothric amiibo when
@TheInfiniteAmo Жыл бұрын
1:34 Th-this must be the work of an enemy [STAND]!!
@bara35262 жыл бұрын
Actually his crawling remind me of that pygme in gale boss arena
@Yakkosprite2 жыл бұрын
Your music choice is so on point for these videos. They are one of those choices that make your vids extra spicy.
@TheRatchz2 жыл бұрын
You know, early back in 2016 when the game released a lot of people called these two "The Incest Twins" I guess Lothric is localized in the ancient realm of Alabama.
@jphenry34042 жыл бұрын
I prefer Tyrannicon's name for them, 'the cheating Emo's'. God I hated that teleporting git and his crippled dishrag of a brother
@mastermarkus53072 жыл бұрын
There are plenty of much more high-class examples of incest; see most royalty through most of human history. Though it was usually of the "pure bloodline" type than the " _REALLY_ take care of your brother" type.
@jphenry34042 жыл бұрын
@@mastermarkus5307 True, not so much between brothers though, the whole gay thing didn't fly too well with the church
@potaterjim2 жыл бұрын
This is kind of the penultimate example of the "from soft has been struggling to create mounted NPC's" arc zullie has been focusing on. They actually made a mounted npc, but rather than synch the animations, they just made him invisible and then created a model with an illusory clone that wouldn't look so strange I wonder how much content this inspired. I'm super hype to see zullie data mine through elden ring now
@80TheMadLord082 жыл бұрын
Why does Knight Academy work so damn well with these two...
@Rigel_62 жыл бұрын
" -Is it unused content?" " -Well, yes, but actually no"
@Icarus23772 жыл бұрын
Have you ever looked at the invisible statue in Anor Londo? The one that is supposedly the first born. You can shoot it with arrows to get an outline but I would like to see what it really looks like if possible.
@nathanfrandon27982 жыл бұрын
Lothric's face at 1:05 is nightmarish. It looks like the skin of his mouth was stripped away...
@redReiRei2 жыл бұрын
Next plot twist is that Ornstein and Smough are actually just one NPC
@lorenzo1425 Жыл бұрын
Failing to implement something and then reusing the scraps Weekend at Bernies style to do it the lazy way is so real
@LargeInCharge772 жыл бұрын
Lothric is very polite
@skipperg44362 жыл бұрын
Making two NPCs interact in animation is a MAJOR pain in the a$$. Trust me. Even NPC interacting with static object is a large can of worms. Added me a couple of grey hairs.
@turtlebuttmudd2 жыл бұрын
This is an incredible piece of cut content. Congrats on find this one.
@sacb0y2 жыл бұрын
In my experience in game development trying to make two NPCs closely interact with each other like this is hell and just asking for trouble
@AmazingChest2 жыл бұрын
This is so awesome; I've always wondered what that extra hidden NPC was doing there. I'd usually come across it when scrolling through the game's debug menu.
@deadliestvice53562 жыл бұрын
Why doesn't Lorian, the older and larger brother, just eat Lothric to become stronger?
@Nasazuki2 жыл бұрын
He's not Aldrich! ಥ‿ಥ
@eVuLeX2 жыл бұрын
the difference between me and my brother is that i got your videos recommendet randomly and now can appriciate the progress they make with stuff like this, while he would not even come close to even think about skeletons ect xD(just like me before). thank you for that
@sorencrawford64802 жыл бұрын
I saw the previous title thing about it being weird that lothric is "riding" lorian
@10xthebass162 жыл бұрын
I always imagined Lorain was kind of some mindless husk but he helps Lothric get on his back using his hand and that’s pretty cool
@trevorp81242 жыл бұрын
I'm to this day wishing that Prod had never mentioned the notion of a Lothric-themed backpack, because I still want one.
@CybersteelEx2 жыл бұрын
Talking about back packs. Wasn't there that one ring in ds2 that spawns something hugging you?
@mnoble54062 жыл бұрын
Dummy Lothric model crawls into a bar. The bartender asks "why the long face?"
@no_namematrix86302 жыл бұрын
Two bros, chilling in the bedroom, less then five feet away but it's not gay!!