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Why Legend of Dragoon Drives Me Crazy!

  Рет қаралды 83

Acescorcher

Acescorcher

Ай бұрын

How can a transformation look so cool but be so mid when Needed. That's the question we try to answer today. Hi Everyone welcome to another episode of the Things I Hate Series as today we talk about Legend of Dragoon.
Love Legend of Dragoon, but gotta be real? We dive into the things that make this PS1 gem a bit rough around the edges. Dodgy encounters, questionable mechanics, and maybe even some story stumbles? No nostalgia shield here, folks! Let's vent our Dragoon frustrations with a touch of humor.
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Пікірлер: 8
@Gordoniankid
@Gordoniankid Ай бұрын
-I agree that the game should have had an option to back out of the Dragoon Form. But I feel like the situation of being stuck with a single Dragoon and 2 dead allies feels like a rare circumstance (From my experience at least). Especially since the "Special" further enhances the main Dragoon using it and the rest of the party on their first Dragoon turn. - Inventory space does suck, made worse that Japanese players had the ability to double the size via the Pocketstation. Granted, attack items do so much damage and your basic healing item already heals Half HP and better version heals full HP. -Amount of additions varies (Kongol has 3, Rose has 4, Darts has 7 for example). You unlock Additions via reaching certain levels except for the final Additions. The final Addition requires you to do each Addition 80 times. Also surprised you didn't mention the Counters that enemies can do during the longer Additions. -I agree, Shana & Miranda not having Additions is weird (especially when Lavitz and Albert having unique animations despite using the same Additions). On the plus side, it does mean Shana & Miranda are the most efficient at gaining SP to charge up the Dragoon form. Also both having the second highest Speed stat and high Magic defense does mean they can charge Dragoon form faster, use items more frequently especially Attack items to shred bosses. Plus both have the White Silver Dragon spell that is one of if not, the best spell in the game. -I'm surprised you didn't mention the thing I don't think anyone can forgive, the Stardust hunt. Hidden collectibles (as in, they do not appear on screen AT ALL, you need to Mash X on objects) that can be missed in a playthrough. While you mostly get items as rewards for Stardust, you need all 50 if you want to fight the game's Super Boss. -Also an interesting aspect to The Legend of Dragoon is that regular encounters don't give much EXP. Bosses are the ones that give the massive amounts of EXP needed for level ups. Which is why it's truly devastation if a party member is KOed as the boss dies. It's also why Shana lags behind in Disc 1 since she's unavailable for a boss encounter.
@acescorcher
@acescorcher Ай бұрын
@@Gordoniankid Honestly speaking I never did the stardust hunt so until the game came to PS5 I never knew what they were for. Also I didn't know Japan could double their inventory size with the pocket station. That is infuriating.
@Gordoniankid
@Gordoniankid Ай бұрын
@@acescorcher Because the Pocketstation never left Japan, we never got the chance to double our inventory space. I get that PlayStation would want a reason for people to buy the Pocketstation. But it also feels weird when items are so powerful in this game, that being able to hold EVEN MORE would shatter the game's balance. Also the voice actor for Albert & Melbu (David Perez Babich), commented on his voice work for the game. Saying that while The Legend of Dragoon was like a day or two of voice work for him. In reality, he was a small part of something so grand. Leading to other voice roles and of course, love from the fan base. Saying to always appreciate your small role in a grand project.
@acescorcher
@acescorcher Ай бұрын
@@Gordoniankid you do hold a point there. If we could just spam magic attacks items by holding like 90 of them it would be crazy
@Gordoniankid
@Gordoniankid Ай бұрын
@@acescorcher Also other interesting details about the game: -The fact that if you backtrack at a certain point, you can get Kongol's Dragoon spirit early. Otherwise you have to wait until freaking Disc 4, which feels like too late. Also the party don't comment on Kongol's Dragoon status if you wait until then. -Giganto opponents are the ONLY ENEMIES to punish a player for failing an Addition. And you only fight 3 in the whole game. -If Darts slashes the boss at the end of a fight, then you know it's dead. But if he fails to, uh-oh... -You go through the Hero Competition whether you defeat the tournament opponents or not. With each opponent having a reason behind their disqualification if Darts loses.
@acescorcher
@acescorcher Ай бұрын
Oh I remember missing Kongols dragoon on the first playthrough wasnt happy about that
@samflood5631
@samflood5631 21 күн бұрын
I agree that both Miranda and Shana don't have any additions at all. Which is why I mainly use both Dart, Rose and Albert and sometimes use Kongol, Meru and Haschel. Perhaps a Legend of Dragoon PS5 or PS6 remake will fix most or some of the mistakes you've mentioned.
@acescorcher
@acescorcher 21 күн бұрын
@@samflood5631 I love to see a legend of Dragoon remake. Here's hoping
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