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Пікірлер: 104
@DarthSiles10 ай бұрын
Wow props to the maker of the clear pipe level, this is amazing.
@theonlymegumegu10 ай бұрын
yeah, reminds me of the Special Delivery levels from awhile back that are crazy box escort levels with clear pipes
@SnufflySpy10 ай бұрын
Yeah, its a shame it was a run ender, but it was a wonderful kaizo level
@David20737 ай бұрын
Props to all the people who participated in the creation of Super Mario 3D World, I would say. It was very innovative at the time, even though it doesn't have much hype as before, I still love it
@picknassaro10 ай бұрын
SMM3 really needs the option to set only one button for run and only one button for jump, with the two remaining buttons being extra actions. There's no reason why I need two run buttons and two jump buttons, when I could have a dedicated hammer button and a dedicated box button
@SJrad10 ай бұрын
Yeah probably for historical reasons from the nes and snes games but I agree with you
@MDClips246410 ай бұрын
I'm sorry to tell you that will never happen. Nintendo prides themselves on having one button perform multiple actions when it comes to mario.
@groverunderwoodbff10 ай бұрын
L
@jiaan1006 ай бұрын
@MDClips2464 we got a dedicated short hop button in smash bros so you never know
@Mr.M_M.M.210 ай бұрын
I love it when Panga calls the skip squeaks "⛱️ mice".
@veggiet200910 ай бұрын
Mario Maker 3 should definitely have the ability to combine checkpoints with clear conditions. Also a new endless mode should use randomly generated world maps, some maps would force you to play the next level, but some maps could give you choices, and you could exit a level and play a previous level if you wanted to. Descriptions displayed for all levels
@Mrbeanmariokartwii10 ай бұрын
No they should add 100 mario challenge and normal endless
@lux51649 ай бұрын
how could you have checkpoints and clear con at the same time?
@frostribe54148 ай бұрын
@@lux5164You can store the data when you get the cp of the clear con, if a clear con asks to kill 40 goombas, and you killed 20 before the cp, when you get the cp then you respawn with the 20 you killed each time you die from the cp onward. Other clear cons are easier and can work with cp
@veggiet20098 ай бұрын
@@lux5164 the same way you can collect pink coins and record them when you pass a checkpoint. It remembers what you have. For clear conditions like don't land, the check point would disappear if the clear condition fails before you hit the checkpoint. But if you hit the checkpoint then leave the ground and reland, you can pick up at the checkpoint afterwards
@veggiet20097 ай бұрын
@@Mrbeanmariokartwii that too
@4500zenja10 ай бұрын
Finally, Super Expert levels, how long have I not watched them Run 1: Level 1 (0:07) - "Easy level 2" by Patrick298, Germany Thumbnail Level 5 (11:09] - "Clear Pipe Nightmare" by Lakiku, Italy // TBA //
@RDDAMAN819_10 ай бұрын
Did anyone else notice the amazing jump cuts. Theres one around 30:45 where he blends two attempts together
@theadamant712510 ай бұрын
Came here to say I noticed the one at 30:45 and felt crazy for seeing it
@Muhahahahaz8 ай бұрын
Wow, I actually didn’t even notice it. Amazing!
@SweboySMM210 ай бұрын
I mean, it should be possible with 'Check Points' with clear conditions. If you should, like, kill 30 Goombas to clear a course, CP1 could have it's own clear condition, say 10 Goombas that exist before the CP, or you can't touch CP1 (just like the goal can't be touched). And CP2 could have a 20 Goombas clear condition. And if you die, the CP's save the info, just as they do with 'Red Coins'. Same with 'Do not leave the ground' condition, CP's can be touched as long you haven't left the ground. It's very possible! 🤓
@TheMegaMarshtomp10 ай бұрын
I don't think CP having their own clear cons is entirely necessary, but I also think "Do not leave the ground" should be "Do not push jump" One way or the other, clear cons and CPs should not be mutually exclusive.
@donbeedrill10 ай бұрын
@@TheMegaMarshtompthey could be nintendo is just lazy
@olivercuzzourt753310 ай бұрын
Say you need to jump on a particular goomba in order to gain enough height to access an area. If you kill that goomba before the checkpoint and then die, it becomes impossible to clear the level from the checkpoint, unless getting the checkpoint requires that you kill a particular set of 10 goombas and no more. It's pretty tricky to ensure that the level can always be cleared from the checkpoint no matter what happens before.
@_Suitable10 ай бұрын
yes
@SweboySMM210 ай бұрын
@@TheMegaMarshtomp The best part would be if you can CHOOSE if you want each CP to have a individual clear condition, or not. However I do see it as a good thing, as you as the player know you missed some, and have to go back. Maybe option to choose 10 *specific* Goombas for CP1. Could be cool. 'Do not push jump' is not a good idea tho. There are levels today, where you must jump, stay in the air, and never land on the ground to finish. If they made CPs "winnable" in a story-mode (like the Hammer-suit), so you are trained how to use said CPs in different ways, before you can use it in your levels, would also be good. Which would be good for maaaaany other items too, lol. But it's just a dream🙂
@enneagrami171110 ай бұрын
Super smooth editing at @30:45, I only noticed because of the slight jump in the music, but the timer confirmed that there was a cut! I barely noticed!
@joshuabarnett8810 ай бұрын
The clear pipe level was so reminiscent of the first year of SMM2. there were some spectacular clear pipe jams in that time
@DartzinhoV10 ай бұрын
Nice sneaky little edit at 30:47!
@mackeralface10 ай бұрын
There’s a Boom Boom Ghost for one frame at 7:41 right where the bricks were broken
@BaneWilliams10 ай бұрын
My top #1 thing I've wanted in just about any mario game is quick restart. My main reason I get burnt out on Mario games is because the wait between deaths is excrutiatingly long. Let me turn on an option that is called 'quick respawn' or something so I don't have to wait so long every time I die.
@unuseableb10 ай бұрын
I feel like it would be best as a optional setting. For grinding levels the insta respawn would be so nice, but for more casual gaming the delay is pretty useful as well. Like for speedruns or if you are passing around the controller with friends.
@BaneWilliams10 ай бұрын
Oh yeah, I always mean it as a completely optional setting, not available in multiplayer ofcourse. Like I would easily have 4-5x the hours in mario maker if it just respawned me quickly. I want to grind those super expert courses and get good at them, but that respawn time just kills any enjoyment.
@mikedatiger770610 ай бұрын
There's a slight cooldown with the builder suit after landing where you can't pull out a box. I imagine it's the same after exiting a clear pipe and immediately trying to pull a box out Edit: 26:57 Made this comment before Panga figured it out. I only know of that from some troll level Carl played a while back
@2Siders10 ай бұрын
This was one of the most enjoyable episode of Super Expert No Skips 11:25 great levels too
@2Siders10 ай бұрын
14:10 New Lore just dropped, Pepenga listens to music whilst gaming
@marcgyven9 ай бұрын
It's funny, because you get to see the descriptions for the campaign levels when you pause, so it's not a stretch of the imagination to see user level descriptions too.
@sanyo_neezy10 ай бұрын
That box level was very cool :)
@modestbadger755810 ай бұрын
You had a prime opportunity to give us a maller.
@EvilSweboySMM210 ай бұрын
Level was too good far a maller
@IRanOutOfPhrases10 ай бұрын
He's not lying though. It's incredibly dumb to NOT have the description viewable while playing the level. Nintendo KNOWS that designers put helpful info in that box. Its ridiculous to have these levels appear not only in endless, but there's also the Super Worlds to consider as well. So much context can be lost in areas that would have been perfect to provide extra helpful info. "Well, git gud, it makes the challenges harder." I guess. But. I also wonder how much this might inhibit creator's in their creativity. I'm guessing there's probably been instances a designer ended up NOT trying something new because the only way to communicate the way to beat the level is through the description. But they intended the level to be played via their super world. So instead the idea gets scrapped for something different. This might be more of an edge case and not at all common, but even if it happened just one time, that's still far too many times.
@ExpIDK10 ай бұрын
In this video, there were *NO* Super Mario Bros. 3 levels ANOTHER ONE
@DannyBPlays10 ай бұрын
10:58 The algorithm for S.E. seems to be either a) low clear rate after a bunch of plays or b) if only a few plays(or no clears) then it's based on how many tries it took the uploader
@mrc358410 ай бұрын
My #1 absolute request for MM3 IS THE ABILITY TO TURN OFF THE DAMN MUSIC WHILE DESIGNING A LEVEL!
@ZawaOnYoutube10 ай бұрын
22:00 "you have no room to get the speed for this long jump" Immediately gets the long jump
@FaultyWirestv10 ай бұрын
The neverending first level turning into an auto segment that dies in front of the flag was a goos laugh for my lunch break
@zigazav110 ай бұрын
I find it funny you call the Magikoopas "Playstation Wizards", because their magic projectiles looks like Playstation buttons. Fun fact, it's because of Nintendo that Sony's Playstation even exists. Had Nintendo not seeked Sony for help with disc based technology, and Nintendo had not turned it down by backing out of the deal, Sony likely would had never become one of Nintendo's rivals in the videogame console business. If you're somehow curious, please look it up, I don't have the memory span to recall the whole story
@SeanMC510 ай бұрын
Nice clear!
@TS_Mind_Swept10 ай бұрын
All these years and I didn't know they made a face before the box 📦
@5upar92110 ай бұрын
30:46 you really tried to do a little sneaky cut there panga heheh
@lordneeko10 ай бұрын
I love how the level algorithm went from stupid easy (super expert) levels to that clear pipe nightmare 😂😂 That's what you get for saying "This is super expert?"
@Oreios10 ай бұрын
Clear pipe level was so cool
@CommercialBreak10 ай бұрын
"You can stun lock your box" ayoooooo
@sanity112310 ай бұрын
9:16 I was there, in chat 😊😊 hi Panga! ❤
@briannewhard431110 ай бұрын
Shenanigans at 30:47 :D
@SJrad10 ай бұрын
Yeah because of the clear check system the level creator has to make it possible to complete the clear con from check points, so there wouldn’t be any issues allowing check points in clear condition levels
@DonkThikkness10 ай бұрын
It’s weird how this game has input commands when there’s literally redundant and duplicate buttons on the controller. Have ZL create a box for example.
@sheeperskipps4 ай бұрын
What a run haha, first clear after first clear
@77770077770010 ай бұрын
Amazing level
@Vayes10 ай бұрын
try unscrewing your controller and just cleaning it. it generally does a lot
@Acts19quiz10 ай бұрын
0:08 2:22 🧀 8:50 Infinite power-up Bowser fight in Super Expert? These are the SE levels regular players wish they got. 10:00 ☢ 10:33 How does easy 🧀 like this make it into a Super Expert level? 12:04 13:04 Turns out to not be 🧀, but the intended strat. 18:18 But that is! Too bad you didn't make it to six levels, but still, GG.
@bodie1233310 ай бұрын
That's awesome you got a josh bones level
@clion52010 ай бұрын
Lol one of my peaves is them showing the CC... him and the beast continues to forget about the CC 1/2 way through the lvl
@analogsmog10 ай бұрын
im curious when panga says hes listening to music ive always wondered what song is he listening to..anyways LUNCH BREAK GANG!
@joshuabarnett8810 ай бұрын
There should be no probably with checkpoints and clear conditions, if checkpoints can track how many red coins you have at the time you get it then it can track your status with the clear condition
@toonnico463510 ай бұрын
Breaking the rules, watching Panga at night
@harkeeratsingh250910 ай бұрын
Come on pengaa. But a new controller already. You always blame the controller.
@skizzrz10 ай бұрын
no way a super expert video with more than one level
@MechaOracle10 ай бұрын
Clear Pipes need to be in every game mode.
@birdlives82910 ай бұрын
Did Panga ever react to the TYD remake trailer? Think it's one of his fav games
@mynameisbilly50010 ай бұрын
Did u change the title and thumbnail already?
@facundobaptista928710 ай бұрын
24:45 wait, what did Panga say during that jumpcut? Why is chat doing dcolons?
@user-mq7pj5wr7f10 ай бұрын
June 8th? Man these videos are gonna take a heck of a lot of time to sync up.
@user-qf2ts2oz7g10 ай бұрын
Why is there a cut at 30:46
@夜死10 ай бұрын
hi
@Tigerhawk198110 ай бұрын
Good Morning
@rebecabedoya381810 ай бұрын
I'll just comment because I want the number of comments sections be perfect.
@pyredynasty10 ай бұрын
Stop hammer time!
@Brainsore.10 ай бұрын
Way too funny watching him try to play the clear pipe nightmare level. So much complaining!
@FROZENbender10 ай бұрын
June 8th
@The_Totes_Adorbs10 ай бұрын
El Boo
@JonathanLit10 ай бұрын
Wait, where was the "hidden tech that's actually useful"? Did i miss it?
@moooseman310 ай бұрын
27:30
@maker082410 ай бұрын
3:43
@maker082410 ай бұрын
31:07
@adrianmacias914410 ай бұрын
Why does the Thwomp at 21:37 look like he's going to enjoy pounding toadette 😭
@keif_mn10 ай бұрын
:D
@Dano_n10 ай бұрын
Can you do Super Expert with Skips for 69?
@guy_autordie10 ай бұрын
box sucks? Blame b0x
@Hippiehawp10 ай бұрын
Typical gamer, blame the controller.
@Tigerhawk198110 ай бұрын
First of Sixty-Ninth
@nlvghost420710 ай бұрын
First
@hundredLeech10 ай бұрын
Grow up
@randalldecker33510 ай бұрын
Day 261 of saying thank you and God bless
@maker082410 ай бұрын
21:40 that was not up to interpretation. You died so many times, and if you looked a single time you would have seen that throwing two fireballs does absolutely nothing. All you.
@maker082410 ай бұрын
Also about the checkpoints with clear cons. There’s no way to get around softlocks. You could have a checkpoint you can only get with a shell jump, but you have to use that same shell to beat the level. if you have a koopa clear con that shell won’t respawn. Although they could have it so checkpoints don’t save the clear con. This would make them useless most of the time, but possible to use them well, so they should have done that (although it would allow for some terrible levels)