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Welcome to track talk, a series where I go through the development story and criticize my own Mario Kart courses. Originally I was considering just throwing my own tracks on the custom track roundup wheel and talking about them there unscripted, but I felt that would detract from people who want to see their own custom tracks there and I felt a more edited video would be more appropriate for discussing my own tracks since I could go more in-depth this way.
This first episode covers my first Mario Kart 8 custom track, my remake of Diddy Kong Racing's Walrus Cove. Honestly this took more work than I was expecting to make so these will probably be less frequent than the Custom Track Roundup, but I felt I got a lot of information off my chest here so I'll pick this series up again at some point in the future unless people hate it.
Switch Version: gamebanana.com/mods/377488
Wii U Version: gamebanana.com/mods/376938