Trench War but the marbles leave corpses

  Рет қаралды 11,003

Lost Marbles 3D

Lost Marbles 3D

Ай бұрын

Destroy the enemy's HQ to win!
Marbles will randomly select which soldiers to spawn. Soldiers will automatically move towards the enemy base and fire at nearby enemies.
Patreon: / lostmarbleruns
Discord: / discord
#marblerace #marble_race #marble_run #trenchwar
Music:
Song: Poylow, Harry Taylor, MAD SNAX - Drop In The Ocean (feat. India Dupriez) [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/DropInTheOcean
Watch: youtu.be/
Song: Fareoh - Under Water [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/UnderWater
Watch: • Fareoh - Under Water |...
Song: Debris & Dazers - Double D [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/DoubleD
Watch: • Debris & Dazers - Doub...

Пікірлер: 95
@funnyguy-ko9mc
@funnyguy-ko9mc Ай бұрын
Remember. Every marble had a name, family, and were just like you or I.
@lostmarbles3d
@lostmarbles3d Ай бұрын
marbles come out of the clouds bro
@Kadamien
@Kadamien Ай бұрын
@@lostmarbles3d Don't dehumanize paratroopers, now!
@someasiandude4797
@someasiandude4797 Ай бұрын
@@lostmarbles3d Trying to make us forget marble are living too now arnt we?
@KalijahAnderson
@KalijahAnderson Ай бұрын
I like the addition of the corpses being on the field still.
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
yeah same may God bless you
@magnusarsmagna5896
@magnusarsmagna5896 Ай бұрын
Ah yes. The horrors of the Marble War.
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
1st Praise Jesus!
@SnowTiger-fv8cl
@SnowTiger-fv8cl Ай бұрын
This was Carnage XD Makes you realize how many marbles there actually are in one game
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
ikr Praise Jesus!
@jeff9400
@jeff9400 Ай бұрын
The number of bodies is surprisingly low actually. I remember games with literal TSUNAMIS of marbles. Those would just flood the entire battlefield with corpses.
@winnerwannabe9868
@winnerwannabe9868 Ай бұрын
Yah. That's gotta be at least 3
@notthatbad42
@notthatbad42 Ай бұрын
trench war but the trenches are filled with corpses and unusable, love it
@user-gh6hu6ft1q
@user-gh6hu6ft1q Ай бұрын
Perhaps you should add a decomposition factor, so the corpses don't stay forever or a cleaner marbles. Also you should make the corpses breakables if they take to many damage and a recyclers for the mechanic units who can recycle the crapp of vehicle , that would recruite a marble in the up selector or simply rehabilitate if they're not already destroy.
@TheEPICguy-vo7pb
@TheEPICguy-vo7pb Ай бұрын
those were real marbles with real families oh god
@archlorddestin
@archlorddestin Ай бұрын
2:58 - That one blue machine gunner putting up a valiant fight in a 1v1 against a tank.
@sierit42
@sierit42 Ай бұрын
I really like that barrage became more effective.
@VoxApollyon
@VoxApollyon Ай бұрын
That finale though, oooof
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
may God bless you
@bengel23
@bengel23 Ай бұрын
Base was literally crushed by tanks
@jeff9400
@jeff9400 Ай бұрын
Wall of tanks, never gets old.
@JS-kr8fs
@JS-kr8fs Ай бұрын
Every marble a potential Marble Einstein. Each marble a Marble Father, Son, or Brother. Each marble a tragedy.
@JustAnotherCommenter
@JustAnotherCommenter Ай бұрын
Alternative title: -Trench- War
@roymuerlunos2426
@roymuerlunos2426 Ай бұрын
Corpses may be kept, but a sea of tanks still win the battle.
@JustYourAverageRetro
@JustYourAverageRetro Ай бұрын
While yeah it might seem obviously dumb at first, it does open a new layer to the battle. Maybe a medic unit could go around behind lines and clear bodies with a chance of revival?
@bengel23
@bengel23 Ай бұрын
Had a similar idea but the revival part makes your idea even better
@ornerylurker8296
@ornerylurker8296 Ай бұрын
Dunno for absolute sure where it creeped in but there was a definite noticeable bias towards blue pretty much from the get go. Their spawned marbles were pretty consistently going further, with green repeatedly being shot into them and launching blue further while entirely robbing the green marbles of momentum. Honestly I’d say the spawned area needs to be increased in size or maybe the the launcher needs to be moved down and angled to fire upwards in an arc. The new bunker model is adorable and good to see the LITERAL MOUNTAIN OF STEEL, MT. TANKMORE is still just as powerful as ever.
@Tytoalba777
@Tytoalba777 Ай бұрын
If you have dead marble continue to exist in the future, you *have* to have some way to clear them. Whether it's they just decay naturally over time, or there's an option to clear them in the selection area, or units "bury" the dead when not engaged
@arcanecrow7498
@arcanecrow7498 26 күн бұрын
Blue: invests in high amounts of high-quality troops Green: "they can't hit us if we make a wall of corpses around our base"
@rexamillion8446
@rexamillion8446 Ай бұрын
Music is nice and all but I'd love to hear a video with just sound effects.
@SmilingCakeSlice-df8lx
@SmilingCakeSlice-df8lx Ай бұрын
below 1 hour gang
@Corvusfromcentaura
@Corvusfromcentaura Ай бұрын
Why am I actually below 1 hour when I posted this comment
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
53 min gang Praise Jesus!
@Juzevs
@Juzevs Ай бұрын
7:40 "THEY ARE THE MARBLE ELITE BORN TO COMPETE NEVER RETREAT, MARBLE DIVISION"
@Titanblade17
@Titanblade17 Ай бұрын
WE GETTING TRENCH FOOT WITH THIS ONE 🎉🎉🎉 🗣️🗣️🗣️🤙🏻🤙🏻🤙🏻
@SMURFIN4K
@SMURFIN4K Ай бұрын
Average warden frontline when tanks are unlocked:
@paulmahoney7619
@paulmahoney7619 Ай бұрын
This truly shows the brutal cost and futility of war. Up there with the greats like All Quiet on the Western Front.
@Hypastpist
@Hypastpist Ай бұрын
Just one section of a trench in the battle of vraks
@user-wt4bx8it2i
@user-wt4bx8it2i Ай бұрын
That is just insane unluck for green ones!
@DihDrums
@DihDrums Ай бұрын
and right now the corpes still in the field....amazing
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
why was the janitor slacking off
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
Praise Jesus! yall
@archlorddestin
@archlorddestin Ай бұрын
This is really cool. It gives the infantry more impact as the infantry make cover.
@therandomcommenter6629
@therandomcommenter6629 24 күн бұрын
THE BLUE WALL OF STEEL RETURNS!
@GhostCryProductions
@GhostCryProductions Ай бұрын
It looks like the IFF for the marbles was having trouble figuring out what to shoot at.
@bengel23
@bengel23 Ай бұрын
Crazy how much space the corpses took even though they were smaller. Maybe you could flatten them down or make them even smaller to simulate them being prone. Love how the planes just dropped down like a stone xD
@lostmarbles3d
@lostmarbles3d Ай бұрын
In some of my runs there were so many corpses (especially tanks) that the HQs become effectively immune due to the walls of bodies that blocked all shots
@Jacobite06
@Jacobite06 Ай бұрын
Not sure i like the corpse mechanic, but i wouldn't mind it staying. The fact that the shots fired no longer look like a rave, however, needs to be remedied immediately.
@zantherhayes7229
@zantherhayes7229 Ай бұрын
Now we're talkin 10/10 my guy Edit: Side note: What about a zombie conquest mode, where the defending side doesn't spawn more marbles? Idk, good stuff tho
@xishangaming8159
@xishangaming8159 6 күн бұрын
6:55 Navy Got Lots Of Tanks
@HitachiTRQ-225
@HitachiTRQ-225 Ай бұрын
You should add an itemized casualty counter! It would be cool to see who lost more „men“ tanks and planes etc. the damage number below the percentage is nice and all but once vehicles get involved it quickly becomes meaningless as vehicles count for a lot more than just 1 casualty
@HitachiTRQ-225
@HitachiTRQ-225 Ай бұрын
And if you dont want it to take too much space below the percentages you can just do „marbles: XXX Vehicles: XXX“
@chadliu5005
@chadliu5005 Ай бұрын
2:05 Whole machine gun company gets wiped out by artillery fire
@IVIonstaWithin
@IVIonstaWithin Ай бұрын
Cool idea but I'm not a fan of the corpses. Besides making the trenches unusable it seems like it messed with the pathing of the marble. Like Green couldn't get any of their guys out off their spawn. They just stayed on top of the bunker until a barrage killed them all since they were perfectly grouped up.
@TauTauofSkalga
@TauTauofSkalga Ай бұрын
we may need a rematch because when blue pulled the tanks and green pulled infantry. i knew it would be like 1941 russia
@flyingcookie5639
@flyingcookie5639 Ай бұрын
Yup. Mixing together barrage and all shoot is definitely better ! I like how its power depends on how high the number is, it feels even more natural.
@kevinhurley6919
@kevinhurley6919 Ай бұрын
Have you ever noticed that in the vast majority of your videos the army in the right side of the map gets the way more multipliers that the left side. Like every video
@RDragonMaster
@RDragonMaster Ай бұрын
blue rolled the high luck stat this round
@Xx_babanne_avcisi27_xX
@Xx_babanne_avcisi27_xX 29 күн бұрын
can you make the marbles dissapear extremely slowly like their corpses are rotting away?
@redwater3048
@redwater3048 Ай бұрын
at the end it feels like blue just went on a blitz and even though they had an overwealming army they added some little solders at the back just in case any one sirvived
@Headlessgenie
@Headlessgenie Ай бұрын
I got an idea for just about any of your things. An end of the little selector thing that will send the marble to a different spot with a bunch of different multipliers. Either make it so no matter what it goes through 3 times, or it goes through multiplying until it hits an exit space
@history7057
@history7057 Ай бұрын
I really like the new barriage
@soranuareane
@soranuareane Ай бұрын
Thank you for taking my suggestion to heart. This was quite an enjoyable watch. I'd love to collaborate on a video, if you're interested (I'm a software engineer by profession).
@timotto1232
@timotto1232 Ай бұрын
I noticed that all games are biased towards the right party (blue in this case), since the spawning mechanics of the marbles coming out of the cannon is not randomized. If you look closeley, the green marble always comes out right of the blue marble, which causes it to tend to shoot out further, missing opportunities to multiply and to accumulate multipliers. My suggestion would be to Either add a second spawing cannon making the marbles switch spawn locations each time or specifically define a random position when exiting the cannon in a pre-defined radius. I hope this suggestion makes sense and I'm hoping to see more balanced and close matches.
@bengel23
@bengel23 Ай бұрын
I think disabling the hitbox for the first 2 seconds and spawning them at the very same point with a randomized force would be even better because that would truly randomize shots without the marbles being stuck in eachother
@lostmarbles3d
@lostmarbles3d Ай бұрын
No, it is randomised. Once the cooldown time has passed, every update there is a small chance that the marble will be spawned. Effectively this means that the marble will spawn 0-0.5seconds after the planned time. It doesn't affect overall number of marbles, since the cooldown time keeps ticking and just adds when the marble spawns. The chance is separate for each player, so sometimes the one side's marble will be first, other times the other side's marble.
@luki7614
@luki7614 Ай бұрын
computer running on dreams and prayer
@stickmanunivers5si9d
@stickmanunivers5si9d Ай бұрын
Hello my friend, as always, your content is incredible 😊🌟. How do you make part of the marble remain in the trench while the other part attacks? 🤔 What's the general logic of the program? I think using navigation is too expensive 💸
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
idk bro
@lostmarbles3d
@lostmarbles3d Ай бұрын
It's just physics - no navigation system. The marble script slowly accelerates them forward (in the direction of enemy base), and if they happen to fall in a trench they will keep trying to accelerate forward but won't be able to leave.
@stickmanunivers5si9d
@stickmanunivers5si9d Ай бұрын
@@lostmarbles3d Thank you, this approach is very clever. Additionally, may I ask at what times you post on weekdays and weekends? I've noticed that my traffic is very unstable❤
@lostmarbles3d
@lostmarbles3d Ай бұрын
@@stickmanunivers5si9d Posting time doesn't seem to have an effect on long-term views for videos, from what I've seen. That said, my peak times are fridays/saturdays, particularly around 12-2PM GMT
@stickmanunivers5si9d
@stickmanunivers5si9d Ай бұрын
@@lostmarbles3d thanks for all your advices!❤
@user-yw4bp9ln9x
@user-yw4bp9ln9x Ай бұрын
CAN U MAKE A 2V2 MARBLE TRENCH WAR
@Axis_._
@Axis_._ Ай бұрын
Fun idea, but once again ruined by the Barrage :(
@wepmasters
@wepmasters Ай бұрын
Trench Warfare: Don’t try this at home kids
@frog_egg
@frog_egg Ай бұрын
戦場に死体が残る変化はこれまで数字でしか無かった犠牲を目の当たりにできるよい変更だと思いますが、塹壕が死体で埋まってしまったので解決策として私から以下の提案があります。 ・死体が一定時間生きている味方に触れると撤去される。 ・集団墓地を用意する。 これからもよい動画制作を頑張ってください。
@SmilingCakeSlice-df8lx
@SmilingCakeSlice-df8lx Ай бұрын
first
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
1st?
@salxrn
@salxrn Ай бұрын
blocker spoiler ✋✋
@notthatbad42
@notthatbad42 Ай бұрын
oh, yes!
@soranuareane
@soranuareane Ай бұрын
You actually did it! Did my suggestion influence this?
@lostmarbles3d
@lostmarbles3d Ай бұрын
Yep :)
@lemonthegamer2971
@lemonthegamer2971 Ай бұрын
How does the point system at the top work? And does the numbers at the bottom means the amount of kills this team has?
@projectlost8084
@projectlost8084 Ай бұрын
I wish that had gone on longer. I wanted too see a mountain of dead tanks. Also the blue marbles values are too dark. You can barely read them
@lostmarbles3d
@lostmarbles3d Ай бұрын
PC can't handle it :( Might try it again with a tighter map
@projectlost8084
@projectlost8084 Ай бұрын
@@lostmarbles3d at the start of the war, there is a dead green tank that another green tank has to climb over. Do they not keep accumulating forever or do they get removed eventually? Love these btw, you never know which way it will go but next time please make the blues legible.
@lostmarbles3d
@lostmarbles3d Ай бұрын
@@projectlost8084 They keep accumulating forever. However, they stop being physics bodies after a minute and just become part of the map. So they can will block but can no longer be movfed.
@AFoulXzeno
@AFoulXzeno Ай бұрын
maybe instead of just making them smaller also shrink them a little bit more on one axis so they're sort of a disk. Should help alleviate the corpse piles and everything being useless after only a minute or so.
@overdrive0818
@overdrive0818 Ай бұрын
Why does this always end with an ocean of tanks
@flarklooney
@flarklooney Ай бұрын
Green army vs. Blue army. Who will win? Spoiler below... The Navy wins, HA!
@Bardilus
@Bardilus Ай бұрын
Not à funny match, One dominate the other 100% of the battle 😅
@notthatbad42
@notthatbad42 Ай бұрын
tank spam is on our side!
@froggo3719
@froggo3719 Ай бұрын
@dominiccaesarok5077
@dominiccaesarok5077 Ай бұрын
Death death everywhere
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