Trying Your Dumb Rimworld Ideas

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Hazzor

Hazzor

Күн бұрын

I decided to play YOUR Rimworld colony ideas. on all my Rimworld videos I get a load of comments telling me what I should play next, sometimes they're not too bad, but most of the time they're absolutely awful.
In this video we cover 6 questionable Rimworld colonies, ranging from tribal people wielding logs as weapons, to a group of wasters trying to survive in a world where everything explodes for no reason, it was painful.
Rimworld's Steam description for the magical robot goblins -
Rimworld is a sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more, wowzers get a load of that.
Join the channel as a member to support what I do -
www.youtube.com/@HazzorPlaysG...
Patreon - / hazzor
Discord - / discord
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00:00 - Intro
00:30 - Logge
05:14 - Sapling baby
06:05 - Shelf
08:00 - Breeder cult
11:43 - Horrible tox world
13:45 - No Pawn Left behind
Video title - I Played Your Terrible Rimworld Ideas
#rimworld #moddedrimworld

Пікірлер: 1 300
@thespiffingbrit
@thespiffingbrit 5 ай бұрын
No Pawn Left Behind
@merchant3899
@merchant3899 5 ай бұрын
Besides The One's That Died
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
Must pronounce *pawn* properly lest the robots hear.
@zeRoyalBattalion
@zeRoyalBattalion 5 ай бұрын
Tea is best!!!
@davysmith1934
@davysmith1934 5 ай бұрын
Always eat your colonists kids.
@Insanity_TM
@Insanity_TM 5 ай бұрын
No -pawn- dwarf left behind
@Animanatee
@Animanatee 5 ай бұрын
I'd love to see another No Pawn Left Behind run get its own video.
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
That was by far the most interesting one but I have other ideas that involve very large populations that are potentially more interesting.
@Mr.Meep_THE-FIRST
@Mr.Meep_THE-FIRST 5 ай бұрын
​@@HazzorPlaysGameshopefully more interesting than the breeding cult!
@cuffedjeans7320
@cuffedjeans7320 5 ай бұрын
@@HazzorPlaysGames playing with Empire or Vanilla Outposts Expanded might improve it, you could build a whole network of settlements with all those people. Also, unwaveringly loyal pawns can still be enslaved, I believe, if you wanted to truly try to get *everyone.*
@l_..l.l.__l..l8833
@l_..l.l.__l..l8833 5 ай бұрын
​@@cuffedjeans7320I agree that rescuing unwaverlingly loyal pawns and releasing them is more in the spirit of no pawn left behind, although it does make it more difficult draining your resources. I believe mind wipe or mind break or whatever it's called in psycasts expanded also overrules unwaverlingly loyal so they can be recruited.
@Animanatee
@Animanatee 5 ай бұрын
@@HazzorPlaysGames you put out great videos regardless, cant wait to see what you put out next.
@boxtopy7286
@boxtopy7286 5 ай бұрын
Idea: make a flat map, with no rocks or ores or anything, but ramp up the asteroid spawn rate and get your resources through them Edit for some clarification I just thought about: What I meant by flat map is by removing anything that’s mineable. Trees, berries, and maybe structures if you want, are unaffected. I mean, you could remove them if you really wanted to for that extra spike of masochism.
@vampirichalo5854
@vampirichalo5854 5 ай бұрын
pp
@haydenrobbie7368
@haydenrobbie7368 5 ай бұрын
it'd have to be riged right or his colony would just be crushed... maybe 1-5 times a quadrent...
@ThatNerdGuy
@ThatNerdGuy 5 ай бұрын
Arent asteroids coded to not spawn too close to player made buildings?​@@haydenrobbie7368
@vampirichalo5854
@vampirichalo5854 5 ай бұрын
@@haydenrobbie7368 i mean this is basically it right? kzfaq.info/get/bejne/gdtxfZicntudm4k.htmlsi=-KoAsZGu88RkZ6o9
@vampirichalo5854
@vampirichalo5854 5 ай бұрын
@@haydenrobbie7368 also meteors cant land on mountain tiles
@markrobison5199
@markrobison5199 5 ай бұрын
You putting that "shelf" together actually terrified me. Warcrimes are one thing, but i draw the arbitrary line at poor power tool safety!
@baconflakes3345
@baconflakes3345 5 ай бұрын
He also pulled a pp19 out of his ass
@Bik3N3rd
@Bik3N3rd 5 ай бұрын
Yeah, that one hurt me physically.
@Catacomb007
@Catacomb007 5 ай бұрын
This is what Construction level 1 looks like.
@ardsam6922
@ardsam6922 4 ай бұрын
Australian maker channels be like
@Puschit1
@Puschit1 4 ай бұрын
For very painful 5 or so seconds I really thought he would be driving a screw through his laminate just for the content.
@DasShekati
@DasShekati 5 ай бұрын
Other ideas: - Drunken raiders that want to party and drive fast vehicles -Mutant colony, that only uses mutations / claws / whatever to fight - Maybe a colony that relys on slaves for fighting? - Or a mafia gang that runs a casino.
@MixieCheek
@MixieCheek 5 ай бұрын
What about a colony that's all about industrialization and industry? Perhaps with a pinch of totalitarian architecture?
@Dolan_McDonald
@Dolan_McDonald 5 ай бұрын
​@@MixieCheekthat's just every normal colony ain't it?
@SollowP
@SollowP 5 ай бұрын
So a 40K game? Orks Genestealer Cults Tau
@timothymclean
@timothymclean 4 ай бұрын
@@SollowP I don't think any of those factions run casinos. They should, though.
@posthistoricdino422
@posthistoricdino422 4 ай бұрын
so what i'm getting is, fallout new vegas in rimworld
@josh4601
@josh4601 5 ай бұрын
Somehow you look exactly how i thought you would. Congratulations, you're the first person who looks like their voice sounds i've ever encountered.
@rebel6301
@rebel6301 5 ай бұрын
same here
@thegermanfool8953
@thegermanfool8953 5 ай бұрын
Same!
@Z4G.
@Z4G. 5 ай бұрын
Honestly, thought he would look similar to JackFrags.
@harrisonvine559
@harrisonvine559 5 ай бұрын
I thought the complete opposite hahaha, but so glad we got a face reveal
@ra_khvc
@ra_khvc 5 ай бұрын
i thought hed have a bigger beard funnily enough
@dragonsaint9446
@dragonsaint9446 5 ай бұрын
Better alternative to the weird, boring, breeding colony idea: Maximise genetic chaos, by any means available, start with 3-5 colonists of distinct genotypes, see how scrambled you can make their genes and/or their clones'/offsprings' genes within a set timeframe whether by gene editing, gene siphons, splicing, whatever is available within your preferred mod set. Maybe have a big hazard or crisis set to occur at the end of the time period and see if your genetic circus can survive and overcome it.
@OddHornedNinja
@OddHornedNinja 5 ай бұрын
I love doings this in some games, hybrids are so interesting due to how random they can be. Neanderthals make some interesting combo's, impids not so much. Plus throw in some modded types and your really cooking!
@ethanbell4724
@ethanbell4724 5 ай бұрын
Or just do an incest only colony
@dougla517
@dougla517 2 ай бұрын
​@@OddHornedNinjathere's some that add stuff like dragon claws and stuff, so it could get really chaotic and fun
@timothymclean
@timothymclean 5 ай бұрын
I'm disappointed that the sapling baby run ended with the dryad accidentally committing infanticide. If only there was a way to do a _proper_ sapling baby run...
@pinkliongaming8769
@pinkliongaming8769 4 ай бұрын
He could have just forbidden the door right?
@timothymclean
@timothymclean 4 ай бұрын
@@pinkliongaming8769 I don't know; I haven't managed to get dryads in any of my colonies.
@sebastiannavarro9686
@sebastiannavarro9686 4 ай бұрын
​@@timothymcleanthey are like a dog mixed with a pawn (do the things that a dog can do but they can be recruited to fight like a normal pawn) so it would have been possible for the baby to grow to child if the dryad were recluted in the correct moments to prevent them from hauling the child, but that would have mean a lot of effort and micromanaging
@timothymclean
@timothymclean 4 ай бұрын
@@sebastiannavarro9686 And it takes a while for a baby to grow into a child capable of feeding itself. Hm. That stinks.
@sebastiannavarro9686
@sebastiannavarro9686 4 ай бұрын
@@timothymclean Yeah, the other option it would have been to recruit the dryads and place them in a room without food until they die of hunger, or send them to attack a more powerful adversary(a bear for example) to kill them, in both cases the risk of unwanted "rescue" of the baby is gone, with this come the real and huge risk of the turrets running out of ammo before the baby grow big enough to do hauling, because the only animal capable of doing hauling are now ded
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
Hey folks, here's something a bit different, should I make another? If so, give me ideas. In any case, this was fun to make so I hope you enjoy it.
@Corndog1
@Corndog1 5 ай бұрын
im just surprised you have a face, you were just a voice in my head for a while.
@user-eu6wl4gk9o
@user-eu6wl4gk9o 5 ай бұрын
Rimjobworld mod playthrough :D
@mud4realiez779
@mud4realiez779 5 ай бұрын
only a few minutes it and its already a super interesting video! Would love a part two. Good vid!
@LibbyGrimm
@LibbyGrimm 5 ай бұрын
love your shelf humor, do continue
@crackhead2734
@crackhead2734 5 ай бұрын
Try to make 1 million silver using only children under 13, name your faction Nike and name your colony China
@Ragetiger1
@Ragetiger1 5 ай бұрын
Suggestion 4, the breeder cult. That had me in stiches for a while. Chad brought his MOM. He's no chad. . . he's a Mama's Boy *points and laughs*
@KaishaLouise
@KaishaLouise 16 күн бұрын
She was HEAVILY invested in being a grandmother i guess
@ghinion
@ghinion 5 ай бұрын
If the 'shelf' stands for 100 days then we can safely assume that Hazzor succeeded in one of the challenges.
@toriaoi1695
@toriaoi1695 5 ай бұрын
Idea: Make the most morally upstanding colony you possibly can, only accept goodwill quest rewards. I'm genuinely curious how much harder rimworld is when you can't act like a psychopath.
@johnnydunn9405
@johnnydunn9405 5 ай бұрын
I have never seen your face. It is about what I expected. Perfection.
@Entarra
@Entarra 5 ай бұрын
Hair was a bit of a surprise to me, but otherwise spot on :)
@letuan7071
@letuan7071 5 ай бұрын
Idea: Make a raider colony with an ideology that needs to raid consistently to sustain the colony. Sort of like the Night Lords from 40K
@ramiere1412
@ramiere1412 5 ай бұрын
finally a good one
@fordakacar
@fordakacar 5 ай бұрын
call it Jugg, a traditional name from my people for robbing
@some_shitposting_idiot3023
@some_shitposting_idiot3023 5 ай бұрын
You mean drukhari (dark eldar) Night lords just like killing
@t_gabiuel6058
@t_gabiuel6058 5 ай бұрын
I could be wrong but didnt he do that already in the with VE vehicules video?
@letuan7071
@letuan7071 5 ай бұрын
@@t_gabiuel6058 I remember that video but this is less extermination and more capture the innocent and loot resources to sustain the colony
@stepoonwrong6163
@stepoonwrong6163 5 ай бұрын
Do a mega pain playthrough where you start out with a bunch of colonists with only one set of working appendages. One guy has only arms, one guy has only legs, etc etc. United they form one functional colonist.
@MZZE-my7hz
@MZZE-my7hz 5 ай бұрын
Hazzor building a shelf but then "suddenly gun" was not something i was expecting but it was funny
@sharilken
@sharilken 5 ай бұрын
You've got an incredibly based shelf.
@FireFox64000000
@FireFox64000000 5 ай бұрын
You have just received a trade request from the Republic of Texas for as many shelves as you can make. We're not picky we just want as many as you can make.
@SheepsAhoy.
@SheepsAhoy. 5 ай бұрын
21:36 bro hit almost all headshots on the guy dying on the floor. He knew what he was doing.
@KubinWielki
@KubinWielki 5 ай бұрын
11:22 - I like how you've decided to put the grave of the mother inside the school-barracks that her kid will inevitably learn at and live in. Staring at a grave of hid mother who died to birth him, day in and day out, is surely not gonna fuck the kid up, lol.
@dufjdh3u87rhhdbhfhd
@dufjdh3u87rhhdbhfhd 4 ай бұрын
Not to mention his name is Murderer.
@sealseal2124
@sealseal2124 5 ай бұрын
Idea: Make a char who uses only guns and can only make money by selling weapons and components. Also tanks, because tanks are cool.
@jeremyhearne
@jeremyhearne 5 ай бұрын
So an arms dealer
@TruePolishGuy
@TruePolishGuy 5 ай бұрын
Fabrique Nationale gameplay(except they are not selling tanks)
@alexcebollero
@alexcebollero 5 ай бұрын
He wrote char as in character. I read that as “Char” aka “The Red Comet”
@kujiargisia7877
@kujiargisia7877 5 ай бұрын
(Please get Profitable Weapons mod if you do this, Hazzor.)
@wolfehoffmann2697
@wolfehoffmann2697 4 ай бұрын
@@kujiargisia7877 Didn't even know that was a mod. Thanks. Now I can turn my colony into a manufacturer of fine reproductions of historical small arms.
@squibblez2517
@squibblez2517 5 ай бұрын
You look both exactly like you sound and not like it at all. International man of mystery, right here. Love the vid, as per usual, and keep up the great work.
@petrabotha8314
@petrabotha8314 5 ай бұрын
Beer only. For sustenance, weaponry, trade goods... There is only beer.
@Abramus5250
@Abramus5250 5 ай бұрын
Here’s an idea based on a run I’m currently doing. Select an island and try to get to space from that, starting as either crash landed survivors, a clan, or a tribe. I’ve done tropical but others might work as well. You can recruit whoever you deem fit, but with an island not only is your space limited, as are most of your resources, you can’t actually leave the island for quest locations and the like until you research drop pods. People can still raid you and caravans can still show up, but you can’t send either until you have the right tech.
@TruePolishGuy
@TruePolishGuy 5 ай бұрын
I love your content Hazzor! Because of your wonderful quality I got convinced to buy Rimworld and expierience my own crazy stuff
@ObliviousNaga
@ObliviousNaga 5 ай бұрын
Theres a mod called "spread the word" that allows you to free ideologically converted pawns and convert factions to your ideology. Maybe try a run where you convert as many of the factions to your ideology? Would make it an interesting balance of recruiting who you want but having to let some go so your goal can be achieved.
@ClockworkOuroborous
@ClockworkOuroborous 5 ай бұрын
Oh, the Civ religious victory option! I bet it's as much of a PITA in Rimworld as it is in Civ.
@giuseppe9653
@giuseppe9653 3 ай бұрын
The "No Pawn Left Behind" idea is just the start of my average Kenshi Playthrough, everyone joins. Random slave? Welcome to freedom, friend! Now work for me. A holy nation soldier i found almost dead? Prepare for reeducation, do not resists. God do i love the "Recruit Prisoners" mod
@doubleayyy
@doubleayyy 5 ай бұрын
Change the scenario settings when you start a game so that a worksite spawns every day. You're only allowed to use resources you take by force.
@Erduk
@Erduk Ай бұрын
Cannibal raiders is how you'd win that. Food would probably be too difficult to obtain otherwise.
@Oxygenep12
@Oxygenep12 5 ай бұрын
Always a high point when a new upload appears!
@gunier.j.kintgenanimations
@gunier.j.kintgenanimations 5 ай бұрын
Ah Logge, The only weapon that can roll down stairs (Both alone or in pairs), is great for a snack, & can fit on your back!
@Torkkar
@Torkkar 5 күн бұрын
you do know unwaveringly loyal pawns CAN be Enslaved they're not particularly easy to keep but they can be enslaved
@Arakasi0
@Arakasi0 25 күн бұрын
I'd like to see a raider colony that never really stays in one place for more than 30 days, progressing to the final goal of defending the landed ship to escape the planet. Ideally with stuff like Rim Cities for more interesting over-world generation.
@morvek
@morvek 5 ай бұрын
that breeding colony kinda reminded me of the sliders episode where 99% of men died and are now religated to breeding centers and basicaly turned into sprem banks (yes im old leave me alone)
@yes.elevens3688
@yes.elevens3688 5 ай бұрын
With vanilla psycasts expanded you can use the tribal psycast tree to summon brambles. Those are logs but less loggier but for a cheaper price per log
@quickman6624
@quickman6624 5 ай бұрын
A colony where you need to build some kind of structure for every pawn you get. In exchange, they get some buff (or they don't, you're the boss).
@francenkovcan5211
@francenkovcan5211 5 ай бұрын
a mildly interesting one: only one of your colonists can fight, you are also not allowed turrets, you can make them a sanguophage or a custom xenotype and you are allowed to hand pick their traits, i do recommend Vanilla psycasts expanded to help increase this characters power further, if this character dies you can replace them TLDR: a supersoldier run, but the supersoldier and only the supersoldier can fight
@ConfusedCaster
@ConfusedCaster 5 ай бұрын
While we're throwing ideas at the wall to see what sticks, what about a frostpunk dystopia to utopia? The end goal being to create a massive greenhouse/indoor park. Bonus points if its a mainly phytokin colony
@Kasaaz
@Kasaaz 5 ай бұрын
For a moment, I was certain you were going to screw that wood into your floor.
@xtxownage
@xtxownage Ай бұрын
>Talks about the chad being a cavedweller >expresses shock he brought his mum with him
@FiauraTheTankGirlGamer
@FiauraTheTankGirlGamer 23 күн бұрын
Tribal Start in the Swamp with Medieval overhaul with the objective of actually getting to the space ship.
@chuckstaresatthings9605
@chuckstaresatthings9605 5 ай бұрын
Yoooooo, Warhammer! Dude those Troggoths on the top shelf look sick
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
They're top shelf Troggoths.
@carolusrex701
@carolusrex701 5 ай бұрын
The Shelf Colony was absolutely bloody marvelous 😂
@darthrevan454
@darthrevan454 5 ай бұрын
A whole colony that runs on Luciferium. 4 to 5 colonist at the start with 20 Lucis. You can use whatever start you want. If you want to add the extra challenge, you can try to recruit more colonists and give them lucis as well.
@setyourhandlex
@setyourhandlex 5 ай бұрын
You've got a good eye for fun scenarios. Even though these were "bad" suggestions I think you did well with them and showed the potential they have.
@gingerbead7919
@gingerbead7919 5 ай бұрын
I have a bad idea for you. Androids only, vs zombies. "The old masters fell, and now they rise again." Use vanilla expanded androids in a zombie mod. That way your colonists aren't screwed over with a single bite, but getting new colonists and fixing your current ones is more difficult
@thomasfrender4592
@thomasfrender4592 5 ай бұрын
you look even better than i thought you would. Thank you Hazzor for making this year more enjoyable
@Dtyn8
@Dtyn8 5 ай бұрын
King for a day; each season a new colony leader is selected and gets to live in extreme luxury. For bonus points; the person who is lowest in the leader's social tab has to live in utter squalor, preferably with corpses and rats, for the season. Optionally administer beatings to improve morale.
@KiuhKobold
@KiuhKobold 4 ай бұрын
Idea: Using Biotech, create a colony where most menial tasks (digging, harvesting, defense, etc) are performed by your lab grown mutants. Leniency rule: your starting pawn(s) may perform such actions up until the first mutant is born, so you don't die because nobody planted anything.
@mrmason2342
@mrmason2342 5 ай бұрын
You should play no pawns left behind + HAL 5000 improved combat ai mod for rimworld, might be fun to see how you deal with smart raiders.
@UselessFodder
@UselessFodder 5 ай бұрын
Another Hazzor banger! Also loving the face reveal 👀
@thegreatzambooni9805
@thegreatzambooni9805 4 ай бұрын
Idea: install the highlanders immortals mod and make an organ harvesting colony based on harvesting organs from this one single immortal. They basically can't die unless they are specifically decapitated. If one immortal decapitates another, the winner grows stronger (allowing them to regrow limbs, organs, ect), you could have a bunch of lesser immortals or one super tough one or whatever.
@KubinWielki
@KubinWielki 5 ай бұрын
For some weird (but not that hard) colony ideas: Hospitalers / "Do No Harm" colony. TL;DR before the long post: No violence allowed for pawns. Only autonomous weapons/traps. Be the kindest colony with the greatest medical care for everyone (including prisoners). No slaves. Child eductation, not child labor. Specifics: You'd have to: - Keep all your pawns unarmed (non-violent pawns are preferable). Armour and shield-belts are fine and encouraged; - Have an ideology where Charity is at least at the Important level; - Focus on having the greatest and most advanced hospital possible, and as many medical-trained pawns as possible; - In general, only do surgery if it will be actively helpful, no organ harvesting or human skin industry, and overall be a nice guy colony with genuinely good care for all, including prisoners. - Like in "No Pawn left Behind" you gotta save everyone you can, but you don't have to recruit them - just make sure they're healthy and release them. Buy and free any slave you can. - If you want to raise children, focus on educating them (if you get a choice of medicine skill passion, or a medicine-boosting trait, you gotta choose that) and letting them play, rather than forcing them to work. - If you want to run Vanilla Ideology Expanded mod, then the suggested ideology memes are: Pacifist, Healthcare, and Emancipation; For combat, you CAN use: - traps; - turrets; - Mechanoids (though that would probably turn the playthrough into a somewhat regular mechanitor run, and it might end up boring, so your choice); - Non-violent psycasts are ok (so buffs/debuffs and even stuns are valid, but stuff like berserk or flashstorm aren't). - The only exception is if you get something like a toxifier/defoliator/psychic drop ship that you *have to* attack to activate - you can do that, for sanity's sake; Weapons that are not hand-carried, but are still operated by a pawn (such as mortars, or piles of chemfuel that are manually detonated by a mlotov, or the single-use orbital cannons/lasers) are disallowed, as they require the pawn to do the shooting/burning.
@Tribox_ishere
@Tribox_ishere 5 ай бұрын
You mean wonderful ideas?
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
No I'm pretty sure I hit the nail on the head with Terrible
@heinshaaine8153
@heinshaaine8153 5 ай бұрын
You mean ideas?
@AB-xe9lb
@AB-xe9lb 5 ай бұрын
Yea The ideas was original and quite good
@undescribed_gaming7832
@undescribed_gaming7832 5 ай бұрын
Thats the best shelf making I've seen.
@Bsebt
@Bsebt 5 ай бұрын
This was such a good video idea, i hope we can suggest another for a next (also that was a great shelf) Basically FO4 Raiders- You cant research, the entire map is permanant toxic fallout, you cannot trade, but you can do quests as well as pick your own xenotype and starter scenario :)
@sunkruhmhalaci2592
@sunkruhmhalaci2592 5 ай бұрын
I loved this. Also, idea: instead of a breeding facility, have a sterile bunch that kidnaps exclusively children from the surrounding neighbors and speeds up their growth before genetically sterilizing and inducting them into the kidnapping horde. The more that can be converted, the better the imaginary score. :) Survival is, of course, optional.
@shadows_assassin3131
@shadows_assassin3131 5 ай бұрын
What is bow if not log draw out and with a piece of string, firing smaller logs at enemies?
@shadows_assassin3131
@shadows_assassin3131 5 ай бұрын
Stun-log people
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
damn, missed a trick.
@Tomgoldgamer018
@Tomgoldgamer018 5 ай бұрын
@@HazzorPlaysGames a wooden spear is a thinner log, right?
@smugwendigo5123
@smugwendigo5123 5 ай бұрын
Thanks! @HazzorPlaysGames Line city, you can only build on 1 axis x or y, you can choose the width but you cant excede that width for the rest of the playthrough pawns are allowed to leave the line city, if you want an extra challenge try to keep farms inside the line as well A goal could be connect one edge of the home tile too the other side (yes this is a bribe)
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
Bribe accepted.
@dante3546
@dante3546 5 ай бұрын
This is the first time I've seen one of your vids, instant sub! As other suggested a long form No Pawn Left Behind would be a fun watch.
@noobguy9973
@noobguy9973 5 ай бұрын
Wood + 660 GPU = PP - 19 appearntly ... good to know
@deatheven13
@deatheven13 5 ай бұрын
Can we get Monica as a semi regular colonist to show up in other videos ...she's hilarious and whenever she's not on screen the other characters should be saying "Where's Monica?"
@anon9469
@anon9469 5 ай бұрын
Or rather "where the f**k is that f**king f**kface of a genie?"
@flankspeed007
@flankspeed007 14 күн бұрын
Your narrating style totally cracks me up. You even make the failures entertaining. Well done! Liked and subscribed!
@Adamant_Consternation
@Adamant_Consternation 5 ай бұрын
Corpse Party: Corpses must always be present in all working and living spaces Squirrel King: One man and his army of squirrels Keeping it in the Family: All pawns must be inbred Turrets Syndrome: Your pawns cannot engage in direct combat. Only turrets and possibly mortars allowed.
@joshuagraham1800
@joshuagraham1800 5 ай бұрын
You actually did it, respect.
@janaejoaodosacramento9731
@janaejoaodosacramento9731 5 ай бұрын
This is going to be fun
@CosmicAggressor
@CosmicAggressor 5 ай бұрын
Here is an idea for a rimworld colony. You crank up that maximum number of colonies as high as you can (possibly using a mod to make it infinite) then use the extra small map size. This way you end up with a cluster of small interdependant colonies and require a large population.
@masterrafferty4065
@masterrafferty4065 3 ай бұрын
Here's some ideas: "The Carrington Event:" a world locked in a permanent solar flare. A colony of Jedi: melee only, everyone is psychic, and have a code to forswear possessions and to defend the innocent. Also you're permanent enemies of the empire. Jurassic Diner: a Hospitality playthrough where you have to run a successful inn and restaurant on a map overrun with dinosaurs.
@aaverageweeb5660
@aaverageweeb5660 5 ай бұрын
I still think a zero waste challenge is a good idea
@ChrisLovesThisGame
@ChrisLovesThisGame 5 ай бұрын
I knew that voice came with a beard 😂
@alaskan_bigfoot9090
@alaskan_bigfoot9090 5 ай бұрын
I have a game going right now where i got up to like 30 megasloths, found out that they are actually great haulers and fighters, you should do a run where you breed an army of animals like bears or sloths or elephants and see if you can use them for all of your combat.
@gryphon9507
@gryphon9507 5 ай бұрын
"Locked into the Bonk Zone." My new favorite line.
@pedrotbird5426
@pedrotbird5426 5 ай бұрын
HAZZOR FACE REVEAL?? Unless I'm being stupid and you stream on twitch
@HazzorPlaysGames
@HazzorPlaysGames 5 ай бұрын
It's been here and there already.
@robinl.tinderfox6696
@robinl.tinderfox6696 5 ай бұрын
Two ideas: Leper Colony: Every pawn must be missing one limb and one eye - if Leprosy isn't something you can actually give them, it's been awhile since I played Rimworld. Every new pawn must also have one eye and a limb removed. "Scavengers" You get nothing, you can create nothing. Everything must be looted from the surrounding area, given to you by Randy, or taken off a dead raider.
@patostrophia2948
@patostrophia2948 5 ай бұрын
the amount of work in that video. Bravo Hazzor, love it
@mr.xearro
@mr.xearro 5 ай бұрын
I’ll make this suggestion simple Robot empire-start with an android, if there is a job that can be by the android then make them do it, make more androids until ethier death by raid or something else.
@trevorsavage9463
@trevorsavage9463 12 күн бұрын
The Yes-Men: Accept every quest and do your best to carry it out immediately. The endgame quests are the exception.
@charlonburnis9753
@charlonburnis9753 5 ай бұрын
I'd love a closer look at that back shelf of Warhammer 😍 I paint a lot of Skaven but once im done with my backlog I'm looking for something fresh. That shelf looks inspiring :P
@AAngelUriel
@AAngelUriel 5 ай бұрын
Fun ideas/games that I have had (some dev mode to make/setup) and would like to share are: - A costal defense, with a few turrets and mortars to start against Winston Waves. I adjusted the map so enemies could only enter through shallow ocean tiles, with cliff blocking off the land approaches. This was inspired by the Costal Battery from Fortifications Citadel mod. (Considered doing this with a cloning only theme too some day) - Another one was to use the Highmate mod from Vanilla Expanded to make a 'harem' type cult, it was a more interesting experiment than one might think actually. - SkyMind Network play where the 'real' people never leave and only use surrogates to talk to the outside world.
@Zilican
@Zilican 5 ай бұрын
Convoy: Using the vehicles and set up camp mods, you play as a nomadic convoy, living off whatever items you can carry in your vehicles. Limit of 3-5 days per camp. You constantly have to balance resources, while constantly expanding your convoy with new vehicles etc
@BirchMonkey857
@BirchMonkey857 5 ай бұрын
I'd love to see you do the start from Rim of Madness where one of your pawns is a secret werewolf. Bonus points if you keep the full moon madness on past their reveal.
@deltarno7502
@deltarno7502 5 ай бұрын
Idea with mod: Run Vanilla Factions Expanded - Tribals and go from cavemen to spaceship. Idea without Mod: Start on a tiny but very populated world and, playing as a barbarian horde, wipe out everybody else. Love your videos, looking forward to more.
@dragan0012
@dragan0012 2 ай бұрын
So I just discovered channel and I just wanted to say, I love your voice. It really helps to tell the story
@animatedreality4526
@animatedreality4526 5 ай бұрын
I tried this one scenario that I called "The dark world" where you have two pawns, both blind. They must survive in a world infested with insects, mechs, and other colonies, the Rimworld. It is VERY hard to get things going at first. There are ways around it and each time you try it can change up depending on what the story dictates.
@torylva
@torylva 5 ай бұрын
One idea, not sure how feasible it would be Everyone in the colony must start addicted to a drug. Each season they must also ramp up the amount of drug they take (or perhaps instead get addicted to another on)
@Battlemech3246
@Battlemech3246 Ай бұрын
THE HORDE: Conquer enemy outposts/settlements and staying at each for a maximum of X days (10?) before targeting the next one. Must always abandon the previous location
@roymain36
@roymain36 5 ай бұрын
Idea - no pawn left behind alternative where you have to recruit every pawn you can but are limited to 5 pawns max, having to banish the oldest pawns and replace them with new ones. Bonus - Have to use non-lethal means to take down pawns and if they are un-recruitable you have to patch them up and send them on their way.
@harrisonvine559
@harrisonvine559 5 ай бұрын
I didn’t know what I expected you to look like but for some reason I love it
@heatherharrison264
@heatherharrison264 3 ай бұрын
I usually like more of a relaxing experience, and I have gotten into a mood in which I'm sick of all the fighting in video games, so I tend to play RimWorld in a peaceful mode, with raids turned off. However, I still like to have some challenges. I have come close to following that last idea - accept any potential colonist who comes along regardless of how troublesome they may be. It can result in a rapidly growing colony, though without captured raiders, it doesn't grow quite as fast. Food, space, and interpersonal strife can be troublesome at times, and pyromaniacs can be counted on to spice things up, but it helps to have a lot of workers. Another good peaceful mode challenge is difficult environments. Without meat that can be obtained from raiders via cannibalism, the ice sheet is nearly impossible in the early game, and I don't think sea ice is possible at all without a custom scenario in which the colonists start with a lot of extra supplies. I've attempted the ice sheet a few times, with a success rate of about 20%. A little good luck can barely get the colonists through the early game, and once they get hydroponics going, it is easy from that point. I wonder what other sorts of peaceful mode challenges are feasible, especially with mods. Typically, these games get very easy once the colony is firmly established unless there is a major environmental catastrophe, and it simply becomes a sort of creative mode for building. The "accept every potential colonist" rule helps to spice things up in the later game, so I usually at least partially follow this. I think in my next game, I'll follow it to the extreme and see what happens. I suppose my idea would be to find some combination of challenges for the peaceful mode that will make the colonists just as miserable as in a colony that is constantly beset by raiders. Some combination of bad environment, accepting all potential colonists, and crazy genetics or difficult ideologies could do the trick.
@seriphmichael
@seriphmichael 5 ай бұрын
"Abort, ABORT! ITS HIS MOM!" That killed me, I legit was not expecting anything of the sort. xD
@alwayssupporttouhouproject6726
@alwayssupporttouhouproject6726 5 ай бұрын
Hazzor thanks for the fun videos with excellent narration and imaginative theme ideas! My suggestion is an animal cult where you pick an animal, obtain as many as you can, provide for, breed, and worship them. For an easier run make it an animal that's useful (such as a bear that can help defend the colony 'Ursine Cult') or for a harder/funnier run make it a practically useless animal (such as a guinea pig 'Cavy Cult'). I would suggest the guinea pig, but you should choose.
@jonathansotelo4877
@jonathansotelo4877 5 ай бұрын
A real Rimworld challenge is not having kill boxes and just letting your enemy rush across an open field to you.
@key27pk
@key27pk 4 ай бұрын
single pawn naked brutality start. nomadic, no settling allowed at all. the goal is to raid nearby settlements, recruiting anyone you can rescue and looting whatever you can. you are allowed to stay in the settlement after conquering it and make use of existing facilities until made to move (or set yourself an arbitrary limit, whichever you decide is better) the goal is to reach X colonists (50?) or to destroy the biggest baddest settlement on the map i myself have actually done 2 playthroughs like this and its quite fun, the biggest tip i could give is to scavenge as many mortars, turrets and batteries as possible early on, tame some pack animals on the first few maps to bring with you too. the final raid will take some strategy and quite a bit of time to get through but well worth an attempt and not as difficult as one might think!
@dudeguy96585589
@dudeguy96585589 2 ай бұрын
You actually could do the "start with only the sapling child" start! The dryad race creates food while in sunlight, so so long as the dryads don't rescue her, and she continues to sit outside on the ground, she will generate her own food and survive. So long as the temperature does not kill her.
@ocin129ocin129
@ocin129ocin129 5 ай бұрын
The lemming's sheriff/mayor Play with free will mods where priorities are automatically handled any you can't directly control them except the lone shot caller of the town. Idk what to do with raids but maybe setting them up into auto fight mode.
@ajcannQn
@ajcannQn 4 ай бұрын
Perchance one suggestion for a fine, and perhaps slightly insane, man: Rimworld but multiplayer mod where a bunch of creators each control their one pawn (maybe even design each others for that extra layer of "friendship"). In example: I make your pawn, give it the undergrounder modifier (better to stay indoors n all). Then you make spiffing brit, give him a too smart pawn with the corporate manager trait so he can be the honorable cul- I mean organization leader, etc. Ambiguous amphibian is somewhere to the side managing an underground mushroom farm and definitely not plotting a crazy insect rebellion at all.
@morganpudlo195
@morganpudlo195 5 ай бұрын
As a construction worker the shelf was excruciating to watch.
@Auraknight
@Auraknight 4 ай бұрын
Nomad is a a great way to play. No settling down- the longest you can stay in one place is however long you'll risk being on a map after a caravan event!
@enderjed2523
@enderjed2523 5 ай бұрын
As an expansion to the log only idea, have you thought about improvised weapons only? (some mods may greatly help this), since in the basegame, there are 4 improvised weapons: Wood, Beer, Elephant Tusk, and Thrumbo Horn.
@KatelynCollins225
@KatelynCollins225 5 ай бұрын
i gotta get a close up of those minis in the back Hazzor- are those skaven I see? 👀👀
@adude281
@adude281 5 ай бұрын
The random AoE 2 Soundtrack at 2:50 surprised me, but well appreciated to hear.
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