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Have been doing a lot of late game builds recently. No one has done a detailed early game starting video in a long long time. I'm going to put together a couple so newer players can get a good idea of how to get started. Apologies to the more hardcore players, but I want to help out the newbies for a couple of video's.
In this video we cover, dupe selection, early research, rooms, muckroot, toilets, sinks, mess hall, great hall, barrack, rooms, basic priorities and skills. Also a dozen other things I'm most likely not remembering.
Save game file
drive.google.com/open?id=17To...
What starting Dupes to choose
• What starting Dupes to...
Skills and Moral Tutorial
• Skills and Moral Tutor...
Food Poisoning Germs, Don't Compost.
• Food Poisoning Germs :...
Crop food, viable early game choices
• Crop food, viable earl...
How to tackle Slime Biomes
• How to tackle Slime Bi...
How to schedule
• How to Schedule : Tuto...
Hatch Ranching Early to Late game
• Hatch Ranching Early t...
Electrolyzer, SPOM, O2, Oxygen
• Electrolyzer, SPOM, O2...
Priorities mechanics
• Priorities mechanics :...
Getting mid game Steel, Plastic & Cooling, Mid game hump
• Getting mid game Steel...
Practical Automation tutorial
• Practical Automation t...