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How many times have you tried to set the eye height in your renderings with Twinmotion without ever succeeding? In this short tutorial I will provide you with the tips and tricks to create image and video renderings at the height you prefer.
Creating a rendering with an accurate eye height specification is crucial to ensure a realistic and immersive perspective.
Eye height is critical in the human visual experience, as it directly affects the perception of depth and proportions of objects.
A rendering that takes this variable into account provides a more faithful representation of human vision, increasing the viewer's immersion in the virtual environment.
In contexts such as architecture, interior design, or product visualization, an accurately calculated eye-height rendering allows observers to better appreciate the design and ergonomics of spaces or objects.
This accuracy helps make informed decisions during the design process and can positively influence the end-user experience.
In addition, correct eye-height rendering is essential for presenting designs convincingly to clients, as it provides a realistic and persuasive view of the end result.
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| CHAPTERS |
00:00 Intro
00:23 XYZ / Camera
01:00 Eye Height
01:13 Twinmotion origin = 3D Software origin
02:02 Higher floor eye height
03:00 Eye height comparison
| CREDITS |
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By: Dinh Thanh
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