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UE4 tutorial: How to make a simple puzzle game

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AlenLoebUE4

AlenLoebUE4

7 жыл бұрын

Пікірлер: 52
@afsmeg
@afsmeg 4 жыл бұрын
Thank you so much for this! It also works for 4x4 (though some of the tiles remain off when you step on it) and I'm testing 5x5 and 6x6!
@TheSwordOfPalestine
@TheSwordOfPalestine 7 жыл бұрын
Keep Going ! Nice Tutorials
@iKieranYT
@iKieranYT 7 жыл бұрын
I think this does not work with update 4.16 any ideas why?
@3000gabo3000
@3000gabo3000 7 жыл бұрын
Hey can you finish the tutorial?? i mean when everything paints do something, like open a door.
@Nickolaskey1
@Nickolaskey1 2 жыл бұрын
Did you find out how to add event after solve the puzzle? TY
@WilliansBenites
@WilliansBenites 6 жыл бұрын
this can be done to assemble an image like a broken head? what would it be like to do when the character presses one or picks up an object and displays a widget and comes out to put together the image
@BingleFlimp
@BingleFlimp 7 жыл бұрын
Yeah it looks good and thanks for making the tutorial but how would you use it as a trigger? Right now all you can do is change things from one colour to the next.
@mohithv9683
@mohithv9683 4 жыл бұрын
can you explain how this pattern works?
@gauravbhardwaj5341
@gauravbhardwaj5341 7 жыл бұрын
hey nice tutorial can we make this puzzle like if player approaches the controls change to mouse input and we can change the color of these pads using click events
@ElwoodSilentstep
@ElwoodSilentstep 5 жыл бұрын
Sometimes when I walk on a tile it detects the collision two times, so it turns all the tiles and then turns it again. How can I solve this problem? At the moment I've just added a small delay on the trigger check. Thank you very much for your help.
@CraftyMaelyss
@CraftyMaelyss Жыл бұрын
Hi! I was wondering how you would go about this using a line trace instead if you have the buttons on the wall?
@raidergirl1107
@raidergirl1107 Жыл бұрын
Thanks for the tutorial. It was really helpful. How do I make it so when the puzzle is finished, it spawns something?
@HelderP1337
@HelderP1337 7 жыл бұрын
Tkx so much for this!
@abdullahalbanyan823
@abdullahalbanyan823 7 жыл бұрын
Can you please explain how to do the adjacent pads function under default? you kinda left that out.
@kuro2ck
@kuro2ck 6 жыл бұрын
in your blueprint, under variables you will see the eye to make the array public. This needs to be enabled or you wont see it under the details section.
@baroiall9968
@baroiall9968 7 жыл бұрын
Bro...I kind a having a difficulty.I followed your tutorial...I made the puzzle but I can't make a trigger system that will exit the game if all the pads are turned on(blue)...need help ASAP!!
@baroiall9968
@baroiall9968 7 жыл бұрын
Alen Loeb Thank you for the suggestion.. But I'm kinda new to game dev as a whole. Can you make a tutorial or give any reference to where I find tutorials similar to your suggestion
@safwannasir4118
@safwannasir4118 4 жыл бұрын
For the Variable "Adjacent Pads" I can't find "The Pod" in Variable Type. Any idea why?
@jednicholson5646
@jednicholson5646 4 жыл бұрын
It's the name of the blueprint you are working in. E.g. I called my blueprint 'lightsOutPad'. So type that in the variable type and itl pop up. get an object reference.
@safwannasir4118
@safwannasir4118 4 жыл бұрын
@@jednicholson5646 thx i'll try it out later
@safwannasir4118
@safwannasir4118 4 жыл бұрын
@@jednicholson5646 tried it and it worked thx so much
@haricoelho2378
@haricoelho2378 2 ай бұрын
What is that 0,0,0 node called?
@MaxTrogmore42
@MaxTrogmore42 7 жыл бұрын
I followed the tutorial yet the whole add adjacent pad section was never shown. So my pressure plates dont have the option to add those other pads around it can you help
@kuro2ck
@kuro2ck 6 жыл бұрын
in your blueprint, under variables you will see the eye to make the array public. This needs to be enabled or you wont see it under the details section. REPLY
@trevorriebel3816
@trevorriebel3816 3 жыл бұрын
doesnt work after lighting has been rebuilt
@ahmadtuflihun6924
@ahmadtuflihun6924 7 жыл бұрын
you'll get more subcribe :)
@ericgabella4856
@ericgabella4856 7 жыл бұрын
thanks for the tutorial! What should I do if I want to know when the puzzle is solved? To open doors or something like that... Thank you again!
@ericgabella4856
@ericgabella4856 7 жыл бұрын
Nice, it worked! Thank you.
@engilshbadger
@engilshbadger 7 жыл бұрын
Could any of you help with that for me. Not exactly sure how to check for every piece
@HannLS234
@HannLS234 7 жыл бұрын
how would one do this exactly? I'm quite new to UE4 and don't understand this. thanks
@HannLS234
@HannLS234 7 жыл бұрын
Alen Loeb is there any chance you can do it today, I kinda need it for tomorrow morning
@iKieranYT
@iKieranYT 7 жыл бұрын
Yh I agree, we need a tutorial asap! :D
@yangyangcui9150
@yangyangcui9150 5 жыл бұрын
This video is great. I have a question that I can't find the Adjacent Pads in the Default category. I don't know why.
@cheewahyong8014
@cheewahyong8014 4 жыл бұрын
Watch careful at 1:53 , on right hand side. Details tab, u need to change the variable type, the right side icon beside the "The Pod" to icon "Array".
@mohithv9683
@mohithv9683 4 жыл бұрын
@@cheewahyong8014 man i tried everything. It's not working for me. adjacent pods is showing but he colors are not showing.
@mohithv9683
@mohithv9683 4 жыл бұрын
@japanese guy haha I slowed it down and watched it carefully. Still no use
@nathanmay3519
@nathanmay3519 3 жыл бұрын
@@mohithv9683 bit late but better than never. The variable they are pulling is the name you set for the blueprint, it took me a while but it dawned on me that they also named their BP that as well Edit: spellcheck
@mohithv9683
@mohithv9683 3 жыл бұрын
@@nathanmay3519 Yeah got that finally and now done with the project. Anyway thanks for showing up. Appreciate it.
@Matthew.1994
@Matthew.1994 7 жыл бұрын
for the pipet part, where you picked the platforms. a little bit to fast :D, when you do tutorials.its better to do them in real time and explain what your doing
@JoTheMonkey
@JoTheMonkey 3 ай бұрын
why did you do the jump cut man smh
@JoTheMonkey
@JoTheMonkey 3 ай бұрын
nvm he or she forgot to show the open eye for adjecentpod so that it can create a default
@ajamschon2
@ajamschon2 4 жыл бұрын
Have you add a completed state or wining event? So when you complete the task something happen, I have tried to add something but I am still very very new in unreal. Could you add one? Thank you and very good tutorial (a little bit fast)
@pianokid500
@pianokid500 3 жыл бұрын
@@alenloebue4785 Could you please let us know how to finish this?
@Nickolaskey1
@Nickolaskey1 2 жыл бұрын
@@pianokid500 Did you find out how to add event after solve the puzzle? TY
@Nickolaskey1
@Nickolaskey1 2 жыл бұрын
Did you find out how to add event after solve the puzzle? TY
@isitVOX
@isitVOX 6 ай бұрын
1:58
@bdazzler123
@bdazzler123 3 жыл бұрын
Music is so off putting , ridiculous
@DonMatek
@DonMatek 5 жыл бұрын
I had to pause before I got to the first minute. Don't put music that is annoying and distracting on your videos. This is something people need to focus on.
@ajamschon2
@ajamschon2 4 жыл бұрын
Just mute the music since he is not speaking in the video ;)
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