UE5 - Basic Locomotion: Crouch Animations (REPLICATED)

  Рет қаралды 8,854

Native Coder

Native Coder

9 ай бұрын

Perfect locomotion system for your game!
Thank you for watching! Please subscribe for more!
Animation Files:
drive.google.com/drive/folder...
Lyra Started Game:
www.unrealengine.com/marketpl...
Previous Episode:
• UE5 - Basic Locomotion...
Tutorial Playlist:
• Unreal Engine 5 - Loco...
Discord Channel:
/ discord

Пікірлер: 44
@nodugonokonomusufunoko
@nodugonokonomusufunoko 3 ай бұрын
Thank you for having an accent that you can still understand the English through.
@krakencodegames1366
@krakencodegames1366 3 ай бұрын
Very cool video. I am amazed at how simple you make it seem! So many other videos overcomplicate it, yet you present it in a straight forward and easy to follow way. Thank you
@SocialSuicide
@SocialSuicide 7 ай бұрын
Bro no joke made me really vibe with sync markers its so relaxing for me now after all these videos haha! No joke tho such amazing, well spoken, great informative videos! you really have a talent for teaching can't wait to see what else you do man!
@jmarte6089
@jmarte6089 8 ай бұрын
Great explanation in the blendspace and an all around amazing tutorial. Thanks
@eruakin5293
@eruakin5293 8 ай бұрын
nice work man!!
@bigbasbeardegummiland2756
@bigbasbeardegummiland2756 7 ай бұрын
Great tutorial thank you!
@One1ye19
@One1ye19 5 ай бұрын
thnx a lot man this video saved me just subbed
@darklikevader6596
@darklikevader6596 8 ай бұрын
perfect thank you
@prakulsingla1363
@prakulsingla1363 2 ай бұрын
Bro there are various glitches in the crouch system. first you cannot go under the objects as the collision of the manny is still full size. Second, You can uncrouch under the object third, even if the collision of the manny doesn't expand on crouch, the walking animation still plays when i press the shift button. Can you please tell the fix for the third pointer as the first 2 are solvable?
@ticoliru9061
@ticoliru9061 7 ай бұрын
Bro, I really liked what you taught, could you do something to dodge it, like in souls like? thanks for the tutorials btw!!!
@Gamer_968
@Gamer_968 3 ай бұрын
you da best
@Lipetheguy
@Lipetheguy 17 күн бұрын
The backwards left are inverted. I put -45 instead 45 and the caracter goes left backwards. I put 45 as showed in the video and he goes right backwards
@randolph9403
@randolph9403 3 ай бұрын
Bro Thamks
@TimBorggrenDenmark
@TimBorggrenDenmark 6 ай бұрын
Will there be a vid about how to add Prone, to the system?
@rederstv
@rederstv 5 ай бұрын
hi when i press shift he wont run iv rechecked the videos and iv not missed any steps any idea what it could be thanks
@BimmerGermany
@BimmerGermany 5 ай бұрын
Everything works execpt when im standing still and crouching i cant walk forward only Left Right and Backwards work. But when I walk forward and then crouch it works. Any tip for me to fix this problem seems to be movement speed or direction related
@MCMDEVELOPMENT
@MCMDEVELOPMENT 5 ай бұрын
followed all the way along, as soon as i compiled and went to test play i lost all movement and the player is just floating around with no animation at all, what could i have done wrong ?
@Nioxs
@Nioxs 9 ай бұрын
I am not coding atm, but still nice video, just saw the video on my homepage
@polatcydpolat
@polatcydpolat 7 күн бұрын
çok teşekkür ederim. Prone sistemde yaparmısın? How to make Prone System?
@jeretas7200
@jeretas7200 9 ай бұрын
Hi i have only one question to this. When player crouch everything is awesome but the capsule doesnt change height and collision so i cant crouch under objects etc. wil you cover this in future videos or more likely no?
@nativecoder
@nativecoder 9 ай бұрын
We are going to cover that when we implement camera animations, you can call the "crouch" and "uncrouch" functions that exist in the engine when you turn the crouch ON or OFF and the capsule will change, but the camera transition is very snappy, that is why I decided to do it later.
@jeretas7200
@jeretas7200 9 ай бұрын
@@nativecoder Thanks for info. I also have one last question [Then i wont bother you anymore:D] will we be making weapon shooting? It was shown in the preview so i am curious.
@nativecoder
@nativecoder 9 ай бұрын
@@jeretas7200 Thats fine, I will answer what I can, yes we will also implement weapons at the end when things are more solid
@jeretas7200
@jeretas7200 9 ай бұрын
@@nativecoder So after following your tutorials [they were fantastic btw] i wonder if i could make the project first person? I tried some ways but it looked weird and the camera was clipping through. Any idea how to make it work?
@nativecoder
@nativecoder 9 ай бұрын
@@jeretas7200 Thanks, the best would be not to mess around with the 3rd person camera because we are also going to change things on it, but the best would be to create a new camera for first person, then attach it to the head and adjust. This way you could switch between first person or third person or just use the one you want, check some tutorials on how to implement first person camera there are some good ones, anyway im going to run some tests and see if I can make that a video for the future
@truegamer2819
@truegamer2819 5 ай бұрын
can you please make a video or link me a video on how you made your character and the camera turn at the same-time pls just like this shown on this part here 14:33 👈😐
@crazyguy7585
@crazyguy7585 9 ай бұрын
amazing bro when will we do turn in place🥰
@nativecoder
@nativecoder 9 ай бұрын
Thank you, hope you are getting nice results and understanding the process! Turn in place will probably be the next video 😂
@Gamer-Zero589
@Gamer-Zero589 2 ай бұрын
on every video i watched theres something not quiet right like when i go to grab the get crouching like he does it isnt there
@nativecoder
@nativecoder 2 ай бұрын
Minute 10:50, we replace the character reference to access the variables
@OiItsPhantom
@OiItsPhantom 6 ай бұрын
How would I change the speed for crouching? Id like to make it slower
@Test-xt3ys
@Test-xt3ys 6 ай бұрын
Use the Character Movement Component's "Max Walk Speed" and set it both on client and on the server
@dr.oswald5400
@dr.oswald5400 5 ай бұрын
Who made the animations? Are they from Mixamo?
@nativecoder
@nativecoder 5 ай бұрын
Animations were made by Epic Games. They belong to Lyra Template.
@dimar7642
@dimar7642 2 ай бұрын
Can Falling from Crounch
@alvin5817
@alvin5817 6 ай бұрын
Bro need help, after i tried ur tutorial. when i test it, lshift has overlap as crouch. i did i do wrong?
@alvin5817
@alvin5817 6 ай бұрын
tried redo whole project then stuck on this last part. when i run, Lshift sprint become toggle with crouch. what did i do wrong
@VictorGO86
@VictorGO86 5 ай бұрын
@@alvin5817 I reckon that your error could be related with 10:25 minute
@bande6551
@bande6551 6 ай бұрын
hi, why you use Run on Owning client? Server change variable, so client doesn't need that
@Test-xt3ys
@Test-xt3ys 6 ай бұрын
both need to update the variables in order to see the changes
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