Ugin's Labyrinth is Probably a Mistake |

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MTGGoldfish

MTGGoldfish

29 күн бұрын

Modern Horizons 3 looks super powerful, but one card in specific is probably a mistake: Ugin's Labyrinth...
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Пікірлер: 288
@sebastienblack6877
@sebastienblack6877 27 күн бұрын
Imagine protecting a 7+ cmc card that you can return to your hand whenever you need to cast it
@ZerFayt
@ZerFayt 27 күн бұрын
If only land destruction did not exist.
@drc4688
@drc4688 27 күн бұрын
Hide this Karn Liberated from Thoughtseize and then cast it once Tron is online.
@grzegorzszewczak7089
@grzegorzszewczak7089 27 күн бұрын
Turn 1 labyrinth, chalice on 1, skip to game 2.
@Maxcraft-tc8cz
@Maxcraft-tc8cz 27 күн бұрын
since the card would no longer be exiled, would it still tap for 2 mana?
@jeffbezos4352
@jeffbezos4352 27 күн бұрын
@@Maxcraft-tc8cz It would not. I only know this because I recently learned Ashiok's Erasure doesn't work with commanders.
@ConManAU
@ConManAU 27 күн бұрын
That’s a downside like paying life for shock lands is a downside in a Death’s Shadow deck.
@chronoatog5650
@chronoatog5650 27 күн бұрын
Issue is the decks that would have 7 cost colorless have better lands to play. Affinity only has 4 usable cards to hide under here and since every land in affinity cept urza is pretty much 1 mana -1 cost to all cards. Tron rather activate Tron instantly with the other new land as it only has 17% chance to have this land in hand + a 7 cost as it has 8 + 2 from sideboard. New decks would be needed to break this as no current deck would use it.
@Mcn0Rpp4
@Mcn0Rpp4 26 күн бұрын
I think the main difference in this and a shock land in a death's shadow is that DS turns an already good card's draw back into an enabler for the deck, and this card has more of a condition to use for a powerful effect
@Crawver
@Crawver 25 күн бұрын
It's more that it can create bricks. If you don't have the card to exile, it doesn't do anything beyond being a wastes. However, I wish it didn't act as a wastes normally. It's "safe" to play, can't can't brick too badly. It's going to be a bit scary methinks
@hessler3241
@hessler3241 23 күн бұрын
​@chronoatog5650 Tron plays Ugin, Karn and Ulamog.
@xadrus1799
@xadrus1799 13 күн бұрын
@@chronoatog5650 Affinity has: -Companion -Enforcer -Thought Monitor -the new prototype card Which will make it 12-16 Cards
@Couldnt_Be_Bothered
@Couldnt_Be_Bothered 27 күн бұрын
The most ridiculous part is that the risk isn't even really a risk as you can still tap the labyrinth for one mana.
@YourPalJamieEllis
@YourPalJamieEllis 27 күн бұрын
Yeah this thing is cracked as hell. When the downside is "only" being an untapped land that makes a colorless that's pretty messed up. Imagine if Chrome Mox or Ancient Tomb was could make single colorless without a drawback when you've mulliganed or when you're up against aggro. Obviously the best-case on either of those is better than Labyrinth but the flexibility and lack of fail case here is obscene.
@MakeVarahHappen
@MakeVarahHappen 27 күн бұрын
It's weird how much Ugin cards synergize with Eldrazi given his main characteristic is hating them.
@marcoottina654
@marcoottina654 26 күн бұрын
WotC forgot to put a simple "non-Eldrazi" constraint
@tychoMX
@tychoMX 25 күн бұрын
I think flavour-wise is the idea that these all eventually get twisted when used. Like trapping the Eldrazi but then another planeswalker says "you know what, screw those other guys" and just releases them in their general direction.
@MakeVarahHappen
@MakeVarahHappen 25 күн бұрын
@@tychoMX I don't think that's the flavor. I think there's just not that many distinct ways to flavor colorless matters cards.
@MakeVarahHappen
@MakeVarahHappen 25 күн бұрын
@@marcoottina654 They didn't forget.
@marcoottina654
@marcoottina654 24 күн бұрын
@@MakeVarahHappen There are not that many flavors of colorless cards .. * right now * :D maybe a next iteration of spiritual / cosmic (horrors?) / pure-mana / aetheric stuff will take the spotlight
@austinwilburn1772
@austinwilburn1772 8 күн бұрын
I remember Grand Prix Detroit. The wind was harsh and the snow blew fierce and inside was a different winter. 85% of the entire tournament was Eldrazi. Very few deck could stand against them. I was one of the few not running Eldrazi and one of the fewer who was running Infect, one of the decks that potentially could out pace them. I made it to day 2. The Eldrazi Winter was real.
@BestModernBaby
@BestModernBaby 27 күн бұрын
I don’t know wizards wanted eldrazi tron to be tier 1 again but look at where we are now
@TNCombatMedic
@TNCombatMedic 27 күн бұрын
I doubt it’ll get that far, more “free” counterspells, second turn scion, first turn grief, and whatever nonsense spike comes up with is just as equal.
@patrickmcathey7081
@patrickmcathey7081 25 күн бұрын
To be honest the other all subland types is more scary that plus urza workshop is potential 6 mana turn 2 and 10 turn 3.
@SuperMontsta
@SuperMontsta 27 күн бұрын
The "downside" of having to give up a card isn't a downside, since you can get it back at anytime. Plus, you get to hide that card from discard decks, keep it safe.
@BasemanW
@BasemanW 27 күн бұрын
Yeah, keeping your bomb from thoughtseizes is the straw breaking the camel's back here.
@laurelkeeper
@laurelkeeper 27 күн бұрын
The “downside” is running a minimum of eight copies of bad cards. There are a few decks that fit that requirement already, but if you don’t, it’s not even close to easy to run this.
@treysmith3448
@treysmith3448 27 күн бұрын
@@laurelkeeperwdym why do you need a bad card?
@MTGGoldfish
@MTGGoldfish 27 күн бұрын
Yeah, it can be an upside, although it also means there will be games where you don't have a card to exile and it only makes one mana, so its a downside too.
@kylechmielewski9972
@kylechmielewski9972 27 күн бұрын
​@@laurelkeeperin any deck playing this, your "bad" card are part of your gameplan to begin with. I picture starting u/w with 4 nulldrifter, 1-2 kaldra with stoneforge alongside displacer and something like 1-2 elder deep fiend or some eldrazi titan variant. I'm sure there's still at least 1 more card that's great with this to come
@SuperSilverSerpent
@SuperSilverSerpent 27 күн бұрын
I agree, Seth. Modern has banned most turn 1 chalice enablers, and so the printing of this shocks me.
@dashkataey1740
@dashkataey1740 27 күн бұрын
I wonder if Affinity will use this. Putting something like Myr Enforcer or Sojourner's Companion under this to have 2 mana isn't a bad thing.
@jamesroberts3013
@jamesroberts3013 27 күн бұрын
Honestly, I think affinity is the one deck that really likes this. I’m just not sure how well this card would slot into tron, considering the game plan tends to be dumping the three lands on the table ASAP
@dashkataey1740
@dashkataey1740 27 күн бұрын
@@jamesroberts3013 Tron probably not but something like turn one Urza's Saga, turn two Ugin's Labyrinth and make a construct, turn three another construct and a free artifact sounds like a good start to any game.
@jamesroberts3013
@jamesroberts3013 27 күн бұрын
@@dashkataey1740Oh yeah, Affinity has some pretty cool turns with this, and I think they may be able to actually turn on the labyrinth without it being a deck building issue. Myr enforcer and the Companion are both in already, so odds are decent you can have it consistently. Eldrazi Tron is aggrieved usually, so taking a turn off getting tron lands is just asking a bit too much from that deck
@chronoatog5650
@chronoatog5650 27 күн бұрын
@@jamesroberts3013 Why would affinity want this land, it's an artifact land with extra steps. Even with 8 cards with manaless 7 you only have if you have this in your hand a 16.8% chance of pulling a 7 cost.
@jamesroberts3013
@jamesroberts3013 26 күн бұрын
@@chronoatog5650 Actually a fair point. I took a look at a few lists, and most affinity decks are mostly one mana heavy, so they don’t super benefit from this. I guess I just don’t see a current modern deck that super wants this land. Mono Green Tron has the cards to activate it, but again, Tron tends not to want to miss dropping those pieces ASAP, so I still don’t 100% see this in that deck either. Depending on what the rest of the set looks like, maybe a new eldrazi deck?
@mindashy8030
@mindashy8030 27 күн бұрын
The funniest idea of this card "not being broken" is the idea that it needs to slot into a pre-existing deck to be broken. Sometimes, decks just sorta... Suddenly pop up out of nowhere. This card doesn't need a home to be broken. It produces 2 mana; it could create its own home. It could combo with cards in the set we haven't even seen yet, or cards from upcoming sets. It is already gonna be broken, that's an undeniable fact, but like... Even if by some miracle it continues to be undervalued, it will be broken eventually. 2 mana lands are simply too good to not eventually break.
@bazzam429
@bazzam429 27 күн бұрын
Temple of the false god
@Bathios13579
@Bathios13579 27 күн бұрын
​@bazzam429 temple is the exception, and that is only because it is just too slow to use well in any competitive deck.
@12Fakeaccount
@12Fakeaccount 27 күн бұрын
​@@bazzam429 That one *does* require 5+ lands on the field uyc, that one's not going anywhere... yet.
@mindashy8030
@mindashy8030 27 күн бұрын
I agree that Temple of the False God isn't good yet. But with the way this game is progressing, I can absolutely see a future where there are cards that even break that restriction wide open. Don't know when or how, but even that land will break, or at least be a necessary combo piece, eventually.
@pymarathon
@pymarathon 26 күн бұрын
@@Bathios13579 I think Temple's problem weirdly isn't the "slow" part (5 lands? Garenburg slaps and is at least Modern playable), it's that it doesn't have the magical fallback "T: add 1" This one does, therefore I think it's probably gonna be busted af.
@Faroonite
@Faroonite 27 күн бұрын
The song playing in the background is an instrumental version of Honest Mistake by The Bravery. I’ve loved that song since I was a kid. can’t wait for it to be the anthem of format warping cards.
@GeekoTreecko
@GeekoTreecko 26 күн бұрын
Apparently they're making a comeback, look em up if you have a chance
@xylerianproductions7245
@xylerianproductions7245 27 күн бұрын
Idk you need to run 7+ cmc cards, while simultaneously having an incentive to have turbo mana (a strategic design which legacy would consider a nonbo due to moderns lacking of fast mana or muxus equivalent) and like yeah it’s perfect for tron and maybe boomer affinity but it seems far to niche to be what everyone is worrying about.
@Ornithopter470
@Ornithopter470 27 күн бұрын
Boomer affinity. I haven't heard it called that before. I dig it.
@TheAllForm
@TheAllForm 27 күн бұрын
Seems like half the people evaluating this don't mention it only gets colorless cards. 7+ mana is a big restriction. But 7+ mana plus only colorless means this is pretty much just for eldrazi, ugin, and big artifacts. All good, don't get me wrong. But VERY narrow.
@chronoatog5650
@chronoatog5650 27 күн бұрын
Pretty much this most current decks only run 15% at max of their deck including if they put their sideboard in and moved two cards off. Affinity only has 4 and tron has 8+2 SB. Also we act like we dont have most decks running some sort of land that removes other lands to stop tron
@Aphidae
@Aphidae 22 күн бұрын
Myr enforcers stocks are rising
@MidgarMerc
@MidgarMerc 27 күн бұрын
I think youre gonna find that having a 7cmc card AND this reliably while also having a functional hand is gonna be harder than you think. Especially when opponent can jist thoughtseize your 7cmc card away t1 and now youre just sitting there with a terrible land. Those others lands are busted cause they dont require another card to function
@TheAllForm
@TheAllForm 27 күн бұрын
I agree, 7+cmc is a huge restriction. 7+cmc AND colorless? Thats like a handful of viable cards. Eldrazi, ugin, big artifacts
@GeoQuag
@GeoQuag 27 күн бұрын
@@TheAllForm they are also cards you don’t really want in your opening hand when you aren’t pitching to this land because most are dead for several turns.
@bensteinhauser784
@bensteinhauser784 25 күн бұрын
Sojourner's Companion, Myr Enforcer... need I say more?
@DoctorWhoBlue
@DoctorWhoBlue 25 күн бұрын
​@@bensteinhauser784if the argument is that it'll be good in affinity... Big whoop
@wesleywyndam-pryce5305
@wesleywyndam-pryce5305 24 күн бұрын
lol.
@nunobxd10
@nunobxd10 27 күн бұрын
Good thing boseiju and field of ruin exist
@TNCombatMedic
@TNCombatMedic 27 күн бұрын
Exactly. Land destruction will see more play & let’s not forget more free counterspells.
@adammorin2955
@adammorin2955 27 күн бұрын
Lmaooo and destruction will see play but not as much as it usually gets probably 3-4% over the 60+% meta decks
@laurinscholz9894
@laurinscholz9894 25 күн бұрын
Boseju 2 for 1s the opponent
@dmsvlcp
@dmsvlcp 18 күн бұрын
Cant See a reason why i should destroy a Land, which doesnt affect me as an Opponent.
@Mcn0Rpp4
@Mcn0Rpp4 26 күн бұрын
On one hand labyrint's "drawback" is more of a condition to use tha a drawback. One can always use city of traitors to it's fullest, but with ugin's labyrinth you run the risk of clogging your hand with high cmc cards. On the other hand the deck enabled by labyrinth might verywell be busted.
@maciek19882
@maciek19882 27 күн бұрын
Honest Mistake by Bravery playing in the background
@I3and1t
@I3and1t 26 күн бұрын
Boseiju's stock just went up, Ima enjoy paying mana to strip mine and discard my opponent
@ajdugan8142
@ajdugan8142 27 күн бұрын
I think this will for sure be one of the most expensive cards in the set due to its power. But I can only imagine it'll see play in just modern tron. And due to this card I could see plenty of players swapping from wurmcoil engine to phyrexian fleshgorger solely to add more 7 cmc+ cards into the deck. I'm also considering cutting all of the oblivion stones for all is dust for the same reason. Also the potential for turn 2 one ring is pretty busted. Imo this land should've been legendary.
@chronoatog5650
@chronoatog5650 27 күн бұрын
I would say it's biggest issue with this is the current decks would need to be redesigned to use this. Tron runs about 8 cards + 2 sideboard that will hit the imprint, Affinity only runs 4 cards. This might become a EDH staple for artifact decks. Affinity runs pretty much 2 mana per artifact land, as thought monitor is not colourless Tron only runs 8-10 cards so with this land in hand you only have about 17% chance to get this card working from draw. Where the new tron land instant triggers tron. Not to mention ghost quarters is in most decks to stop tron- this would be such a juicy target as you send them back 1 mana AND remove a card.
@loganwheeler6368
@loganwheeler6368 23 күн бұрын
I cant even read the card b/c of all the pop ups and text on the screen "Buy Super Thanks"
@shinreimyu
@shinreimyu 22 күн бұрын
I think part of the issue is the critical mass of colorless producing lands in modern
@antoine_as
@antoine_as 20 күн бұрын
It pairs very well with Not of this world. After you cast your big creature, you can protect it by taking back your tribal instant.
@crimson90
@crimson90 27 күн бұрын
Bruh, Modern Horizons 3 itself is a mistake.
@christopherealy8025
@christopherealy8025 27 күн бұрын
The only downside I see in ugin's labyrinth is if your opponent drops a ghost quarter or something and gets your land AND the card you exiled, since you can't get it back.
@GeoQuag
@GeoQuag 27 күн бұрын
If you have the card to pitch in the opening hand, then there’s not a done of downside. The downside comes from when you don’t have both in your hand. If you play 8 things to put under this land, you only have a 1/4 chance of both being in your opening hand (per mulligan) and you have a 40% chance of only having the colorless pitch card, which is usually not a card you are exited to have in the early game. If you only have the land, being just a colorless nonbasic is pretty bad. Colorless utility lands are not played in high numbers in modern - saga is the only one that is worth running in general; Vesuva and Mycosynth gardens are tutorable and combo enablers in amulet decks; and a few filter duals like Twilight Mire are mostly not colorless. I don’t think this land will see no play, but it’s super easy to think of all the places it is doing something great and overlook all the times it just creates bad cards in hand.
@christopherealy8025
@christopherealy8025 26 күн бұрын
@GeoQuag I mean, there still is a huge downside. Ghost Quarter saw a ton of play back in the eldrazi days, and certain decks don't even mind the tempo loss. There is actually a much worse scenario with ugin's maze, where you draw it late game with nothing to pitch, so it is literally a waste in so many scenarios, but the fact that it can get hit by ghost quarter and field of ruin kind of puts it in a bad spot. Greedy mana bases are a problem, so it might take a while for the meta to shift, but it will shift. Plus, decks like rakdos scam don't always mind the tempo loss, plus it fuels delirium and a delved murkwater regent. There are too many ways to get rid of utility lands. The only deck that is able to run them is titan-shift decks, but this wouldn't see play there anyway.
@syrelian
@syrelian 22 күн бұрын
That assumes you tapped it on the turn Ghost Quarter lands, if its untapped for any reason you can just recoup the imprinted card in response, which is a relevant element
@LilSenwolf
@LilSenwolf 27 күн бұрын
Chalice of the void on 1 on the play seems nutty
@daithomas1430
@daithomas1430 27 күн бұрын
In show and tell it could be busted, put an Emrakul under it and return it hand when ready to cheat it into play, its even better if its a spare one and your opponent tries to do everything to remove the land
@ColeTrainStudio
@ColeTrainStudio 22 күн бұрын
my brain immediately turns show and tell decks with emrakul or the scion of draco with 12 cmc that's at the fringes of legacy.
@Bluex12345
@Bluex12345 17 күн бұрын
I think the imprint condition downside will keep the card in check for the most part, but we’ll see.
@iuribarbosa3139
@iuribarbosa3139 27 күн бұрын
Deathcloud should return to surprise of those 2 lands decks
@williamdrum9899
@williamdrum9899 25 күн бұрын
Friendly reminder that "activate abilities of colorless Eldrazi" only applies to Eldrazi permanents on the battlefield
@julius6817
@julius6817 21 күн бұрын
For everyone saying that’s too narrow: a quick scryfall search revealed there are over 150 colorless cards over 7 mana
@jii-ro7083
@jii-ro7083 23 күн бұрын
The thing is that this makes it more narrow that what decks can utilise labyrinth. You still need to have 7cmc colorless card in your hand for it to be "broken". Like affinity and maybe tron will like this card but its not going to be format defining slots in to every deck type of card that the other sol lands are in legacy.
@sorin_markov
@sorin_markov 25 күн бұрын
If it didn't make mana without having a card to imprint, it'd be balanced imo. But the fact that it still does something even if you don't meet its condition means it's just crazy good
@WhereHeInsertedTheBladee
@WhereHeInsertedTheBladee 26 күн бұрын
Affinity can just exile a myr retriever or sojourners companion and then get an ancient tomb. What’s worse is that affinity ALSO got kappa cannoneer
@williamdrum9899
@williamdrum9899 25 күн бұрын
Boseiju: "I'mma bout to end this man's whole career"
@WillowGreenVailati
@WillowGreenVailati 25 күн бұрын
Trust me, the drawback of City of Traitors is not harsh at all. That land can give you at least 4 mana just because, I actually think Ugin's Labyrinth is safe
@CommandoANG3L0
@CommandoANG3L0 27 күн бұрын
I do feel like this is being overstated in the same way City of Traitors is being overstated. City of Traitors is really good in one deck in Legacy that isn’t doing great. I don’t expect this land to be any different.
@MTGGoldfish
@MTGGoldfish 27 күн бұрын
City is a bit better than that I think, it's just outside of the 10 most played lands in the format, showing up in 22% of Legacy decks currently.
@GeoQuag
@GeoQuag 27 күн бұрын
@@MTGGoldfishcity of traitors downside is SO much smaller than this one for a real legacy deck. It makes 2 mana the turn you play it, and it makes 2 mana the next turn because you can float the mana before your next land drop. Even when you aren’t trying to play around the city at all, you should be easily cast 2 early three/four drops that win the game on their own. This land is a lot more like chrome mox, a much more balanced card in legacy, but the cards chrome mox pitches are most cards in your deck. For this land, the cards you pitch to it should way less common in your deck and are cards you don’t want to draw on a lot of boards.
@dariocampanella7992
@dariocampanella7992 26 күн бұрын
I see rise of old eldrazi to dump the exiled card in the yard as sideboard
@retronymph
@retronymph 27 күн бұрын
I'd argue that needing to exile 7+ cmc is not a downside akin to traitors or shocklands, but more of a hard requirement that will make it worryingly inconsistent. If your deck already wants to run those cards it is definitely good, but I don't think those are the same decks that want to be running fast mana.
@HinuHyuga
@HinuHyuga 24 күн бұрын
I have an Eldrazi commander deck. This seems like a good card to put in there.
@RickNeverGiveYouUp
@RickNeverGiveYouUp 18 күн бұрын
This card work pretty well with affinity I think
@edwardstafford2234
@edwardstafford2234 27 күн бұрын
My read on it (admittedly from someone who doesn't play much modern anymore but has taken a look at the meta) is that it's not that the card isn't powerful or that the drawback of pitching a card is very high during the game, but that the deck construction requirement to make this playable puts you very behind in modern even with the boost. Most decks that I've seen in modern lately are fairly low to the ground and efficient even as midrange decks, which gives me slightly more reason to believe this won't just run away with the format. Could very well be wrong of course but I'm at least interested to see!
@robertomacetti7069
@robertomacetti7069 23 күн бұрын
and thank god the 1-land-full-tron is for commander only despite how funny it sounds from modern horizons 3
@forgebroke9083
@forgebroke9083 22 күн бұрын
There is no deckbuilding restriction to playing tomb or city. The required amount of 7+ drops you have to play to have a land that isn’t a nonbasic wastes more than 50% of the time is a legitimate drawback. Once the lands in play with an imprinted card, its insanely powerful, but it doesn’t do its thing 100% of the time like tomb or city does
@halolegend-ul8qg
@halolegend-ul8qg 22 күн бұрын
Another winter approaches
@allnightgamer792
@allnightgamer792 27 күн бұрын
Flavor win using Honest Mistake as the backing Track for the video, I love The Bravery!!
@bolt3_095
@bolt3_095 25 күн бұрын
Yea the problem is that at worst it’s just a land that taps for colorless. If they made it so you needed to exile a card or it did nothing, it would be safe. Now I’m unsure, we’ll see
@hanschristopherson8056
@hanschristopherson8056 27 күн бұрын
Mono green tron currently runs 8 7 mv+ cards which would give you a 93% to get one in your opening hand
@TheAllForm
@TheAllForm 27 күн бұрын
They have to be colorless
@wldnrkls
@wldnrkls 27 күн бұрын
city of traitors has a harsher draw back but it's way more consistent bc you don't need to draw one of your threats immediately to use it
@adammorin2955
@adammorin2955 27 күн бұрын
City of traitors draw back isn’t as bad if you put it that way
@lisan3627
@lisan3627 24 күн бұрын
The issue with this card over the other 2 mana lands is that the others are typically used to quickly power out aggressive threats, but this requires your deck to run a density of 7+ mana value cards to actually be useful. The only deck I could see running something like this is Tron, but you know they'd probably rather be playing a Tron land. I think this will see some play, but it is massively overhyped.
@tychoMX
@tychoMX 25 күн бұрын
Definitely going to see play, definitely will break something and get banned down the road. You don't even give up much since the exiled card wouldn't be easily cast early in many cases. Also - props to the choice of song!! (The Bravery - "Honest Mistake").
@9-b_b-9
@9-b_b-9 26 күн бұрын
I think people are just thinking of this in just the context of eldrazi. Imagine this in affinity lmao.
@Sorran87
@Sorran87 26 күн бұрын
The problem with the Labyrinth is you can just play it as a colorless land. It shouldn't make mana if you didn't imprint anything
@nyrdil
@nyrdil 22 күн бұрын
Time for Eldrazi Winter take 2. Gives eldrazi in modern 8 soul lands, for the cost of running enough cmc 7 cardas. Add in gemstone cavern+serium powder+Eternal Scourge kit, to basically guaranteed turn one mimics or chalice and turn two thought-knot seers/reality smashers. Could maindeck a leyline of the void or the hexproof one to. We will see if that's still good enough.
@theunease5541
@theunease5541 9 күн бұрын
Devourer of Destiny might slot right into that Eternal Scourge package while giving Labyrinth another thing to pitch, but idk.
@rickroller420
@rickroller420 26 күн бұрын
Imagine playing 2 sol rings T1 in an affinity deck
@michaelsparks1571
@michaelsparks1571 27 күн бұрын
I think it'd've been less broken if the extra mana required an exile each time you tapped it. Like "{t}: Add {c}. You may exile a colorless card with MV7+ from your hand, if you do add an additional {c}. Get a big mana boost early, but at a much heftier card-advantage loss if activated multiple times. But also letting each ability flow into the other. If you don't need the mana this turn, you get back the card, then exile the next time you do need the extra mana. At least it does turn off if/when they get back the exiled card.
@_FoRc3_
@_FoRc3_ 25 күн бұрын
Will see play ,but in a regular deck, nothing to wory about
@Atmapalazzo
@Atmapalazzo 27 күн бұрын
I'm leaning towards staple pushing on broken but not banned, kind of like where urza's saga is right now.
@evanelliott8231
@evanelliott8231 27 күн бұрын
This card is ALL upside! It’s a land that can easily tap for 2, protect a card from discard decks, and when it’s not being broken it’s just a colorless land that comes in untapped. Every big eldrazi or artifact deck will play it and it’s a reason to play those decks.
@gnarly814
@gnarly814 27 күн бұрын
How many 7 cmc+ cards can you really play to turn this on?
@GeoQuag
@GeoQuag 27 күн бұрын
If it was just cmc 7+ it would be great: you could use delve spells like murktide regent or some of the best affinity options like thought monitor. Play the high cmc cards that don’t actually cost that much. In colorless, there aren’t many super playable 7+ drops with significant cost reduction effects. There is Draco (which probably doesn’t like being in a deck with typeless lands), a few titans (that will still be fairly expensive), the prototype options (which are kinda bad when cheap), the two affinity 4/4s, and some emerge creatures. It seems hard to want to run more than 8 in a single deck, and this land is weak at that low of a play rate.
@aradan3913
@aradan3913 26 күн бұрын
(we talk Eldrazi but watch out for Artifact decks if they get support) The draw back is having to play the 7+ mana cost cards and being a -1. That alone has stopped cards from seeing play in the past but this CAN be a 2 mana land which we have seen eventually becomes powerful. This is bad with no 7+ cost in hand, 7+ are bad in hand without this; and by the time those 7+ costs want to get on board this is worst than a basic land since you want to play the expensive impactful spells, not have them exiled, so it has a timer on it. This obviously isnt auto include, and decks that play those high costs cards usually have better ways to cheat them out. Remember those cards we compare this to fueled aggro decks that didnt care about their downsides. This is a really cool, more fun to play, alternative to "enters tap" (front-loaded power always feels better to play) since you have to tap and lose the mana to get the card back, then this turns into a bad land. This also finds a purpose for the top end of Eldrazi and artifact spells before turn 10, and that's cool. It probably will further break one of the already broken formats, question is if this will push decks enough to move them up past other broken decks (probably not since the cards you compared this to are way better in those decks).
@hanschristopherson8056
@hanschristopherson8056 27 күн бұрын
The thing about city of traitors and ancient tomb in legacy is they can go in any deck, this has a deck building restriction so it really only can go in tron
@adammorin2955
@adammorin2955 27 күн бұрын
Wrong. This card jams in almost every deck. First not a deck building restriction at all and not really a big deal either. If you don’t have anything to do with the extra mana then this land isn’t for your deck plan and simple. Its busted as busted can be.
@kargnak
@kargnak 26 күн бұрын
It's literally just a fixed Eye of Ugin that requires you to go -1 in the early game. Unless you're running a bunch of 7+ colorless cmc cards it will likely be an offline card in the early game: whereas the broken lands that tap for 2 colorless are online immediately. It's clunky enough that fast combo decks can't use it consistently and decks that can use it consistently are too slow to be good by design. In the right deck it's a more playable Temple of the False Gods, and that's it.
@DayOfCasual
@DayOfCasual 27 күн бұрын
This card, unlike Ancient Tomb or City of Traitors, has a way harsher deck building cost. AT or CoT can be used to power up your 3-4 drops in Legacy, this also could but you still have to include 7 drops for this to work and the multiples are not that great because each of them requires you to exile a card from your hand. This is leagues below Ancient Tomb and more similiar to City but I think it is massively worse than it.
@EricCanton
@EricCanton 27 күн бұрын
Yeah, the response is to wait for them to tap it, then land destruction. Thanks for exiling that Emrakul for me, ✌️
@tspin5642
@tspin5642 25 күн бұрын
Remember myr enforcer is 7 manna and so are other cards in affinity (and they are colorless) just say welcome to turn one patchwork automaton!
@cheepersmommy
@cheepersmommy 27 күн бұрын
I had a friend print it out (along with a lot of the leaked new Eldrazis) and play it in a commander deck yesterday. All I gotta say is yeah, it's a mistake.
@bazzam429
@bazzam429 27 күн бұрын
So you need a 7 mana spell to be able to play it and be able to tap for 2 colorless.. I feel like once again this card is over-hyped. If it gets removed, or loses it's abilities, you can't even get your "game ender back"
@GeoQuag
@GeoQuag 27 күн бұрын
And if you return your game ender to hand, the land no longer taps for 2 manas. Because it taps to return the card, it doesn’t even help you cast the card at all.
@sharlockshacolmes9381
@sharlockshacolmes9381 27 күн бұрын
While I agree that Ugin's labyrith is most likely broken you can't compare it to Eye of Ugin, Eye of Ugin get exponatially better the more spells you play in a turn. Remember Discount > mana especially in colorless
@h3m1v33
@h3m1v33 27 күн бұрын
even with city of traitors drawback you can go 2 mana turn 1, tap it turn 2 play another city of traitors and tap that for 4 mana turn 2. it seems harsh, but if you think about the sol rings, mindstones and whatnot its completly broken.
@Interrobang212
@Interrobang212 27 күн бұрын
Ghost quarter lookin sexy rn
@notimeleft1
@notimeleft1 25 күн бұрын
I think I can agree that ugin’s labyrinth will be banned in modern because of its power. Yes you exile the imprinted colorless spell, say ulamog for a few rounds and then use the second tap effect for the land to retrieve the ulamog and the cast it. That fact alone is insane to think about but let’s see how it plays first.
@Usernameneverseen
@Usernameneverseen 23 күн бұрын
Tomb works because life loss is just a resource, and if you're spending that to get ahead of your opponent making it easier to lose by lowering your life doesn't matter, and it's hard to fall behind when you're spending twice the mana they are. This isn't temple or eye, since that mana acceleration was used for aggro, which doesn't tend to run 7cmc colourless cards, and ideally wouldn't want them in their opening hand anyway. Tron is the obvious one, since this makes as much as a power plant and protects your bombs from discard, but crucially this isn't a power plant right? It slows down Tron. Also you'd lose the 2 mana on the turn you want to cast said bomb, since that's also a tap effect, and on following turns its just a basic waste effectively. Not the best tradeoff even vs decks with discard and otherwise just kneecapping your effective tempo for a turn. Tapping for 2 is still pretty powerful, but I don't see a clear shell for this nor is it functionally strong enough to build around, then again I'm not as in touch with the meta as I used to be so I'd love to hear where this would be a fun fit. UTron perhaps? ^^
@jaredshore362
@jaredshore362 20 күн бұрын
Sinkhole needs to comeback
@zasshulad2619
@zasshulad2619 26 күн бұрын
The fact that you have to tap it is why it's balanced atleast by comparison to Eye of Ugin. Eye could represent 4-6 mana on turn 1 pretty consistently with the Mimic, Endless One builds. Yes there's an argument to be made about critical mass and stuff like that but decks that want to play Labyrinth and do want colorless 7 drops are few and far between, most of them are Tron which I don't even think labyrinth is good for since planar nexus is much better anyways in all likelihood. Simply because it's easier to guarantee a Nexus plus tower on turn 2 to get 4 mana than it is to guarantee labyrinth plus a 7 drop on 1 and negatively offset the 12 tron lands.
@davidhansen5067
@davidhansen5067 27 күн бұрын
TL:DR -- This will do very powerful things, but its deckbuilding restriction doesn't help it do ban-worthy things in Modern yet. I believe this is a very powerful land, and the ability to get back the exiled card is a big part of that. But I don't think that this will be banned. While its situational downside is milder than that of City, it does have a significant deckbuilding restriction. None of the current Big Colorless decks in Modern have a significant ability to exploit it, to my eye at least. For this to be ban-worthy, it needs a deck that can (A) consistently (B) do something significantly more broken than the rest of the format (C) in the first three turns or so of the game, while (D) being mostly colorless and running many very expensive cards. There isn't a deck that fits that mold yet as far as I am aware or can predict.
@arrivtuber
@arrivtuber 23 күн бұрын
Turn one ugins labyrinth exiling blightsteel colossus, play 4 LEDs, crack all 4 LEDs for 12 mana, Tap ugins labyrinth to return blightsteel to your hand and cast it. Turn 2 attack for lethal infect. Fool proof game plan
@tinfoilslacks3750
@tinfoilslacks3750 25 күн бұрын
Yes but City of Traitors' drawback destroys it after you've used it to ramp and put a ton of rocks into play. Labyrinth's drawback means it isn't online in the first place if you don't meet the condition. It's basically always helpful to play city of traitors, but Ugin's labyrinth is just not useful if you didn't draw your +7 CMC to imprint on it
@joanthebigboat
@joanthebigboat 27 күн бұрын
famously fair those sol lands
@RJP1910
@RJP1910 25 күн бұрын
City of traitors has no up front cost. This does. It's going to be bad
@snowythompson2349
@snowythompson2349 27 күн бұрын
If the Reveal Lands, like Furycalm Snarl, are bad because you need a specific card in hand, then shouldn't this be only marginally better? And I can see the comparison to City of Traitors, since both potential tap for 2 colorless, but City of Traitors aleays taps for two and you can guarantee that the next time you play one it taps for two mana. You need additional 7+ drops to guarantee Ugin taps for 2. Granted, playing Karn Liberated, and Ugin, and any number of expensive artifacts just works. Myr Enforcer, even. So it's probably really easy to use in Affinity style or Tron style decks.
@filipebotelho3548
@filipebotelho3548 27 күн бұрын
And if it doesn't feel enough for you, it's NOT legendary.
@sioparker4860
@sioparker4860 27 күн бұрын
The downside is much more of a deck building draw back. It’s insanely powerful but the fact that it only goes into eldrazi and it has to be a version that runs 7+ cmc eldrazi makes this card worse than people anticipated. Still insanely stupid powerful but not as powerful as it could be.
@wrijas
@wrijas 25 күн бұрын
MTG must print cards that could get banned. That way, they can experiment with mechanics. I purposely try to break cards and make insane combos just to see what happens.
@orvar7035
@orvar7035 22 күн бұрын
The downside is it has a tap symbol
@jaysonking4055
@jaysonking4055 27 күн бұрын
I'm not sure if it's a mistake, but it's definitely broken
@hyalinecartilage2306
@hyalinecartilage2306 27 күн бұрын
Over hyped to drive sales
@WitherFang
@WitherFang 22 күн бұрын
I don't think it's going to be that problematic honestly... but it's not going to be weak, that's for damn sure! This will surely place Eldrazi Tron from T3 to at least T2 - T1.5... and another deck for me to go fight in tournaments! I for one, welcome this. :)
@larryla6121
@larryla6121 26 күн бұрын
all feed to the blood moon
@Did_No_Wrong
@Did_No_Wrong 23 күн бұрын
Yeaahhhhh this card might be too much, it's one thing if the card at least stays exiled, but you can use the land easily fetch it back the same turn with no strings attached.
@samfarr1665
@samfarr1665 26 күн бұрын
I said the same thing with my boy as soon as I saw it.
@Enlil2578
@Enlil2578 7 күн бұрын
Love it for legacy eldrazi prison deck I play. It will definitely speed up tron modern
@anthonydelfino6171
@anthonydelfino6171 22 күн бұрын
what? wizards printing cards that are blatantly overpowered into a format that need to get banned? i’m shocked!
@chrisparker6517
@chrisparker6517 17 күн бұрын
This is going to be another eldrazi summer. I expect to see labyrinth banned not too long after release.
@Night_Hawk_475
@Night_Hawk_475 12 күн бұрын
At a bare minimum, I feel like the card should be "2 or 0", it shouldn't still get to tap for 1 if you didn't imprint it. Then it can at least miss a bit harder and forces more top-heavy deck construction to try to get consistent value from it.
@Dawn_Cavalier
@Dawn_Cavalier 26 күн бұрын
How many 7+ cost cards do you need to run for the first labyrinth to be online reliably on turn 1-2?
@austincarter6958
@austincarter6958 26 күн бұрын
Imo playing it with delve guys might be competitive, just having a second eldrazi temple probably isn't actually that busted- if anything it'd be pushing a tier 2 deck into tier 1.5. Modern has escalated in power level to the point that I don't think it's relevant. As a way to ramp for various artifact combo decks might be kind of broken but this also assumes there's a shell for it and that tron isn't simply just better for what it is that type of archetype would be trying to do. A lot of karn based combo decks don't really *want* enough 7 mana cards to exile. Turn 2-3 one ring does seem kind of busted, but tbf that's more because I think one ring is the mistake there and not this card. I guess if I had to give a tldr version, I think the card has potential to be busted but I don't think at this point it is- I haven't checked the rest of the spoiler though.
@ashtonwestfall4777
@ashtonwestfall4777 27 күн бұрын
Well at least it isn’t named urzas labyrinth
@michaelnovak3417
@michaelnovak3417 26 күн бұрын
Question. Could you theoretically destroy ugin's labyrinth after imprinting to keep the card in exile?
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