Unreal Engine 5 Tutorial - Radial Damage

  Рет қаралды 7,754

Ryan Laley

Ryan Laley

Күн бұрын

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In this video we go through understanding radial damage and its various settings. Showcasing how to use radial damage for items such as explosions.
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Пікірлер: 10
@kellowattentertainment
@kellowattentertainment 11 ай бұрын
Yes, finally... Love it, bro. You are awesome
@jephrennaicker4584
@jephrennaicker4584 8 ай бұрын
Amazing! Just what I needed and good detail, the damage over tick was a bonus!
@Utopia2023Game2
@Utopia2023Game2 7 ай бұрын
complete and clean thank you
@cherryVision
@cherryVision 10 ай бұрын
heck yeah
@Sam-pi2xq
@Sam-pi2xq 2 ай бұрын
Is this possible to make area effect associated to a water even like a rouge wave to apply damage to a boat?
@kellowattentertainment
@kellowattentertainment 11 ай бұрын
So I have a question, I want to make an area of effect lightning spawn, but I want to place a decal into the world where the lightning effect should spawn first, and the move the decal using movement Buttons to where I'd like the lighting to spawn.. After moving the decal into place, I'd then like to trigger the effect. How do I do that?
@SpasmAtaK
@SpasmAtaK 10 ай бұрын
You could do this using 2 separate Blueprints, the first one activates once you select the spell. All it does is show the decal that acts as scope sort of and once you 'activate' the spell it should call the second Blueprint that would like much like what Ryan showed in this video except that the location would be the location of your first BP when you activated it.
@kellowattentertainment
@kellowattentertainment 10 ай бұрын
@@SpasmAtaK Thank you for your response. I still wouldn't know how to move the decal after it is spawned. And that's what I'd like to do. I'd like to spawn the first Blueprint which would be the decal, and move it around the decal. After moving the decal Blueprint to where I'd like it to be, then I'd like the spawn the effect. That way, I get to control where the area of effect happens.
@SpasmAtaK
@SpasmAtaK 10 ай бұрын
@@kellowattentertainment there would be a number of ways to achieve this, are you set on using keys to do so? Cause it might be easier to do it based on mouse cursor...
@kellowattentertainment
@kellowattentertainment 10 ай бұрын
@@SpasmAtaK It doesn't matter, as longs as it moves to where I want it in the world... I have no issues, I just want to know how I can move the decal to where I want it to and them spawn the effect
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