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Victoria 3: Warfare with heyitscara

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Paradox Grand Strategy

Paradox Grand Strategy

Күн бұрын

When diplomacy fails, war will break out and you must prepare your armies and navies! Learn from Cara about how to prepare for war, conduct battle fronts, and manage your armies
Find more content from Cara here: / heyyallitscara
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@ParadoxGrandStrategy
@ParadoxGrandStrategy Жыл бұрын
Who's ready for the release on Tuesday?
@Swecraft1
@Swecraft1 Жыл бұрын
You know I am!
@alittlesouthofsanity
@alittlesouthofsanity Жыл бұрын
Ok paradox, im gonna say it: RELEASE THE GAME THIS WEEKEND PLZ, IT HAS BEEN SO MANY YEARS WAITING FOR THIS, THIS GAME LOOKS SO GOOD Edit: Yes, the caps lock means i was screaming, im screaming for this game, are you happy paradox?
@gameswithkobralo2520
@gameswithkobralo2520 Жыл бұрын
i am ! but why releasing it on tuesday??? It would be much nicer if it released on a saturday
@alexander-mauricemillamlae4567
@alexander-mauricemillamlae4567 Жыл бұрын
​@@gameswithkobralo2520 Because they always release Grand Strategy Games during the early week (Monday or Tuesday) just in case a major patch is needed immediately, which is almost always the case. The one time they didnt release it at the start of the week was Imperator Rome, which had an atrocious launch and launch weekend. Things do get past QA that a lot of players might discover suddenly on day 1. Additionally, barely anybody is in the office anyway on Saturdays in Sweden. On the bright side, for you and the other guy if you can only play on weekends, look at it this way: by the time you play next weekend, chances are many major launch bugs may have been ironed out already.
@alexander-mauricemillamlae4567
@alexander-mauricemillamlae4567 Жыл бұрын
@@alittlesouthofsanity see above
@nat1bott
@nat1bott Жыл бұрын
Personally I would still like to see some little men with muskets firing at each other as a battle animation, naval battles seemingly have it.
@user-cd4ms6cf8l
@user-cd4ms6cf8l Жыл бұрын
Agreed. I wanna see my boys go from muskets and top hats to bolt actions and brodie helmets
@Timspt8
@Timspt8 Жыл бұрын
Same here
@Real_SkyRipper
@Real_SkyRipper Жыл бұрын
no doubt they will do that, if not at lunch maybe later, the game as animations with forts shootings t each other i think? but seeing soldiers, trenches etc.. would be great, they might make a dlc for that i guess. If not then maybe Mods will do it.
@TheRedBaron1917
@TheRedBaron1917 Жыл бұрын
@@user-cd4ms6cf8l Its called a shako
@AndreLuis-gw5ox
@AndreLuis-gw5ox Жыл бұрын
​@@DrShocktopus didnt the prussians use... uh... prusian blue?
@kqdx762
@kqdx762 Жыл бұрын
Unfortunate that the 'blockade' navy order was not put into the game, I think there was dev diary talking about them trying to implement it before the release some time ago.
@Beispielname1233
@Beispielname1233 Жыл бұрын
thats what i was wondering tooo...i feel like the current naval orders are not very well implemented
@masonmairead3905
@masonmairead3905 Жыл бұрын
My understanding is a large enough navy set to “attack convoys” would prevent trade from happening providing the function of a blockade. Not sure what diplomatically is available to let other countries know “if you trade with them I’ll be extra angry.”
@101jir
@101jir Жыл бұрын
I'm guessing a blockade will be automatically implemented if you successfully "patrol coast" around all coastline the enemy nation has.
@AndreLuis-gw5ox
@AndreLuis-gw5ox Жыл бұрын
dont worry, you will be able to buy it in the nezt DLC
@Beispielname1233
@Beispielname1233 Жыл бұрын
@@AndreLuis-gw5ox And it will be only 29,,99 € gosh im so exited!
@rocke7398
@rocke7398 Жыл бұрын
They sure didn’t break the budget working on those warfare graphics
@snowbear163
@snowbear163 Жыл бұрын
I think it'd be distracting seeing a bunch of horses riding around and muskets firing. I don't need to see all that if I'm the king. Just give me reports and let me know when you mash the guys or if we have to surrender and cede a province or something.
@helmuthvonmoltke5518
@helmuthvonmoltke5518 Жыл бұрын
@@snowbear163 I really want to see those gorgeous 19th century military uniforms though. Imagine prussian blue, british red and austrian white displayed with Vicky 3s beautiful graphics.
@adamporter3402
@adamporter3402 Жыл бұрын
@@helmuthvonmoltke5518 a good compromise for both requests: make it an option
@fernandoantunezantonio3450
@fernandoantunezantonio3450 Жыл бұрын
@@snowbear163 yes yes, average paradox game player can only focus on 2 things
@leoh3616
@leoh3616 Жыл бұрын
@@helmuthvonmoltke5518 Don´t forget russian green
@JM_Traslo
@JM_Traslo Жыл бұрын
You ready for when a $30 Expansion pack gives us an enhanced military system again.
@delpheus7658
@delpheus7658 Жыл бұрын
I'm trying to figure out if they're making some kind of political statement or if they really think that people don't want a warfare system
@JackTHall-ji1qb
@JackTHall-ji1qb Жыл бұрын
Many people don't want hoi 4 level micromanaging
@syrialak101
@syrialak101 Жыл бұрын
Insha'allah, we will have three hundred dollars worth of DLC!
@XxIBlueIxX
@XxIBlueIxX Жыл бұрын
@@JackTHall-ji1qb okay lol could've done something similar to vic 2 then...
@MuazzamKhan786
@MuazzamKhan786 Жыл бұрын
@@JackTHall-ji1qb Not all of us are trash at Paradox games like you probably are , we like some micro management
@ursamajor3362
@ursamajor3362 Жыл бұрын
at this trajectory, hearts of iron 5 is literally just gonna be risk
@JackTHall-ji1qb
@JackTHall-ji1qb Жыл бұрын
?
@benjaminpolitics
@benjaminpolitics Жыл бұрын
paradox is a profit company, no way they will release hoi5 in the next 10 years as long as they can squeeze out all the money hoi4 can produce.
@snowau5429
@snowau5429 Жыл бұрын
Remember when Bismarck won a diplo event to get Alsace Loraine?
@user-fb9sm7nn2x
@user-fb9sm7nn2x Жыл бұрын
Warfare was better in Victoria II imho, thats tne biggest issue i have with Victoria III
@warmongerphoenix476
@warmongerphoenix476 Жыл бұрын
Agreed. I've stayed away from a lot of Vicy 3 stuff to avoid the hype train, but decided to watch this video before buying and I've lost most of my motivation to buy it. What's the point a grand strategy war game if the war gaming part of it is inferior to its 12 year old predecessor.
@renatlottiepilled
@renatlottiepilled Жыл бұрын
@@warmongerphoenix476 well, maybe it has to do with the fact that Vicky 3 is not, in fact, a grand strategy war game
@banger2998
@banger2998 Жыл бұрын
@@renatlottiepilled IT IS a grand strategy game
@warmongerphoenix476
@warmongerphoenix476 Жыл бұрын
@@renatlottiepilled What would you call a game focused around waring with anyone who standing in your way to build a Imperialist Colonial Empire then? I know what I would call it. A Grand Strategy War game.
@benjaminpolitics
@benjaminpolitics Жыл бұрын
@@renatlottiepilled it is.
@mrgopnik5964
@mrgopnik5964 Жыл бұрын
“It’s a better idea to pull conscripts from your least productive states” She said while pulling conscripts from the most valuable and productive region of Prussia
@Flash4ML
@Flash4ML Жыл бұрын
Not in 1836. The Rhineland became an industrial center during the course of this game
@tsehoyin2
@tsehoyin2 Жыл бұрын
​@@Flash4ML I think The Rhineland and Westphalia was rich regions even in 1836. I read somewhere that regions in Pomeranian and Berlin suffered massive casualties in the 30 years war, and stayed poor for a long time. They would be comparable if not richer than Konigsberg and Silesia.
@leoh3616
@leoh3616 Жыл бұрын
Except, I would do the opposite, right? So every region would be harmed a little, but it´s not that hard to rebuild after the war?
@dorukcider4117
@dorukcider4117 Жыл бұрын
@@tsehoyin2 rhineland became rich probably near the brothers war. Austria refused rhineland for Venice area in the vienna system. So you can guess how under develıped it was with its resources
@rosalindchapman8005
@rosalindchapman8005 Жыл бұрын
Do as she says not as she does
@andrewdowell2663
@andrewdowell2663 Жыл бұрын
This combat system seems like a big let down, I'm all for only having strategic control, but this looks like no control. Just "attack or defend", and watch the numbers go up or down.
@andrewdowell2663
@andrewdowell2663 Жыл бұрын
Personally, I think using HOI4's battleplan system, wit some tweaks, and without being able to control individual units manually would have been amazing.
@snowbear163
@snowbear163 Жыл бұрын
@@andrewdowell2663 but if you do that then it will be very cumbersome to run your economy and nation. It works in HOI4 because you're only focusing on the military. But when you have to focus on everything it will be too much. Sounds like people want to play a HOI4 mod set in the 1800s more than anything. If that's the case, there are options available last I checked.
@sligorovers679
@sligorovers679 Жыл бұрын
@@snowbear163 but you can’t say that this is an particularly interesting way to use the military it’s bare-bones. Attack, standby and defence. I don’t think you can blame people for wanting more for content when you’re paying full price
@Hopp3rTx
@Hopp3rTx Жыл бұрын
@@snowbear163 it might be cumbersome for a smooth-brain
@banger2998
@banger2998 Жыл бұрын
@@andrewdowell2663 they will sell a 20$ must have dlc addresing the war system thats why its so bad now.
@micangetricmah7596
@micangetricmah7596 Жыл бұрын
I like complexity in strategy games. I like complex economics. I like complexity in culture, religions, poltics ect. The war system in this game seems to be gutted and not at all complex. I get the idea of trimming the fat and streamlining things. But this seems to simplistic.
@Mermully
@Mermully Жыл бұрын
I can see already there will definitely be a DLC to allow you to set objectives for your armies and control your front lines and set up naval blockades. Its pretty much inevitable. Shame that so much control was removed.
@BigMeatSwangN
@BigMeatSwangN Жыл бұрын
shame more people don't feel this way.
@Lucifer1247
@Lucifer1247 Жыл бұрын
Wont happen, Pdx has never released a dlc or update that changes warfare mechanics. They are already trying to dumb down Stellaris warfare so.
@KitteridgeStudios
@KitteridgeStudios Жыл бұрын
EU4 art of war?
@daroaminggnome
@daroaminggnome Жыл бұрын
@@Lucifer1247 lol what was Art of War then?
@XxIBlueIxX
@XxIBlueIxX Жыл бұрын
@@Lucifer1247 lmao how many pdx games do you play...
@nath9091
@nath9091 Жыл бұрын
Honestly I was one of the ones who wanted a more automated system of warfare in V1 and V2 but this is overly simplistic for me. The old EU/V2 war system with a HOI4 command AI option where you can automate with battleplans or not while being able to try and do certain areas manually if you want would be preferable. My preferred approach would have been simply being able to set your troops under AI command and give them an area to operate similar to HOI3 actually. This reminds me of a basic mobile game where you just click on another nation declare war and send a load of troops against it. The old system could be micro heavy but give us AI military leadership if we want like EU Rome or HOI4 and others can do province by province.
@warmongerphoenix476
@warmongerphoenix476 Жыл бұрын
That's what this was remining me of. You hit the nail on the head with "reminds me of a basic mobile game". It's really disappointing and I'm not sure if I even want to buy the game anymore.
@flametrowero7712
@flametrowero7712 Жыл бұрын
unlike eu4 and hoi4 this game focuses much on economics and trade rather than warfare and colonization. in hoi4, for example, the only form of economy is civilian factories, infrastructure and a oversimplified trade mechanic which is all required for your war machine.
@grantforester1864
@grantforester1864 Жыл бұрын
I guess Russia Austria and other nations can forcefully conscript their minorities. I like that, it’s quite accurate to many nations where some regions faced higher casualties per capita than others
@skulli7378
@skulli7378 Жыл бұрын
Pretty sure Russia still does that in modern times 💀
@Flash4ML
@Flash4ML Жыл бұрын
@@skulli7378 Plenty countries still do, enforced conscription isn't privy to totalitarian dictatorships. Not to defend Russia of course, I'm sure their enforcement is much more rigorous then say, Switzerland
@andrewrussell9458
@andrewrussell9458 Жыл бұрын
@@Flash4ML the difference is that Russia is deliberately targeting minorities in a form of discrimination
@bappo2887
@bappo2887 Жыл бұрын
I like that you can see how many soldiers have died, or are wounded in a war. Always was curious how many i would lose in old vic 2 wars
@ember_kitsune
@ember_kitsune Жыл бұрын
For Victoria 2 there's a war analyser program, it loads up a save and looks at deaths both in individual battles and the war overall
@pawcio2133
@pawcio2133 Жыл бұрын
You will be able to see that
@dima9171
@dima9171 Жыл бұрын
U could do that with war analyzer
@masterost1994
@masterost1994 Жыл бұрын
Man your standards are low, unfortunately the prices won't be.
@carson1223
@carson1223 Жыл бұрын
Ah yes, everyone loved having to boot up war analyzer and load up your save file. Having this feature built into the game by default is surely a massive downgrade.
@anonym-rk4rr
@anonym-rk4rr Жыл бұрын
Paradox be like: What if we get the hoi4 fleet mechanics, the worst warfare system, we ever produced, and everyone hates, and put it into victoria 3 for both naval and ground warfare! Thats a great idea son, here have your raise!
@leftifornian2066
@leftifornian2066 Жыл бұрын
BASED
@greyfells2829
@greyfells2829 Жыл бұрын
EU4 has the worst warfare system
@leftifornian2066
@leftifornian2066 Жыл бұрын
@@noname_758 paradox will sell you a warfare dlc don’t worry
@mecsi2573
@mecsi2573 Жыл бұрын
Hoi4 navy's not that bad
@fanis1414
@fanis1414 Жыл бұрын
@@mecsi2573 Yes it is
@Nickoteen0
@Nickoteen0 Жыл бұрын
Helium Voice
@klaus7637
@klaus7637 Жыл бұрын
why does attacking give the same attrition as defending? soldiers on home ground surely shouldn't take the same attrition
@PandorasCradle
@PandorasCradle Жыл бұрын
I assume being in foreign territory adds more attrition. Whats the 20% reprisents is the attrition added from not being on standby
@rzu1474
@rzu1474 Жыл бұрын
Doesn't matter if you die of Typhus at home or abroad.
@markkajc
@markkajc Жыл бұрын
there migt a bonus for being in your own territory, however I assume you can also defend a front where you have occupied enemy territory.
@OlafJorigson
@OlafJorigson Жыл бұрын
@@rzu1474 At home you will most likely have physicians and your healthcare system + you know where to forage and take refuge. Attrition isn't just dying of illness, but everything besides actual combat casulties. So yes, you should take less attrition in your homeland.
@LaFonteCheVi
@LaFonteCheVi Жыл бұрын
Because being at home would still be heavy in attrition. Disease still spreads even if you are at home. It prolly should be more deep and nuanced in the future, but it makes sense for now. That game isn't quiet that circumstantial yet. Like a french army fighting in Paris will strong supply lines? Probably not a lot of attrition. But the French army sitting in the trenches within their border? HORRIBLE attrition even if they are at home. It all depends and the game isn't quite that nuanced yet.
@Niekel10
@Niekel10 Жыл бұрын
I really hope for a bit more control in warfare, like priority points to advance towards, manualle setting up frontlines so you can decide what to attack and what not
@Zorro9129
@Zorro9129 Жыл бұрын
That's what players actually want, or just the Victoria 2 system, but sadly Paradox has neglected it totally.
@crowneproductions9908
@crowneproductions9908 Жыл бұрын
100% agree. I’m okay with the old Vicky 2 or EU4 system of micromanaging stacks but I’m also okay with a fleshed out front lines system like HOI4. I don’t understand why they have gone this route except that they have professed that war is not meant to be a rewarding gameplay mechanic in Vicky 3 and it’s undesirable at best as a last resort to reach diplomatic play goals. So I’m thinking that the devs wanted us to hate the system or at least not enjoy it because we aren’t supposed to be using warfare as a rewarding game mechanic. Hopefully they will roll out some big war update/DLC in the near future.
@cassu6
@cassu6 Жыл бұрын
@@crowneproductions9908 I mean I definitely prefer this over the Vic 2/EU4 style of cancer warfare. Still more control would be appreciated
@AndreLuis-gw5ox
@AndreLuis-gw5ox Жыл бұрын
​@@cassu6 skill issue
@Atlas552
@Atlas552 Жыл бұрын
@@crowneproductions9908 The thing is that you're approaching Vicky's warfare from your experience with other PDX titles. But that's not how the devs see it. Victoria is not about war like HoI4 or painting maps like EU4, it's all about politics and economics in a rapidly changing modern era. Vicky II felt weird; warfare was bland, superficial, and more often than not annoying. You had to micromanage your army stacks like in EU, but whereas that's fine for EU it really didn't make sense that armies were these largely static entities that were in no way as complex as building industries, managing your colonies, changing your government, etc. Perhaps it could have worked with the deeper mechanics of HoI4, but then Victoria would be all about war which would be even worse. After all, as Clausewitz said, war is diplomacy by other means - and that's exactly what Vicky 3's warfare mechanics seem to do. I mean, we still have to manage all the build-up towards and logistics behind war - it's not like war is now this abstract affair like it is in EU4.
@puransu20
@puransu20 Жыл бұрын
I'm fine with some automated warfare where you're instructing AI strategy, but is it only limited to advancing/defending war fronts? You can't tell your generals to maneuver troops such that they focus on breaking through certain front sections and beelining for key provinces? Like high risk high reward power plays early on when Napoleon-inspired war tactics still worked effectively. Because if not, the game wont be that accurate because war of attrition fronts don't really represent much of the Victorian period's warfare until WWI
@falcovg2
@falcovg2 Жыл бұрын
Yeah this feels really dumbed down to a level where you don't have any influence in making power plays, it's just click a button and hope your stats are good enough to push.
@andrewdowell2663
@andrewdowell2663 Жыл бұрын
that's the boat I'm in, personally, I think using HOI4's battleplan system, wit some tweaks, and without being able to control individual units manually would have been amazing.
@snowbear163
@snowbear163 Жыл бұрын
The head of state shouldn't be involved at the operational level in the military. The king shouldn't be telling generals how to maneuver and how to break fronts. The military decides that. In WW1 the Czar kept trying to tell the military what to do and things didn't go very well. If this is a type of depiction of reality then you tell the military what your goals are they come up with the plans to make that happen.
@puransu20
@puransu20 Жыл бұрын
@@snowbear163 i mean the head of state isnt also operationally involved in building every factory in every state, it’s delegated to state officials and economists in real life. but GSGs are games that operate like board games, you control aspects of certain game features regardless of how much of a simulation they are in near omnipotent-level. If we apply that logic then you also shouldnt be seeing anything globally from a bird’s eye view because the head of state didnt have that ability irl
@puransu20
@puransu20 Жыл бұрын
also it’s merely from an instructional level. like for example, during the ACW Licoln laid out clear instructions for his generals to capture Richmond quickly, but his timid and incompetent generals didnt do that. Atleast give the player the more options to instruct the AI on what it should, not just almost a binary go attack or defend system it has now
@OlafJorigson
@OlafJorigson Жыл бұрын
Whats my question: How does a small country ever win against a big one? Like with the Risorgimento in Italy vs Austria or Balkan Alliance vs the Ottomans? As long as you have better tech and economy, there is now way you lose with this system. Even if we say that big countries have to win vs small ones, how do you encourage players to choose countries like Brunei or Peru? Its already pretty hard to equalize in technology but also regarding economy and population, its basically impossible to effectively win a war against a much stronger foe. Don't get me wrong, it makes sense, but at the same time, your decisions for war should make an impact to a point where you as a player win the war by your decisions that would otherwise have been lost. This makes it exciting and makes outcomes of a war not so easy to determine.
@puernatura8998
@puernatura8998 Жыл бұрын
"As long as you have better tech and economy, there is now way you lose with this system" Is that not exactly how war works?
@halorecon95
@halorecon95 Жыл бұрын
@@puernatura8998 No, it literally isn't. 1st Boer War is a war in this period which clearly counters that narrative. Same with the 1st Balkan War.
@anthonytk6954
@anthonytk6954 Жыл бұрын
Terrain modifiers mainly just like in most pdx games. With this system I guess you can put a general as idle on a front and let the enemy advance and take attrition until they reach a very good and defencible terrain for you. Then you put that general on defence and let the enemy grind away their troops if they want. That is in pure warfare mechanics without any diplomacy involved i.e. having a strong ally, receiving support and all other stuff from stronger nations etc. This is kinda equivalent to real wars where the main cause of a stronger nation losing to a much weaker nations is because of strong defencible terrain and attrition.
@generalskaven3386
@generalskaven3386 Жыл бұрын
@@puernatura8998 Absolutely not, even in more recent wars like Vietnam, tech and economy migh be deemed almost useless against an enemy that knows how to use their limited resources in their favor.
@jbarbeau92
@jbarbeau92 Жыл бұрын
This is my concern about the seeming lack of opportunities for micromanaging. It’s nice being able to use maneuver and position to pocket or cut off forces and whittle down a numerically larger one
@James2017LC
@James2017LC Жыл бұрын
I Like how in the battle at 6:18 Prussia somehow lost 100K troops to Denmark
@123mrmaynard123
@123mrmaynard123 Жыл бұрын
Ouch, I can see a problem there... more than 10x casualties of the actual wars
@walterwhite2727
@walterwhite2727 Жыл бұрын
Just bad micro 😔
@leoh3616
@leoh3616 Жыл бұрын
Soviet style invasion
@razortheonethelight7303
@razortheonethelight7303 Жыл бұрын
@@123mrmaynard123 I think I remember hearing that one of the last things they are working on fixing before release was the fact that casualties are currently way too high.
@timcohen7644
@timcohen7644 Жыл бұрын
@@razortheonethelight7303 i bet you $10 it will be like that in the release build
@MateusVIII
@MateusVIII Жыл бұрын
Hm, still feels a bit bare to be honest. I like the new ideas but they just don't seem that developed yet. Also, I would like to be able to set some degree of priorities regarding provinces, You might want to attack a ery specific area which is where the enemy has his arms industry for instance. Also, I hope the war support mechanic isn't like Stellaris, where you can be at war ahd have litterally nothing happening to your pops or country and for some reason still have war exhaustion (or, in this case, war support) decrease.
@benjaminpolitics
@benjaminpolitics Жыл бұрын
"Also, I hope the war support mechanic isn't like Stellaris, where you can be at war ahd have litterally nothing happening to your pops or country and for some reason still have war exhaustion (or, in this case, war support) decrease." you predicted it my guy
@MateusVIII
@MateusVIII Жыл бұрын
@@benjaminpolitics yep
@Akamewow
@Akamewow Жыл бұрын
Damn, I loved seeing the various army soldiers in uniforms on the map. It made the game feel more alive. Hopefully one day they get brought in by a dlc or mod.
@history_by_lamplight
@history_by_lamplight Жыл бұрын
Yeah, it definitely added a feeling of place and time, for sure.
@delpheus7658
@delpheus7658 Жыл бұрын
I was thinking the same thing. I wonder if it's possible to mod combat back into the game
@Taskicore
@Taskicore Жыл бұрын
Why a DLC? Every prior game had it for free. Don't let them take this away and lock it behind a paywall.
@hasforth9
@hasforth9 Жыл бұрын
How does Prussia with 198 battalions have almost 170k casualties in a war against Denmark with 18 battalions who only has 15k casualties. Holy fucking shit lmao
@Flash4ML
@Flash4ML Жыл бұрын
Denmark stronk
@ravenblood1954
@ravenblood1954 Жыл бұрын
Could be from an old build. Could be that Prussia is hurling skirmish conscripts at a professional army with trench soldiers supported by artillery across a narrow front.
@Proletrolliat
@Proletrolliat Жыл бұрын
Russia moment
@mitteleuropa8485
@mitteleuropa8485 Жыл бұрын
​@@Proletrolliat Stereotypes moment
@informitas0117
@informitas0117 Жыл бұрын
Console command shenanigans I bet.
@leeeeith
@leeeeith Жыл бұрын
lmao her voice at 1:14
@rbfishcs123
@rbfishcs123 Ай бұрын
like nails on a chalkboard
@adamrules01
@adamrules01 Жыл бұрын
This section will probably be the weakest and most controversial part of the game, so I imagine it will be the first system under review post release.
@argon65
@argon65 Жыл бұрын
To be fair, I think it's been designed this way so after a lot of playtesting by ourselves after release they can sell us a DLC addressing all of this.
@argon65
@argon65 Жыл бұрын
Also, don't get me wrong. It's refreshing to see a new warfare system and I think it has a lot of potential. However, PDX really needs to address the discontent among its core playerbase. Let's face it, GSG is still a niche genre, and most people who buy PDX games do it because of the warfare mechanics. I'm personally eager to see all the Economy and Politics mechanics in motion, but I would seriously recommend PDX to address the elephant in the room. It's as simple as, for example, adding the option of being able to choose which provinces or states your generals will prioritize when advancing. And tbh, considering how divided the PDX community is around this, I think it should be a free feature on a following patch after release. If they want they can sell more warfare control options later on as a DLC, but I think this is essential in order to avoid the game flopping like Imperator.
@Chiungalla79
@Chiungalla79 Жыл бұрын
@@argon65 I think it is great that they made a concious yet controversial artistic decision to allow for a different focus in this series. GSG might be a niche genre. But Paradox is its own biggest enemy in that niche if they continue to make too similar games. I would have not preordered V3 if it would have been another "raise your armies to conquer everything"-title. I already own 4 of those from Paradox.
@snowbear163
@snowbear163 Жыл бұрын
@@argon65 i think they need to stick to their guns and flesh out the systems this is designed for. The "I want war" crowd is loud but I don't think it's that large. There is already HOI4 and Stellaris for people who just want a war simulator. I'm excited we get an economic simulator where we do deals, and diplomacy, and run a nation. I like the approach to war as in it's a means to an end, you tell your generals the war aims and then they make it all happen operationally. Not my job to tell units where to move or what tactics to use.
@snowbear163
@snowbear163 Жыл бұрын
@@Chiungalla79 this. Too many people want "HOI4 but in the 1800s." If that's the case they can download a mod. Lots of people get disappointed with CK3 because they play it like a paint-the-map simulator which it's not. What people are really wanting is war simulators through various times in history. And the answer to that is just more HOI4 mods. I'm here for the diplomacy, the deals, the economics, the trade. War is a means to an end. I don't need to tell my horses where to go. That's what I pay the military for is to figure all that out for me.
@accountname9506
@accountname9506 Жыл бұрын
The 'your flag is over every enemy territory you have occupied, individually' looks awful and I hope it's changed. Making one big flag (or the traditional paradox striped lines) would be way better imo.
@dannynuggies3576
@dannynuggies3576 Жыл бұрын
jesus christ that microphone "SSSSTTTSSSSSS SSSTTTSSSSS STSSTSTSTSTTSSTSSSSSSSS"
@Malus131
@Malus131 Жыл бұрын
Brb, just gonna play RISK instead lmao
@sus10651
@sus10651 Жыл бұрын
I want the game to have some control over the military. Not asking for micro but some control and visualization of my Army and Navy, air force later. Currently I see only a few options as mentioned in the video. Rulers in this era had way more control over their military matters. Think of Tsars Kaisers Emperors and chancellors that ruled in this century.
@barrythe4th
@barrythe4th Жыл бұрын
Combat dlc
@belphegor_dev
@belphegor_dev Жыл бұрын
They will flesh out the warfare mechanics later.
@delpheus7658
@delpheus7658 Жыл бұрын
Everyone wanted better. Literally nobody wanted the system
@delpheus7658
@delpheus7658 Жыл бұрын
@@barrythe4th you're probably right and it makes me sick. It should be in the base game
@eltiket
@eltiket Жыл бұрын
Seems... simple. Maybe too simple.
@Flash4ML
@Flash4ML Жыл бұрын
Could be. I prefer it to be simplistic and a good foundation for future development then a poor revamp of what we already know though, I think even if it's lackluster on release, it's definitely a step in the right direction
@MuazzamKhan786
@MuazzamKhan786 Жыл бұрын
@@Flash4ML Yeah now they make us buy dlc in order to fix something that should've been working at launch , definitely a step in the right direction.
@Flash4ML
@Flash4ML Жыл бұрын
@@MuazzamKhan786 You must be new here if you're seriously complaining about their DLC policy
@Zorro9129
@Zorro9129 Жыл бұрын
Absolutely the worst part of Victoria 3 and what is the deal-breaker to me. They've gutted the in-depth system that rewards skill in Victoria 2, and it will probably be sold back to us in a couple of years via DLC. What an utter disappointment.
@Phantomz.
@Phantomz. Жыл бұрын
Paradox's dlc thing is shit but I personally just wanna play a different kind of game. I have never been a fan of the micro wars; you are and there are already a lot of games that accommodate for you so.
@Zorro9129
@Zorro9129 Жыл бұрын
@@Phantomz. You do realize that in a game like Victoria 2 you can just play a country and not go to war, building tall instead? That would still be an option in Victoria 3, but I prefer a _complete_ gameplay experience.
@cassu6
@cassu6 Жыл бұрын
@@Zorro9129 Yeah and then you'd never get to have wars? This is infinitely better than the cancer that Vic 2 combat was. That was the deal breaker for me in that game.
@Zorro9129
@Zorro9129 Жыл бұрын
@@cassu6 If you want to wage wars pressing three buttons, there are plenty of mobile games filling that niche. Grand-strategy is expressly the opposite of that.
@belphegor_dev
@belphegor_dev Жыл бұрын
LOL, warfare totally sucked in Vic 2.
@101jir
@101jir Жыл бұрын
Sooo glad about "patrol coast" and "naval invasion" settings for naval warfare. When first announced this was very unclear how easy it would be to interact naval combat with army landings, as opposed to strictly economic benefits.
@cluenarrus6955
@cluenarrus6955 Жыл бұрын
A tutorial on warfare?, what warfare?
@Shadowwalker1717
@Shadowwalker1717 Жыл бұрын
No Animations :DDD You can't make this up.
@kostasbrunner5701
@kostasbrunner5701 Жыл бұрын
The art of pushing stop and go - Sun Tzu
@handlesrtwitterdontbelivethem
@handlesrtwitterdontbelivethem Жыл бұрын
cara does a terrible jov
@BoloBouncer
@BoloBouncer Жыл бұрын
Love that All Quiet on the Western Front feel with insane attrition
@Flash4ML
@Flash4ML Жыл бұрын
@Boon2000 If you want a war game play Hoi4, this isn't the game for you
@FeZe1997
@FeZe1997 Жыл бұрын
@Boon2000 play end of a new beginning, a hoi4 mod, you will love it
@AndreLuis-gw5ox
@AndreLuis-gw5ox Жыл бұрын
​@@Flash4ML a strategy game without strategy is made for who then? The brainless?
@monarchtherapsidsinostran9125
@monarchtherapsidsinostran9125 Жыл бұрын
@@Flash4ML cope. Pdx games always have war to a small degree. Stellaris is more complex than this. Is stellaris a war game? No. Its just one of 10 different components that make it fun. You know. The reason we play games.
@Flash4ML
@Flash4ML Жыл бұрын
@@monarchtherapsidsinostran9125 Lol how is that cope? I agree that Paradox games always have some form of war, is this game any different? The majority of people in the comment section are acting like warfare should be one of the main focuses of the game, which it isn't and shouldn't be.
@Swecraft1
@Swecraft1 Жыл бұрын
thanks for making this little tutorial series, can't wait to play the game on Tuesday!
@JokerDR71
@JokerDR71 Жыл бұрын
The two characters on the battle screen could be replaced by some more fitting battle scenes
@christopherjohnson1873
@christopherjohnson1873 Жыл бұрын
There's two-way peace deals in Vic 3? That's awesome! I've wanted them in paradox games forever.
@MrRareshG
@MrRareshG Жыл бұрын
Not a fan of the new warfare system. So much control has been removed... it's just clear that it will come back later packaged in a DLC
@polskiRobol
@polskiRobol Жыл бұрын
Giving us such terrible machanics fits pdx sale strategy: release unfinished product and then make vast amount of dlcs changing entire gameplay, empty your wallet and laugh. But pdx fanboys will still be jumping on hypetrain
@MuazzamKhan786
@MuazzamKhan786 Жыл бұрын
Different game , same shit. Guess they know casuals will buy their games no matter what since they don't have half a brain.
@SangoProductions213
@SangoProductions213 Жыл бұрын
mm.... OK. No changes to combat since the leaks. That's concerning. I mean, surely there will be balance changes. But...like... at the best of times, Paradox combat can be summed up as "throwing larger numbers into a random number generator than your opponents to win." And this just goes and takes it to the extreme where there's not even the option of where you engage or what terrain, or even the ability to pick off small stacks of out-of-positions ships/soldiers.
@shehryarashraf5840
@shehryarashraf5840 Жыл бұрын
where fortifications?
@kostasbrunner5701
@kostasbrunner5701 Жыл бұрын
Like planes they were invented after game enddate. Sorry.
@YankoYankov9191
@YankoYankov9191 Жыл бұрын
While I like the new front system and not having to micro, I would still want more involvement in the war process. For example, recruiting generals gives them random traits. Why not build a military academy which will influence which traits I want for generals by a certain percent? Hopefully the war element receives more updates as while its not entirely bad, it could use some improvements.
@101jir
@101jir Жыл бұрын
That would be cool, hopefully that improves over time
@iterationfackshet1990
@iterationfackshet1990 Жыл бұрын
I think bringing back the war plans from Vic 2 and allowing you to customize the equipment of your army would be a good way to allow for player interaction in wars. Also allowing us to set the general tactics of our Infantry, Cavalry, and Artillery would be good, like massed artillery, skirmishing cav and loose order infantry. That way while you don’t have a hand in what your armies do on the front you do set the general school of thought for your generals and armies.
@romanboi3115
@romanboi3115 Жыл бұрын
I agree. I think they cut down on the content for war and focuses on diplo and econ because of time constraints
@iterationfackshet1990
@iterationfackshet1990 Жыл бұрын
@@romanboi3115 they literally said that taking out the old war system and implementing this system was perhaps the hardest and most time consuming aspect of development so I have to believe that the system we’re getting is not fully developed.
@romanboi3115
@romanboi3115 Жыл бұрын
@@iterationfackshet1990 When replacing something, you need to first figure out what you are gonna replace it with. So that is where 75% of the time and energy went into, developing a replacement idea. Now they better add onto it to give me a little more control on what the army does. Giving some objectives would be nice, but this system will work for now.
@Bread-nx9fo
@Bread-nx9fo Жыл бұрын
War system looks like a big let down tbh
@MoonRabbit_EN
@MoonRabbit_EN Жыл бұрын
Huge thanks to you, Ezekiel, PartyElite and PDX for letting us have not-so-painful start on Tuesday. 😄
@Psycho250785
@Psycho250785 Жыл бұрын
And what about Cara?
@lek1223
@lek1223 Жыл бұрын
@@Psycho250785 What about Cara?
@DidamDFP
@DidamDFP Жыл бұрын
@@Psycho250785 cara is the "you" in that comment ;)
@MoonRabbit_EN
@MoonRabbit_EN Жыл бұрын
@@DidamDFP Yup. Sorry if it wasn't clear enough. I know it's not her channel.
@handlesrtwitterdontbelivethem
@handlesrtwitterdontbelivethem Жыл бұрын
cara can go to hell and cook for us
@NapoleonBonaparde
@NapoleonBonaparde Жыл бұрын
They are gambling with this
@thienngo7252
@thienngo7252 Жыл бұрын
Here how Paradox should add: a button. If People want to see little men fighting, shooting at each other’s turn on. If you want immersion turn off. Though with a giant railroad that have train as big as cities I find it hard to know where is the immersion people kept talking about. Having unit and the ability to micro it (at the very least similar to front command in hoi4) is essential. War has always been a part of civilization and paradox game, from crusader kings to Europa universalis, from imperator Rome to Stellaris. I don’t know why the era which stand only second to Hoi4 in term of tenacity in warfare can have the military system reduce to not even showing soldier and micro them a little. For the thousand time I understand that this is a game focus on politic and pop micromanaging but same thing for Europa universalis which suppose to focus on trade and exploration. War can’t be reduce even in this game.
@warmongerphoenix476
@warmongerphoenix476 Жыл бұрын
I'm not a fan of how the ground war works. The frontline mechanic would actually do great in in HoI4 or if Vic3 was just a WW1 game, but WW1 is very late game and much of the Victorian Era WAS chasing around each others armies. It seems ill thought out. A good idea, but for the wrong game.
@falcovg2
@falcovg2 Жыл бұрын
I'm hyped for the economy and the pop mechanics, but the warfare feels really lacking. I hope the devs (and managament) decide to work on the warfare system, I'm still going to buy the game but it feels like I'm giving paradox a last chance, the last few DLC's (Royal Court, By Blood alone, Iberian struggle) have been pretty dissapointing and I'm hoping Vic 3 isn't getting the same treatment, it's a good base to build on, but it still needs quite some work that isn't going to be fixed by a DLC that gives you a fancy throne room for €30.
@jamesli2545
@jamesli2545 Жыл бұрын
Royal Court was pretty decent.
@falcovg2
@falcovg2 Жыл бұрын
@@jamesli2545 It was okay, but I found it pretty lacking for the price they were asking.
@maxs.5112
@maxs.5112 Жыл бұрын
Oh my gosh. Are you seriously going to go jump ships and join Total War?
@Bread-nx9fo
@Bread-nx9fo Жыл бұрын
@@maxs.5112 Why not? It's basically the same type of map but its actually more accurate and lets you do battles, atleast they make consistent DLCS
@noisehimself
@noisehimself Жыл бұрын
It's hilarious you can make such a pisspoor system, gaslight the players about it and people will eat it up anyway
@AnonYMous99993
@AnonYMous99993 Жыл бұрын
Lmao, for how much people shit on Vic 2, I think I'll just stick to that. Vic 2 was a mess, but at least it was a mess because it was massive undertaking to incorporate a lot of mechanics under one game. Its a master of none, but its all right. Paradox heard that people got tired of micromanaging armies on Vic 2 so apparently they just decided to remove army control, kind of lazy move. This just feels like another avenue for paradox to make a DLC for. Remember when Napoleon made a front with Austria, Prussia, the german states and Italy? Its not like he meaneuvered his way through the land and through terrain and won through strategic planning, Nah, Napoleon just shoved troops on the "front"...
@ReadingOcelotl
@ReadingOcelotl Жыл бұрын
One more weekend and workday 🙌 Thanks for sharing these details awesome !
@_sky_3123
@_sky_3123 Жыл бұрын
The thing that worries me here is the player's lack of agency/preparation for an upcoming war. For example, there is no way to build fortifications. Not to mention, it seems both defender and the attacker are suffering some attrition. That seems a bit off. Is there maybe a way to pick a strategy or something. (Like scorch Earth tactics for a defender, or guerilla warfare ??)
@shyrd
@shyrd Жыл бұрын
Those tactics are implemented by technologies
@daroaminggnome
@daroaminggnome Жыл бұрын
@Filolog Yeah trenchfoot and starvation didnt give a shit if you were attacking or defending lol.
@_sky_3123
@_sky_3123 Жыл бұрын
I am not against attrition. But if you have good supplies and logistics (your infrastructure etc) . You should likely not get the same attrition as if you were fighting in swamps. Also, I see no indication that terrain or season affecting attrition.
@takumu781
@takumu781 Жыл бұрын
wait thats so dumb, why is there no way to build forts????????????? well bound to be added by dlc lol
@bowenc24
@bowenc24 Жыл бұрын
How are fleets built? Do you build individual ships, or do your buildings give you a set amount, like a shipyard version of the barracks?
@Indignation211
@Indignation211 Жыл бұрын
It works like the barracks. Each Naval Base building level gives one "flotilla" and the production methods determine what exact ships are in said flotilla and therefore their stats and upkeep cost. Flotilla are then assigned to Admirals who you then order to do things in naval zones, much like how battalions are assigned to Generals who are then assigned to fronts
@bowenc24
@bowenc24 Жыл бұрын
@@Indignation211 alright cool, thanks for the reply!
@ConradJD777
@ConradJD777 Жыл бұрын
Aaaaaaaaaaaaaaaaand it looks like land warfare is still random and no tactics are involved at all...
@jasonrabeiro2009
@jasonrabeiro2009 Жыл бұрын
I've been waiting for this one! Warfare is definitely my #1 concern with Victoria 3
@finn4012
@finn4012 Жыл бұрын
If that’s the case I’d go back to Vic2. Warfare seems quite lacklustre in this game
@snowbear163
@snowbear163 Жыл бұрын
@@finn4012 or go to HOI4 where they already do this. Seems a lot of people want HOI4 just in the 1800s. They can just play a mod.
@porterbennett7041
@porterbennett7041 Жыл бұрын
@@snowbear163 how time is setup in hoi4 doesn't work in this sense
@helmuthvonmoltke5518
@helmuthvonmoltke5518 Жыл бұрын
@@snowbear163 I would be fine with the addition of small visible units on the map. I really want those beautiful 19th century military uniforms displayed in all their glory. Hopefully they will add something cosmetic later on.
@romanboi3115
@romanboi3115 Жыл бұрын
@@helmuthvonmoltke5518 Im 100% sure that military is gonna get the attention it needs soon. If I could tell my army to secure certain regions first and had all the little men running around I would say the system is good to go. But I think they cut its dev time down to focus on politics and economics.
@ThePenumbraWatches
@ThePenumbraWatches Жыл бұрын
was very happy to see vicky 3 coming out but i think this game is going to be very barren on launch
@zackbranco9691
@zackbranco9691 Жыл бұрын
Who doesn't love RNG? I know I do, I don't even get past the nation selection anymore, I just pick a nation and roll a d20 to see if I win that playthrough. I "played" some eu4 as Byzantium last night and completed a world conquest since I rolled a 20. Its much more fun letting RNG decide the outcome rather then player skill and knowledge.
@SpudgunOfficial
@SpudgunOfficial Жыл бұрын
Hope you roll some good combat modifiers in your Vic3 battles there buddy
@zackbranco9691
@zackbranco9691 Жыл бұрын
@@SpudgunOfficial unfortunately I learned how awesome RNG was from this new "warfare" mechanic so I rolled a d20 to see if I was gonna buy the game but I rolled a 1.
@noidea3326
@noidea3326 Жыл бұрын
Thank you for making this tutorial. Now I know I won't buy this game
@jt9565
@jt9565 Жыл бұрын
Well paradox, I think it is fair to say that even though we think this was a good try to make something different from wars...it is obviously not a good system. I agree with the fact that yeah it's a game that gives more reward in being a good country builder and I agree with that and I have to admit that I am not sure how can you change that, but right now I think it is fair to say that war system is really bad and that there is a general consensus about this being bad.
@lif6737
@lif6737 Жыл бұрын
Oh shit, it’s Cara!
@sharfaraznewaz5496
@sharfaraznewaz5496 Жыл бұрын
Release is super close so no changes will be made rn but hopefully in the future they add more control over a front such as giving your generals to capture a specific province etc
@Tho-ugh-t
@Tho-ugh-t Жыл бұрын
the voicecracks kill me
@not_juice_man9867
@not_juice_man9867 Жыл бұрын
The occupation graphic with the flags is kind of gross
@paulmanning4901
@paulmanning4901 Жыл бұрын
I cant actually believe that I'll be playing Vicky 3 in a couple of days. Great vids btw
@DavideKuras
@DavideKuras Жыл бұрын
Wait so you can't micro manage warfare?
@mcpate7113
@mcpate7113 Жыл бұрын
I have never heard a girl with voice cracks they are so weird wtf
@RedRavenX1
@RedRavenX1 Жыл бұрын
prob a guy turned girl
@vincentthendean7713
@vincentthendean7713 Жыл бұрын
"girl"
@14Trenlover
@14Trenlover Жыл бұрын
Looks like a mobile game advertised by KZfaqrs, Victora Shadow legends or some shit.
@riccardoconforti9809
@riccardoconforti9809 Жыл бұрын
Who agrees to put in the peace treaties not the conquest of the whole region but to contemplate the conquest of a part or to divide the region and create a satellite state?
@fernandoalvarado7248
@fernandoalvarado7248 Жыл бұрын
I think it would be very interesting if, added to the front line, you can see the development of an important battle. Even in the First World War in certain places of the front they had concentrations of troops for certain battles like the Somme. Excite for the release of the game!
@mason480
@mason480 Жыл бұрын
I hope they might change this system. Like you can control where you army will attack in certein areas. Thats my only complaint, Otherwise this gma looks awesome and already pre ordered it
@magica3526
@magica3526 Жыл бұрын
victoria is not a war game. It's focused on economics, include the economics of war. More depth to the warfare system would come in the way of more deep supply lines or ways to use your army to disrupt their economy, not micro control of units
@senseishu937
@senseishu937 Жыл бұрын
They did say they want to add more commands/options for the player, but I don't think that'd come anytime soon unfortunately
@senseishu937
@senseishu937 Жыл бұрын
@@magica3526 making the game more complex in areas other than war does not require you to dumb down and make war boring. This is not a good argument. The economy looks amazing, but war doesn't look very engaging. Making the economy engaging shouldn't come at the cost of making war boring. Why can you not have both? Edit: and he's asking for more options, not micro control. For example, spearhead lines from HoI4 would be cool, so you can recreate things like sherman's March to the sea
@roosjoos8113
@roosjoos8113 Жыл бұрын
@@magica3526 bro pls its not a wargame it just takes place in a time where there was an enormous world war alongside many many small conflicts
@iterationfackshet1990
@iterationfackshet1990 Жыл бұрын
@@senseishu937 at least being able to plan your front like in Vic 2 would be good, adding war plans back could be a good way to add more player control while not having a ton of micro. Also allowing us to see our standing professional armies during peace would be good as well.
@Artosk
@Artosk Жыл бұрын
I'm a little confused by 'stand by' orders, so the troops will still join battles, but wont have their general, so will they just be weaker having no general bonus or do they attatch to the general in the battle?
@snowbear163
@snowbear163 Жыл бұрын
it means they'll be hanging out at HQ without a general in command of their movements.
@TacticusPrime
@TacticusPrime Жыл бұрын
It seems like a "no attrition but available for defense" mode.
@leoh3616
@leoh3616 Жыл бұрын
@@TacticusPrime Which seems contradictory.
@jeffersonclippership2588
@jeffersonclippership2588 Жыл бұрын
@@leoh3616 less likely to contract typhus in the barracks than out in the field, I guess
@jonathanstrickland1210
@jonathanstrickland1210 Жыл бұрын
The hell is up with Cara's voice? Cracks like mine when I was 15. Honey and lemon before recording?
@dapimp6861
@dapimp6861 Жыл бұрын
I love you cara
@triglos5413
@triglos5413 Жыл бұрын
So as the video and other playthroughs have shown the game doesnt have a feature for the front/army/player to reinforce a battle no matter what.
@triglos5413
@triglos5413 Жыл бұрын
also 6:07 prussia has 100k casualties just by mobilising thats just ridiculous
@101jir
@101jir Жыл бұрын
Not yet anyway it seems. Looks easy enough to implement
@snowbear163
@snowbear163 Жыл бұрын
@@triglos5413 probably deserting since they don't feel like fighting.
@history_by_lamplight
@history_by_lamplight Жыл бұрын
So you don't have any direct control over your navies or armies at all? 😮 This can't possibly end well...
@romanboi3115
@romanboi3115 Жыл бұрын
Neither does the ai, plus its down to dicerolls 80% of the time anyway
@stillbrian9448
@stillbrian9448 Жыл бұрын
How and why do you somehow completely change and diminish a pre-existing, working system for war? Why not improve it? What the hell is this?
@karl_mags4782
@karl_mags4782 Жыл бұрын
NOOOOOOO i want more vic 3 Content till Tuesday :c
@Eduardoxlord
@Eduardoxlord Жыл бұрын
Combat seems simple enough, it will certainly change significantly over time.
@lucasdelgolfo7184
@lucasdelgolfo7184 Жыл бұрын
I hope
@Princeofbelka
@Princeofbelka Жыл бұрын
Hopefully they go back to a more traditional skill based army building style like in Vic2 this is simply so the fucking game can launch on console
@romanboi3115
@romanboi3115 Жыл бұрын
@@Princeofbelka "Skilled Based" You mean meta abuse and hypercheese
@Princeofbelka
@Princeofbelka Жыл бұрын
@@romanboi3115 yea skill based you have to get good to cheese
@romanboi3115
@romanboi3115 Жыл бұрын
@@Princeofbelka Its not skill if its legally cheating
@user-fi2fk2ei7o
@user-fi2fk2ei7o Жыл бұрын
my 300 russian units vs 500 qing unit face each other on the frontline the actual battle 4 russian vs 10 qing represent by 2 artilerries shooting at each other well done paradox
@HydroSnips
@HydroSnips Жыл бұрын
Can’t wait :D
@spcsandbag6517
@spcsandbag6517 Жыл бұрын
Dont kid yourself the only reason they changed this system is not to make the game better or becaus they thought it would be the best for the game, it's because they needed a system that would be easy and very compatible with consoles.
@cb-hz6dm
@cb-hz6dm Жыл бұрын
So if I have Skirmish infantry selected by my barracks, but dont produce enough ammunition, will the infantry just get some debuffs or will it downgrade to a different type of infantry? Also do the wages of my soldiers effect them in combat?
@Typohnename1
@Typohnename1 Жыл бұрын
They can buffer a lack of ammo to a degree, but that will make ammo prices explode so you'd want to avoid that But they will never demote on their own, they will get debuffs like industries if the lack is to strong
@LordsUther
@LordsUther Жыл бұрын
From what ive seen if you dont have enough goods for a building (in this case guns) the price will raise fast. At +75% cost over the normal value the building where the shortage is will get massive debuffs, in this case the barracks (and next the soldiers), and you will also go broke
@martenkahr3365
@martenkahr3365 Жыл бұрын
From what could be seen in the dev streams, the penalty for not getting enough military goods has two elements. One part is a debuff to combat ability that seems to scale with the length and magnitude of the shortage. The other is that your Barracks will not be able "produce" reinforcements to battalions that have been lost or damaged by combat and attrition, they'll produce some reinforcements, more slowly, if you can supply some of their demand for each required input, but if you completely lack a source of ammunition, then reinforcement will completely stop and your army will rather quickly die to attrition and combat damage unless you can push to victory before it runs out of strength. Downgrading to fix a shortage like that needs to be done manually, and, like upgrading, inflicts a -50% penalty to all stats of the combat units. That penalty gradually decreases to 0 over a six-month period, assuming no further equipment changes. It's also worth keeping in mind that your military does not need to be completely uniform across the whole nation: you can individually set certain Barracks to use Skirmish Infantry, while others remain Line Infantry. If you can't supply enough ammunition to make your whole military use the best troop types, it might be a good idea to only have the troops recruited at the capital using the latest technology.
@sjsm8578
@sjsm8578 Жыл бұрын
Your attack and defense stats in a battle get affected
@101jir
@101jir Жыл бұрын
I'm guessing insufficient pay means you lose the war faster via war exhaustion. If bad enough maybe it affects battles too through desertion and the like. I'd hope lack of ammo means a debuff
@greyfells2829
@greyfells2829 Жыл бұрын
I dig the front system, got tired of moving armies around myself.
@ThetaXeno
@ThetaXeno Жыл бұрын
i would actually like the micro and out smart the enemy like every other paradox game. instead we got dice rolls with no way to influcence them other than pressing "Attack, Defend, Standby". no micro = no skill expression. great direction for a game set in an era of multiple wars. hopefully DLC will fix this disaster of a war system to give us stuff to show skill expression with.
@riakyounemui
@riakyounemui Жыл бұрын
I have one question, is it possible to do a schlieffen plan with this?
@SpudgunOfficial
@SpudgunOfficial Жыл бұрын
No
@kennan6176
@kennan6176 Жыл бұрын
Bro it's not possible to plan with this system. Just click the go button an roll your dice
@101jir
@101jir Жыл бұрын
Probably down the road, looks simple enough to implement with these core mechanics
@lucasnadamas9317
@lucasnadamas9317 Жыл бұрын
@@SpudgunOfficial Yo what's up my man
@liamboote225
@liamboote225 Жыл бұрын
@@SpudgunOfficial I mean you can get an approximate. Assign most of your generals and battalions to the Frech border, then violate Belgian soverenty, while having another force on the Russia border with a defend order to try and hold there while hoping the French attack will prove decisive and you can then redeploy those armies.
@hussar9343
@hussar9343 Жыл бұрын
surely theres gonna be a "warfare" dlc
@luftim
@luftim Жыл бұрын
Jesus christ. The warfare is so bad
@MrJernej33
@MrJernej33 Жыл бұрын
Not bad as it is but i doubt there will be a major revamp of this mechanic
@luftim
@luftim Жыл бұрын
@@MrJernej33 They could have done a much better job than just adding three buttons on a general on what to do at the front? I understand that the game is a pop/economy game... But warfare is so crucial at this time period cause of the many changes to the type of warfare in the 1800s... This warfare mechanic they have done is too simplistic in my opinion. It will have to be revamped as they did in Imperator.
@magica3526
@magica3526 Жыл бұрын
victoria is not a war game
@tuff9486
@tuff9486 Жыл бұрын
@@magica3526 it is a wargame, with indepth economy
@MrBrianofarrell
@MrBrianofarrell Жыл бұрын
Brilliant video, really great explanation, probably the best of the series.
@technoincubus1736
@technoincubus1736 Жыл бұрын
This aged well, with warfare being the main issue that made thousands of people abandon the mess that is Victoria 3
@hansboemsel1
@hansboemsel1 Жыл бұрын
Voicecrack Armageddon
@ErnestIsGaming
@ErnestIsGaming Жыл бұрын
Dont know how many times she cracked her voice
@delightfulinsanity3622
@delightfulinsanity3622 Жыл бұрын
He*
@ErnestIsGaming
@ErnestIsGaming Жыл бұрын
@@delightfulinsanity3622 Wait. What?
@leftifornian2066
@leftifornian2066 Жыл бұрын
@@delightfulinsanity3622 LMFAO
@inquerion8867
@inquerion8867 Жыл бұрын
@@delightfulinsanity3622 They/Them*
@chrisigoeb
@chrisigoeb Жыл бұрын
Well, this is gonna be fun to learn that xd
@clementroupiozYprox
@clementroupiozYprox Жыл бұрын
Hello, I still don't understand why my "90 units" army engage with 4 units. So: If i want "borrowed troops", the only way is a "idle Garnison" on local battle camp? (So, only on defense/attack at home?)
@Kiwi_Dave
@Kiwi_Dave Жыл бұрын
Front lines kills it, zero interest in just front lines and dice rolls.
@SamSchlimpert
@SamSchlimpert Жыл бұрын
I need sprites 😭😭😭. Please paradox, give me my German imperial soldaten mit pickelhauben.
@Alex_FRD
@Alex_FRD Жыл бұрын
This is like a game of chess that has no pieces and the winner is determined by who has the highest IQ, or a game of Monopoly without money where the winner is determined by who has the nicest suit.
@therocketboost
@therocketboost Жыл бұрын
I think someone should probably have run a DeEsser function (that's what its called in Adobe Audition, unsure about other softwares' name for it) on the audio recordings for this voiceover to remove the sibilance (s noises). Was a very difficult listen.
@dirtbikeryzz
@dirtbikeryzz Жыл бұрын
Oooooooffffff dropped the ball hard on this one.
@dima9171
@dima9171 Жыл бұрын
A terrain modofier could have been nice, like if you fighting in a mountainous front bigger chance to get mountains terrain which has big buff for defence. Otherwise not too bad, but doesen't change much from the leak version. I hope there is more to come in the DLCs when it comes to combat. You went with this system, fine, but there definetly needs to be more factors and content to it! Otherwise can't wait to play the game, I honestly liked the leak very much so hope release will be, at least acceptable and not a disaster, hoping for good content in the dlc s tho, cuz this isn't a ready game as it is let's be honest :D, much can be added still.
@Sinaeb
@Sinaeb Жыл бұрын
but that would require micro 🤡
@dima9171
@dima9171 Жыл бұрын
@@Sinaeb Some micro isn’t the end of the world now is it?
@Sinaeb
@Sinaeb Жыл бұрын
@@dima9171 according to the shills, yes.
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