Viewfinder - I Have No Idea How This Game Is Possible, But The Things it Does Are Mind-Blowing!

  Рет қаралды 196,930

Alpha Beta Gamer

Alpha Beta Gamer

Күн бұрын

Viewfinder: A Mind-Blowing Perspective-Based Puzzle Game Where You Reshape The World with Photos!
Read More & Play The Beta Demo, Free: www.alphabetagamer.com/viewfi...
#viewfinder
00:00 Viewfinder Start
00:14 How is this Even Possible???
03:25 This Bit's VERY Cool
05:41 A Little Narrative
07:48 A Mind-Blowing New Mechanic!
08:59 Tetris!

Пікірлер: 604
@legandaryprinnygamer8886
@legandaryprinnygamer8886 Жыл бұрын
I remeber seeing the tech demo for this game years ago on reddit. So glad to see that it's actually become a fully fledged game
@SnowTerebi
@SnowTerebi Жыл бұрын
Same, it was many years ago. Glad they are taking the time with it instead of rushing it out.
@cosmobane6995
@cosmobane6995 Жыл бұрын
How long ago to be exact?
@ohtrueyeahnah
@ohtrueyeahnah Жыл бұрын
Is this the pillow castle one or a different one oh wait just remembered I think it got turned into Sub Liminal
@SnowTerebi
@SnowTerebi Жыл бұрын
@@ohtrueyeahnah Nah, Subliminal is Subliminal.
@sshmiam
@sshmiam Жыл бұрын
I know right, i was really happy to see that tech demo post referenced @11:03
@Snowmanse
@Snowmanse Жыл бұрын
Reminds me of when you start getting towards the end of Superliminal where you're picking up entire rooms of items. But it's really neat that they start out as two dimensional and change rather than just changing size.
@JLF-cn1rr
@JLF-cn1rr Жыл бұрын
I was just thinking that this game looks like Superliminal's artsy younger brother.
@funschool3331
@funschool3331 Жыл бұрын
​@@JLF-cn1rr Looks like superliminal on steroids to me
@noahsabadish3812
@noahsabadish3812 Жыл бұрын
@@JLF-cn1rr implying superliminal isn’t artsy
@Dbobola
@Dbobola Жыл бұрын
This game is simply spectacular. It's like a combination of Superliminal and The Witness. For me, games like this bring back the mystery and intrigue of gaming. I can't wait to play it. ❤️
@alexdik17
@alexdik17 Жыл бұрын
...and Antichamber)
@spiderjerusalem8505
@spiderjerusalem8505 Жыл бұрын
​@@alexdik17, please stop being a slav
@johnserpo9267
@johnserpo9267 Жыл бұрын
It has the 'visual-portal' effect of Gorogoa. This should be a VR game.
@raquetdude
@raquetdude Жыл бұрын
And the mechanic was designed for Portal 3.
@noahsabadish3812
@noahsabadish3812 Жыл бұрын
@@johnserpo9267 people need to stop sleeping on Gorogoa
@mnmlst1
@mnmlst1 Жыл бұрын
I have no ideia how the programming logic of this game works. They need to make a GDC talk about it. It's very impressive.
@SentinelZed
@SentinelZed Жыл бұрын
I think it's mostly done with some raycasting shenanigans. I'm honestly less impressed with the programming and more with how well polished it is!
@_.-.
@_.-. Жыл бұрын
So far, all I have is the moment you pick up a photo it's already a 3D object perfectly stuck in rotation and tied to your view. A raycast is used to determine where to place it, and a square hole is cut in the level geometry at the scene's corners. Some relative scaling so it always looks the same size might be at play. Of course, when in help form everything is rendered on top of the level, even if it actually is further away. Artstyle hides this well
@PatchyE
@PatchyE Жыл бұрын
@@_.-. It seems the photos only turn into a 3D frustum block when you place them. There are some slight changes sometimes in the more stylized ones.
@LanaaAmor
@LanaaAmor Жыл бұрын
​@@SentinelZedit probably🎉 runs like shit.
@Sigurther
@Sigurther Жыл бұрын
I'm not as impressed by the fact that someone figured out how to do this as I am impressed that someone *came up with the idea*.
@Mike14264
@Mike14264 Жыл бұрын
This game really is something else. _And..._ you can pet the cat.
@larlwheezer2334
@larlwheezer2334 Жыл бұрын
2:02 "fuck you" *unpets your cat*
@DerangedMallard
@DerangedMallard Жыл бұрын
Unlike Red Dead Redemption 2 😡
@Red_MOON187
@Red_MOON187 Жыл бұрын
Unlike BotW. You can't pet the dog.
@musicaldoodles9615
@musicaldoodles9615 Жыл бұрын
@@Red_MOON187 or in TotK either...
@j.tgrooms
@j.tgrooms Жыл бұрын
At least the monster only wanted a marshmallow
@impracticalnuke
@impracticalnuke Жыл бұрын
Stendo-Neck Dude™ only wishes for Bobbert's eternally roasting marshmallow.
@TouhouEXPolaros
@TouhouEXPolaros Жыл бұрын
Midway video i Kinda realized that this entire game Is like that looney tunes gag of entering a painting,but you actually experience it.
@FidoArtz
@FidoArtz Жыл бұрын
It's pretty clear with games like subliminal, portal, The Pedestrian, have kicked off a genre of experimental video games with creative and clever mechanics that solve puzzles and tells a story. This game right here might be one of them.
@snooch4529
@snooch4529 Жыл бұрын
Subliminal, or Superliminal?
@microdavid7098
@microdavid7098 Жыл бұрын
Don't forget the witness. This also has some graphics that look like the witness
@bradleywalker8642
@bradleywalker8642 Жыл бұрын
​@@microdavid7098 I love "The Witness"!!
@bradleywalker8642
@bradleywalker8642 Жыл бұрын
Try "Gorogoa" also!!
@spray8292
@spray8292 Жыл бұрын
Wow this was such an amazing treat of programming and visuals. Wonderful game. Side note: I think Hiraya is Filipino? At some point she says “Ang ganda!” which means “How beautiful!” Haha... and how! Great game.
@false_banana
@false_banana Жыл бұрын
Hiraya means imagination in tagalog as well! So yes, she probably is.
@doodleking400
@doodleking400 Жыл бұрын
That is incredible…! It’s culling out entire sections of geometry and loading new ones based on the camera perspective. That is beyond genius.
@VultureXV
@VultureXV Жыл бұрын
This reminds me about how I move in dreams. Save for my dreams are finding the little nooks and crannies between objects and making them larger or smaller, or doorways that lead to places that shouldn't be there. A night ago, I had a dream I was exploring a castle. I jumped into a well in a courtyard, opened a small door at the bottom of a well, went into a spiral staircase, and realized it was now a round tower which lead to another courtyard. Stuff like that is common for me.
@skaruts
@skaruts Жыл бұрын
4:31 I love how in the cartooney scene your jump does "boink!"
@AT-yz4eo
@AT-yz4eo Жыл бұрын
This game is going to be a masterpiece. One of the coolest games I've ever seen, completely mind bending
@EverTheFractal
@EverTheFractal Жыл бұрын
I went from "Oh that's cool" to "wait wtf how, how?!" In an impressively short amount of time.
@SilverFoxeGames
@SilverFoxeGames Жыл бұрын
I wasn’t too inpressed at first, but after watching the whole thing, i can say this is a verifiable magic moment, and a potential masterpiece
@fulltimeslackerii8229
@fulltimeslackerii8229 Жыл бұрын
people need to stop using the word masterpiece so freely
@SilverFoxeGames
@SilverFoxeGames Жыл бұрын
@@fulltimeslackerii8229 well, is it an amateur piece?
@MattTheKnife-
@MattTheKnife- Жыл бұрын
@@fulltimeslackerii8229 I agree. They should only use it when it fits _my_ personal idea of a masterpiece. Their own opinions don't matter.
@Amartin-mu6oj
@Amartin-mu6oj Жыл бұрын
​@@SilverFoxeGames It's just a really cool project
@Andrew899
@Andrew899 Жыл бұрын
@@fulltimeslackerii8229 Nah, this is arguably a masterpiece of a game, just like Superliminal.
@UnicronJLY
@UnicronJLY Жыл бұрын
Now that is neat. I can kind of see how they do the photos already present in the world, but the ability to take your own photos is another thing entirely. That's pretty mind-blowing. Nice.
@jugbrewer
@jugbrewer Жыл бұрын
yeah i can’t wrap my mind around how the game decides how near or far from the viewer to place the structures in the photograph. a block could end up too far away to be jumped onto for instance
@ObnoxiousNinja99
@ObnoxiousNinja99 Жыл бұрын
@@jugbrewercame here to mention this. I’d be very interested to see how they decide depth in both a preset and user-made photo.
@ObnoxiousNinja99
@ObnoxiousNinja99 Жыл бұрын
@@jugbrewerI have an idea for how depth might work from a user-made photo. Simply store an exact copy of the map in the 3D region covered by the camera’s perspective. Then when the player “places” the image, paste the stored map, preserving original perspective with the current perspective
@ObnoxiousNinja99
@ObnoxiousNinja99 Жыл бұрын
@@jugbrewerfor pre made images, well, those are just player made images if the player is the dev. Would not be very hard conceptually to take the above concept and apply it to a scene you create, then take a picture of
@jugbrewer
@jugbrewer Жыл бұрын
@@ObnoxiousNinja99 that all makes sense, but from watching this demo i can't tell if the game is just placing the scene at the same distance it was captured at, or if it's somehow deciding what depth to use. it kind of seems like it doesn't always place it at a consistent depth but that could just be my eyes tricking me. i'll probably never know as i don't have a PC or PS5 haha
@PatchyE
@PatchyE Жыл бұрын
Very cool idea. I hope the dev can pull it off since it seems to me this mechanic can bring a lot of troubles to the level design. Each photo replaces a huge frustum in the scene and as a result, if the level is big it's very easy for the player to unknowingly delete some useful object or level structure far in the distance. I think that's why the levels we see in this demo are all small and cut into pieces, only connected with teleporters (so they would be independent). Also I imagine the rewind mechanic was probably first developed specifically for this reason, that it's too easy for the player to break a level.
@AlphaBetaGamer
@AlphaBetaGamer Жыл бұрын
Hi! Yeah, it's totally possible to delete the wrong part of a level (such as the level exit transporter) by placing a picture in the wrong place. I agree that's a big part of the reason they have a rewind function.
@carl8703
@carl8703 Жыл бұрын
@@AlphaBetaGamer Ah, I was wondering why they had implemented rewind, it seemed the concept was astounding enough without having to implement such a notoriously difficult mechanic in game dev.
@Sir_Loin_
@Sir_Loin_ Жыл бұрын
Was about to say, it got rewind for that
@SomethingEternal
@SomethingEternal Жыл бұрын
Rewind is difficult if there is a large amount of memory needed to do it, and multi-player makes this worse by adding replication issues. But here they only have to track the player's location and camera rotation per frame, plus the singular interaction type. In a small level with a single player, that's as simple as an array of vectors for the former two, and keeping the original level state as well as using override volumes in the case that two of these sublevels overlap each other. Memory isn't an issue as you can clear it on teleport. Additionally, camera location and rotation can be simplified as points on a curve, removing the need to store every single frame.
@SomethingEternal
@SomethingEternal 11 ай бұрын
@sonic-templeos The smile tells me this is a well-intentioned comment. I'm not a know it all, but I want to know it all. I like understanding things. Halfway off-topic post edit: Sometimes when I explain how something works, a small number of people view it as though I am belittling the creator: But I am doing the exact opposite. By explaining how to break down the problem or reproduce the solution, I am trying to encourage more people to believe that they can implement it as well. If a system is bad I won't so much as leave a comment. If it's good and people are in awe, I just want to demystify that so they realize that more people can make this than they may realize. It's a form of motivation to convince someone "yep, you could do that, too, if you apply yourself."
@TheAntimon13
@TheAntimon13 Жыл бұрын
Can imagine this would work in VR quite nicely!
@zachsrandoms9500
@zachsrandoms9500 Жыл бұрын
This is every photographer, artist and animator fever dream. As an animator, I love the idea of using pictures to build corridors or use a telescope to teleport from A to B. It’s just..... MUAH! 👌 I love it! Down to the last minute detail! 👌😌👌
@user-zn5zr2ed3x
@user-zn5zr2ed3x Жыл бұрын
Thanks ABG, only you can consistently find gems like this for us
@noiJadisCailleach
@noiJadisCailleach Жыл бұрын
There are so many games out there. So many copycats. This one is a real gem! Amazingly groundbreaking. Didn't expect that Filipino voice over too. You telling me this was made by Filipino devs? Dayum son!
@CB-L
@CB-L Жыл бұрын
This is infinitely confusing and beautiful at the same time
@corvus8638
@corvus8638 Жыл бұрын
The recursive walkway around 3:00 was pretty neat
@Cringility
@Cringility Жыл бұрын
ABG is respectable. He didn't play the whole thing to spoil the experience for people. He just made a short video to introduce to us this masterpiece and people dive into that game themselves. In a way it's a win-win-win for the viewers, game devs, and ABG himself. This game carries Superliminal vibes but has its own distinctive and unique style at the same time.
@fb1767
@fb1767 Жыл бұрын
This is very interesting, I imagine how mind-blowing it can be in VR.
@laurafrakinroslin
@laurafrakinroslin Жыл бұрын
I think it’s doing it by using the photographs to spawn in the spaces as large objects. Like build mode in Fallout 4 but the objects’ starting orientation is tied to player’s sight line so it always seems 2D the moment it pops in. What’s impressive is how fast it is
@nyri0
@nyri0 Жыл бұрын
I think it's the first time I'm that hooked after seeing 15 seconds of gameplay. Wishlisted immediately
@reldeam7367
@reldeam7367 Жыл бұрын
Beautiful work, such a simple idea that turns into magic in practice. The most impressive thing for me is all of the different shader styles. I'm guessing to make the "views" you take an image of a scene, if you record the camera position you took the image from, you can just import the scene relative to the camera position which is now the "view" position in the player's hand. If each imported view is individually lit, when you remove the image in the players hand then the transition would be seamless. The mesh trimming seems like the hardest part.
@JathraDH
@JathraDH Жыл бұрын
Yea that was my thoughts too. While trimming the geometry is simple in practice redoing all the uvmap's I think Isn't as much. But once you have that tech down you just apply it twice inverted. Once to take a frustrum slice out of the existing level and make a copy and then again inverted to take an additional slice out of where you want to copy that new mesh data into and then just drop it into place. The trimming is 99% of the technical challenge here for sure.
@ThePC007
@ThePC007 Жыл бұрын
Speedruns of this game are gonna be lit!
@MFKitten
@MFKitten Жыл бұрын
Oh wow. This is great! I have a vague idea of how this is done conceptually, but it's really impressive the way it actually happens!
@Ragadollite
@Ragadollite Жыл бұрын
As someone from the MENA region the set design of this game is extremely nostalgic and heartwarming
@AlbertBalbastreMorte
@AlbertBalbastreMorte Жыл бұрын
MENA region?
@ezekielmeliala4254
@ezekielmeliala4254 Жыл бұрын
@@AlbertBalbastreMorte middle east north africa
@FrancisMayo
@FrancisMayo Жыл бұрын
Was delightfully surprised to hear the Tagalog language @ 4:08, when Hiraya (also a Tagalog term which translates to “hope” in English) said, “ang ganda!” (it’s beautiful!)
@JohnCharb87
@JohnCharb87 Жыл бұрын
I can only describe this games style as the title of one of my all time favorite albums Leading Vision. Visually stunning and awe inspiring are a understatement. The crayon drawing was really heart warming.
@AlbertBalbastreMorte
@AlbertBalbastreMorte Жыл бұрын
Leading Vision by who?
@eddieo6886
@eddieo6886 Жыл бұрын
@@AlbertBalbastreMorte i also would like to know
@OyVeey
@OyVeey Жыл бұрын
Gorod, I think. They're a death metal band.
@danielcrafter9349
@danielcrafter9349 Жыл бұрын
"It's marvellous! Ang ganda!" Nice to see some Filipino in a cozy video game!
@r.a.6459
@r.a.6459 Жыл бұрын
Manifold Garden + Superliminal = this game
@LoreFriendlyMusic
@LoreFriendlyMusic Жыл бұрын
Wouldn't it be creepy a.f. if in this game you suddenly pick up a picture with a scary silhouette off in the distance staring at you, and then you realize it is no longer just a picture, and it is coming towards you.
@bjrntnnesen9207
@bjrntnnesen9207 Жыл бұрын
i was gonna recommend that game! but im glad you did play it! i cant wait for full game!
@gamerzan953
@gamerzan953 Жыл бұрын
I am having a throwback to Antichamber with this game. The playing around with how rooms line with your perspective is amazing
@bugzilla318
@bugzilla318 Жыл бұрын
*Antechamber
@gamerzan953
@gamerzan953 Жыл бұрын
@@bugzilla318 Antichamber is an actual game with a block gun and strange puzzles. Look it up if you don't believe me
@VanionLOT
@VanionLOT Жыл бұрын
This NEEDS to be a VR thing!
@ericjorgearnezinochea9679
@ericjorgearnezinochea9679 Жыл бұрын
With a good writer and some funding this could be the next portal
@dreamerrrrrrr
@dreamerrrrrrr Жыл бұрын
I can't wrap around my head at the Camera mechanic, that's truly brilliant.
@NostraDavid2
@NostraDavid2 Жыл бұрын
Things already blew my mind, but the low resolution model inside the high-res game double-blew my mind!
@shaihulud4515
@shaihulud4515 Жыл бұрын
Saw something similar on the Wii a few years back, but this...dude, this is on a whole another level. Utter creativity! I'm in !
@TheAjayTyler
@TheAjayTyler Жыл бұрын
I really enjoy the breadth of games that you cover--I encounter such fascinating gems when I tune into this channel!
@Xen-s_dreamagination
@Xen-s_dreamagination Жыл бұрын
Brilliant game. Like a lucid dream! I love this type of game.
@vimmier
@vimmier Жыл бұрын
feels like a superliminal sequel, absolutely impressive
@devilgene7330
@devilgene7330 Жыл бұрын
it predates it, it was in dev for like 5 years now
@kiiro712
@kiiro712 Жыл бұрын
@@devilgene7330 Superliminal was also in development for a long time
@devilgene7330
@devilgene7330 Жыл бұрын
@@kiiro712 I guess, it just feels long af
@fatnose0
@fatnose0 Жыл бұрын
my face as soon as the first photo happens is a mix of awe confusion and surprise
@foxepunz4849
@foxepunz4849 Жыл бұрын
I wonder if the camera takes a scan of the subject matter and just places it back down as new prop, thats how i imagine this works at least, but obviously programming something like this is insane, I wouldnt even know how to start, maybe the camera projects some kind of cone that ctrl-c's a certain area, and then cuts a lil hole where you place a new picture copy to stop clipping
@en2336
@en2336 Жыл бұрын
Thank you for showcasing hidden gems like this; what a wonderful testament to creativity
@ChaunceyPendicott
@ChaunceyPendicott Жыл бұрын
I was watching the early gameplay with the photos and I was like, eh, OK, I get it, that's pretty neat. And then you picked up the camera! What a twist!
@FoulVowl
@FoulVowl Жыл бұрын
Ten seconds in and I already gotta pause and play the demo.
@halthammerzeit
@halthammerzeit Жыл бұрын
WOW. 35 years playing games, and this takes the cake.
@kremigmitsahne7197
@kremigmitsahne7197 Жыл бұрын
This is the type of creative games I wish we had in VR
@AntipaladinPedigri
@AntipaladinPedigri Жыл бұрын
11:45 those are professionally called "cryptids".
@ikmor
@ikmor Жыл бұрын
Wishlisted immediately! Thank you
@f1neman
@f1neman Жыл бұрын
Excellent - looking forward to this!
@kneelbeforeiskeletor
@kneelbeforeiskeletor Жыл бұрын
I just played the demo on your recommendation. This is Superliminal on steroids. Whilst already in awe over the mechanics of the tutorial levels, my brain turned to mush when we're given a camera later on. Major KUDOS to the developers!
@john.dough.
@john.dough. Жыл бұрын
Wow! This looks incredible!
@colterwehmeier7258
@colterwehmeier7258 Жыл бұрын
So excited to get my hands on this. Theres so much richness in how stuff interacts
@funkychicken4509
@funkychicken4509 Жыл бұрын
this feels as revolutionary as Portal did back in the day
@fearlessjake465
@fearlessjake465 Жыл бұрын
This is a mind bending experience, truly
@QIKUGAMES-QIKU
@QIKUGAMES-QIKU Жыл бұрын
Love how the backgrounds will separate and stick on the back sceneries to. Excellent game ❤
@shelbyherring92
@shelbyherring92 Жыл бұрын
I remember this getting advertised a while back - the concept is neat as hell... It's like that one Ed Edd n Eddy episode where they do cartoon things because they're in a cartoon...
@HavocSword
@HavocSword Жыл бұрын
Beautiful and unique! I need to personally experience this!
@marvelleonline
@marvelleonline Жыл бұрын
It's just a seamless "place an item in the world" mechanic.. Pretty unique result tho, kudos for the creativity.
@QuickM8tey
@QuickM8tey Жыл бұрын
OMFG I can't believe someone made a game out of the movie intro scene in Paprika where she jumps into the scene of a guy's shirt as he's rollerblading past her
@fugu_3467
@fugu_3467 Жыл бұрын
this is a treat, congrats!
@wooprime3482
@wooprime3482 Жыл бұрын
Reversing the process of taking a picture as a game mechanic is brilliant!
@anikchowdhury9899
@anikchowdhury9899 Жыл бұрын
This guy literally makes photorealistic art... This effect seems to be bound by physics like when u saw at the Tetris and the protagonist imagination. It's still pretty cool. Reminds me of the painter in mushishi. Unfortunately it was a curse.
@diconicabastion5790
@diconicabastion5790 Жыл бұрын
They store a part of the scene in reference to the viewers position and create an image from that position. So when they rotate the image they can determine the viewer position and then base the new geometries' position based on the new calculated view position and angle. It's a nice trick. Thanks for sharing.
@dialog_box
@dialog_box Жыл бұрын
this is absolutely criminal, this shouldn't be possible. it reminds me of that scrapped portal 2 idea they had where you would use a camera to solve puzzles with perspectives kinda like this
@bradleywalker8642
@bradleywalker8642 Жыл бұрын
"The Witness" does that.
@somedude4087
@somedude4087 Жыл бұрын
this has a strong "the witness" feel to it just by the looks of it
@jaysonklein6018
@jaysonklein6018 Жыл бұрын
Thank you for finding and petting the cat. Lol
@reicrystalline2506
@reicrystalline2506 Жыл бұрын
i almost thought this was in VR, would be triple as awesome if it were.
@thomasmitchell2514
@thomasmitchell2514 Жыл бұрын
This will be so amazing with diffusion models too, being able to generate a prompt and then walk in to it will be such a cool way to experience generative art.
@_.-.
@_.-. Жыл бұрын
Kinda want to live on those flying constructions, looks chill af
@crystalalumina
@crystalalumina Жыл бұрын
Dude this is so cool!!
@Dominodude55
@Dominodude55 Жыл бұрын
It's basically an evolution of Superliminal, and I'm living for it. I'm very excited for this one
@rds204
@rds204 Жыл бұрын
What an amazing ideia, great execution too
@NikoKun
@NikoKun Жыл бұрын
Wow! This is wild, reminds me a little of the VR game "Shadow Point"! :D
@macronencer
@macronencer Жыл бұрын
This BLOWS MY MIND. At first I was thinking "oh, I see how they're doing this." But by the end my head was full of WTFs. Human ingenuity really does know no bounds.
@psavelli65
@psavelli65 Жыл бұрын
Wow! thanks for doing this one
@impracticalnuke
@impracticalnuke Жыл бұрын
This game reminds me of Superliminal, but an upgraded version of it.
@_ArmIa
@_ArmIa Жыл бұрын
The first demonstration of that gameplay mechanic literally made me sit up straighter and pay attention. This is beyond incredible.
@deluxeedition4639
@deluxeedition4639 Жыл бұрын
had to pause 40 seconds in because oh my god my brain LMAO
@AlphaBetaGamer
@AlphaBetaGamer Жыл бұрын
Haha, yeah it's pretty crazy! Things get even more mind-blowing once you get the camera too!
@danielvarnier2699
@danielvarnier2699 Жыл бұрын
Mind blowing!
@SlartiMarvinbartfast
@SlartiMarvinbartfast Жыл бұрын
This looks superb. No release date yet that I can see but it looks like it's coming to the PC, PS4 and PS5 this year. Hope it releases before or during Summer.
@Solizeus
@Solizeus Жыл бұрын
You have blocks of 3D objects and you place it in the orientation of a 2D plane photo i believe, the most impressive thing is that it carves a way into the other 3D objects
@Andrew899
@Andrew899 Жыл бұрын
This is something out of the Superliminal universe, and I love it. Looking forward to more games of this kind.
@eryxyre
@eryxyre Жыл бұрын
Based on in-dev videos, I thought it would be using some weird projective math, but playing it myself, it is actually quite easy: imagine the world is a piece of paper, when you take a photo you copy a triangular part of it, when you place it, you simply glue this triangle and overwrite a part of the world. What Viewfinder does is the same thing but in three dimensions. Of course, still great game design and probably technically harder than the description above implies!
@joshuafountain
@joshuafountain Жыл бұрын
It feels like the images may be the scenes in world space made flat, and when you place the image it simply scales out. The blending and etc is still out of this world
@Rainquack
@Rainquack Жыл бұрын
Ohh, I remember seeing this in development years ago!
@avramnovorra
@avramnovorra Жыл бұрын
My mind almost broke trying to understand how this game works, but it's a fantastic idea IMO
@MrAKbass
@MrAKbass Жыл бұрын
Wtf...this is really mind bending. Award winning for sure.
@KingQuetzal
@KingQuetzal Жыл бұрын
Antichamber + The Witness, looks cool
@helenfotopoulou5125
@helenfotopoulou5125 Жыл бұрын
"So, what artstyle should we use?" ALL OF THEM, I guess!
@nirast2561
@nirast2561 Жыл бұрын
I played the demo a few days ago and didn’t even notice the photos on the table in the last room. I just photographed the teleporter and then placed it in a way where I can walk around the rails.
@nathaniel9526
@nathaniel9526 Жыл бұрын
The part where you did the “Tetris” thing I didn’t even notice and instead I used the stair blocks to make my way up to the box which shows you the different ways you can solve this
@TheSentientCloud
@TheSentientCloud Жыл бұрын
This is the next Superliminal. I am absolutely putting this on my wish list. I watched 10 seconds of it and instantly was sold. Love me a good impossible geometry game any day.
@paugirones6083
@paugirones6083 Жыл бұрын
The world needs more chill and clever single player games like this.
Жайдарман | Туған күн 2024 | Алматы
2:22:55
Jaidarman OFFICIAL / JCI
Рет қаралды 1,8 МЛН
1 or 2?🐄
00:12
Kan Andrey
Рет қаралды 53 МЛН
孩子多的烦恼?#火影忍者 #家庭 #佐助
00:31
火影忍者一家
Рет қаралды 50 МЛН
Why Stairs Suck in Games... and why they don't have to
11:24
Nick Maltbie
Рет қаралды 1,5 МЛН
I Can't Believe I Missed This Mesmerizing Puzzle Game! - Tandis
14:14
Photoception [VIEWFINDER DEMO]
29:29
Mon
Рет қаралды 58
В чём смысл "Головоломки 2"?
10:31
Soderling
Рет қаралды 303 М.
I Learned to Beat Minecraft Using JUST My Brain Waves!
8:55
The ARMY BASE Tower In Bloons TD 6!
16:01
ISAB
Рет қаралды 228 М.
How Nintendo Solved Zelda's Open World Problem
9:31
Game Maker's Toolkit
Рет қаралды 2,5 МЛН
What Happens If You Take A Picture Of YOURSELF? - Viewfinder
19:07