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[Vinesauce] Vinny - PortHole: Questionable MS-DOS Ports

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Vinesauce: The Full Sauce

Vinesauce: The Full Sauce

Күн бұрын

Пікірлер: 256
@vinesaucefullsauce
@vinesaucefullsauce Жыл бұрын
ChatReplay ► chatreplay.stream/watch?v=TVxMJZ8tIWg Chrome Extension (Compatible with Edge) ► chatreplay.stream/chrome Firefox Add-on ► chatreplay.stream/firefox
@BloodWraith777
@BloodWraith777 Жыл бұрын
1:04 Speaking of miracle ports, he definitely should cover the N64 port of Resident Evil 2 at some point. One of the most impressive ports ever Ft. Ungodly Amounts of Compression by Angel Studios The Ultimate Compression Wizards. They took around 1 GB of game (that's excluding repeat data across both PS1 discs) and took it down to 64 MB, AND got just about all FMVs on there. The FMV part is even crazier, considering N64 games didn't normally have them (or support them, for the most part). Angel Studios really went above and beyond for this port. Still one of my favorite ports of all time.
@Alanzice
@Alanzice Жыл бұрын
I really love Vinny's hole streams
@joshuahemmesch8159
@joshuahemmesch8159 Жыл бұрын
I love Vinny's hole too
@piodotbmp6497
@piodotbmp6497 Жыл бұрын
"My holes can take me anywhere!"
@mattd1466
@mattd1466 Жыл бұрын
He really does like to stretch his hole streams out though
@Twilightbard
@Twilightbard Жыл бұрын
When the rapture finally happens, you’re all staying on earth just like Mario
@ChainsawChungus
@ChainsawChungus Жыл бұрын
That's why we all love full sauce! We get the hole entire streams!
@DracoHandsome
@DracoHandsome Жыл бұрын
I love how the Golden Axe death scream sounds almost exactly like the dedication scream in MS-DOS quality
@mikotoh
@mikotoh Жыл бұрын
28:02
@JohnnyCasey
@JohnnyCasey 11 ай бұрын
Here's a fun fact about the original Golden Axe on the arcade; one of the screams that the enemies use is ripped off from the scream in the first Rambo movie; First Blood - where one of the deputies performed by David Caruso(yes, the CSI guy with sunglasses and YEEEEEAH) got hit by Rambo's booby trap. We can therefore assume all the other screams in Golden Axe may have been ripped from various different movies, including the one that's been used on MS-DOS version.
@dotfflan
@dotfflan 3 ай бұрын
LOOOL
@BigHairyMarty314
@BigHairyMarty314 Жыл бұрын
"Capstone: The Pinnacle of Entertainment Software" Even though I never saw that particular Home Alone game before, I knew right away what players would be in for as soon as that infamous triangle phased itself into existence.
@TrueRiderFan
@TrueRiderFan Жыл бұрын
Read "The Pinnacle of Entertainment Software" in Civvie's voice.
@RadikAlice
@RadikAlice Жыл бұрын
@@TrueRiderFan I sure fucking did
@Urist_Mythrilforged
@Urist_Mythrilforged Жыл бұрын
​@@RadikAliceAs did I.
@MyHeadHz
@MyHeadHz Жыл бұрын
​@@TrueRiderFansame
@ShinoSarna
@ShinoSarna Жыл бұрын
Truly it was LJN of DOS
@RoninCatholic
@RoninCatholic Жыл бұрын
Fun legend: The Mega Man X port was done by the same (solitary) programmer as the infamous DOS-original Mega Man and Mega Man 3 games, just with a bit more direction to work from (as in, a game to port and not just a vague outline of the IP and how the character works in general), more experience, and a better development time cycle for what was expected.
@VinchVolt
@VinchVolt Жыл бұрын
The soundtrack to Outrun is widely considered one of the best of its time, and was a major influence on the synthwave genre. The MS-DOS port, meanwhile, is what electronic music sounds like to people who hate electronic music.
@laziestoldman
@laziestoldman Жыл бұрын
That entire 3D scroller lineup - Hang-On, Outrun, Space Harrier - was also years ahead of its time graphically. It still looks better than SNES Mode7 IMO.
@thestripedmenace
@thestripedmenace Жыл бұрын
​@@laziestoldmanOh yes it absolutely DOES. The SEGA Hang-On, Outrun and X/Y boards were MONSTERS for the time, hardware-wise, and so were all their successors!
@1BergerVongSchlauigkeitHer
@1BergerVongSchlauigkeitHer Жыл бұрын
That's about as wild as it gets if you only support the built-in PC speaker. All the early DOS games sounded like that.
@someguy3186
@someguy3186 Жыл бұрын
@@laziestoldmanWhile it came out a bit later, Galaxy Force especially was absolutely bonkers for the time. The game still looks amazing.
@polishpimp4233
@polishpimp4233 Жыл бұрын
if memory serves correct that tandy 16 color mode will emulate in dosbox and get the 3 channel audio which is substantially better. And of those old dos games if you can get the tandy mode to work its far better than the horrible pc beeper mode. I remember those days all too well it could only play 1 audio channel at a time so you got that horrible sound out of it.
@PhirePhlame
@PhirePhlame Жыл бұрын
The "Dyna Blaster" thing is specifically because the Irish Troubles were in full swing at the time.
@stevethepocket
@stevethepocket Жыл бұрын
For future reference, Tandy graphics is just an earlier, proprietary version of EGA's 16-color mode pretty much; the only time you'd need to mess with it is if you get a rare game that supported Tandy but not EGA. In which case you'd have to use a custom DOSBox config because none of the later cards were backward-compatible with it as far as I know.
@JD-mz1rl
@JD-mz1rl Жыл бұрын
​@@initial_kdthat's bullshit
@Capydapy
@Capydapy Жыл бұрын
Aladdin DOS was my entire childhood. I'm glad that he enjoyed it, though playing through the Castlevania and Contra ports might've helped with that lol.
@IntegerOfDoom
@IntegerOfDoom Жыл бұрын
Really tempted to hook my DOS machine up to my projector and do a drunken playthrough.
@nickm5419
@nickm5419 Жыл бұрын
i had the Game boy color version
@SickSickPhil
@SickSickPhil Жыл бұрын
My copy of Mega Man X came with a free 6 button controller and it was only $20. So I was really happy with it
@kyler247
@kyler247 Жыл бұрын
someone needs to teach vinny how to increase and decrease the cpu cycles in dosbox so he can fix the speed issues
@Urist_Mythrilforged
@Urist_Mythrilforged Жыл бұрын
Once we hit European computers, that's when shit hits the fan.
@gnbman
@gnbman Жыл бұрын
Vinny's new assigned watchlist: Atlantis: The Lost Empire, Treasure Planet, The Emperor's New Groove, Hercules.
@mikotoh
@mikotoh 10 ай бұрын
+ mulan
@chirpetstudios
@chirpetstudios Жыл бұрын
I almost died during Outrun, what the hell happened to the sound???
@eaglewarrior21
@eaglewarrior21 Жыл бұрын
I grew up with DOS games. Wolfenstein, Golden Axe, Outrun... all with PC speaker sounds. I love them back then and still do. Glad you are checking some of these, Vinny!
@isaacvail
@isaacvail Жыл бұрын
Oh my god Vinny, your screams during the Golden Axe portion killed me.
@Interference22
@Interference22 Жыл бұрын
1:01:10 - References to obscure cult films are what I'm here for. Repo Man is bloody great.
@greenpieceofmind
@greenpieceofmind Жыл бұрын
My first introduction to Megaman X was on DOS, and it never sounded like this. It was actually better than SNES. All you need to do is install the game with a better sound driver like AWE32, or GravisSound or something that doesn't sound utterly wretched.
@4Wilko
@4Wilko Жыл бұрын
I'm going to listen to them now, thanks.
@marcelosoares7148
@marcelosoares7148 Жыл бұрын
Yeah but maybe he wanted to emulate the experience of the average PC in the period, most people only had the PC Speaker or a low end soundcard and if you had a laptop instead, there was a chance of having no sound at all.
@1Raptor85
@1Raptor85 Жыл бұрын
agreed, MIDI sounds incredibly different depending on which hardware (or on modern systems, soundfont) it's played on, it's...too many packaged games even from GOG default to some of the worst options.
@stevethepocket
@stevethepocket Жыл бұрын
@@1Raptor85 Man, remember when one of GOG's big selling points was that they put in the effort to make the games they sell play as well as they possibly can right out of the box, sometimes even going as far as to hire mod teams to fix compatibility issues?
@Hhh-j8o
@Hhh-j8o Жыл бұрын
@@marcelosoares7148 how many people did you know with laptops in 1992?
@bigal2731
@bigal2731 Жыл бұрын
1:04:55 How DARE you insult Draco like that Vinny! JK - It was a huge surprise to see Puyo in here to be honest Edit: She is actually a dragon girl btw and not an elf mate
@CorporalDanLives
@CorporalDanLives Жыл бұрын
1:21:00 The reason why they're so thin is because the sprites were ported from the SNES version, which doesn't have a square pixel aspect ratio. There's another PC port of SSF2T that uses the CPS original sprites, but the arcade version ALSO has non-square pixels, so it looks weird too.
@PhirePhlame
@PhirePhlame Жыл бұрын
The CGA graphics spec, as demonstrated beautifully by Contra, has only a few preset color pallettes for its main graphics mode, which cannot be altered. I think even back then, IBM (the creators of CGA) were criticised for how bad the pallettes were. I think it looked better on the CGA card's composite out port because of some...color weirdness, but the RGBI port carried the color as seen on Vinny, which is all that more modern cards support on their CGA backwards compatibility. By the time EGA came out, which allowed all 16 colors to be used in the same resolution, CGA was already far too established for games to just expect EGA cards to be present on machines.
@PhirePhlame
@PhirePhlame Жыл бұрын
And Hercules graphics were a third-party extension of IBM's text-only MDA (monochrome display adapter) which added...well, graphics capabilities! Still for 1-bit monochrome displays, though. Since DOSBox emulates VGA by default, and unlike CGA and EGA, Hercules has no backwards compatibility within the VGA spec, you'll have to specifically configure DOSBox to use Hercules instead of VGA.
@JomasterTheSecond
@JomasterTheSecond Жыл бұрын
Still hoping for the Amiga pack. That will melt Blinyor's mind.
@stevethepocket
@stevethepocket Жыл бұрын
I just looked up the music from the _RoboCop_ port, because reasons, and wow, how the hell did they go from what they had in the Commodore 64 version to THAT???
@doormatt3190
@doormatt3190 Жыл бұрын
There’s a reason why “Vampire Killer” and “Contra” on MSX went with single screens versus scrolling due to the limitations of the hardware, as well as a few other MSX Konami games that were released after the NES releases (with the exception of Metal Gear). The Gradius games on MSX had scrolling but it was very slow and choppy, however much more playable than anything represented here.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
what's weird to me is that the port of Metal Gear is based on the NES version rather than the MSX version. Like, you would imagine porting something from one Microsoft platform to another would be a bit easier than remaking the entire NES game from scratch.
@alex_-yz9to
@alex_-yz9to Жыл бұрын
@@warbossgegguz679 probably because the msx version was never handed to anyone for porting untill no joke... a java PHONE port. Yeah that one extra for disc 2 of mgs3 was originally made with phones in MIND. Figure that one out!
@thestripedmenace
@thestripedmenace Жыл бұрын
​@@alex_-yz9toFeature phone gaming was a much, much, MUCH bigger thing in Japan than it was anywhere else in the world.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@alex_-yz9to I know Kojima hated the NES port, so that's the main reason I find it funny that even the ports to other PCs are based on it.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@thestripedmenace RIP all the SMT phone games that never got localized.
@MIchaelArlowe
@MIchaelArlowe Жыл бұрын
10:58 Remember that time 4 or 5 years ago where Vinny thought he was done with Plug and Plague and it turned out the series hadn’t even peaked yet?
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
I think it's funny that Ys is here when Nihon Falcom is like the only JRPG dev (or really AAA Japanese dev in general) that was/is SPECIFICALLY focused on PC. The game was originally for the PC-88, and is basically indistinguishable from the DOS version outside of graphical differences. So it's not even a bad port, it's just that Ys kinda sucked until Ys 5 which is why they went back and remade 1-4 in the style of 5. IIRC a lot of their games were only ever localized on DOS because NEC had basically 0 presence in the US. That's how I played Sorcerian. Edit: OK "sucked" is a strong word, but I genuinely don't get why they went with bump-combat when Xanadu and Sorcerian were both great and DIDN'T use it. They had their own jank, but it wasn't related to the combat. The OG Ys series is important for the development of modern ARPGs for sure, but it's aged like milk.
@Volcanic_Rave
@Volcanic_Rave Жыл бұрын
Okay I can't speak for IV since Celceta's a wildly different game (Chronicles may as well just be the old games with qol/better presentation, and I've played Famicom III for GaMetal footage), but honestly I thought V was pretty mediocre, it's just an eh alttp clone. It beats Felghana and Wanderers but I think I and II beat it pretty easily, I think the bump system definitely does take some time to get used to but I find it enjoyable enough.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@Volcanic_Rave It's just compared to the other Falcom ARPGs that were coming out at the time it felt kind of like a step back. Like Xanadu had a mix of bump and button-based combat, and Legacy of the Wizard, Romancia, and Sorcerian (and later Faxanadu) were all just a full on side-scroller ARPGs. They last time they did pure bump combat prior to Ys I was the OG Dragon Slayer. So it feels kind of like a step back. I think the LTTP comparisons are gonna be obvious since they're both hack and slash fantasy dungeon crawlers on the SNES, but in terms of modern ARPGs Ys V is probably the first real example prior to stuff like Diablo. I admit I didn't get into Ys until after V reinvented everything purely because I wasn't even a fetus before that point so I'm a bit biased toward the more traditional ARPG gameplay, but I at least am willing to say it was an important step in the evolution of the genre... even if I would very much like to avoid playing it. And as far as Celceta goes, it's a wildly different game because the OG Ys IVs (yes there are 2) weren't made by falcom and so are basically considered "non-canon" as it were. Sort of like the opposite of what happened with M&M 4.5
@alex_-yz9to
@alex_-yz9to Жыл бұрын
​@@warbossgegguz679and thr Gamrboy port of dragon slayer is legitimately called "the worst version of the game" because you cant physically beat it in one full gameboy battery cycle... not can you reach the midpoint of the game!
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@alex_-yz9to That's hilarious.
@huhwhatumean
@huhwhatumean Жыл бұрын
Vod watchers mute audio for 1:29:50 to avoid cataclysmic tinnitus.
@TheBigDynamo
@TheBigDynamo Жыл бұрын
The DOS version of Castlevania is reminding me of that Reactor plug and play with all the sounds playing over the music constantly.
@pokemaniacalex8031
@pokemaniacalex8031 Жыл бұрын
It's actually very interesting and impressive that Dos Castlevania scrolls as well as it does. As Vinny and Chat mentioned, Commander Keen was the first 2D platformer on MS-DOS to feature smooth screen scrolling, and it was released the same year as Dostlevania: 1990.
@madams2239
@madams2239 Жыл бұрын
Well, I will stand up for Dangerous Dave, it had *close* to smooth ratchet scrolling but didn't feature overdraw so you saw things appear on screen like you would on a modern TV and Mario Bros. Keen was far more popular though, and did it *right* from the get-go.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
The way they did it iirc is carmack made the screen only redraw what actually changed rather than redraw everything each frame. That sound like an obvious thing to do regardless of platform for the sake of optimization, but at the time nobody was doing it. Its why in the original commander keen the background are all simple.
@alice-pz1kf
@alice-pz1kf Жыл бұрын
this is one of my new favorite segments it’s so interesting and vinny is actually honest about the quality of the games unlike retro game channels on youtube.
@InternetTAB
@InternetTAB Жыл бұрын
best segment in a long time
@RadikAlice
@RadikAlice Жыл бұрын
@@Zarnubius Personal example. One Must Fall 2097 is one of the best fighting games ever, let alone on DOS. Crime it's not been re-released on GOG or something. Damn you Epic
@RadikAlice
@RadikAlice Жыл бұрын
Well, I dunno who you've seen but I'll wager a guess they're collectors, the kind that probably considers WATA Games a good thing
@4Wilko
@4Wilko Жыл бұрын
@@RadikAlice A travesty. I miss Epic Megagames. At least OpenOMF is a thing.
@RadikAlice
@RadikAlice Жыл бұрын
@@4Wilko Agreed. They were before my time, but I feel you I was gonna mention that, but it's honestly still not ideal. And comparing it to OpenTyrian would be straight up unfair Which is another DOS favorite as you might imagine, D-Fend Reloaded and GOG were such a godsend to younger me. GOG still is, obviously
@djdexcat
@djdexcat Жыл бұрын
CGA graphics certainly were one of the color palettes of all time.
@Noid
@Noid Жыл бұрын
The graphics were made from printer ink
@mikotoh
@mikotoh Жыл бұрын
aesthetic™️
@notamobilesprout4175
@notamobilesprout4175 Жыл бұрын
It’s that one guy with the Pfp of Peacock from Skullgirls
@BBHood217
@BBHood217 Жыл бұрын
I suppose there's nothing wrong with DOS SSF2, but it's kind of a port of a port. The good stuff is DOS SSF2 Turbo which I hope shows up in the future.
@GuyApollo
@GuyApollo Жыл бұрын
I've never felt such relieve in my life as I did when the home alone music ended.
@SwayRod836
@SwayRod836 Жыл бұрын
Actually, Ultra was Konami. They created a subsidiary to get around Nintendo's limitation of games per year a single company could release.
@leonardwei3914
@leonardwei3914 Жыл бұрын
Can you imagine growing up with only a MS-DOS computer at home, who has to resort to these various ports just to get a glimpse of what the NES kids were playing? I can because I was that kid.
@predcon1
@predcon1 Жыл бұрын
I had that Mega Man X port, got it boxed from K-Mart, and it came with a six-button Genesis-style controller. Maybe it was the sound card I had but it sounded so much better than what you're hearing.
@GamayObera
@GamayObera Жыл бұрын
1:17:55 DOS Space Harrier was based on the Atari ST version, which is already bad. It was a victim of "rushed release" that Euro devs did with other games / PCs, compared with the versions on NEC & Sharp PCs being built different.
@spiraltawa6320
@spiraltawa6320 Жыл бұрын
The reason why Aladdin's OST sounds good is because it is the same one from the Amiga port. It even has vocals in the main theme, but Booti skipped it.
@Kain128
@Kain128 Ай бұрын
Why is Vinny's quick AA screams during Golden Axe the funniest shit to me?
@Akanint
@Akanint Жыл бұрын
16:35 Titan A.E. was Don Bluth, who was sort of like a fractured version of Disney who left the company when all their movies started sucking in the early 80s and made better movies that were more like the way Disney used to be in the 50s and 60s (until Disney started getting good again in the late 80s and kicked Don Bluth's ass)
@madams2239
@madams2239 Жыл бұрын
Thats mostly attributed to Disney Marketing, and the fact that half a dozen companies control what goes on TV. I bumbled into Don Bluth's works over time, meanwhile Disney promotes their stuff as well as lines of toys aimed specifically at bilking cash from unattentive people. Bluth made art, Disney made money.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@madams2239 I would disagree given Land Before Time, Secret of Nihm, and An American Tale were all commercially and critically successful. Bluth's work post-All Dogs Go To Heaven took a SERIOUS dive in quality, in no small part because Fox stretched the studio super thin and he had minimal involvement by that point. Also, writing off the early work of Disney and Disney Renaissance as lacking any artistic merit is hardcore "Corporation BAD" copium. Which is ironic since as said, Bluth's studio was owned by Fox. So your argument about lack of advertising or corporate involvement is not only baseless, it's just straight up false.
@madams2239
@madams2239 Жыл бұрын
@@warbossgegguz679 I never stated there was *zero* advertising, and I'd agree after *The* Land Before Time that the quality went towards commercializing. Compared to Mulan or Little Mermaid is like comparing grenades and thermobaric missiles; one is vastly outpowered. The ad power that went to American Tail and its sequel helped greatly, but that was also when Don Bluth cared more for art then competing; he never directly mentioned it but you can see it very clearly in his works. That's because Don Bluth isn't a scorpion from a Navajo Fable.
@corokossa
@corokossa Жыл бұрын
my terrible summer daycare as a kid had the castlevania port. glad to know it actually sucks and it wasn't only that i was bad at games as a kid.
@FreedomsResNovae
@FreedomsResNovae Жыл бұрын
Did Kevin McAllister just straight up murder that dude...?!
@CheshireCat87
@CheshireCat87 Жыл бұрын
I wish Vinny would stream the proper versions of Metal Gear 1&2. I love those games.
@DjBasA38
@DjBasA38 5 ай бұрын
imagine your mom asking you to turn down the volume, but you can't because the game uses the PC speaker/beeper to produce it's sounds.
@StarDustForge
@StarDustForge 4 ай бұрын
Time to put some tape over the cone.
@kiwirocket64
@kiwirocket64 Жыл бұрын
Man I never knew how many well known series they ported to dos
@muffinboymcgee7411
@muffinboymcgee7411 Жыл бұрын
To correct the chat, the DOS version of Ys is not the original, it's a port created specifically for the Western market. The NEC PC-88 line were not IBM PC compatible machines, despite bearing the PC name. The original PC-88 version did indeed have much better music and sound.
@asclepihex
@asclepihex Жыл бұрын
video was uploaded at 4:20 pm for anyone curious
@keeperdro
@keeperdro Жыл бұрын
Actually it was 7:20
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
@@keeperdro Vinny lives in EST, so 7:20 is correct.
@keeperdro
@keeperdro Жыл бұрын
@@warbossgegguz679 yup
@zehn39
@zehn39 Жыл бұрын
I like the idea of a remix of the bomberman main theme, and this music might be a little better if it wasn’t made using brown notes…
@deusprogrammer_thekingofspace
@deusprogrammer_thekingofspace Жыл бұрын
Duke Nukem was Apogee. Commander Keen was early iD. Even earlier was Dangerous Dave.
@scarlettNET
@scarlettNET Жыл бұрын
Titan AE is way overlooked. It's a great movie, but everyone circlejerks over Treasure Planet being the "underrated gem space animation" even though Treasure Planet is really just a rip-off of Titan AE.
@warbossgegguz679
@warbossgegguz679 Жыл бұрын
They were being made at the exact same time and are WILDLY different conceptually...
Жыл бұрын
During the McDonald game I had to skip because the sound was legit making me sick
@Tocy777isback0414
@Tocy777isback0414 Жыл бұрын
Dyna Blaster is a port of Bomberman '94 from the MSX2, so you can listen to the music there :D
@ToastaToast
@ToastaToast Жыл бұрын
Vinny going on a not-so-subtle diatribe about corporate pride during the Bomberman segment👍
@paul-nj1ig
@paul-nj1ig Жыл бұрын
he's not wrong
@EisenSMT
@EisenSMT 8 ай бұрын
Wow, I will never take how competent the remake of Ys 1 is for granted ever again
@quailfeather
@quailfeather Жыл бұрын
Vinny talking about an alternate reality where there's yearly Paperboy sequels instead of Call of Duty... is this commentary on conscription of the youth since the paperboys are putting their lives on the line?
@NietypowyKurde
@NietypowyKurde Жыл бұрын
I'm gonna defend Dyna Blaster till the end. My mom still plays it on her ancient win98 laptop. I think it's a decently competent port. Also, DOS Alladin? Played a ton of it. I think it's also a pretty good game.
@jamesragsdale3069
@jamesragsdale3069 Жыл бұрын
Love this segment!
@lasarousi
@lasarousi Жыл бұрын
I'm glad chat told him to try settings and configurations on a couple games to see the extent of the port. I know Vinny has said himself Sunday is not to be thorough or comprehensive, but i feel he has been lacking in some of these compilations lately, completely disregarding some effort that should befall to him, like selfsucc.
@authurstretchygreenthing8464
@authurstretchygreenthing8464 10 ай бұрын
I think the version of PortHole with genuinely good parts should be called PortGold. Because a hole is a hole, but sometimes, you find gold.
@PFBM86
@PFBM86 Жыл бұрын
I feel like whoever makes these packs should throw in some instructions on how to configure each game properly. It's tiring to hear Billy cluelessly proclaim "ASSSSSSS" when he's playing a game with CGA graphics and internal speaker audio, oblivious to the fact that DOS games usually needed to be configured through a separate program than the main application in order to improve the audiovisual experience.
@ShinoSarna
@ShinoSarna Жыл бұрын
Wait, Mega Man X port is done by the same guys who made the infamous Dos Mega Man? Seems lije a huge improvenent.
@OshiiMikomi
@OshiiMikomi Жыл бұрын
1:13:42 Damn, Gydney and Kloyd are so good at this game.
@AluminumFusion22
@AluminumFusion22 Жыл бұрын
You could make the argument that Harry and Marv were going after Kevin instead of the jewels because they saw an opportunity for revenge. I think it's like that in the movie, too.
@gravecactus
@gravecactus Жыл бұрын
I had the computer version of Mega Man X. the version I got had a controller packed in so that was a double win. As far as I remember it played just fine.
@Desparil
@Desparil Жыл бұрын
My brother and I played and beat it plenty of times with keyboard controls, it controlled fine either way.
@4Wilko
@4Wilko Жыл бұрын
@@Desparil I played all the X ports I could get my hands on back then keyboard only. X4 made Z - dash X - jump C - buster seem really natural to me.
@gaspump
@gaspump Жыл бұрын
1:22:00 I'll be that guy. Not necessarily superior but perfectly cromulent. If you extrapolate from a natural keyboard layout for fighting games you end up with what eventually became a Hitbox controller.
@4Wilko
@4Wilko Жыл бұрын
There's some novelty in PC speakerfied versions of familiar tunes I suppose. I've spent some time on MS-DOS Aladdin back then (with no music unfortunately). It gets difficult fast and I never got good at the bonus level. I remember playing Dyna Blaster a bit at some point, but SNES and PC Engine options are much better of course. The real good stuff was Atomic Bomberman on Windows. Lots of singleplayer and 2P in Golden Axe. Never got much further than the Great Eagle letting you off at the castle. 27:13 27:27 27:56 28:58 Sad about the MIDI music but with no SNES I was real glad to have a PC port of MMX/RMX. The (Windows) version I played did not allow using Rolling Shield on Sigma's final form which made beating it as kid require many many tries and subtanks grinding. 54:16 - Tandy Nightmare. I don't think I ever really understood what I was supposed to be doing in Paperboy. Still played it quite a bit. I got Street Fighter II in a Gravis Gamepad Pro bundle. I never got the game to work back then. Controller was alright though. It had that joystick thing that you can screw into the D-pad. That snapped off after one too many drops to the ground. I didn't realize the MS-DOS ports of MMX and SSFII were given to the same people.
@Desparil
@Desparil Жыл бұрын
I had the Super Street Fighter II port, it was pretty decent. The controls were maybe not the most responsive, but that was kind of par for the course for many NES games and PC games of that era, which were the only two systems I had at the time. Trying to do the more complex special moves was near-impossible, but all the characters had two of their specials bound to the F9 and F10 keys so that was pretty spiffy as a kid.
@4Wilko
@4Wilko Жыл бұрын
@@Desparil F9 and F10? I'm guessing that's like a secret since they are by no means easy to reach. I was also PC and NES only back then all the way up to GBC and GameCube.
@Desparil
@Desparil Жыл бұрын
@@4Wilko I honestly can't remember how we found out, whether it was by messing around with the controls (since lots of PC games had the F-keys due stuff like setting, options, save/load, etc. at the time) or if the manual actually mentioned it.
@4Wilko
@4Wilko Жыл бұрын
@@Desparil Without a manual then just rolling your fingers over the entire keyboard was the way to go to figuring out any controls.
@Desparil
@Desparil Жыл бұрын
@@4Wilko I mean, it definitely came with a manual back then, I just don't have it anymore so I couldn't tell you what was in it.
@HydraSpectre1138
@HydraSpectre1138 Жыл бұрын
Ultra Software was an alias for Konami, so they can publish more games at a time than Nintendo would allow.
@stevethepocket
@stevethepocket Жыл бұрын
Ah, the return of Simon Belmon't. Would have preferred to see it with the AdLib burpstep music, since we'd already heard the internal-speaker version. Also, does anyone know if it had a VGA mode? Kinda weird for a 1990 game not to.
@polishpimp4233
@polishpimp4233 Жыл бұрын
apogee had games in 1992 or hell even 1993 that didn't have vga modes yet. Probably the greatest achievement in terms of graphics/gameplay/and low pc requirements was prince of persia 1990. That ran well on my 8086 10 mhz if memory serves correct.
@UltimatePerfection
@UltimatePerfection Жыл бұрын
"Questionable MS-DOS ports" {plays Puyo Puyo for _Windows_ 3.11} YOU HAD ONE JOB, VINNY!
@Aldenfenris
@Aldenfenris Жыл бұрын
Golden Axe!. I played that port on my dos pc, I even had cheated using a 'resident memory editor' basically, you ran something, pressed a key combo in game, and it opened up a program that allowed you to search values in memory or whatnot. I recall I used it to get 255... or a huge number of potions. And learned that apparently the potion power did go up when you were somehow 'holding' more potions that thegame normally let you normally keep, since, I was able to one shot anything with a magic use, except death adder at the end, that one took magic blasts.
@freedustin
@freedustin Жыл бұрын
"Were they on drugs?" 1990's programmers: Uhhhhh....
@Foobin_Lera
@Foobin_Lera Жыл бұрын
Curious to know if you can get the Hadouken in this Smega Man X DOS game
@perhapsmoose
@perhapsmoose Жыл бұрын
the percussion on dos aladdin are so good wtf
@patg108
@patg108 Жыл бұрын
Didn't know mcdonald land had a dos port. It'd pass these days for a indie game (esp with a improved soundtrack with the original as a option)
@akuji330
@akuji330 Жыл бұрын
18:23 This game was originally released on the Turbografx 16 and it's one of the first games in the series (that why there is only one power up in each stage.) This port is consider bad because of the music and removing some enemies and attacks from bosses. Also, I don't think Hudson made this port themselves.
@pruthuchauhan2159
@pruthuchauhan2159 Жыл бұрын
Comparing CGA + PC Speaker Contra Vs. VGA + Sound Blaseter Aladdin is like comparing the C64 with the Neo Geo. PC Tech marched ahead since the late 80's.
@atarian345
@atarian345 Жыл бұрын
The weird color palette is becaue the game is running in CGA graphics mode which is restriced to 16 colors
@federicocatelli8785
@federicocatelli8785 Жыл бұрын
In your dreams It was 4 colours only
@nicholasfokas4292
@nicholasfokas4292 Жыл бұрын
Dyna blaster is a port of the turbo grafx 16 version of bomber man
@adangarcia7315
@adangarcia7315 Жыл бұрын
57:28 I think I remember the MS-DOS port of OutRun.
@UltimatePerfection
@UltimatePerfection Жыл бұрын
Vinny, explode the exit in Dyna Blaster for a special stage.
@waypastcoolkid
@waypastcoolkid Жыл бұрын
Does anyone know where Vinny started saying “Oh him? Don’t worry that’s just Duende”
@BlackCatFang
@BlackCatFang Жыл бұрын
Robert cop is pleading with you in Morse code.
@adangarcia7315
@adangarcia7315 Жыл бұрын
1:17:34 I think I remember the MS-DOS port of Space harrier too.
@NoobixCube
@NoobixCube Жыл бұрын
As a 90s PC gamer, it really is quite embarrassing just how bad most of it was on PC back then, particularly considering what the Amiga and Atari ST could do in the mid 80s.
@kaiser9321
@kaiser9321 Жыл бұрын
Iirc Super Street Fighter 2 is the only good version of Street Fighter on DOS
@kaiser9321
@kaiser9321 Жыл бұрын
Looked back…yeah, I don’t know what changed this one time though and why Super Turbo also plays a little weird, maybe they were using SNES code for this one?
@Konsker
@Konsker Жыл бұрын
big fan of some of these games
@Aldenfenris
@Aldenfenris Жыл бұрын
I think the outrun port's music is amazing for a pc speaker, I enjoyed it as a kid, and yes the arcade has very, very impressive and pleasant music, the arcade one.
@RoninCatholic
@RoninCatholic Жыл бұрын
Wow, that Castlevania... 1. Why would they make Simon's skin gray instead of pink or yellow? The base sixteen colors gave a lot of better options for his color scheme. 2. Why would they map subweapon to up+attack when a PC keyboard has like a hundred buttons on it and that control scheme was only used on the NES due to a limited number of face buttons? 3. Why would they map jump to Enter instead of the more intuitive Alt or Ctrl? (Before the invention of the Windows key, those were good game buttons because they're big and fingers rest casually near them when another major control is the spacebar).
@Soubifloof
@Soubifloof Жыл бұрын
Getting the feeling the frame rate's not capped on any of these.. might explain the damn near instantaneous deaths, as technically you are still getting the s, but those frames are not as slow as they're banking on them initially being back then same way alot of older games will set their internal clocks to your frame rate, so they didn't exactly have a smooth transition from 30 to 60 That paper boy version looks like one i'd seen ported onto a gba cart
@ryanbell4363
@ryanbell4363 Жыл бұрын
53:10 snake can hit the griddy
@soullesspinkamenapinkamena1747
@soullesspinkamenapinkamena1747 Жыл бұрын
🎶"He is a ro-bert he is a cop, and he control`s like shittt"🎵
@Dekomata
@Dekomata 6 ай бұрын
I'll never get why they decide to use the snes version of super street fighter ii for their dos port. Since the people behind this one is more competent than the ones that handled the port of the world warrior.
@krackerkid5
@krackerkid5 Жыл бұрын
7:00 is this contra a dos game, or an old tiger electronics game?
@theotherjared9824
@theotherjared9824 Жыл бұрын
An alladin game with a soundtrack that doesn't sound like farts.
@DaVince21
@DaVince21 Жыл бұрын
Watching Vinny stumble through sound and video drivers makes me realize I know way too much about old PC hardware. I would've probably screamed in chat why certain options would _never_ work, especially in old regular DOSBox. (DOSBox-X is so much better at emulating a bunch of this...)
@vxcvxmcrposfdsdfulpdfg
@vxcvxmcrposfdsdfulpdfg Ай бұрын
No one cares
@DaVince21
@DaVince21 Ай бұрын
@@vxcvxmcrposfdsdfulpdfg Are you okay today? Let me give you a virtual headpat.
@lukabrasi001
@lukabrasi001 Жыл бұрын
just wanted to say, Golden Axe really reminds me of Legend 3D from PS1
@DaVince21
@DaVince21 Жыл бұрын
I'm glad we got to hear some of the worst of SoundBlaster/AdLib today, lol.
@Googlesucksballs
@Googlesucksballs Жыл бұрын
I remember buying the CD-Rom version of Mega Man X at Kmart for 10 bucks back when they used to sell big box PC games 25+ years ago. The only cool thing was Capcom would add a PC gamepad with some of their titles so if you got something like Super Street Fighter 2 it would come in this huge as box with a 6 button controller.
@CzlowiekDrzewo
@CzlowiekDrzewo Жыл бұрын
54:20 Metal Gear Teletext
@magicmike618
@magicmike618 Жыл бұрын
Hey love the video, you are using dosbox? The game runs too fast, it can be cycled down, the sound is fully adjustable from pc speaker to mp 401, a dos game is a blanket term, every pc was different
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