Volumetric Scattering in Maya using Arnold

  Рет қаралды 39,625

SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 37
@sooshiyansjahan4773
@sooshiyansjahan4773 2 жыл бұрын
Perfect you are super master best teacher
@user-ge8qj1jr4u
@user-ge8qj1jr4u Ай бұрын
Very good tutorial very well explained
@verena86
@verena86 6 ай бұрын
Thank you so much! I've used this before, but didn't know which settings to tweak. This is going to be so helpful!
@sarkamari
@sarkamari 6 ай бұрын
You’re welcome ☺️
@pau29mz45
@pau29mz45 8 ай бұрын
Incredible, you're so good teaching, thank you very much for this tutorial, I learned so much
@sarkamari
@sarkamari 8 ай бұрын
Amazing to hear 🙏
@anzara3583
@anzara3583 2 жыл бұрын
Underrated channel bro😍♥️..great video for my project
@user-to4ke3df3v
@user-to4ke3df3v 10 ай бұрын
Thank you very much for such nice and detailed lesson!
@sarkamari
@sarkamari 10 ай бұрын
Great to hear
@Maheshpujai
@Maheshpujai 3 ай бұрын
wow wow
@suresh6689
@suresh6689 2 жыл бұрын
Yeah bro let's go
@nagasaimanikantaRouthu
@nagasaimanikantaRouthu Жыл бұрын
Excellent
@cgspirit17
@cgspirit17 Жыл бұрын
awesome!! thanks!!
@coolblast1418
@coolblast1418 2 жыл бұрын
It's very useful
@sarkamari
@sarkamari 2 жыл бұрын
Glad to hear this :)
@radarome
@radarome 2 жыл бұрын
thank you so much!🙌
@sarkamari
@sarkamari 2 жыл бұрын
you're welcome
@fcschiavon
@fcschiavon 8 ай бұрын
Amazing! Thank you so much! Can you teach me how to create an AOV for this volume?
@sarkamari
@sarkamari 8 ай бұрын
Search fir LPE in my lighting playlist ;)
@AmaanHasanDilawar
@AmaanHasanDilawar Жыл бұрын
Awesome
@sadiaalies
@sadiaalies Жыл бұрын
thank youuuuuu
@uwill5995
@uwill5995 2 жыл бұрын
How to extract volumetric_scattering in After effect. After I import my render to Ae the volumetric_scattering is gone.
@sarkamari
@sarkamari 2 жыл бұрын
One easy way is to use the render setup. I do have a video on that actually: kzfaq.info/get/bejne/ldB3dpqQy7jQlqs.html Hope this helps
@kristofferlevin1484
@kristofferlevin1484 Жыл бұрын
great! Just found your channel. Happy about that. So does the volumetric light work for all lights in the scene or can I choose just one that uses the volume light?
@sarkamari
@sarkamari Жыл бұрын
Thank you Ideally you want to use LPE (light passes) to extract them separately and composite them passes back in Nuke. I have a video on how to setup LPE on this channel: kzfaq.info/get/bejne/ldB3dpqQy7jQlqs.html
@kristofferlevin1484
@kristofferlevin1484 Жыл бұрын
@@sarkamari Ah so you can´t specify it just for one light. Ok. Well, I don´t use Nuke, not yet at least. But maybe in PS then?
@sarkamari
@sarkamari Жыл бұрын
Photoshop is definitely a valid option if you only work with one frame (as opposed to a sequence) Regarding types of lights, I'd say the best types are spot and area lights as Volumetric.
@chunl2939
@chunl2939 Жыл бұрын
you mentioned that you use maya lights instead of arnold lights for volumetrics -- im curious what your reasons are?
@chasingdaydreams2788
@chasingdaydreams2788 Жыл бұрын
Why is the shading so harsh on the floor? How do you make it softer as it approaches the ground?
@sarkamari
@sarkamari Жыл бұрын
You sure can It's a personal choice. Simply keyframe Penambra Attr on your light and you're sorted. :)
@kinxori
@kinxori 2 жыл бұрын
Hii, is there a way to render out with atmospheric volume and GPU?
@sarkamari
@sarkamari 2 жыл бұрын
GPU should handle lighting with no issue. You can always use render setup to separate your lights into LPEs. Check my how to Playlist for more tips 🙂
@kinxori
@kinxori 2 жыл бұрын
@@sarkamari Thanks!! I just needed to update Arnold to the latest version.
@mahokhan9122
@mahokhan9122 3 ай бұрын
UNO UNOFFICIAL'S Son 👽 THE, Dell'Sa of 9
@pratiksapkal.5093
@pratiksapkal.5093 2 жыл бұрын
Sir please, .............provide the assets/ material
@methushala5329
@methushala5329 2 жыл бұрын
Can I get this project for free
@sarkamari
@sarkamari 2 жыл бұрын
It's literally a box. I am sure you can manage. The excuse behind my Patreon page is to have support for this channel and the time I spend making these videos. Iam sure you understand :)
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