We Need to Talk About Games Leadership

  Рет қаралды 5,962

GDC

GDC

26 күн бұрын

Melissa Phillips, Director of the Games Leadership Network, has spent the last year working with over 80 current and emerging Games Industry Leaders from over 50 studios worldwide to better understand the challenges facing our studios in the Games Leadership space. In this GDC 2024 talk, Melissa addresses topics like: What trends are we seeing in Games Leadership? How can we better prepare our teams to move into Leadership positions and what might we do to continue to retain those already in Leadership positions?
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Пікірлер: 15
@yunggolem4687
@yunggolem4687 6 күн бұрын
We Need To Stop Wasting Time With "We Need To Talk"-style Public Struggle Sessions None of this is determined by developers. The level of tolerance for corporate bungling & corruption is determined by the paying customer & the company owners. The input & output of the money that flows through developers & spins them like an electric motor. Devs need to focus on making great & novel games rather than cargo culting the same tired genre tropes until the horse's corpse is beaten to powder.
@theburntcrumpet8371
@theburntcrumpet8371 22 күн бұрын
Cool story, wish I had magic shoes
@jaywingate8517
@jaywingate8517 20 күн бұрын
For anyone who was interested in that book she mentioned in the Q&A it's called "Up Down Up" & looks like an interesting read.
@timmygilbert4102
@timmygilbert4102 24 күн бұрын
It's a 'we hear you' talk, no substance
@abhishekarulswamy4261
@abhishekarulswamy4261 25 күн бұрын
Someone give a TLDR;?
@captainnoyaux
@captainnoyaux 25 күн бұрын
I'd love that, isn't there some AI that do that already ?
@IceGoldDev
@IceGoldDev 25 күн бұрын
Some points she touches on: - The importance of leadership and building real sustainability by focusing on regenerative practices. - The need to adapt and change to meet the responsibility of wielding power. - Addressing systemic issues like crunch culture, embracing more empathetic and healthy approaches like flexible working, equal pay, allowing room for diversity, recognizing and valuing each team member's contributions and generally supporting the well-being of the team to keep them sustainable. Not going to lie, this is all well and good but I'm struggling to believe any of these practices would prevent the 20,000+ layoffs in the past couple of years. Based off the talk's title I was expecting the more pressing matter of upper level management be discussed here, but it's all focused on middle and low level management.
@donkeykong315
@donkeykong315 24 күн бұрын
@@IceGoldDevif it makes money and there’s no union to stop them, c level is gonna do it
@artisticvisionary00
@artisticvisionary00 23 күн бұрын
Leadership is trash in AAA games lol
@captainnoyaux
@captainnoyaux 23 күн бұрын
@@artisticvisionary00 well it's the case in any medium to big company (maybe it's worse in AAA and/or gamedev in general)
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